}
if (Subtarget->hasSSE41()) {
+ setOperationAction(ISD::FFLOOR, MVT::f32, Legal);
+ setOperationAction(ISD::FCEIL, MVT::f32, Legal);
+ setOperationAction(ISD::FTRUNC, MVT::f32, Legal);
+ setOperationAction(ISD::FRINT, MVT::f32, Legal);
+ setOperationAction(ISD::FNEARBYINT, MVT::f32, Legal);
+ setOperationAction(ISD::FFLOOR, MVT::f64, Legal);
+ setOperationAction(ISD::FCEIL, MVT::f64, Legal);
+ setOperationAction(ISD::FTRUNC, MVT::f64, Legal);
+ setOperationAction(ISD::FRINT, MVT::f64, Legal);
+ setOperationAction(ISD::FNEARBYINT, MVT::f64, Legal);
+
// FIXME: Do we need to handle scalar-to-vector here?
setOperationAction(ISD::MUL, MVT::v4i32, Legal);