split add_action_to_lists into to two functions and change the order of how things...
authorweiyu <weiyuluo1232@gmail.com>
Tue, 3 Sep 2019 20:53:45 +0000 (13:53 -0700)
committerweiyu <weiyuluo1232@gmail.com>
Tue, 3 Sep 2019 20:53:45 +0000 (13:53 -0700)
execution.cc
execution.h

index 524c6fa2f2dded24e3421f533c88bb55a621fb6e..c3cb3bbd2d78e5d28ca5c6a465a5e3a89c14d4fa 100644 (file)
@@ -293,6 +293,9 @@ void ModelExecution::process_read(ModelAction *curr, SnapVector<ModelAction *> *
 
        while(true) {
                int index = fuzzer->selectWrite(curr, rf_set);
+               if (index == -1)        // no feasible write exists
+                       return;
+
                ModelAction *rf = (*rf_set)[index];
 
                ASSERT(rf);
@@ -676,20 +679,15 @@ ModelAction * ModelExecution::check_current_action(ModelAction *curr)
 
        wake_up_sleeping_actions(curr);
 
-       /* Add the action to lists before any other model-checking tasks */
+       /* Add uninitialized actions to lists */
        if (!second_part_of_rmw && curr->get_type() != NOOP)
-               add_action_to_lists(curr);
-
-       if (curr->is_write())
-               add_write_to_lists(curr);
+               add_uninit_action_to_lists(curr);
 
        SnapVector<ModelAction *> * rf_set = NULL;
        /* Build may_read_from set for newly-created actions */
        if (newly_explored && curr->is_read())
                rf_set = build_may_read_from(curr);
 
-       process_thread_action(curr);
-
        if (curr->is_read() && !second_part_of_rmw) {
                process_read(curr, rf_set);
                delete rf_set;
@@ -697,6 +695,15 @@ ModelAction * ModelExecution::check_current_action(ModelAction *curr)
                ASSERT(rf_set == NULL);
        }
 
+       /* Add the action to lists */
+       if (!second_part_of_rmw && curr->get_type() != NOOP)
+               add_action_to_lists(curr);
+
+       if (curr->is_write())
+               add_write_to_lists(curr);
+
+       process_thread_action(curr);
+
        if (curr->is_write())
                process_write(curr);
 
@@ -1084,13 +1091,15 @@ ClockVector * ModelExecution::get_hb_from_write(ModelAction *rf) const {
 }
 
 /**
- * Performs various bookkeeping operations for the current ModelAction. For
- * instance, adds action to the per-object, per-thread action vector and to the
- * action trace list of all thread actions.
+ * Performs various bookkeeping operations for the current ModelAction when it is
+ * the first atomic action occurred at its memory location.
  *
- * @param act is the ModelAction to add.
+ * For instance, adds uninitialized action to the per-object, per-thread action vector
+ * and to the action trace list of all thread actions.
+ *
+ * @param act is the ModelAction to process.
  */
-void ModelExecution::add_action_to_lists(ModelAction *act)
+void ModelExecution::add_uninit_action_to_lists(ModelAction *act)
 {
        int tid = id_to_int(act->get_tid());
        ModelAction *uninit = NULL;
@@ -1101,40 +1110,69 @@ void ModelExecution::add_action_to_lists(ModelAction *act)
                uninit_id = id_to_int(uninit->get_tid());
                list->push_front(uninit);
                SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_wr_thrd_map, act->get_location());
-               if (uninit_id >= (int)vec->size()) {
+               if ((int)vec->size() <= uninit_id) {
                        int oldsize = (int) vec->size();
                        vec->resize(uninit_id + 1);
-                       for(int i=oldsize;i<uninit_id+1;i++) {
-                               new(&(*vec)[i]) action_list_t();
+                       for(int i = oldsize; i < uninit_id + 1; i++) {
+                               new (&(*vec)[i]) action_list_t();
                        }
                }
                (*vec)[uninit_id].push_front(uninit);
        }
-       list->push_back(act);
 
        // Update action trace, a total order of all actions
-       action_trace.push_back(act);
        if (uninit)
                action_trace.push_front(uninit);
 
        // Update obj_thrd_map, a per location, per thread, order of actions
        SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_thrd_map, act->get_location());
-       if (tid >= (int)vec->size()) {
-               uint oldsize =vec->size();
+       if ((int)vec->size() <= tid) {
+               uint oldsize = vec->size();
                vec->resize(priv->next_thread_id);
-               for(uint i=oldsize;i<priv->next_thread_id;i++)
+               for(uint i = oldsize; i < priv->next_thread_id; i++)
                        new (&(*vec)[i]) action_list_t();
        }
-       (*vec)[tid].push_back(act);
        if (uninit)
                (*vec)[uninit_id].push_front(uninit);
 
        // Update thrd_last_action, the last action taken by each thrad
        if ((int)thrd_last_action.size() <= tid)
                thrd_last_action.resize(get_num_threads());
-       thrd_last_action[tid] = act;
        if (uninit)
                thrd_last_action[uninit_id] = uninit;
+}
+
+
+/**
+ * Performs various bookkeeping operations for the current ModelAction. For
+ * instance, adds action to the per-object, per-thread action vector and to the
+ * action trace list of all thread actions.
+ *
+ * @param act is the ModelAction to add.
+ */
+void ModelExecution::add_action_to_lists(ModelAction *act)
+{
+       int tid = id_to_int(act->get_tid());
+       action_list_t *list = get_safe_ptr_action(&obj_map, act->get_location());
+       list->push_back(act);
+
+       // Update action trace, a total order of all actions
+       action_trace.push_back(act);
+
+       // Update obj_thrd_map, a per location, per thread, order of actions
+       SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_thrd_map, act->get_location());
+       if ((int)vec->size() <= tid) {
+               uint oldsize = vec->size();
+               vec->resize(priv->next_thread_id);
+               for(uint i = oldsize; i < priv->next_thread_id; i++)
+                       new (&(*vec)[i]) action_list_t();
+       }
+       (*vec)[tid].push_back(act);
+
+       // Update thrd_last_action, the last action taken by each thrad
+       if ((int)thrd_last_action.size() <= tid)
+               thrd_last_action.resize(get_num_threads());
+       thrd_last_action[tid] = act;
 
        // Update thrd_last_fence_release, the last release fence taken by each thread
        if (act->is_fence() && act->is_release()) {
@@ -1148,10 +1186,10 @@ void ModelExecution::add_action_to_lists(ModelAction *act)
                get_safe_ptr_action(&obj_map, mutex_loc)->push_back(act);
 
                SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_thrd_map, mutex_loc);
-               if (tid >= (int)vec->size()) {
+               if ((int)vec->size() <= tid) {
                        uint oldsize = vec->size();
                        vec->resize(priv->next_thread_id);
-                       for(uint i=oldsize;i<priv->next_thread_id;i++)
+                       for(uint i = oldsize; i < priv->next_thread_id; i++)
                                new (&(*vec)[i]) action_list_t();
                }
                (*vec)[tid].push_back(act);
index 24738828da635fb45cad052836a7669fba6eb089..f97832d8a7d063af8e251dfc1ba7e87980b13b6a 100644 (file)
@@ -121,6 +121,7 @@ private:
        void read_from(ModelAction *act, ModelAction *rf);
        bool synchronize(const ModelAction *first, ModelAction *second);
 
+       void add_uninit_action_to_lists(ModelAction *act);
        void add_action_to_lists(ModelAction *act);
        void add_normal_write_to_lists(ModelAction *act);
        void add_write_to_lists(ModelAction *act);