CCIfType<[f64], CCAssignToReg<[F1, F2, F3, F4]>>,
// Vector types are always returned in V2.
- CCIfType<[v16i8, v8i16, v4i32, v4f32], CCAssignToReg<[V2]>>
+ CCIfType<[v16i8, v8i16, v4i32, v4f32, v2f64], CCAssignToReg<[V2]>>
]>;
CCIfType<[i128], CCAssignToReg<[X3, X4, X5, X6]>>,
CCIfType<[f32], CCAssignToReg<[F1, F2]>>,
CCIfType<[f64], CCAssignToReg<[F1, F2, F3, F4]>>,
- CCIfType<[v16i8, v8i16, v4i32, v4f32], CCAssignToReg<[V2]>>
+ CCIfType<[v16i8, v8i16, v4i32, v4f32, v2f64], CCAssignToReg<[V2]>>
]>;
//===----------------------------------------------------------------------===//
CCIfType<[f32,f64], CCAssignToStack<8, 8>>,
// Vectors get 16-byte stack slots that are 16-byte aligned.
- CCIfType<[v16i8, v8i16, v4i32, v4f32], CCAssignToStack<16, 16>>
+ CCIfType<[v16i8, v8i16, v4i32, v4f32, v2f64], CCAssignToStack<16, 16>>
]>;
// This calling convention puts vector arguments always on the stack. It is used
// put vector arguments in vector registers before putting them on the stack.
def CC_PPC32_SVR4 : CallingConv<[
// The first 12 Vector arguments are passed in AltiVec registers.
- CCIfType<[v16i8, v8i16, v4i32, v4f32],
+ CCIfType<[v16i8, v8i16, v4i32, v4f32, v2f64],
CCAssignToReg<[V2, V3, V4, V5, V6, V7, V8, V9, V10, V11, V12, V13]>>,
CCDelegateTo<CC_PPC32_SVR4_Common>