handle last action with nop
authorBrian Demsky <bdemsky@uci.edu>
Mon, 30 Dec 2019 05:43:29 +0000 (21:43 -0800)
committerBrian Demsky <bdemsky@uci.edu>
Mon, 30 Dec 2019 05:43:29 +0000 (21:43 -0800)
action.h
execution.cc
execution.h

index 2b4b4141da042161dfe1db76f7b4573339b92001..1658a83d3e85e7a79f5ba6ad4655b3f3f30f5d85 100644 (file)
--- a/action.h
+++ b/action.h
@@ -77,7 +77,8 @@ typedef enum action_type {
        ATOMIC_WAIT,    // < A wait action
        ATOMIC_TIMEDWAIT,       // < A timed wait action
        ATOMIC_ANNOTATION,      // < An annotation action to pass information to a trace analysis
        ATOMIC_WAIT,    // < A wait action
        ATOMIC_TIMEDWAIT,       // < A timed wait action
        ATOMIC_ANNOTATION,      // < An annotation action to pass information to a trace analysis
-       READY_FREE
+       READY_FREE,     // < Write is ready to be freed
+       ATOMIC_NOP      // < Placeholder
 } action_type_t;
 
 
 } action_type_t;
 
 
index 40aa6814c84e6bd47d006b47b47eb8e532797cf5..e462748ca52b8314697c109ee4554a7adc73defa 100644 (file)
@@ -1720,10 +1720,14 @@ ClockVector * ModelExecution::computeMinimalCV() {
        return cvmin;
 }
 
        return cvmin;
 }
 
-//Options...
-//How often to check for memory
-//How much of the trace to always keep
-//Whether to sacrifice completeness...i.e., remove visible writes
+void ModelExecution::fixupLastAct(ModelAction *act) {
+//Create a standin ModelAction
+       ModelAction *newact = new ModelAction(ATOMIC_NOP, std::memory_order_seq_cst, get_thread(act->get_tid()));
+       newact->set_seq_number(get_next_seq_num());
+       newact->create_cv(act);
+       newact->set_last_fence_release(act->get_last_fence_release());
+       add_action_to_lists(newact, false);
+}
 
 void ModelExecution::collectActions() {
        //Compute minimal clock vector for all live threads
 
 void ModelExecution::collectActions() {
        //Compute minimal clock vector for all live threads
@@ -1777,8 +1781,19 @@ void ModelExecution::collectActions() {
        }
        for (sllnode<ModelAction*> * it2 = action_trace.end();it2 != it;it2=it2->getPrev()) {
                ModelAction *act = it2->getVal();
        }
        for (sllnode<ModelAction*> * it2 = action_trace.end();it2 != it;it2=it2->getPrev()) {
                ModelAction *act = it2->getVal();
+               bool islastact = false;
+               ModelAction *lastact = get_last_action(act->get_tid());
+               if (act == lastact) {
+                       Thread * th = get_thread(act);
+                       islastact = !th->is_complete();
+               }
+
                if (act->is_read() && act->get_reads_from()->is_free()) {
                if (act->is_read() && act->get_reads_from()->is_free()) {
-                       act->set_read_from(NULL);
+                       removeAction(act);
+                       if (islastact) {
+                               fixupLastAct(act);
+                       }
+                       delete act;
                }
        }
        for (;it != NULL;) {
                }
        }
        for (;it != NULL;) {
@@ -1793,31 +1808,33 @@ void ModelExecution::collectActions() {
                }
 
                if (act->is_read()) {
                }
 
                if (act->is_read()) {
-                       if (!islastact && act->get_reads_from()->is_free()) {
+                       if (act->get_reads_from()->is_free()) {
                                removeAction(act);
                                removeAction(act);
+                               if (islastact) {
+                                       fixupLastAct(act);
+                               }
                                delete act;
                                delete act;
-                               continue;
-                       }
-                       if (islastact && act->get_reads_from()->is_free()) {
-                               act->set_read_from(NULL);
-                       }
-
-                       const ModelAction *rel_fence =act->get_last_fence_release();
-                       if (rel_fence != NULL) {
-                               modelclock_t relfenceseq = rel_fence->get_seq_number();
-                               thread_id_t relfence_tid = rel_fence->get_tid();
-                               modelclock_t tid_clock = cvmin->getClock(relfence_tid);
-                               //Remove references to irrelevant release fences
-                               if (relfenceseq <= tid_clock)
-                                       act->set_last_fence_release(NULL);
+                       } else {
+                               const ModelAction *rel_fence =act->get_last_fence_release();
+                               if (rel_fence != NULL) {
+                                       modelclock_t relfenceseq = rel_fence->get_seq_number();
+                                       thread_id_t relfence_tid = rel_fence->get_tid();
+                                       modelclock_t tid_clock = cvmin->getClock(relfence_tid);
+                                       //Remove references to irrelevant release fences
+                                       if (relfenceseq <= tid_clock)
+                                               act->set_last_fence_release(NULL);
+                               }
                        }
                        }
-               } else if (islastact) {
-                       continue;
                } else if (act->is_free()) {
                        removeAction(act);
                } else if (act->is_free()) {
                        removeAction(act);
+                       if (islastact) {
+                               fixupLastAct(act);
+                       }
                        delete act;
                } else if (act->is_write()) {
                        //Do nothing with write that hasn't been marked to be freed
                        delete act;
                } else if (act->is_write()) {
                        //Do nothing with write that hasn't been marked to be freed
+               } else if (islastact) {
+                       //Keep the last action for non-read/write actions
                } else if (act->is_fence()) {
                        //Note that acquire fences can always be safely
                        //removed, but could incur extra overheads in
                } else if (act->is_fence()) {
                        //Note that acquire fences can always be safely
                        //removed, but could incur extra overheads in
@@ -1839,7 +1856,7 @@ void ModelExecution::collectActions() {
                                delete act;
                        }
                } else {
                                delete act;
                        }
                } else {
-                       //need to deal with lock, annotation, wait, notify, thread create, start, join, yield, finish
+                       //need to deal with lock, annotation, wait, notify, thread create, start, join, yield, finish, nops
                        //lock, notify thread create, thread finish, yield, finish are dead as soon as they are in the trace
                        //need to keep most recent unlock/wait for each lock
                        if(act->is_unlock() || act->is_wait()) {
                        //lock, notify thread create, thread finish, yield, finish are dead as soon as they are in the trace
                        //need to keep most recent unlock/wait for each lock
                        if(act->is_unlock() || act->is_wait()) {
index 72efcd6743ae34db51a0a9b75d3f2ce0c08975fc..008e1e11dd90bf5d2f3109ea6167c97f7fccd115 100644 (file)
@@ -124,6 +124,7 @@ private:
        ModelAction * convertNonAtomicStore(void*);
        ClockVector * computeMinimalCV();
        void removeAction(ModelAction *act);
        ModelAction * convertNonAtomicStore(void*);
        ClockVector * computeMinimalCV();
        void removeAction(ModelAction *act);
+       void fixupLastAct(ModelAction *act);
 
 #ifdef TLS
        pthread_key_t pthreadkey;
 
 #ifdef TLS
        pthread_key_t pthreadkey;