Update test to use llvm-readobj. NFC.
[oota-llvm.git] / test / MC / AArch64 / neon-mov.s
1 // RUN: llvm-mc -triple aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
2
3 // Check that the assembler can handle the documented syntax for AArch64
4
5
6 //----------------------------------------------------------------------
7 // Vector Move Immediate Shifted
8 //----------------------------------------------------------------------
9          movi v0.2s, #1
10          movi v1.2s, #0
11          movi v15.2s, #1, lsl #8
12          movi v16.2s, #1, lsl #16
13          movi v31.2s, #1, lsl #24
14          movi v0.4s, #1
15          movi v0.4s, #1, lsl #8
16          movi v0.4s, #1, lsl #16
17          movi v0.4s, #1, lsl #24
18          movi v0.4h, #1
19          movi v0.4h, #1, lsl #8
20          movi v0.8h, #1
21          movi v0.8h, #1, lsl #8
22
23 // CHECK:  movi v0.2s, #{{0x1|1}}           // encoding: [0x20,0x04,0x00,0x0f]
24 // CHECK:  movi v1.2s, #{{0x0|0}}           // encoding: [0x01,0x04,0x00,0x0f]
25 // CHECK:  movi v15.2s, #{{0x1|1}}, lsl #8  // encoding: [0x2f,0x24,0x00,0x0f]
26 // CHECK:  movi v16.2s, #{{0x1|1}}, lsl #16 // encoding: [0x30,0x44,0x00,0x0f]
27 // CHECK:  movi v31.2s, #{{0x1|1}}, lsl #24 // encoding: [0x3f,0x64,0x00,0x0f]
28 // CHECK:  movi v0.4s, #{{0x1|1}}           // encoding: [0x20,0x04,0x00,0x4f]
29 // CHECK:  movi v0.4s, #{{0x1|1}}, lsl #8   // encoding: [0x20,0x24,0x00,0x4f]
30 // CHECK:  movi v0.4s, #{{0x1|1}}, lsl #16  // encoding: [0x20,0x44,0x00,0x4f]
31 // CHECK:  movi v0.4s, #{{0x1|1}}, lsl #24  // encoding: [0x20,0x64,0x00,0x4f]
32 // CHECK:  movi v0.4h, #{{0x1|1}}           // encoding: [0x20,0x84,0x00,0x0f]
33 // CHECK:  movi v0.4h, #{{0x1|1}}, lsl #8   // encoding: [0x20,0xa4,0x00,0x0f]
34 // CHECK:  movi v0.8h, #{{0x1|1}}           // encoding: [0x20,0x84,0x00,0x4f]
35 // CHECK:  movi v0.8h, #{{0x1|1}}, lsl #8   // encoding: [0x20,0xa4,0x00,0x4f]
36
37 //----------------------------------------------------------------------
38 // Vector Move Inverted Immediate Shifted
39 //----------------------------------------------------------------------
40          mvni v0.2s, #1
41          mvni v1.2s, #0
42          mvni v0.2s, #1, lsl #8
43          mvni v0.2s, #1, lsl #16
44          mvni v0.2s, #1, lsl #24
45          mvni v0.4s, #1
46          mvni v15.4s, #1, lsl #8
47          mvni v16.4s, #1, lsl #16
48          mvni v31.4s, #1, lsl #24
49          mvni v0.4h, #1
50          mvni v0.4h, #1, lsl #8
51          mvni v0.8h, #1
52          mvni v0.8h, #1, lsl #8
53
54 // CHECK:  mvni v0.2s, #{{0x1|1}}           // encoding: [0x20,0x04,0x00,0x2f]
55 // CHECK:  mvni v1.2s, #{{0x0|0}}           // encoding: [0x01,0x04,0x00,0x2f]
56 // CHECK:  mvni v0.2s, #{{0x1|1}}, lsl #8   // encoding: [0x20,0x24,0x00,0x2f]
57 // CHECK:  mvni v0.2s, #{{0x1|1}}, lsl #16  // encoding: [0x20,0x44,0x00,0x2f]
58 // CHECK:  mvni v0.2s, #{{0x1|1}}, lsl #24  // encoding: [0x20,0x64,0x00,0x2f]
59 // CHECK:  mvni v0.4s, #{{0x1|1}}           // encoding: [0x20,0x04,0x00,0x6f]
60 // CHECK:  mvni v15.4s, #{{0x1|1}}, lsl #8  // encoding: [0x2f,0x24,0x00,0x6f]
61 // CHECK:  mvni v16.4s, #{{0x1|1}}, lsl #16 // encoding: [0x30,0x44,0x00,0x6f]
62 // CHECK:  mvni v31.4s, #{{0x1|1}}, lsl #24 // encoding: [0x3f,0x64,0x00,0x6f]
63 // CHECK:  mvni v0.4h, #{{0x1|1}}           // encoding: [0x20,0x84,0x00,0x2f]
64 // CHECK:  mvni v0.4h, #{{0x1|1}}, lsl #8   // encoding: [0x20,0xa4,0x00,0x2f]
65 // CHECK:  mvni v0.8h, #{{0x1|1}}           // encoding: [0x20,0x84,0x00,0x6f]
66 // CHECK:  mvni v0.8h, #{{0x1|1}}, lsl #8   // encoding: [0x20,0xa4,0x00,0x6f]
67
68 //----------------------------------------------------------------------
69 // Vector Bitwise Bit Clear (AND NOT) - immediate
70 //----------------------------------------------------------------------
71          bic v0.2s, #1
72          bic v1.2s, #0
73          bic v0.2s, #1, lsl #8
74          bic v0.2s, #1, lsl #16
75          bic v0.2s, #1, lsl #24
76          bic v0.4s, #1
77          bic v0.4s, #1, lsl #8
78          bic v0.4s, #1, lsl #16
79          bic v0.4s, #1, lsl #24
80          bic v15.4h, #1
81          bic v16.4h, #1, lsl #8
82          bic v0.8h, #1
83          bic v31.8h, #1, lsl #8
84
85 // CHECK:  bic v0.2s, #{{0x1|1}}           // encoding: [0x20,0x14,0x00,0x2f]
86 // CHECK:  bic v1.2s, #{{0x0|0}}           // encoding: [0x01,0x14,0x00,0x2f]
87 // CHECK:  bic v0.2s, #{{0x1|1}}, lsl #8   // encoding: [0x20,0x34,0x00,0x2f]
88 // CHECK:  bic v0.2s, #{{0x1|1}}, lsl #16  // encoding: [0x20,0x54,0x00,0x2f]
89 // CHECK:  bic v0.2s, #{{0x1|1}}, lsl #24  // encoding: [0x20,0x74,0x00,0x2f]
90 // CHECK:  bic v0.4s, #{{0x1|1}}           // encoding: [0x20,0x14,0x00,0x6f]
91 // CHECK:  bic v0.4s, #{{0x1|1}}, lsl #8   // encoding: [0x20,0x34,0x00,0x6f]
92 // CHECK:  bic v0.4s, #{{0x1|1}}, lsl #16  // encoding: [0x20,0x54,0x00,0x6f]
93 // CHECK:  bic v0.4s, #{{0x1|1}}, lsl #24  // encoding: [0x20,0x74,0x00,0x6f]
94 // CHECK:  bic v15.4h, #{{0x1|1}}          // encoding: [0x2f,0x94,0x00,0x2f]
95 // CHECK:  bic v16.4h, #{{0x1|1}}, lsl #8  // encoding: [0x30,0xb4,0x00,0x2f]
96 // CHECK:  bic v0.8h, #{{0x1|1}}           // encoding: [0x20,0x94,0x00,0x6f]
97 // CHECK:  bic v31.8h, #{{0x1|1}}, lsl #8  // encoding: [0x3f,0xb4,0x00,0x6f]
98
99 //----------------------------------------------------------------------
100 // Vector Bitwise OR - immedidate
101 //----------------------------------------------------------------------
102          orr v0.2s, #1
103          orr v1.2s, #0
104          orr v0.2s, #1, lsl #8
105          orr v0.2s, #1, lsl #16
106          orr v0.2s, #1, lsl #24
107          orr v0.4s, #1
108          orr v0.4s, #1, lsl #8
109          orr v0.4s, #1, lsl #16
110          orr v0.4s, #1, lsl #24
111          orr v31.4h, #1
112          orr v15.4h, #1, lsl #8
113          orr v0.8h, #1
114          orr v16.8h, #1, lsl #8
115
116 // CHECK:  orr v0.2s, #{{0x1|1}}           // encoding: [0x20,0x14,0x00,0x0f]
117 // CHECK:  orr v1.2s, #{{0x0|0}}           // encoding: [0x01,0x14,0x00,0x0f]
118 // CHECK:  orr v0.2s, #{{0x1|1}}, lsl #8   // encoding: [0x20,0x34,0x00,0x0f]
119 // CHECK:  orr v0.2s, #{{0x1|1}}, lsl #16  // encoding: [0x20,0x54,0x00,0x0f]
120 // CHECK:  orr v0.2s, #{{0x1|1}}, lsl #24  // encoding: [0x20,0x74,0x00,0x0f]
121 // CHECK:  orr v0.4s, #{{0x1|1}}           // encoding: [0x20,0x14,0x00,0x4f]
122 // CHECK:  orr v0.4s, #{{0x1|1}}, lsl #8   // encoding: [0x20,0x34,0x00,0x4f]
123 // CHECK:  orr v0.4s, #{{0x1|1}}, lsl #16  // encoding: [0x20,0x54,0x00,0x4f]
124 // CHECK:  orr v0.4s, #{{0x1|1}}, lsl #24  // encoding: [0x20,0x74,0x00,0x4f]
125 // CHECK:  orr v31.4h, #{{0x1|1}}          // encoding: [0x3f,0x94,0x00,0x0f]
126 // CHECK:  orr v15.4h, #{{0x1|1}}, lsl #8  // encoding: [0x2f,0xb4,0x00,0x0f]
127 // CHECK:  orr v0.8h, #{{0x1|1}}           // encoding: [0x20,0x94,0x00,0x4f]
128 // CHECK:  orr v16.8h, #{{0x1|1}}, lsl #8  // encoding: [0x30,0xb4,0x00,0x4f]
129
130 //----------------------------------------------------------------------
131 // Vector Move Immediate Masked
132 //----------------------------------------------------------------------
133          movi v0.2s, #1, msl #8
134          movi v1.2s, #1, msl #16
135          movi v0.4s, #1, msl #8
136          movi v31.4s, #1, msl #16
137
138 // CHECK:  movi v0.2s, #{{0x1|1}}, msl #8   // encoding: [0x20,0xc4,0x00,0x0f]
139 // CHECK:  movi v1.2s, #{{0x1|1}}, msl #16  // encoding: [0x21,0xd4,0x00,0x0f]
140 // CHECK:  movi v0.4s, #{{0x1|1}}, msl #8   // encoding: [0x20,0xc4,0x00,0x4f]
141 // CHECK:  movi v31.4s, #{{0x1|1}}, msl #16 // encoding: [0x3f,0xd4,0x00,0x4f]
142
143 //----------------------------------------------------------------------
144 // Vector Move Inverted Immediate Masked
145 //----------------------------------------------------------------------
146          mvni v1.2s, #0x1, msl #8
147          mvni v0.2s, #0x1, msl #16
148          mvni v31.4s, #0x1, msl #8
149          mvni v0.4s, #0x1, msl #16
150
151 // CHECK:   mvni v1.2s, #{{0x1|1}}, msl #8  // encoding: [0x21,0xc4,0x00,0x2f]
152 // CHECK:   mvni v0.2s, #{{0x1|1}}, msl #16 // encoding: [0x20,0xd4,0x00,0x2f]
153 // CHECK:   mvni v31.4s, #{{0x1|1}}, msl #8 // encoding: [0x3f,0xc4,0x00,0x6f]
154 // CHECK:   mvni v0.4s, #{{0x1|1}}, msl #16 // encoding: [0x20,0xd4,0x00,0x6f]
155
156 //----------------------------------------------------------------------
157 // Vector Immediate - per byte
158 //----------------------------------------------------------------------
159          movi v0.8b, #0
160          movi v31.8b, #0xff
161          movi v15.16b, #0xf
162          movi v31.16b, #0x1f
163
164 // CHECK:   movi v0.8b, #{{0x0|0}}        // encoding: [0x00,0xe4,0x00,0x0f]
165 // CHECK:   movi v31.8b, #{{0xff|255}}      // encoding: [0xff,0xe7,0x07,0x0f]
166 // CHECK:   movi v15.16b, #{{0xf|15}}      // encoding: [0xef,0xe5,0x00,0x4f]
167 // CHECK:   movi v31.16b, #{{0x1f|31}}     // encoding: [0xff,0xe7,0x00,0x4f]
168
169 //----------------------------------------------------------------------
170 // Vector Move Immediate - bytemask, per doubleword
171 //---------------------------------------------------------------------
172          movi v0.2d, #0xff00ff00ff00ff00
173
174 // CHECK: movi v0.2d, #0xff00ff00ff00ff00 // encoding: [0x40,0xe5,0x05,0x6f]
175
176 //----------------------------------------------------------------------
177 // Vector Move Immediate - bytemask, one doubleword
178 //----------------------------------------------------------------------
179          movi d0, #0xff00ff00ff00ff00
180
181 // CHECK: movi d0,  #0xff00ff00ff00ff00 // encoding: [0x40,0xe5,0x05,0x2f]
182
183 //----------------------------------------------------------------------
184 // Vector Floating Point Move Immediate
185 //----------------------------------------------------------------------
186          fmov v1.2s, #1.0
187          fmov v15.4s, #1.0
188          fmov v31.2d, #1.0
189
190 // CHECK:  fmov v1.2s, #{{1.00000000|1.000000e\+00}}     // encoding: [0x01,0xf6,0x03,0x0f]
191 // CHECK:  fmov v15.4s, #{{1.00000000|1.000000e\+00}}    // encoding: [0x0f,0xf6,0x03,0x4f]
192 // CHECK:  fmov v31.2d, #{{1.00000000|1.000000e\+00}}    // encoding: [0x1f,0xf6,0x03,0x6f]
193
194
195 //----------------------------------------------------------------------
196 // Vector Move -  register
197 //----------------------------------------------------------------------
198
199       mov v0.8b, v31.8b
200       mov v15.16b, v16.16b
201       orr v0.8b, v31.8b, v31.8b
202       orr v15.16b, v16.16b, v16.16b
203
204 // CHECK:   mov v0.8b, v31.8b      // encoding: [0xe0,0x1f,0xbf,0x0e]
205 // CHECK:   mov v15.16b, v16.16b  // encoding: [0x0f,0x1e,0xb0,0x4e]
206 // CHECK:   mov v0.8b, v31.8b      // encoding: [0xe0,0x1f,0xbf,0x0e]
207 // CHECK:   mov v15.16b, v16.16b  // encoding: [0x0f,0x1e,0xb0,0x4e]
208