Remove redundant code in MachineBasicBlock.cpp. NFC.
[oota-llvm.git] / lib / CodeGen / MachineBasicBlock.cpp
index 7370996fe9f1d5f2c98fa14ad25edd0197841bef..354bd3ef3e8b061ddfac0a420114161dc7eed682 100644 (file)
@@ -38,8 +38,8 @@ using namespace llvm;
 
 #define DEBUG_TYPE "codegen"
 
-MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
-    : BB(bb), Number(-1), xParent(&mf) {
+MachineBasicBlock::MachineBasicBlock(MachineFunction &MF, const BasicBlock *B)
+    : BB(B), Number(-1), xParent(&MF) {
   Insts.Parent = this;
 }
 
@@ -52,6 +52,7 @@ MCSymbol *MachineBasicBlock::getSymbol() const {
     const MachineFunction *MF = getParent();
     MCContext &Ctx = MF->getContext();
     const char *Prefix = Ctx.getAsmInfo()->getPrivateLabelPrefix();
+    assert(getNumber() >= 0 && "cannot get label for unreachable MBB");
     CachedMCSymbol = Ctx.getOrCreateSymbol(Twine(Prefix) + "BB" +
                                            Twine(MF->getFunctionNumber()) +
                                            "_" + Twine(getNumber()));
@@ -116,19 +117,19 @@ void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
 /// When moving a range of instructions from one MBB list to another, we need to
 /// update the parent pointers and the use/def lists.
 void ilist_traits<MachineInstr>::
-transferNodesFromList(ilist_traits<MachineInstr> &fromList,
-                      ilist_iterator<MachineInstr> first,
-                      ilist_iterator<MachineInstr> last) {
-  assert(Parent->getParent() == fromList.Parent->getParent() &&
+transferNodesFromList(ilist_traits<MachineInstr> &FromList,
+                      ilist_iterator<MachineInstr> First,
+                      ilist_iterator<MachineInstr> Last) {
+  assert(Parent->getParent() == FromList.Parent->getParent() &&
         "MachineInstr parent mismatch!");
 
   // Splice within the same MBB -> no change.
-  if (Parent == fromList.Parent) return;
+  if (Parent == FromList.Parent) return;
 
   // If splicing between two blocks within the same function, just update the
   // parent pointers.
-  for (; first != last; ++first)
-    first->setParent(Parent);
+  for (; First != Last; ++First)
+    First->setParent(Parent);
 }
 
 void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
@@ -302,8 +303,8 @@ void MachineBasicBlock::print(raw_ostream &OS, ModuleSlotTracker &MST,
 
   for (const_instr_iterator I = instr_begin(); I != instr_end(); ++I) {
     if (Indexes) {
-      if (Indexes->hasIndex(I))
-        OS << Indexes->getInstructionIndex(I);
+      if (Indexes->hasIndex(&*I))
+        OS << Indexes->getInstructionIndex(&*I);
       OS << '\t';
     }
     OS << '\t';
@@ -402,12 +403,11 @@ MachineBasicBlock::addLiveIn(MCPhysReg PhysReg, const TargetRegisterClass *RC) {
 }
 
 void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
-  getParent()->splice(NewAfter, this);
+  getParent()->splice(NewAfter->getIterator(), getIterator());
 }
 
 void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
-  MachineFunction::iterator BBI = NewBefore;
-  getParent()->splice(++BBI, this);
+  getParent()->splice(++NewBefore->getIterator(), getIterator());
 }
 
 void MachineBasicBlock::updateTerminator() {
@@ -417,7 +417,7 @@ void MachineBasicBlock::updateTerminator() {
 
   MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
   SmallVector<MachineOperand, 4> Cond;
-  DebugLoc dl;  // FIXME: this is nowhere
+  DebugLoc DL;  // FIXME: this is nowhere
   bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
   (void) B;
   assert(!B && "UpdateTerminators requires analyzable predecessors!");
@@ -446,7 +446,7 @@ void MachineBasicBlock::updateTerminator() {
       // Finally update the unconditional successor to be reached via a branch
       // if it would not be reached by fallthrough.
       if (!isLayoutSuccessor(TBB))
-        TII->InsertBranch(*this, TBB, nullptr, Cond, dl);
+        TII->InsertBranch(*this, TBB, nullptr, Cond, DL);
     }
   } else {
     if (FBB) {
@@ -457,10 +457,10 @@ void MachineBasicBlock::updateTerminator() {
         if (TII->ReverseBranchCondition(Cond))
           return;
         TII->RemoveBranch(*this);
-        TII->InsertBranch(*this, FBB, nullptr, Cond, dl);
+        TII->InsertBranch(*this, FBB, nullptr, Cond, DL);
       } else if (isLayoutSuccessor(FBB)) {
         TII->RemoveBranch(*this);
-        TII->InsertBranch(*this, TBB, nullptr, Cond, dl);
+        TII->InsertBranch(*this, TBB, nullptr, Cond, DL);
       }
     } else {
       // Walk through the successors and find the successor which is not
@@ -484,7 +484,7 @@ void MachineBasicBlock::updateTerminator() {
         // Finally update the unconditional successor to be reached via a branch
         // if it would not be reached by fallthrough.
         if (!isLayoutSuccessor(TBB))
-          TII->InsertBranch(*this, TBB, nullptr, Cond, dl);
+          TII->InsertBranch(*this, TBB, nullptr, Cond, DL);
         return;
       }
 
@@ -493,45 +493,60 @@ void MachineBasicBlock::updateTerminator() {
         if (TII->ReverseBranchCondition(Cond)) {
           // We can't reverse the condition, add an unconditional branch.
           Cond.clear();
-          TII->InsertBranch(*this, FallthroughBB, nullptr, Cond, dl);
+          TII->InsertBranch(*this, FallthroughBB, nullptr, Cond, DL);
           return;
         }
         TII->RemoveBranch(*this);
-        TII->InsertBranch(*this, FallthroughBB, nullptr, Cond, dl);
+        TII->InsertBranch(*this, FallthroughBB, nullptr, Cond, DL);
       } else if (!isLayoutSuccessor(FallthroughBB)) {
         TII->RemoveBranch(*this);
-        TII->InsertBranch(*this, TBB, FallthroughBB, Cond, dl);
+        TII->InsertBranch(*this, TBB, FallthroughBB, Cond, DL);
       }
     }
   }
 }
 
-void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ, uint32_t weight) {
+void MachineBasicBlock::addSuccessor(MachineBasicBlock *Succ, uint32_t Weight) {
+  // Weight list is either empty (if successor list isn't empty, this means
+  // disabled optimization) or has the same size as successor list.
+  if (!(Weights.empty() && !Successors.empty()))
+    Weights.push_back(Weight);
+  Successors.push_back(Succ);
+  Succ->addPredecessor(this);
+}
 
-  // If we see non-zero value for the first time it means we actually use Weight
-  // list, so we fill all Weights with 0's.
-  if (weight != 0 && Weights.empty())
-    Weights.resize(Successors.size());
+void MachineBasicBlock::addSuccessorWithoutWeight(MachineBasicBlock *Succ) {
+  // We need to make sure weight list is either empty or has the same size of
+  // successor list. When this function is called, we can safely delete all
+  // weight in the list.
+  Weights.clear();
+  Successors.push_back(Succ);
+  Succ->addPredecessor(this);
+}
 
-  if (weight != 0 || !Weights.empty())
-    Weights.push_back(weight);
+void MachineBasicBlock::addSuccessor(MachineBasicBlock *Succ,
+                                     BranchProbability Prob) {
+  // Probability list is either empty (if successor list isn't empty, this means
+  // disabled optimization) or has the same size as successor list.
+  if (!(Probs.empty() && !Successors.empty()))
+    Probs.push_back(Prob);
+  Successors.push_back(Succ);
+  Succ->addPredecessor(this);
+}
 
-  Successors.push_back(succ);
-  succ->addPredecessor(this);
+void MachineBasicBlock::addSuccessorWithoutProb(MachineBasicBlock *Succ) {
+  // We need to make sure probability list is either empty or has the same size
+  // of successor list. When this function is called, we can safely delete all
+  // probability in the list.
+  Probs.clear();
+  Successors.push_back(Succ);
+  Succ->addPredecessor(this);
 }
 
-void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
-  succ->removePredecessor(this);
-  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
+void MachineBasicBlock::removeSuccessor(MachineBasicBlock *Succ) {
+  succ_iterator I = std::find(Successors.begin(), Successors.end(), Succ);
   assert(I != Successors.end() && "Not a current successor!");
-
-  // If Weight list is empty it means we don't use it (disabled optimization).
-  if (!Weights.empty()) {
-    weight_iterator WI = getWeightIterator(I);
-    Weights.erase(WI);
-  }
-
-  Successors.erase(I);
+  removeSuccessor(I);
 }
 
 MachineBasicBlock::succ_iterator
@@ -544,6 +559,13 @@ MachineBasicBlock::removeSuccessor(succ_iterator I) {
     Weights.erase(WI);
   }
 
+  // If probability list is empty it means we don't use it (disabled
+  // optimization).
+  if (!Probs.empty()) {
+    probability_iterator WI = getProbabilityIterator(I);
+    Probs.erase(WI);
+  }
+
   (*I)->removePredecessor(this);
   return Successors.erase(I);
 }
@@ -569,10 +591,10 @@ void MachineBasicBlock::replaceSuccessor(MachineBasicBlock *Old,
     }
   }
   assert(OldI != E && "Old is not a successor of this block");
-  Old->removePredecessor(this);
 
   // If New isn't already a successor, let it take Old's place.
   if (NewI == E) {
+    Old->removePredecessor(this);
     New->addPredecessor(this);
     *OldI = New;
     return;
@@ -580,60 +602,61 @@ void MachineBasicBlock::replaceSuccessor(MachineBasicBlock *Old,
 
   // New is already a successor.
   // Update its weight instead of adding a duplicate edge.
-  if (!Weights.empty()) {
-    weight_iterator OldWI = getWeightIterator(OldI);
-    *getWeightIterator(NewI) += *OldWI;
-    Weights.erase(OldWI);
-  }
-  Successors.erase(OldI);
+  if (!Weights.empty())
+    *getWeightIterator(NewI) += *getWeightIterator(OldI);
+  // Update its probability instead of adding a duplicate edge.
+  if (!Probs.empty())
+    *getProbabilityIterator(NewI) += *getProbabilityIterator(OldI);
+
+  removeSuccessor(OldI);
 }
 
-void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
-  Predecessors.push_back(pred);
+void MachineBasicBlock::addPredecessor(MachineBasicBlock *Pred) {
+  Predecessors.push_back(Pred);
 }
 
-void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
-  pred_iterator I = std::find(Predecessors.begin(), Predecessors.end(), pred);
+void MachineBasicBlock::removePredecessor(MachineBasicBlock *Pred) {
+  pred_iterator I = std::find(Predecessors.begin(), Predecessors.end(), Pred);
   assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
   Predecessors.erase(I);
 }
 
-void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
-  if (this == fromMBB)
+void MachineBasicBlock::transferSuccessors(MachineBasicBlock *FromMBB) {
+  if (this == FromMBB)
     return;
 
-  while (!fromMBB->succ_empty()) {
-    MachineBasicBlock *Succ = *fromMBB->succ_begin();
+  while (!FromMBB->succ_empty()) {
+    MachineBasicBlock *Succ = *FromMBB->succ_begin();
     uint32_t Weight = 0;
 
     // If Weight list is empty it means we don't use it (disabled optimization).
-    if (!fromMBB->Weights.empty())
-      Weight = *fromMBB->Weights.begin();
+    if (!FromMBB->Weights.empty())
+      Weight = *FromMBB->Weights.begin();
 
     addSuccessor(Succ, Weight);
-    fromMBB->removeSuccessor(Succ);
+    FromMBB->removeSuccessor(Succ);
   }
 }
 
 void
-MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) {
-  if (this == fromMBB)
+MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *FromMBB) {
+  if (this == FromMBB)
     return;
 
-  while (!fromMBB->succ_empty()) {
-    MachineBasicBlock *Succ = *fromMBB->succ_begin();
+  while (!FromMBB->succ_empty()) {
+    MachineBasicBlock *Succ = *FromMBB->succ_begin();
     uint32_t Weight = 0;
-    if (!fromMBB->Weights.empty())
-      Weight = *fromMBB->Weights.begin();
+    if (!FromMBB->Weights.empty())
+      Weight = *FromMBB->Weights.begin();
     addSuccessor(Succ, Weight);
-    fromMBB->removeSuccessor(Succ);
+    FromMBB->removeSuccessor(Succ);
 
     // Fix up any PHI nodes in the successor.
     for (MachineBasicBlock::instr_iterator MI = Succ->instr_begin(),
            ME = Succ->instr_end(); MI != ME && MI->isPHI(); ++MI)
       for (unsigned i = 2, e = MI->getNumOperands()+1; i != e; i += 2) {
         MachineOperand &MO = MI->getOperand(i);
-        if (MO.getMBB() == fromMBB)
+        if (MO.getMBB() == FromMBB)
           MO.setMBB(this);
       }
   }
@@ -653,14 +676,14 @@ bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
 }
 
 bool MachineBasicBlock::canFallThrough() {
-  MachineFunction::iterator Fallthrough = this;
+  MachineFunction::iterator Fallthrough = getIterator();
   ++Fallthrough;
   // If FallthroughBlock is off the end of the function, it can't fall through.
   if (Fallthrough == getParent()->end())
     return false;
 
   // If FallthroughBlock isn't a successor, no fallthrough is possible.
-  if (!isSuccessor(Fallthrough))
+  if (!isSuccessor(&*Fallthrough))
     return false;
 
   // Analyze the branches, if any, at the end of the block.
@@ -702,7 +725,7 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
     return nullptr;
 
   MachineFunction *MF = getParent();
-  DebugLoc dl;  // FIXME: this is nowhere
+  DebugLoc DL;  // FIXME: this is nowhere
 
   // Performance might be harmed on HW that implements branching using exec mask
   // where both sides of the branches are always executed.
@@ -751,7 +774,7 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
   if (LV)
     for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
          I != E; ++I) {
-      MachineInstr *MI = I;
+      MachineInstr *MI = &*I;
       for (MachineInstr::mop_iterator OI = MI->operands_begin(),
            OE = MI->operands_end(); OI != OE; ++OI) {
         if (!OI->isReg() || OI->getReg() == 0 ||
@@ -771,7 +794,7 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
   if (LIS) {
     for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
          I != E; ++I) {
-      MachineInstr *MI = I;
+      MachineInstr *MI = &*I;
 
       for (MachineInstr::mop_iterator OI = MI->operands_begin(),
            OE = MI->operands_end(); OI != OE; ++OI) {
@@ -793,7 +816,7 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
   if (Indexes) {
     for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
          I != E; ++I)
-      Terminators.push_back(I);
+      Terminators.push_back(&*I);
   }
 
   updateTerminator();
@@ -802,7 +825,7 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
     SmallVector<MachineInstr*, 4> NewTerminators;
     for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
          I != E; ++I)
-      NewTerminators.push_back(I);
+      NewTerminators.push_back(&*I);
 
     for (SmallVectorImpl<MachineInstr*>::iterator I = Terminators.begin(),
         E = Terminators.end(); I != E; ++I) {
@@ -816,16 +839,16 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
   NMBB->addSuccessor(Succ);
   if (!NMBB->isLayoutSuccessor(Succ)) {
     Cond.clear();
-    TII->InsertBranch(*NMBB, Succ, nullptr, Cond, dl);
+    TII->InsertBranch(*NMBB, Succ, nullptr, Cond, DL);
 
     if (Indexes) {
       for (instr_iterator I = NMBB->instr_begin(), E = NMBB->instr_end();
            I != E; ++I) {
         // Some instructions may have been moved to NMBB by updateTerminator(),
         // so we first remove any instruction that already has an index.
-        if (Indexes->hasIndex(I))
-          Indexes->removeMachineInstrFromMaps(I);
-        Indexes->insertMachineInstrInMaps(I);
+        if (Indexes->hasIndex(&*I))
+          Indexes->removeMachineInstrFromMaps(&*I);
+        Indexes->insertMachineInstrInMaps(&*I);
       }
     }
   }
@@ -852,7 +875,7 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
         if (!(--I)->addRegisterKilled(Reg, TRI, /* addIfNotFound= */ false))
           continue;
         if (TargetRegisterInfo::isVirtualRegister(Reg))
-          LV->getVarInfo(Reg).Kills.push_back(I);
+          LV->getVarInfo(Reg).Kills.push_back(&*I);
         DEBUG(dbgs() << "Restored terminator kill: " << *I);
         break;
       }
@@ -972,7 +995,7 @@ static void unbundleSingleMI(MachineInstr *MI) {
 
 MachineBasicBlock::instr_iterator
 MachineBasicBlock::erase(MachineBasicBlock::instr_iterator I) {
-  unbundleSingleMI(I);
+  unbundleSingleMI(&*I);
   return Insts.erase(I);
 }
 
@@ -1041,36 +1064,35 @@ void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
 /// Note it is possible that DestA and/or DestB are LandingPads.
 bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
                                              MachineBasicBlock *DestB,
-                                             bool isCond) {
+                                             bool IsCond) {
   // The values of DestA and DestB frequently come from a call to the
   // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
   // values from there.
   //
   // 1. If both DestA and DestB are null, then the block ends with no branches
   //    (it falls through to its successor).
-  // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
+  // 2. If DestA is set, DestB is null, and IsCond is false, then the block ends
   //    with only an unconditional branch.
-  // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
+  // 3. If DestA is set, DestB is null, and IsCond is true, then the block ends
   //    with a conditional branch that falls through to a successor (DestB).
-  // 4. If DestA and DestB is set and isCond is true, then the block ends with a
+  // 4. If DestA and DestB is set and IsCond is true, then the block ends with a
   //    conditional branch followed by an unconditional branch. DestA is the
   //    'true' destination and DestB is the 'false' destination.
 
   bool Changed = false;
 
-  MachineFunction::iterator FallThru =
-    std::next(MachineFunction::iterator(this));
+  MachineFunction::iterator FallThru = std::next(getIterator());
 
   if (!DestA && !DestB) {
     // Block falls through to successor.
-    DestA = FallThru;
-    DestB = FallThru;
+    DestA = &*FallThru;
+    DestB = &*FallThru;
   } else if (DestA && !DestB) {
-    if (isCond)
+    if (IsCond)
       // Block ends in conditional jump that falls through to successor.
-      DestB = FallThru;
+      DestB = &*FallThru;
   } else {
-    assert(DestA && DestB && isCond &&
+    assert(DestA && DestB && IsCond &&
            "CFG in a bad state. Cannot correct CFG edges");
   }
 
@@ -1118,11 +1140,35 @@ uint32_t MachineBasicBlock::getSuccWeight(const_succ_iterator Succ) const {
   return *getWeightIterator(Succ);
 }
 
+/// Return probability of the edge from this block to MBB. If probability list
+/// is empty, return a default probability which is 1/N, where N is the number
+/// of successors. If the probability of the given successor is unknown, then
+/// sum up all known probabilities and return the complement of the sum divided
+/// by the number of unknown probabilities.
+BranchProbability
+MachineBasicBlock::getSuccProbability(const_succ_iterator Succ) const {
+  if (Probs.empty())
+    return BranchProbability(1, succ_size());
+
+  auto Prob = *getProbabilityIterator(Succ);
+  assert(!Prob.isUnknown());
+  return Prob;
+}
+
 /// Set successor weight of a given iterator.
-void MachineBasicBlock::setSuccWeight(succ_iterator I, uint32_t weight) {
+void MachineBasicBlock::setSuccWeight(succ_iterator I, uint32_t Weight) {
   if (Weights.empty())
     return;
-  *getWeightIterator(I) = weight;
+  *getWeightIterator(I) = Weight;
+}
+
+/// Set successor probability of a given iterator.
+void MachineBasicBlock::setSuccProbability(succ_iterator I,
+                                           BranchProbability Prob) {
+  assert(!Prob.isUnknown());
+  if (Probs.empty())
+    return;
+  *getProbabilityIterator(I) = Prob;
 }
 
 /// Return wight iterator corresonding to the I successor iterator.
@@ -1143,6 +1189,25 @@ getWeightIterator(MachineBasicBlock::const_succ_iterator I) const {
   return Weights.begin() + index;
 }
 
+/// Return probability iterator corresonding to the I successor iterator.
+MachineBasicBlock::probability_iterator
+MachineBasicBlock::getProbabilityIterator(MachineBasicBlock::succ_iterator I) {
+  assert(Probs.size() == Successors.size() && "Async probability list!");
+  const size_t index = std::distance(Successors.begin(), I);
+  assert(index < Probs.size() && "Not a current successor!");
+  return Probs.begin() + index;
+}
+
+/// Return probability iterator corresonding to the I successor iterator
+MachineBasicBlock::const_probability_iterator
+MachineBasicBlock::getProbabilityIterator(
+    MachineBasicBlock::const_succ_iterator I) const {
+  assert(Probs.size() == Successors.size() && "Async probability list!");
+  const size_t index = std::distance(Successors.begin(), I);
+  assert(index < Probs.size() && "Not a current successor!");
+  return Probs.begin() + index;
+}
+
 /// Return whether (physical) register "Reg" has been <def>ined and not <kill>ed
 /// as of just before "MI".
 /// 
@@ -1217,3 +1282,17 @@ MachineBasicBlock::computeRegisterLiveness(const TargetRegisterInfo *TRI,
   // At this point we have no idea of the liveness of the register.
   return LQR_Unknown;
 }
+
+const uint32_t *
+MachineBasicBlock::getBeginClobberMask(const TargetRegisterInfo *TRI) const {
+  // EH funclet entry does not preserve any registers.
+  return isEHFuncletEntry() ? TRI->getNoPreservedMask() : nullptr;
+}
+
+const uint32_t *
+MachineBasicBlock::getEndClobberMask(const TargetRegisterInfo *TRI) const {
+  // If we see a return block with successors, this must be a funclet return,
+  // which does not preserve any registers. If there are no successors, we don't
+  // care what kind of return it is, putting a mask after it is a no-op.
+  return isReturnBlock() && !succ_empty() ? TRI->getNoPreservedMask() : nullptr;
+}