IR: Give 'DI' prefix to debug info metadata
[oota-llvm.git] / lib / CodeGen / InlineSpiller.cpp
2011-03-09 Jakob Stoklund OlesenAdd a LiveRangeEdit::Delegate protocol.
2011-03-07 Jakob Stoklund OlesenMake the UselessRegs argument optional in the LiveRange...
2011-02-24 Jakob Stoklund OlesenUse the same spill slot for all live ranges that descen...
2011-02-22 Jakob Stoklund Olesen80 Col.
2011-02-09 Jakob Stoklund OlesenSet an allocation hint when rematting before a COPY.
2011-02-08 Jakob Stoklund OlesenAvoid folding a load instruction into an instruction...
2011-01-09 Jakob Stoklund OlesenTeach TargetRegisterInfo how to cram stack slot indexes...
2010-12-18 Jakob Stoklund OlesenApparently, operandices is not a word.
2010-12-18 Jakob Stoklund OlesenTeach the inline spiller to attempt folding a load...
2010-12-18 Jakob Stoklund OlesenPass a Banner argument to the machine code verifier...
2010-12-10 Jakob Stoklund OlesenRip out live range splitting support from the inline...
2010-11-15 Jakob Stoklund OlesenWhen spilling a register defined by an early clobber...
2010-11-10 Jakob Stoklund OlesenHook up AliasAnalysis in InlineSpiller. This is used...
2010-11-10 Andrew TrickRABasic is nearly functionally complete. There are...
2010-11-10 Jakob Stoklund OlesenSimplify the LiveRangeEdit::canRematerializeAt() interf...
2010-11-04 Jakob Stoklund OlesenDisable fancy splitting during spilling unless -extra...
2010-11-03 Jakob Stoklund OlesenTag debug output as regalloc
2010-11-01 Jakob Stoklund OlesenDon't assign new registers created during a split to...
2010-10-30 Jakob Stoklund OlesenPrint out register class of spilled register.
2010-10-29 Jakob Stoklund OlesenRun a verification pass before any splitting to better...
2010-10-28 Jakob Stoklund OlesenMake MachineDominators available for SplitEditor. We...
2010-10-28 Jakob Stoklund OlesenAdd a temporary command line option to verify machine...
2010-10-26 Jakob Stoklund OlesenInlineSpiller can also update LiveStacks.
2010-10-20 Jakob Stoklund OlesenMove some of the InlineSpiller rematerialization code...
2010-10-15 Jakob Stoklund OlesenMove stack slot assignments into LiveRangeEdit.
2010-10-14 Jakob Stoklund OlesenCreate a new LiveRangeEdit class to keep track of the...
2010-10-05 Jakob Stoklund OlesenUpdate SplitEditor API to reflect the fact that the...
2010-09-26 Lang HamesFixed some tests to avoid LiveIntervals::getInstruction...
2010-09-25 Lang HamesRemoved VNInfo::isDefAccurate(). Def "accuracy" can...
2010-08-13 Jakob Stoklund OlesenClean up the Spiller.h interface.
2010-08-13 Jakob Stoklund OlesenImplement splitting inside a single block.
2010-08-12 Jakob Stoklund OlesenImplement single block splitting.
2010-08-10 Jakob Stoklund OlesenAvoid editing the current live interval during remat.
2010-08-06 Jakob Stoklund OlesenLazily defer duplicating the live interval we are split...
2010-08-06 Jakob Stoklund OlesenKeep the MachiuneFunctionPass pointer around. It is...
2010-08-04 Jakob Stoklund OlesenCoalesce stack slot accesses that arise when spilling...
2010-08-04 Jakob Stoklund OlesenCheckpoint SplitKit progress.
2010-07-26 Jakob Stoklund OlesenAdd SplitEditor to SplitKit. This class will be used...
2010-07-20 Jakob Stoklund OlesenChange the createSpiller interface to take a MachineFun...
2010-07-20 Jakob Stoklund OlesenBeginning SplitKit - utility classes for live range...
2010-07-19 Jakob Stoklund OlesenSpillers may alter MachineLoopInfo when breaking critic...
2010-07-09 Jakob Stoklund OlesenChange TII::foldMemoryOperand API to require the machin...
2010-07-02 Jakob Stoklund OlesenRemove invalid assert
2010-07-02 Jakob Stoklund OlesenProperly handle debug values during inline spilling.
2010-07-02 Jakob Stoklund OlesenRematerialize as much as possible before inserting...
2010-07-01 Jakob Stoklund OlesenAdd memory operand folding support to InlineSpiller.
2010-06-30 Jakob Stoklund OlesenAdd support for rematerialization to InlineSpiller.
2010-06-30 Jakob Stoklund OlesenRemember to track spill slot uses in VirtRegMap when...
2010-06-29 Jakob Stoklund OlesenBegin implementation of an inline spiller.