[X86][SSE] Vector integer/float conversion memory folding
[oota-llvm.git] / lib / Target / R600 / SIMachineFunctionInfo.h
2014-09-24 Tom StellardR600/SI: Implement VGPR register spilling for compute...
2014-08-21 Tom StellardR600/SI: Remove unused SGPR spilling code
2014-08-21 Tom StellardR600/SI: Use eliminateFrameIndex() to expand SGPR spill...
2014-08-13 Benjamin KramerCanonicalize header guards into a common format.
2014-07-21 Tom StellardR600/SI: Use scratch memory for large private arrays
2014-05-02 Tom StellardR600/SI: Only create one instruction when spilling...
2014-04-29 Craig Topper[C++11] Add 'override' keywords and remove 'virtual...
2013-11-27 Tom StellardR600/SI: Implement spilling of SGPRs v5
2013-11-19 Juergen Ributzka[weak vtables] Remove a bunch of weak vtables
2013-11-18 Alexey SamsonovRevert r194865 and r194874.
2013-11-15 Juergen Ributzka[weak vtables] Remove a bunch of weak vtables
2013-04-01 Vincent LejeuneR600/SI: Share code recording ShaderTypeAttribute betwe...
2013-03-07 Christian KonigR600/SI: rework input interpolation v2
2013-03-07 Christian KonigR600/SI: remove shader type intrinsic
2012-12-11 Tom StellardAdd R600 backend