seed random number generator with time vagrant
authorweiyu <weiyuluo1232@gmail.com>
Sat, 12 Dec 2020 01:11:26 +0000 (17:11 -0800)
committerweiyu <weiyuluo1232@gmail.com>
Sat, 12 Dec 2020 01:11:26 +0000 (17:11 -0800)
libthreads.cc
model.cc

index 4d61e536c9c4e44d603616d92d205ce0f193a7e5..3ed4937dabe4df8e2feaf79c07b17b6260b14dba 100644 (file)
@@ -12,6 +12,7 @@
  */
 int thrd_create(thrd_t *t, thrd_start_t start_routine, void *arg)
 {
+       createModelIfNotExist();
        struct thread_params params = { start_routine, arg };
        /* seq_cst is just a 'don't care' parameter */
        model->switch_thread(new ModelAction(THREAD_CREATE, std::memory_order_seq_cst, t, (uint64_t)&params));
@@ -20,6 +21,7 @@ int thrd_create(thrd_t *t, thrd_start_t start_routine, void *arg)
 
 int thrd_join(thrd_t t)
 {
+       createModelIfNotExist();
        Thread *th = t.priv;
        model->switch_thread(new ModelAction(THREAD_JOIN, std::memory_order_seq_cst, th, id_to_int(thrd_to_id(t))));
        return 0;
@@ -28,10 +30,12 @@ int thrd_join(thrd_t t)
 /** A no-op, for now */
 void thrd_yield(void)
 {
+       createModelIfNotExist();
        model->switch_thread(new ModelAction(THREAD_YIELD, std::memory_order_seq_cst, thread_current(), VALUE_NONE));
 }
 
 thrd_t thrd_current(void)
 {
+       createModelIfNotExist();
        return thread_current()->get_thrd_t();
 }
index 3f811d7d7b11a3ef7c5e7846e58cbbc0a0a4293d..c190e38cacb8c7ccb842957ef07c1c231f3c9bfe 100644 (file)
--- a/model.cc
+++ b/model.cc
 ModelChecker *model = NULL;
 int inside_model = 0;
 
+uint64_t get_nanotime()
+{
+       struct timespec currtime;
+       clock_gettime(CLOCK_MONOTONIC, &currtime);
+
+       return currtime.tv_nsec;
+}
+
 void placeholder(void *) {
        ASSERT(0);
 }
@@ -524,12 +532,16 @@ bool ModelChecker::handleChosenThread(Thread *old)
 void ModelChecker::startChecker() {
        startExecution();
        //Need to initial random number generator state to avoid resets on rollback
-       initstate(423121, random_state, sizeof(random_state));
+       //initstate(423121, random_state, sizeof(random_state));
+       uint64_t seed = get_nanotime();
+       srandom(seed);
 
        snapshot = take_snapshot();
 
        //reset random number generator state
-       setstate(random_state);
+       //setstate(random_state);
+       seed = get_nanotime();
+       srandom(seed);
 
        install_trace_analyses(get_execution());
        redirect_output();