1 //===-- Module.cpp - Implement the Module class ---------------------------===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by the LLVM research group and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements the Module class for the VMCore library.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/Module.h"
15 #include "llvm/InstrTypes.h"
16 #include "llvm/Constants.h"
17 #include "llvm/DerivedTypes.h"
18 #include "llvm/ADT/STLExtras.h"
19 #include "llvm/ADT/StringExtras.h"
20 #include "llvm/Support/LeakDetector.h"
21 #include "SymbolTableListTraitsImpl.h"
22 #include "llvm/TypeSymbolTable.h"
29 //===----------------------------------------------------------------------===//
30 // Methods to implement the globals and functions lists.
33 Function *ilist_traits<Function>::createSentinel() {
35 FunctionType::get(Type::VoidTy, std::vector<const Type*>(), false);
36 Function *Ret = new Function(FTy, GlobalValue::ExternalLinkage);
37 // This should not be garbage monitored.
38 LeakDetector::removeGarbageObject(Ret);
41 GlobalVariable *ilist_traits<GlobalVariable>::createSentinel() {
42 GlobalVariable *Ret = new GlobalVariable(Type::Int32Ty, false,
43 GlobalValue::ExternalLinkage);
44 // This should not be garbage monitored.
45 LeakDetector::removeGarbageObject(Ret);
49 iplist<Function> &ilist_traits<Function>::getList(Module *M) {
50 return M->getFunctionList();
52 iplist<GlobalVariable> &ilist_traits<GlobalVariable>::getList(Module *M) {
53 return M->getGlobalList();
56 // Explicit instantiations of SymbolTableListTraits since some of the methods
57 // are not in the public header file.
58 template class SymbolTableListTraits<GlobalVariable, Module, Module>;
59 template class SymbolTableListTraits<Function, Module, Module>;
61 //===----------------------------------------------------------------------===//
62 // Primitive Module methods.
65 Module::Module(const std::string &MID)
66 : ModuleID(MID), DataLayout("") {
67 FunctionList.setItemParent(this);
68 FunctionList.setParent(this);
69 GlobalList.setItemParent(this);
70 GlobalList.setParent(this);
71 ValSymTab = new ValueSymbolTable();
72 TypeSymTab = new TypeSymbolTable();
78 GlobalList.setParent(0);
80 FunctionList.setParent(0);
86 // Module::dump() - Allow printing from debugger
87 void Module::dump() const {
88 print(*cerr.stream());
91 /// Target endian information...
92 Module::Endianness Module::getEndianness() const {
93 std::string temp = DataLayout;
94 Module::Endianness ret = AnyEndianness;
96 while (!temp.empty()) {
97 std::string token = getToken(temp, "-");
99 if (token[0] == 'e') {
101 } else if (token[0] == 'E') {
109 /// Target Pointer Size information...
110 Module::PointerSize Module::getPointerSize() const {
111 std::string temp = DataLayout;
112 Module::PointerSize ret = AnyPointerSize;
114 while (!temp.empty()) {
115 std::string token = getToken(temp, "-");
116 char signal = getToken(token, ":")[0];
119 int size = atoi(getToken(token, ":").c_str());
130 //===----------------------------------------------------------------------===//
131 // Methods for easy access to the functions in the module.
134 // getOrInsertFunction - Look up the specified function in the module symbol
135 // table. If it does not exist, add a prototype for the function and return
136 // it. This is nice because it allows most passes to get away with not handling
137 // the symbol table directly for this common task.
139 Constant *Module::getOrInsertFunction(const std::string &Name,
140 const FunctionType *Ty) {
141 ValueSymbolTable &SymTab = getValueSymbolTable();
143 // See if we have a definition for the specified function already.
144 GlobalValue *F = dyn_cast_or_null<GlobalValue>(SymTab.lookup(Name));
147 Function *New = new Function(Ty, GlobalVariable::ExternalLinkage, Name);
148 FunctionList.push_back(New);
149 return New; // Return the new prototype.
152 // Okay, the function exists. Does it have externally visible linkage?
153 if (F->hasInternalLinkage()) {
154 // Rename the function.
155 F->setName(SymTab.getUniqueName(F->getName()));
156 // Retry, now there won't be a conflict.
157 return getOrInsertFunction(Name, Ty);
160 // If the function exists but has the wrong type, return a bitcast to the
162 if (F->getType() != PointerType::get(Ty))
163 return ConstantExpr::getBitCast(F, PointerType::get(Ty));
165 // Otherwise, we just found the existing function or a prototype.
169 // getOrInsertFunction - Look up the specified function in the module symbol
170 // table. If it does not exist, add a prototype for the function and return it.
171 // This version of the method takes a null terminated list of function
172 // arguments, which makes it easier for clients to use.
174 Constant *Module::getOrInsertFunction(const std::string &Name,
175 const Type *RetTy, ...) {
177 va_start(Args, RetTy);
179 // Build the list of argument types...
180 std::vector<const Type*> ArgTys;
181 while (const Type *ArgTy = va_arg(Args, const Type*))
182 ArgTys.push_back(ArgTy);
186 // Build the function type and chain to the other getOrInsertFunction...
187 return getOrInsertFunction(Name, FunctionType::get(RetTy, ArgTys, false));
191 // getFunction - Look up the specified function in the module symbol table.
192 // If it does not exist, return null.
194 Function *Module::getFunction(const std::string &Name) const {
195 const ValueSymbolTable &SymTab = getValueSymbolTable();
196 return dyn_cast_or_null<Function>(SymTab.lookup(Name));
199 //===----------------------------------------------------------------------===//
200 // Methods for easy access to the global variables in the module.
203 /// getGlobalVariable - Look up the specified global variable in the module
204 /// symbol table. If it does not exist, return null. The type argument
205 /// should be the underlying type of the global, i.e., it should not have
206 /// the top-level PointerType, which represents the address of the global.
207 /// If AllowInternal is set to true, this function will return types that
208 /// have InternalLinkage. By default, these types are not returned.
210 GlobalVariable *Module::getGlobalVariable(const std::string &Name,
211 bool AllowInternal) const {
212 if (Value *V = ValSymTab->lookup(Name)) {
213 GlobalVariable *Result = dyn_cast<GlobalVariable>(V);
214 if (Result && (AllowInternal || !Result->hasInternalLinkage()))
220 //===----------------------------------------------------------------------===//
221 // Methods for easy access to the types in the module.
225 // addTypeName - Insert an entry in the symbol table mapping Str to Type. If
226 // there is already an entry for this name, true is returned and the symbol
227 // table is not modified.
229 bool Module::addTypeName(const std::string &Name, const Type *Ty) {
230 TypeSymbolTable &ST = getTypeSymbolTable();
232 if (ST.lookup(Name)) return true; // Already in symtab...
234 // Not in symbol table? Set the name with the Symtab as an argument so the
235 // type knows what to update...
241 /// getTypeByName - Return the type with the specified name in this module, or
242 /// null if there is none by that name.
243 const Type *Module::getTypeByName(const std::string &Name) const {
244 const TypeSymbolTable &ST = getTypeSymbolTable();
245 return cast_or_null<Type>(ST.lookup(Name));
248 // getTypeName - If there is at least one entry in the symbol table for the
249 // specified type, return it.
251 std::string Module::getTypeName(const Type *Ty) const {
252 const TypeSymbolTable &ST = getTypeSymbolTable();
254 TypeSymbolTable::const_iterator TI = ST.begin();
255 TypeSymbolTable::const_iterator TE = ST.end();
256 if ( TI == TE ) return ""; // No names for types
258 while (TI != TE && TI->second != Ty)
261 if (TI != TE) // Must have found an entry!
263 return ""; // Must not have found anything...
266 //===----------------------------------------------------------------------===//
267 // Other module related stuff.
271 // dropAllReferences() - This function causes all the subelementss to "let go"
272 // of all references that they are maintaining. This allows one to 'delete' a
273 // whole module at a time, even though there may be circular references... first
274 // all references are dropped, and all use counts go to zero. Then everything
275 // is deleted for real. Note that no operations are valid on an object that
276 // has "dropped all references", except operator delete.
278 void Module::dropAllReferences() {
279 for(Module::iterator I = begin(), E = end(); I != E; ++I)
280 I->dropAllReferences();
282 for(Module::global_iterator I = global_begin(), E = global_end(); I != E; ++I)
283 I->dropAllReferences();
286 void Module::addLibrary(const std::string& Lib) {
287 for (Module::lib_iterator I = lib_begin(), E = lib_end(); I != E; ++I)
290 LibraryList.push_back(Lib);
293 void Module::removeLibrary(const std::string& Lib) {
294 LibraryListType::iterator I = LibraryList.begin();
295 LibraryListType::iterator E = LibraryList.end();
298 LibraryList.erase(I);