Added tail call optimization to the x86 back end. It can be
[oota-llvm.git] / lib / Target / X86 / X86MachineFunctionInfo.h
1 //====- X86MachineFuctionInfo.h - X86 machine function info -----*- C++ -*-===//
2 // 
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file was developed by the Evan Cheng and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
7 // 
8 //===----------------------------------------------------------------------===//
9 //
10 // This file declares X86-specific per-machine-function information.
11 //
12 //===----------------------------------------------------------------------===//
13
14 #ifndef X86MACHINEFUNCTIONINFO_H
15 #define X86MACHINEFUNCTIONINFO_H
16
17 #include "llvm/CodeGen/MachineFunction.h"
18
19 namespace llvm {
20
21 enum NameDecorationStyle {
22   None,
23   StdCall,
24   FastCall
25 };
26   
27 /// X86MachineFunctionInfo - This class is derived from MachineFunction private
28 /// X86 target-specific information for each MachineFunction.
29 class X86MachineFunctionInfo : public MachineFunctionInfo {
30   /// ForceFramePointer - True if the function is required to use of frame
31   /// pointer for reasons other than it containing dynamic allocation or 
32   /// that FP eliminatation is turned off. For example, Cygwin main function
33   /// contains stack pointer re-alignment code which requires FP.
34   bool ForceFramePointer;
35
36   /// CalleeSavedFrameSize - Size of the callee-saved register portion of the
37   /// stack frame in bytes.
38   unsigned CalleeSavedFrameSize;
39
40   /// BytesToPopOnReturn - amount of bytes function pops on return.
41   /// Used on windows platform for stdcall & fastcall name decoration
42   unsigned BytesToPopOnReturn;
43
44   /// If the function requires additional name decoration, DecorationStyle holds
45   /// the right way to do so.
46   NameDecorationStyle DecorationStyle;
47
48   // FrameIndex for return slot.
49   int ReturnAddrIndex;
50
51   // Delta the ReturnAddr stack slot is moved
52   // Used for creating an area before the register spill area on the stack
53   // the returnaddr can be savely move to this area
54   int TailCallReturnAddrDelta;
55
56 public:
57   X86MachineFunctionInfo() : ForceFramePointer(false),
58                              CalleeSavedFrameSize(0),
59                              BytesToPopOnReturn(0),
60                              DecorationStyle(None),
61                              ReturnAddrIndex(0),
62                              TailCallReturnAddrDelta(0){}
63   
64   X86MachineFunctionInfo(MachineFunction &MF) : ForceFramePointer(false),
65                                                 CalleeSavedFrameSize(0),
66                                                 BytesToPopOnReturn(0),
67                                                 DecorationStyle(None),
68                                                 ReturnAddrIndex(0),
69                                                 TailCallReturnAddrDelta(0) {}
70   
71   bool getForceFramePointer() const { return ForceFramePointer;} 
72   void setForceFramePointer(bool forceFP) { ForceFramePointer = forceFP; }
73
74   unsigned getCalleeSavedFrameSize() const { return CalleeSavedFrameSize; }
75   void setCalleeSavedFrameSize(unsigned bytes) { CalleeSavedFrameSize = bytes; }
76
77   unsigned getBytesToPopOnReturn() const { return BytesToPopOnReturn; }
78   void setBytesToPopOnReturn (unsigned bytes) { BytesToPopOnReturn = bytes;}
79
80   NameDecorationStyle getDecorationStyle() const { return DecorationStyle; }
81   void setDecorationStyle(NameDecorationStyle style) { DecorationStyle = style;}
82
83   int getRAIndex() const { return ReturnAddrIndex; }
84   void setRAIndex(int Index) { ReturnAddrIndex = Index; }
85
86   int getTCReturnAddrDelta() const { return TailCallReturnAddrDelta; }
87   void setTCReturnAddrDelta(int delta) {TailCallReturnAddrDelta = delta;}
88 };
89 } // End llvm namespace
90
91 #endif