+
+ if (curr->is_rmwc()||curr->is_rmw()) {
+ ModelAction *tmp=process_rmw(curr);
+ already_added = true;
+ delete curr;
+ curr=tmp;
+ } else {
+ ModelAction * tmp = node_stack->explore_action(curr);
+ if (tmp) {
+ /* Discard duplicate ModelAction; use action from NodeStack */
+ /* First restore type and order in case of RMW operation */
+ if (curr->is_rmwr())
+ tmp->copy_typeandorder(curr);
+ delete curr;
+ curr = tmp;
+ } else {
+ /*
+ * Perform one-time actions when pushing new ModelAction onto
+ * NodeStack
+ */
+ curr->create_cv(get_parent_action(curr->get_tid()));
+ /* Build may_read_from set */
+ if (curr->is_read())
+ build_reads_from_past(curr);
+ if (curr->is_write())
+ compute_promises(curr);
+ }
+ }
+
+ /* Assign 'creation' parent */
+ if (curr->get_type() == THREAD_CREATE) {
+ Thread *th = (Thread *)curr->get_location();
+ th->set_creation(curr);
+ }
+
+ /* Deal with new thread */
+ if (curr->get_type() == THREAD_START) {
+ check_promises(NULL, curr->get_cv());
+ }
+
+ /* Assign reads_from values */
+ Thread *th = get_thread(curr->get_tid());
+ uint64_t value = VALUE_NONE;
+ if (curr->is_read()) {
+ const ModelAction *reads_from = curr->get_node()->get_read_from();
+ if (reads_from!=NULL) {
+ value = reads_from->get_value();
+ /* Assign reads_from, perform release/acquire synchronization */
+ curr->read_from(reads_from);
+ r_modification_order(curr,reads_from);
+ } else {
+ /* Read from future value */
+ value = curr->get_node()->get_future_value();
+ curr->read_from(NULL);
+ Promise * valuepromise=new Promise(curr, value);
+ promises->push_back(valuepromise);
+ }
+ } else if (curr->is_write()) {
+ w_modification_order(curr);
+ resolve_promises(curr);
+ }
+
+ th->set_return_value(value);
+
+ /* Add action to list. */
+ if (!already_added)
+ add_action_to_lists(curr);
+
+ /* Is there a better interface for setting the next thread rather
+ than this field/convoluted approach? Perhaps like just returning
+ it or something? */
+
+ /* Do not split atomic actions. */
+ if (curr->is_rmwr()) {
+ nextThread = thread_current()->get_id();
+ } else {
+ nextThread = get_next_replay_thread();
+ }
+
+ Node *currnode = curr->get_node();
+ Node *parnode = currnode->get_parent();
+
+ if (!parnode->backtrack_empty()||!currnode->readsfrom_empty()||!currnode->futurevalues_empty()||!currnode->promises_empty())
+ if (!next_backtrack || *curr > *next_backtrack)
+ next_backtrack = curr;
+
+ set_backtracking(curr);