3 FuncNode::FuncNode(ModelHistory * history) :
5 predicate_tree_initialized(false),
11 predicate_tree_position()
13 predicate_tree_entry = new Predicate(NULL, true);
14 predicate_tree_entry->add_predicate_expr(NOPREDICATE, NULL, true);
16 // memories that are reclaimed after each execution
17 read_locations = new loc_set_t();
18 val_loc_map = new HashTable<uint64_t, loc_set_t *, uint64_t, 0>();
19 loc_may_equal_map = new HashTable<void *, loc_set_t *, uintptr_t, 0>();
20 thrd_inst_act_map = new SnapVector<inst_act_map_t *>();
22 //values_may_read_from = new value_set_t();
25 /* Reallocate snapshotted memories when new executions start */
26 void FuncNode::set_new_exec_flag()
28 for (mllnode<FuncInst *> * it = inst_list.begin(); it != NULL; it = it->getNext()) {
29 FuncInst * inst = it->getVal();
30 inst->unset_location();
33 read_locations = new loc_set_t();
34 val_loc_map = new HashTable<uint64_t, loc_set_t *, uint64_t, 0>();
35 loc_may_equal_map = new HashTable<void *, loc_set_t *, uintptr_t, 0>();
36 thrd_inst_act_map = new SnapVector<inst_act_map_t *>();
38 //values_may_read_from = new value_set_t();
41 /* Check whether FuncInst with the same type, position, and location
42 * as act has been added to func_inst_map or not. If not, add it.
44 * Note: currently, actions with the same position are filtered out by process_action,
45 * so the collision list of FuncInst is not used. May remove it later.
47 void FuncNode::add_inst(ModelAction *act)
50 const char * position = act->get_position();
52 /* THREAD* actions, ATOMIC_LOCK, ATOMIC_TRYLOCK, and ATOMIC_UNLOCK
53 * actions are not tagged with their source line numbers
58 if ( func_inst_map.contains(position) ) {
59 FuncInst * inst = func_inst_map.get(position);
61 ASSERT(inst->get_type() == act->get_type());
63 // locations are set to NULL when new executions start
64 if (inst->get_location() == NULL)
65 inst->set_location(act->get_location());
67 if (inst->get_location() != act->get_location())
68 inst->not_single_location();
73 FuncInst * func_inst = new FuncInst(act, this);
75 func_inst_map.put(position, func_inst);
76 inst_list.push_back(func_inst);
79 /* Get the FuncInst with the same type, position, and location
82 * @return FuncInst with the same type, position, and location as act */
83 FuncInst * FuncNode::get_inst(ModelAction *act)
86 const char * position = act->get_position();
88 /* THREAD* actions, ATOMIC_LOCK, ATOMIC_TRYLOCK, and ATOMIC_UNLOCK
89 * actions are not tagged with their source line numbers
94 FuncInst * inst = func_inst_map.get(position);
98 action_type inst_type = inst->get_type();
99 action_type act_type = act->get_type();
101 // else if branch: an RMWRCAS action is converted to a RMW or READ action
102 if (inst_type == act_type)
104 else if (inst_type == ATOMIC_RMWRCAS &&
105 (act_type == ATOMIC_RMW || act_type == ATOMIC_READ))
112 void FuncNode::add_entry_inst(FuncInst * inst)
117 mllnode<FuncInst *> * it;
118 for (it = entry_insts.begin(); it != NULL; it = it->getNext()) {
119 if (inst == it->getVal())
123 entry_insts.push_back(inst);
127 * @brief Convert ModelAdtion list to FuncInst list
128 * @param act_list A list of ModelActions
130 void FuncNode::update_tree(action_list_t * act_list)
132 if (act_list == NULL || act_list->size() == 0)
135 HashTable<void *, value_set_t *, uintptr_t, 4> * write_history = history->getWriteHistory();
137 /* build inst_list from act_list for later processing */
138 func_inst_list_t inst_list;
139 action_list_t read_act_list;
141 for (sllnode<ModelAction *> * it = act_list->begin(); it != NULL; it = it->getNext()) {
142 ModelAction * act = it->getVal();
143 FuncInst * func_inst = get_inst(act);
145 if (func_inst == NULL)
148 inst_list.push_back(func_inst);
150 if (func_inst->is_read()) {
151 read_act_list.push_back(act);
153 /* If func_inst may only read_from a single location, then:
155 * The first time an action reads from some location, import all the values that have
156 * been written to this location from ModelHistory and notify ModelHistory that this
157 * FuncNode may read from this location.
159 void * loc = act->get_location();
160 if (!read_locations->contains(loc) && func_inst->is_single_location()) {
161 read_locations->add(loc);
162 value_set_t * write_values = write_history->get(loc);
163 add_to_val_loc_map(write_values, loc);
164 history->add_to_loc_func_nodes_map(loc, this);
169 // model_print("function %s\n", func_name);
170 // print_val_loc_map();
172 update_inst_tree(&inst_list);
173 update_predicate_tree(&read_act_list);
175 // print_predicate_tree();
179 * @brief Link FuncInsts in inst_list - add one FuncInst to another's predecessors and successors
180 * @param inst_list A list of FuncInsts
182 void FuncNode::update_inst_tree(func_inst_list_t * inst_list)
184 if (inst_list == NULL)
186 else if (inst_list->size() == 0)
190 sllnode<FuncInst *>* it = inst_list->begin();
191 sllnode<FuncInst *>* prev;
193 /* add the first instruction to the list of entry insts */
194 FuncInst * entry_inst = it->getVal();
195 add_entry_inst(entry_inst);
199 prev = it->getPrev();
201 FuncInst * prev_inst = prev->getVal();
202 FuncInst * curr_inst = it->getVal();
204 prev_inst->add_succ(curr_inst);
205 curr_inst->add_pred(prev_inst);
211 void FuncNode::update_predicate_tree(action_list_t * act_list)
213 if (act_list == NULL || act_list->size() == 0)
216 /* map a FuncInst to the its predicate */
217 HashTable<FuncInst *, Predicate *, uintptr_t, 0> inst_pred_map(128);
219 // number FuncInsts to detect loops
220 HashTable<FuncInst *, uint32_t, uintptr_t, 0> inst_id_map(128);
221 uint32_t inst_counter = 0;
223 HashTable<void *, ModelAction *, uintptr_t, 0> loc_act_map(128);
224 HashTable<FuncInst *, ModelAction *, uintptr_t, 0> inst_act_map(128);
226 sllnode<ModelAction *> *it = act_list->begin();
227 Predicate * curr_pred = predicate_tree_entry;
229 ModelAction * next_act = it->getVal();
230 FuncInst * next_inst = get_inst(next_act);
232 SnapVector<Predicate *> unset_predicates = SnapVector<Predicate *>();
233 bool branch_found = follow_branch(&curr_pred, next_inst, next_act, &inst_act_map, &unset_predicates);
235 // no predicate expressions
236 if (!branch_found && unset_predicates.size() != 0) {
237 ASSERT(unset_predicates.size() == 1);
238 Predicate * one_branch = unset_predicates[0];
240 bool amended = amend_predicate_expr(&curr_pred, next_inst, next_act);
244 curr_pred = one_branch;
250 if (!branch_found && inst_id_map.contains(next_inst)) {
251 FuncInst * curr_inst = curr_pred->get_func_inst();
252 uint32_t curr_id = inst_id_map.get(curr_inst);
253 uint32_t next_id = inst_id_map.get(next_inst);
255 if (curr_id >= next_id) {
256 Predicate * old_pred = inst_pred_map.get(next_inst);
257 Predicate * back_pred = old_pred->get_parent();
259 curr_pred->add_backedge(back_pred);
260 curr_pred = back_pred;
266 // generate new branches
268 SnapVector<struct half_pred_expr *> half_pred_expressions;
269 void * loc = next_act->get_location();
271 if ( loc_act_map.contains(loc) ) {
272 ModelAction * last_act = loc_act_map.get(loc);
273 FuncInst * last_inst = get_inst(last_act);
274 struct half_pred_expr * expression = new half_pred_expr(EQUALITY, last_inst);
275 half_pred_expressions.push_back(expression);
276 } else if ( next_inst->is_single_location() ){
277 loc_set_t * loc_may_equal = loc_may_equal_map->get(loc);
279 if (loc_may_equal != NULL) {
280 loc_set_iter * loc_it = loc_may_equal->iterator();
281 while (loc_it->hasNext()) {
282 void * neighbor = loc_it->next();
283 if (loc_act_map.contains(neighbor)) {
284 ModelAction * last_act = loc_act_map.get(neighbor);
285 FuncInst * last_inst = get_inst(last_act);
287 struct half_pred_expr * expression = new half_pred_expr(EQUALITY, last_inst);
288 half_pred_expressions.push_back(expression);
293 // next_inst is not single location
294 uint64_t read_val = next_act->get_reads_from_value();
296 // only generate NULLITY predicate when it is actually NULL.
297 if ( (void*)read_val == NULL) {
298 struct half_pred_expr * expression = new half_pred_expr(NULLITY, NULL);
299 half_pred_expressions.push_back(expression);
303 if (half_pred_expressions.size() == 0) {
304 // no predicate needs to be generated
305 Predicate * new_pred = new Predicate(next_inst);
306 curr_pred->add_child(new_pred);
307 new_pred->set_parent(curr_pred);
309 if (curr_pred->is_entry_predicate())
310 new_pred->add_predicate_expr(NOPREDICATE, NULL, true);
312 curr_pred = new_pred;
314 generate_predicate(&curr_pred, next_inst, &half_pred_expressions);
315 bool branch_found = follow_branch(&curr_pred, next_inst, next_act, &inst_act_map, NULL);
316 ASSERT(branch_found);
320 inst_pred_map.put(next_inst, curr_pred);
321 if (!inst_id_map.contains(next_inst))
322 inst_id_map.put(next_inst, inst_counter++);
324 loc_act_map.put(next_act->get_location(), next_act);
325 inst_act_map.put(next_inst, next_act);
330 /* Given curr_pred and next_inst, find the branch following curr_pred that
331 * contains next_inst and the correct predicate.
332 * @return true if branch found, false otherwise.
334 bool FuncNode::follow_branch(Predicate ** curr_pred, FuncInst * next_inst, ModelAction * next_act,
335 HashTable<FuncInst *, ModelAction *, uintptr_t, 0> * inst_act_map,
336 SnapVector<Predicate *> * unset_predicates)
338 /* check if a branch with func_inst and corresponding predicate exists */
339 bool branch_found = false;
340 ModelVector<Predicate *> * branches = (*curr_pred)->get_children();
341 for (uint i = 0; i < branches->size(); i++) {
342 Predicate * branch = (*branches)[i];
343 if (branch->get_func_inst() != next_inst)
346 /* check against predicate expressions */
347 bool predicate_correct = true;
348 PredExprSet * pred_expressions = branch->get_pred_expressions();
349 PredExprSetIter * pred_expr_it = pred_expressions->iterator();
351 if (pred_expressions->getSize() == 0) {
352 predicate_correct = false;
353 unset_predicates->push_back(branch);
356 while (pred_expr_it->hasNext()) {
357 pred_expr * pred_expression = pred_expr_it->next();
358 uint64_t last_read, next_read;
361 switch(pred_expression->token) {
363 predicate_correct = true;
366 FuncInst * to_be_compared;
367 ModelAction * last_act;
369 to_be_compared = pred_expression->func_inst;
370 last_act = inst_act_map->get(to_be_compared);
372 last_read = last_act->get_reads_from_value();
373 next_read = next_act->get_reads_from_value();
374 equality = (last_read == next_read);
375 if (equality != pred_expression->value)
376 predicate_correct = false;
380 next_read = next_act->get_reads_from_value();
381 equality = ((void*)next_read == NULL);
382 if (equality != pred_expression->value)
383 predicate_correct = false;
386 predicate_correct = false;
387 model_print("unkown predicate token\n");
392 if (predicate_correct) {
402 /* Able to generate complex predicates when there are multiple predciate expressions */
403 void FuncNode::generate_predicate(Predicate ** curr_pred, FuncInst * next_inst,
404 SnapVector<struct half_pred_expr *> * half_pred_expressions)
406 ASSERT(half_pred_expressions->size() != 0);
407 SnapVector<Predicate *> predicates;
409 struct half_pred_expr * half_expr = (*half_pred_expressions)[0];
410 predicates.push_back(new Predicate(next_inst));
411 predicates.push_back(new Predicate(next_inst));
413 predicates[0]->add_predicate_expr(half_expr->token, half_expr->func_inst, true);
414 predicates[1]->add_predicate_expr(half_expr->token, half_expr->func_inst, false);
416 for (uint i = 1; i < half_pred_expressions->size(); i++) {
417 half_expr = (*half_pred_expressions)[i];
419 uint old_size = predicates.size();
420 for (uint j = 0; j < old_size; j++) {
421 Predicate * pred = predicates[j];
422 Predicate * new_pred = new Predicate(next_inst);
423 new_pred->copy_predicate_expr(pred);
425 pred->add_predicate_expr(half_expr->token, half_expr->func_inst, true);
426 new_pred->add_predicate_expr(half_expr->token, half_expr->func_inst, false);
428 predicates.push_back(new_pred);
432 for (uint i = 0; i < predicates.size(); i++) {
433 Predicate * pred= predicates[i];
434 (*curr_pred)->add_child(pred);
435 pred->set_parent(*curr_pred);
439 /* Amend predicates that contain no predicate expressions. Currenlty only amend with NULLITY predicates */
440 bool FuncNode::amend_predicate_expr(Predicate ** curr_pred, FuncInst * next_inst, ModelAction * next_act)
442 // there should only be only child
443 Predicate * unset_pred = (*curr_pred)->get_children()->back();
444 uint64_t read_val = next_act->get_reads_from_value();
446 // only generate NULLITY predicate when it is actually NULL.
447 if ( !next_inst->is_single_location() && (void*)read_val == NULL ) {
448 Predicate * new_pred = new Predicate(next_inst);
450 (*curr_pred)->add_child(new_pred);
451 new_pred->set_parent(*curr_pred);
453 unset_pred->add_predicate_expr(NULLITY, NULL, false);
454 new_pred->add_predicate_expr(NULLITY, NULL, true);
462 void FuncNode::add_to_val_loc_map(uint64_t val, void * loc)
464 loc_set_t * locations = val_loc_map->get(val);
466 if (locations == NULL) {
467 locations = new loc_set_t();
468 val_loc_map->put(val, locations);
471 update_loc_may_equal_map(loc, locations);
473 // values_may_read_from->add(val);
476 void FuncNode::add_to_val_loc_map(value_set_t * values, void * loc)
481 value_set_iter * it = values->iterator();
482 while (it->hasNext()) {
483 uint64_t val = it->next();
484 add_to_val_loc_map(val, loc);
488 void FuncNode::update_loc_may_equal_map(void * new_loc, loc_set_t * old_locations)
490 if ( old_locations->contains(new_loc) )
493 loc_set_t * neighbors = loc_may_equal_map->get(new_loc);
495 if (neighbors == NULL) {
496 neighbors = new loc_set_t();
497 loc_may_equal_map->put(new_loc, neighbors);
500 loc_set_iter * loc_it = old_locations->iterator();
501 while (loc_it->hasNext()) {
502 // new_loc: { old_locations, ... }
503 void * member = loc_it->next();
504 neighbors->add(member);
506 // for each i in old_locations, i : { new_loc, ... }
507 loc_set_t * _neighbors = loc_may_equal_map->get(member);
508 if (_neighbors == NULL) {
509 _neighbors = new loc_set_t();
510 loc_may_equal_map->put(member, _neighbors);
512 _neighbors->add(new_loc);
516 void FuncNode::init_predicate_tree_position(thread_id_t tid)
518 int thread_id = id_to_int(tid);
519 if (predicate_tree_position.size() <= (uint) thread_id)
520 predicate_tree_position.resize(thread_id + 1);
522 predicate_tree_position[thread_id] = predicate_tree_entry;
525 void FuncNode::set_predicate_tree_position(thread_id_t tid, Predicate * pred)
527 int thread_id = id_to_int(tid);
528 predicate_tree_position[thread_id] = pred;
531 Predicate * FuncNode::get_predicate_tree_position(thread_id_t tid)
533 int thread_id = id_to_int(tid);
534 return predicate_tree_position[thread_id];
537 void FuncNode::init_inst_act_map(thread_id_t tid)
539 int thread_id = id_to_int(tid);
540 uint old_size = thrd_inst_act_map->size();
542 if (thrd_inst_act_map->size() <= (uint) thread_id) {
543 uint new_size = thread_id + 1;
544 thrd_inst_act_map->resize(new_size);
546 for (uint i = old_size; i < new_size; i++)
547 (*thrd_inst_act_map)[i] = new inst_act_map_t(128);
551 void FuncNode::reset_inst_act_map(thread_id_t tid)
553 int thread_id = id_to_int(tid);
554 inst_act_map_t * map = (*thrd_inst_act_map)[thread_id];
558 void FuncNode::update_inst_act_map(thread_id_t tid, ModelAction * read_act)
560 int thread_id = id_to_int(tid);
561 inst_act_map_t * map = (*thrd_inst_act_map)[thread_id];
562 FuncInst * read_inst = get_inst(read_act);
563 map->put(read_inst, read_act);
566 inst_act_map_t * FuncNode::get_inst_act_map(thread_id_t tid)
568 int thread_id = id_to_int(tid);
569 return (*thrd_inst_act_map)[thread_id];
572 void FuncNode::print_predicate_tree()
574 model_print("digraph function_%s {\n", func_name);
575 predicate_tree_entry->print_pred_subtree();
576 model_print("}\n"); // end of graph
579 void FuncNode::print_val_loc_map()
582 value_set_iter * val_it = values_may_read_from->iterator();
583 while (val_it->hasNext()) {
584 uint64_t value = val_it->next();
585 model_print("val %llx: ", value);
587 loc_set_t * locations = val_loc_map->get(value);
588 loc_set_iter * loc_it = locations->iterator();
589 while (loc_it->hasNext()) {
590 void * location = loc_it->next();
591 model_print("%p ", location);