1 //===- Inliner.cpp - Code common to all inliners --------------------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements the mechanics required to implement inlining without
11 // missing any calls and updating the call graph. The decisions of which calls
12 // are profitable to inline are implemented elsewhere.
14 //===----------------------------------------------------------------------===//
16 #define DEBUG_TYPE "inline"
17 #include "llvm/Module.h"
18 #include "llvm/Instructions.h"
19 #include "llvm/Analysis/CallGraph.h"
20 #include "llvm/Support/CallSite.h"
21 #include "llvm/Target/TargetData.h"
22 #include "llvm/Transforms/IPO/InlinerPass.h"
23 #include "llvm/Transforms/Utils/Cloning.h"
24 #include "llvm/Support/CommandLine.h"
25 #include "llvm/Support/Debug.h"
26 #include "llvm/ADT/Statistic.h"
30 STATISTIC(NumInlined, "Number of functions inlined");
31 STATISTIC(NumDeleted, "Number of functions deleted because all callers found");
34 InlineLimit("inline-threshold", cl::Hidden, cl::init(200),
35 cl::desc("Control the amount of inlining to perform (default = 200)"));
37 Inliner::Inliner(void *ID)
38 : CallGraphSCCPass(ID), InlineThreshold(InlineLimit) {}
40 Inliner::Inliner(void *ID, int Threshold)
41 : CallGraphSCCPass(ID), InlineThreshold(Threshold) {}
43 /// getAnalysisUsage - For this class, we declare that we require and preserve
44 /// the call graph. If the derived class implements this method, it should
45 /// always explicitly call the implementation here.
46 void Inliner::getAnalysisUsage(AnalysisUsage &Info) const {
47 Info.addRequired<TargetData>();
48 CallGraphSCCPass::getAnalysisUsage(Info);
51 // InlineCallIfPossible - If it is possible to inline the specified call site,
52 // do so and update the CallGraph for this operation.
53 static bool InlineCallIfPossible(CallSite CS, CallGraph &CG,
54 const std::set<Function*> &SCCFunctions,
55 const TargetData &TD) {
56 Function *Callee = CS.getCalledFunction();
57 if (!InlineFunction(CS, &CG, &TD)) return false;
59 // If we inlined the last possible call site to the function, delete the
61 if (Callee->use_empty() && Callee->hasInternalLinkage() &&
62 !SCCFunctions.count(Callee)) {
63 DOUT << " -> Deleting dead function: " << Callee->getName() << "\n";
64 CallGraphNode *CalleeNode = CG[Callee];
66 // Remove any call graph edges from the callee to its callees.
67 CalleeNode->removeAllCalledFunctions();
69 // Removing the node for callee from the call graph and delete it.
70 delete CG.removeFunctionFromModule(CalleeNode);
76 /// shouldInline - Return true if the inliner should attempt to inline
77 /// at the given CallSite.
78 bool Inliner::shouldInline(CallSite CS) {
79 int Cost = getInlineCost(CS);
80 float FudgeFactor = getInlineFudgeFactor(CS);
82 int CurrentThreshold = InlineThreshold;
83 Function *Fn = CS.getCaller();
84 if (Fn && !Fn->isDeclaration()
85 && Fn->hasFnAttr(Attribute::OptimizeForSize)
86 && InlineThreshold != 50) {
87 CurrentThreshold = 50;
90 if (Cost >= (int)(CurrentThreshold * FudgeFactor)) {
91 DOUT << " NOT Inlining: cost=" << Cost
92 << ", Call: " << *CS.getInstruction();
95 DOUT << " Inlining: cost=" << Cost
96 << ", Call: " << *CS.getInstruction();
101 bool Inliner::runOnSCC(const std::vector<CallGraphNode*> &SCC) {
102 CallGraph &CG = getAnalysis<CallGraph>();
104 std::set<Function*> SCCFunctions;
105 DOUT << "Inliner visiting SCC:";
106 for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
107 Function *F = SCC[i]->getFunction();
108 if (F) SCCFunctions.insert(F);
109 DOUT << " " << (F ? F->getName() : "INDIRECTNODE");
112 // Scan through and identify all call sites ahead of time so that we only
113 // inline call sites in the original functions, not call sites that result
114 // from inlining other functions.
115 std::vector<CallSite> CallSites;
117 for (unsigned i = 0, e = SCC.size(); i != e; ++i)
118 if (Function *F = SCC[i]->getFunction())
119 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
120 for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
121 CallSite CS = CallSite::get(I);
122 if (CS.getInstruction() && (!CS.getCalledFunction() ||
123 !CS.getCalledFunction()->isDeclaration()))
124 CallSites.push_back(CS);
127 DOUT << ": " << CallSites.size() << " call sites.\n";
129 // Now that we have all of the call sites, move the ones to functions in the
130 // current SCC to the end of the list.
131 unsigned FirstCallInSCC = CallSites.size();
132 for (unsigned i = 0; i < FirstCallInSCC; ++i)
133 if (Function *F = CallSites[i].getCalledFunction())
134 if (SCCFunctions.count(F))
135 std::swap(CallSites[i--], CallSites[--FirstCallInSCC]);
137 // Now that we have all of the call sites, loop over them and inline them if
138 // it looks profitable to do so.
139 bool Changed = false;
143 // Iterate over the outer loop because inlining functions can cause indirect
144 // calls to become direct calls.
145 for (unsigned CSi = 0; CSi != CallSites.size(); ++CSi)
146 if (Function *Callee = CallSites[CSi].getCalledFunction()) {
147 // Calls to external functions are never inlinable.
148 if (Callee->isDeclaration() ||
149 CallSites[CSi].getInstruction()->getParent()->getParent() ==Callee){
150 if (SCC.size() == 1) {
151 std::swap(CallSites[CSi], CallSites.back());
152 CallSites.pop_back();
154 // Keep the 'in SCC / not in SCC' boundary correct.
155 CallSites.erase(CallSites.begin()+CSi);
161 // If the policy determines that we should inline this function,
163 CallSite CS = CallSites[CSi];
164 if (shouldInline(CS)) {
165 // Attempt to inline the function...
166 if (InlineCallIfPossible(CS, CG, SCCFunctions,
167 getAnalysis<TargetData>())) {
168 // Remove this call site from the list. If possible, use
169 // swap/pop_back for efficiency, but do not use it if doing so would
170 // move a call site to a function in this SCC before the
171 // 'FirstCallInSCC' barrier.
172 if (SCC.size() == 1) {
173 std::swap(CallSites[CSi], CallSites.back());
174 CallSites.pop_back();
176 CallSites.erase(CallSites.begin()+CSi);
186 } while (LocalChange);
191 // doFinalization - Remove now-dead linkonce functions at the end of
192 // processing to avoid breaking the SCC traversal.
193 bool Inliner::doFinalization(CallGraph &CG) {
194 std::set<CallGraphNode*> FunctionsToRemove;
196 // Scan for all of the functions, looking for ones that should now be removed
197 // from the program. Insert the dead ones in the FunctionsToRemove set.
198 for (CallGraph::iterator I = CG.begin(), E = CG.end(); I != E; ++I) {
199 CallGraphNode *CGN = I->second;
200 if (Function *F = CGN ? CGN->getFunction() : 0) {
201 // If the only remaining users of the function are dead constants, remove
203 F->removeDeadConstantUsers();
205 if ((F->hasLinkOnceLinkage() || F->hasInternalLinkage()) &&
208 // Remove any call graph edges from the function to its callees.
209 CGN->removeAllCalledFunctions();
211 // Remove any edges from the external node to the function's call graph
212 // node. These edges might have been made irrelegant due to
213 // optimization of the program.
214 CG.getExternalCallingNode()->removeAnyCallEdgeTo(CGN);
216 // Removing the node for callee from the call graph and delete it.
217 FunctionsToRemove.insert(CGN);
222 // Now that we know which functions to delete, do so. We didn't want to do
223 // this inline, because that would invalidate our CallGraph::iterator
225 bool Changed = false;
226 for (std::set<CallGraphNode*>::iterator I = FunctionsToRemove.begin(),
227 E = FunctionsToRemove.end(); I != E; ++I) {
228 delete CG.removeFunctionFromModule(*I);