#include "llvm/MC/MCContext.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Support/Debug.h"
-#include "llvm/Target/TargetData.h"
+#include "llvm/DataLayout.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetFrameLowering.h"
if (Fn->getFnAttributes().hasStackAlignmentAttr())
FrameInfo->ensureMaxAlignment(Fn->getAttributes().
getFnAttributes().getStackAlignment());
- ConstantPool = new (Allocator) MachineConstantPool(TM.getTargetData());
+ ConstantPool = new (Allocator) MachineConstantPool(TM.getDataLayout());
Alignment = TM.getTargetLowering()->getMinFunctionAlignment();
// FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn.
if (!Fn->getFnAttributes().hasOptimizeForSizeAttr())
//===----------------------------------------------------------------------===//
/// getEntrySize - Return the size of each entry in the jump table.
-unsigned MachineJumpTableInfo::getEntrySize(const TargetData &TD) const {
+unsigned MachineJumpTableInfo::getEntrySize(const DataLayout &TD) const {
// The size of a jump table entry is 4 bytes unless the entry is just the
// address of a block, in which case it is the pointer size.
switch (getEntryKind()) {
}
/// getEntryAlignment - Return the alignment of each entry in the jump table.
-unsigned MachineJumpTableInfo::getEntryAlignment(const TargetData &TD) const {
+unsigned MachineJumpTableInfo::getEntryAlignment(const DataLayout &TD) const {
// The alignment of a jump table entry is the alignment of int32 unless the
// entry is just the address of a block, in which case it is the pointer
// alignment.
/// CanShareConstantPoolEntry - Test whether the given two constants
/// can be allocated the same constant pool entry.
static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B,
- const TargetData *TD) {
+ const DataLayout *TD) {
// Handle the trivial case quickly.
if (A == B) return true;
// Try constant folding a bitcast of both instructions to an integer. If we
// get two identical ConstantInt's, then we are good to share them. We use
// the constant folding APIs to do this so that we get the benefit of
- // TargetData.
+ // DataLayout.
if (isa<PointerType>(A->getType()))
A = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy,
const_cast<Constant*>(A), TD);