#ifndef LLVM_EXECUTION_ENGINE_H
#define LLVM_EXECUTION_ENGINE_H
-#include <vector>
-#include <map>
-#include <string>
+#include "llvm/MC/MCCodeGenInfo.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/ValueMap.h"
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/ValueHandle.h"
-#include "llvm/System/Mutex.h"
+#include "llvm/Support/Mutex.h"
#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetOptions.h"
+#include <vector>
+#include <map>
+#include <string>
namespace llvm {
class MachineCodeInfo;
class Module;
class MutexGuard;
-class TargetData;
+class DataLayout;
+class Triple;
class Type;
+/// \brief Helper class for helping synchronize access to the global address map
+/// table.
class ExecutionEngineState {
public:
struct AddressMapConfig : public ValueMapConfig<const GlobalValue*> {
public:
ExecutionEngineState(ExecutionEngine &EE);
- GlobalAddressMapTy &
- getGlobalAddressMap(const MutexGuard &) {
+ GlobalAddressMapTy &getGlobalAddressMap(const MutexGuard &) {
return GlobalAddressMap;
}
return GlobalAddressReverseMap;
}
- // Returns the address ToUnmap was mapped to.
+ /// \brief Erase an entry from the mapping table.
+ ///
+ /// \returns The address that \p ToUnmap was happed to.
void *RemoveMapping(const MutexGuard &, const GlobalValue *ToUnmap);
};
-
+/// \brief Abstract interface for implementation execution of LLVM modules,
+/// designed to support both interpreter and just-in-time (JIT) compiler
+/// implementations.
class ExecutionEngine {
- const TargetData *TD;
+ /// The state object holding the global address mapping, which must be
+ /// accessed synchronously.
+ //
+ // FIXME: There is no particular need the entire map needs to be
+ // synchronized. Wouldn't a reader-writer design be better here?
ExecutionEngineState EEState;
+
+ /// The target data for the platform for which execution is being performed.
+ const DataLayout *TD;
+
+ /// Whether lazy JIT compilation is enabled.
bool CompilingLazily;
+
+ /// Whether JIT compilation of external global variables is allowed.
bool GVCompilationDisabled;
+
+ /// Whether the JIT should perform lookups of external symbols (e.g.,
+ /// using dlsym).
bool SymbolSearchingDisabled;
friend class EngineBuilder; // To allow access to JITCtor and InterpCtor.
protected:
- /// Modules - This is a list of Modules that we are JIT'ing from. We use a
- /// smallvector to optimize for the case where there is only one module.
+ /// The list of Modules that we are JIT'ing from. We use a SmallVector to
+ /// optimize for the case where there is only one module.
SmallVector<Module*, 1> Modules;
-
- void setTargetData(const TargetData *td) {
- TD = td;
- }
-
+
+ void setDataLayout(const DataLayout *td) { TD = td; }
+
/// getMemoryforGV - Allocate memory for a global variable.
- virtual char* getMemoryForGV(const GlobalVariable* GV);
+ virtual char *getMemoryForGV(const GlobalVariable *GV);
// To avoid having libexecutionengine depend on the JIT and interpreter
- // libraries, the JIT and Interpreter set these functions to ctor pointers
- // at startup time if they are linked in.
+ // libraries, the execution engine implementations set these functions to ctor
+ // pointers at startup time if they are linked in.
static ExecutionEngine *(*JITCtor)(
Module *M,
std::string *ErrorStr,
JITMemoryManager *JMM,
- CodeGenOpt::Level OptLevel,
bool GVsWithCode,
- CodeModel::Model CMM,
- StringRef MArch,
- StringRef MCPU,
- const SmallVectorImpl<std::string>& MAttrs);
- static ExecutionEngine *(*InterpCtor)(Module *M,
- std::string *ErrorStr);
+ TargetMachine *TM);
+ static ExecutionEngine *(*MCJITCtor)(
+ Module *M,
+ std::string *ErrorStr,
+ JITMemoryManager *JMM,
+ bool GVsWithCode,
+ TargetMachine *TM);
+ static ExecutionEngine *(*InterpCtor)(Module *M, std::string *ErrorStr);
/// LazyFunctionCreator - If an unknown function is needed, this function
- /// pointer is invoked to create it. If this returns null, the JIT will abort.
- void* (*LazyFunctionCreator)(const std::string &);
-
- /// ExceptionTableRegister - If Exception Handling is set, the JIT will
- /// register dwarf tables with this function
+ /// pointer is invoked to create it. If this returns null, the JIT will
+ /// abort.
+ void *(*LazyFunctionCreator)(const std::string &);
+
+ /// ExceptionTableRegister - If Exception Handling is set, the JIT will
+ /// register dwarf tables with this function.
typedef void (*EERegisterFn)(void*);
- static EERegisterFn ExceptionTableRegister;
+ EERegisterFn ExceptionTableRegister;
+ EERegisterFn ExceptionTableDeregister;
+ /// This maps functions to their exception tables frames.
+ DenseMap<const Function*, void*> AllExceptionTables;
+
public:
- /// lock - This lock is protects the ExecutionEngine, JIT, JITResolver and
+ /// lock - This lock protects the ExecutionEngine, JIT, JITResolver and
/// JITEmitter classes. It must be held while changing the internal state of
/// any of those classes.
- sys::Mutex lock; // Used to make this class and subclasses thread-safe
+ sys::Mutex lock;
//===--------------------------------------------------------------------===//
// ExecutionEngine Startup
/// create - This is the factory method for creating an execution engine which
/// is appropriate for the current machine. This takes ownership of the
/// module.
+ ///
+ /// \param GVsWithCode - Allocating globals with code breaks
+ /// freeMachineCodeForFunction and is probably unsafe and bad for performance.
+ /// However, we have clients who depend on this behavior, so we must support
+ /// it. Eventually, when we're willing to break some backwards compatibility,
+ /// this flag should be flipped to false, so that by default
+ /// freeMachineCodeForFunction works.
static ExecutionEngine *create(Module *M,
bool ForceInterpreter = false,
std::string *ErrorStr = 0,
CodeGenOpt::Level OptLevel =
- CodeGenOpt::Default,
- // Allocating globals with code breaks
- // freeMachineCodeForFunction and is probably
- // unsafe and bad for performance. However,
- // we have clients who depend on this
- // behavior, so we must support it.
- // Eventually, when we're willing to break
- // some backwards compatability, this flag
- // should be flipped to false, so that by
- // default freeMachineCodeForFunction works.
+ CodeGenOpt::Default,
bool GVsWithCode = true);
/// createJIT - This is the factory method for creating a JIT for the current
std::string *ErrorStr = 0,
JITMemoryManager *JMM = 0,
CodeGenOpt::Level OptLevel =
- CodeGenOpt::Default,
+ CodeGenOpt::Default,
bool GVsWithCode = true,
- CodeModel::Model CMM =
- CodeModel::Default);
+ Reloc::Model RM = Reloc::Default,
+ CodeModel::Model CMM =
+ CodeModel::JITDefault);
/// addModule - Add a Module to the list of modules that we can JIT from.
/// Note that this takes ownership of the Module: when the ExecutionEngine is
virtual void addModule(Module *M) {
Modules.push_back(M);
}
-
- //===----------------------------------------------------------------------===//
- const TargetData *getTargetData() const { return TD; }
+ //===--------------------------------------------------------------------===//
+ const DataLayout *getDataLayout() const { return TD; }
/// removeModule - Remove a Module from the list of modules. Returns true if
/// M is found.
/// defines FnName. This is very slow operation and shouldn't be used for
/// general code.
Function *FindFunctionNamed(const char *FnName);
-
+
/// runFunction - Execute the specified function with the specified arguments,
/// and return the result.
- ///
virtual GenericValue runFunction(Function *F,
const std::vector<GenericValue> &ArgValues) = 0;
+ /// getPointerToNamedFunction - This method returns the address of the
+ /// specified function by using the dlsym function call. As such it is only
+ /// useful for resolving library symbols, not code generated symbols.
+ ///
+ /// If AbortOnFailure is false and no function with the given name is
+ /// found, this function silently returns a null pointer. Otherwise,
+ /// it prints a message to stderr and aborts.
+ ///
+ virtual void *getPointerToNamedFunction(const std::string &Name,
+ bool AbortOnFailure = true) = 0;
+
+ /// mapSectionAddress - map a section to its target address space value.
+ /// Map the address of a JIT section as returned from the memory manager
+ /// to the address in the target process as the running code will see it.
+ /// This is the address which will be used for relocation resolution.
+ virtual void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress) {
+ llvm_unreachable("Re-mapping of section addresses not supported with this "
+ "EE!");
+ }
+
/// runStaticConstructorsDestructors - This method is used to execute all of
- /// the static constructors or destructors for a program, depending on the
- /// value of isDtors.
+ /// the static constructors or destructors for a program.
+ ///
+ /// \param isDtors - Run the destructors instead of constructors.
void runStaticConstructorsDestructors(bool isDtors);
+
/// runStaticConstructorsDestructors - This method is used to execute all of
- /// the static constructors or destructors for a module, depending on the
- /// value of isDtors.
+ /// the static constructors or destructors for a particular module.
+ ///
+ /// \param isDtors - Run the destructors instead of constructors.
void runStaticConstructorsDestructors(Module *module, bool isDtors);
-
-
+
+
/// runFunctionAsMain - This is a helper function which wraps runFunction to
/// handle the common task of starting up main with the specified argc, argv,
/// and envp parameters.
/// existing data in memory. Mappings are automatically removed when their
/// GlobalValue is destroyed.
void addGlobalMapping(const GlobalValue *GV, void *Addr);
-
- /// clearAllGlobalMappings - Clear all global mappings and start over again
- /// use in dynamic compilation scenarios when you want to move globals
+
+ /// clearAllGlobalMappings - Clear all global mappings and start over again,
+ /// for use in dynamic compilation scenarios to move globals.
void clearAllGlobalMappings();
-
+
/// clearGlobalMappingsFromModule - Clear all global mappings that came from a
/// particular module, because it has been removed from the JIT.
void clearGlobalMappingsFromModule(Module *M);
-
+
/// updateGlobalMapping - Replace an existing mapping for GV with a new
/// address. This updates both maps as required. If "Addr" is null, the
/// entry for the global is removed from the mappings. This returns the old
/// value of the pointer, or null if it was not in the map.
void *updateGlobalMapping(const GlobalValue *GV, void *Addr);
-
+
/// getPointerToGlobalIfAvailable - This returns the address of the specified
/// global value if it is has already been codegen'd, otherwise it returns
/// null.
- ///
void *getPointerToGlobalIfAvailable(const GlobalValue *GV);
/// getPointerToGlobal - This returns the address of the specified global
- /// value. This may involve code generation if it's a function.
- ///
+ /// value. This may involve code generation if it's a function.
void *getPointerToGlobal(const GlobalValue *GV);
/// getPointerToFunction - The different EE's represent function bodies in
/// pointer should look like. When F is destroyed, the ExecutionEngine will
/// remove its global mapping and free any machine code. Be sure no threads
/// are running inside F when that happens.
- ///
virtual void *getPointerToFunction(Function *F) = 0;
/// getPointerToBasicBlock - The different EE's represent basic blocks in
/// different ways. Return the representation for a blockaddress of the
/// specified block.
- ///
virtual void *getPointerToBasicBlock(BasicBlock *BB) = 0;
-
+
/// getPointerToFunctionOrStub - If the specified function has been
/// code-gen'd, return a pointer to the function. If not, compile it, or use
/// a stub to implement lazy compilation if available. See
/// getPointerToFunction for the requirements on destroying F.
- ///
virtual void *getPointerToFunctionOrStub(Function *F) {
// Default implementation, just codegen the function.
return getPointerToFunction(F);
///
const GlobalValue *getGlobalValueAtAddress(void *Addr);
-
+ /// StoreValueToMemory - Stores the data in Val of type Ty at address Ptr.
+ /// Ptr is the address of the memory at which to store Val, cast to
+ /// GenericValue *. It is not a pointer to a GenericValue containing the
+ /// address at which to store Val.
void StoreValueToMemory(const GenericValue &Val, GenericValue *Ptr,
- const Type *Ty);
+ Type *Ty);
+
void InitializeMemory(const Constant *Init, void *Addr);
- /// recompileAndRelinkFunction - This method is used to force a function
- /// which has already been compiled to be compiled again, possibly
- /// after it has been modified. Then the entry to the old copy is overwritten
- /// with a branch to the new copy. If there was no old copy, this acts
- /// just like VM::getPointerToFunction().
- ///
+ /// recompileAndRelinkFunction - This method is used to force a function which
+ /// has already been compiled to be compiled again, possibly after it has been
+ /// modified. Then the entry to the old copy is overwritten with a branch to
+ /// the new copy. If there was no old copy, this acts just like
+ /// VM::getPointerToFunction().
virtual void *recompileAndRelinkFunction(Function *F) = 0;
/// freeMachineCodeForFunction - Release memory in the ExecutionEngine
/// corresponding to the machine code emitted to execute this function, useful
/// for garbage-collecting generated code.
- ///
virtual void freeMachineCodeForFunction(Function *F) = 0;
/// getOrEmitGlobalVariable - Return the address of the specified global
/// variable, possibly emitting it to memory if needed. This is used by the
/// Emitter.
virtual void *getOrEmitGlobalVariable(const GlobalVariable *GV) {
- return getPointerToGlobal((GlobalValue*)GV);
+ return getPointerToGlobal((const GlobalValue *)GV);
}
/// Registers a listener to be called back on various events within
void InstallLazyFunctionCreator(void* (*P)(const std::string &)) {
LazyFunctionCreator = P;
}
-
+
/// InstallExceptionTableRegister - The JIT will use the given function
/// to register the exception tables it generates.
- static void InstallExceptionTableRegister(void (*F)(void*)) {
+ void InstallExceptionTableRegister(EERegisterFn F) {
ExceptionTableRegister = F;
}
-
- /// RegisterTable - Registers the given pointer as an exception table. It uses
- /// the ExceptionTableRegister function.
- static void RegisterTable(void* res) {
- if (ExceptionTableRegister)
+ void InstallExceptionTableDeregister(EERegisterFn F) {
+ ExceptionTableDeregister = F;
+ }
+
+ /// RegisterTable - Registers the given pointer as an exception table. It
+ /// uses the ExceptionTableRegister function.
+ void RegisterTable(const Function *fn, void* res) {
+ if (ExceptionTableRegister) {
ExceptionTableRegister(res);
+ AllExceptionTables[fn] = res;
+ }
+ }
+
+ /// DeregisterTable - Deregisters the exception frame previously registered
+ /// for the given function.
+ void DeregisterTable(const Function *Fn) {
+ if (ExceptionTableDeregister) {
+ DenseMap<const Function*, void*>::iterator frame =
+ AllExceptionTables.find(Fn);
+ if(frame != AllExceptionTables.end()) {
+ ExceptionTableDeregister(frame->second);
+ AllExceptionTables.erase(frame);
+ }
+ }
}
+ /// DeregisterAllTables - Deregisters all previously registered pointers to an
+ /// exception tables. It uses the ExceptionTableoDeregister function.
+ void DeregisterAllTables();
+
protected:
explicit ExecutionEngine(Module *M);
void emitGlobals();
- // EmitGlobalVariable - This method emits the specified global variable to the
- // address specified in GlobalAddresses, or allocates new memory if it's not
- // already in the map.
void EmitGlobalVariable(const GlobalVariable *GV);
GenericValue getConstantValue(const Constant *C);
- void LoadValueFromMemory(GenericValue &Result, GenericValue *Ptr,
- const Type *Ty);
+ void LoadValueFromMemory(GenericValue &Result, GenericValue *Ptr,
+ Type *Ty);
};
namespace EngineKind {
/// stack-allocating a builder, chaining the various set* methods, and
/// terminating it with a .create() call.
class EngineBuilder {
-
- private:
+private:
Module *M;
EngineKind::Kind WhichEngine;
std::string *ErrorStr;
CodeGenOpt::Level OptLevel;
JITMemoryManager *JMM;
bool AllocateGVsWithCode;
+ TargetOptions Options;
+ Reloc::Model RelocModel;
CodeModel::Model CMModel;
std::string MArch;
std::string MCPU;
SmallVector<std::string, 4> MAttrs;
+ bool UseMCJIT;
/// InitEngine - Does the common initialization of default options.
- ///
void InitEngine() {
WhichEngine = EngineKind::Either;
ErrorStr = NULL;
OptLevel = CodeGenOpt::Default;
JMM = NULL;
+ Options = TargetOptions();
AllocateGVsWithCode = false;
- CMModel = CodeModel::Default;
+ RelocModel = Reloc::Default;
+ CMModel = CodeModel::JITDefault;
+ UseMCJIT = false;
}
- public:
+public:
/// EngineBuilder - Constructor for EngineBuilder. If create() is called and
/// is successful, the created engine takes ownership of the module.
EngineBuilder(Module *m) : M(m) {
return *this;
}
+ /// setTargetOptions - Set the target options that the ExecutionEngine
+ /// target is using. Defaults to TargetOptions().
+ EngineBuilder &setTargetOptions(const TargetOptions &Opts) {
+ Options = Opts;
+ return *this;
+ }
+
+ /// setRelocationModel - Set the relocation model that the ExecutionEngine
+ /// target is using. Defaults to target specific default "Reloc::Default".
+ EngineBuilder &setRelocationModel(Reloc::Model RM) {
+ RelocModel = RM;
+ return *this;
+ }
+
/// setCodeModel - Set the CodeModel that the ExecutionEngine target
- /// data is using. Defaults to target specific default "CodeModel::Default".
+ /// data is using. Defaults to target specific default
+ /// "CodeModel::JITDefault".
EngineBuilder &setCodeModel(CodeModel::Model M) {
CMModel = M;
return *this;
return *this;
}
+ /// setUseMCJIT - Set whether the MC-JIT implementation should be used
+ /// (experimental).
+ EngineBuilder &setUseMCJIT(bool Value) {
+ UseMCJIT = Value;
+ return *this;
+ }
+
/// setMAttrs - Set cpu-specific attributes.
template<typename StringSequence>
EngineBuilder &setMAttrs(const StringSequence &mattrs) {
return *this;
}
- ExecutionEngine *create();
+ TargetMachine *selectTarget();
+
+ /// selectTarget - Pick a target either via -march or by guessing the native
+ /// arch. Add any CPU features specified via -mcpu or -mattr.
+ TargetMachine *selectTarget(const Triple &TargetTriple,
+ StringRef MArch,
+ StringRef MCPU,
+ const SmallVectorImpl<std::string>& MAttrs);
+
+ ExecutionEngine *create() {
+ return create(selectTarget());
+ }
+
+ ExecutionEngine *create(TargetMachine *TM);
};
} // End llvm namespace