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Remember to set def-flag on register loaded from stack slot in CellSPU.
author
Jakob Stoklund Olesen
<stoklund@2pi.dk>
Sat, 16 May 2009 07:25:44 +0000
(07:25 +0000)
committer
Jakob Stoklund Olesen
<stoklund@2pi.dk>
Sat, 16 May 2009 07:25:44 +0000
(07:25 +0000)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@71934
91177308
-0d34-0410-b5e6-
96231b3b80d8
lib/Target/CellSPU/SPUInstrInfo.cpp
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diff --git
a/lib/Target/CellSPU/SPUInstrInfo.cpp
b/lib/Target/CellSPU/SPUInstrInfo.cpp
index 92ca244ed40a74dd92b6ad21d30bab9652dbab22..4af995a78139b5c622861d854a6213c277646773 100644
(file)
--- a/
lib/Target/CellSPU/SPUInstrInfo.cpp
+++ b/
lib/Target/CellSPU/SPUInstrInfo.cpp
@@
-391,7
+391,7
@@
SPUInstrInfo::loadRegFromStackSlot(MachineBasicBlock &MBB,
DebugLoc DL = DebugLoc::getUnknownLoc();
if (MI != MBB.end()) DL = MI->getDebugLoc();
- addFrameReference(BuildMI(MBB, MI, DL, get(opc)
).addReg(
DestReg), FrameIdx);
+ addFrameReference(BuildMI(MBB, MI, DL, get(opc)
,
DestReg), FrameIdx);
}
/*!