class Value;
class Instruction;
class APInt;
- class TargetData;
+ class DataLayout;
class StringRef;
class MDNode;
/// same width as the vector element, and the bit is set only if it is true
/// for all of the elements in the vector.
void ComputeMaskedBits(Value *V, APInt &KnownZero, APInt &KnownOne,
- const TargetData *TD = 0, unsigned Depth = 0);
+ const DataLayout *TD = 0, unsigned Depth = 0);
void computeMaskedBitsLoad(const MDNode &Ranges, APInt &KnownZero);
/// ComputeSignBit - Determine whether the sign bit is known to be zero or
/// one. Convenience wrapper around ComputeMaskedBits.
void ComputeSignBit(Value *V, bool &KnownZero, bool &KnownOne,
- const TargetData *TD = 0, unsigned Depth = 0);
+ const DataLayout *TD = 0, unsigned Depth = 0);
/// isPowerOfTwo - Return true if the given value is known to have exactly one
/// bit set when defined. For vectors return true if every element is known to
/// be a power of two when defined. Supports values with integer or pointer
/// type and vectors of integers. If 'OrZero' is set then returns true if the
/// given value is either a power of two or zero.
- bool isPowerOfTwo(Value *V, const TargetData *TD = 0, bool OrZero = false,
+ bool isPowerOfTwo(Value *V, const DataLayout *TD = 0, bool OrZero = false,
unsigned Depth = 0);
/// isKnownNonZero - Return true if the given value is known to be non-zero
/// when defined. For vectors return true if every element is known to be
/// non-zero when defined. Supports values with integer or pointer type and
/// vectors of integers.
- bool isKnownNonZero(Value *V, const TargetData *TD = 0, unsigned Depth = 0);
+ bool isKnownNonZero(Value *V, const DataLayout *TD = 0, unsigned Depth = 0);
/// MaskedValueIsZero - Return true if 'V & Mask' is known to be zero. We use
/// this predicate to simplify operations downstream. Mask is known to be
/// same width as the vector element, and the bit is set only if it is true
/// for all of the elements in the vector.
bool MaskedValueIsZero(Value *V, const APInt &Mask,
- const TargetData *TD = 0, unsigned Depth = 0);
+ const DataLayout *TD = 0, unsigned Depth = 0);
/// ComputeNumSignBits - Return the number of times the sign bit of the
///
/// 'Op' must have a scalar integer type.
///
- unsigned ComputeNumSignBits(Value *Op, const TargetData *TD = 0,
+ unsigned ComputeNumSignBits(Value *Op, const DataLayout *TD = 0,
unsigned Depth = 0);
/// ComputeMultiple - This function computes the integer multiple of Base that
/// it can be expressed as a base pointer plus a constant offset. Return the
/// base and offset to the caller.
Value *GetPointerBaseWithConstantOffset(Value *Ptr, int64_t &Offset,
- const TargetData &TD);
+ const DataLayout &TD);
static inline const Value *
GetPointerBaseWithConstantOffset(const Value *Ptr, int64_t &Offset,
- const TargetData &TD) {
+ const DataLayout &TD) {
return GetPointerBaseWithConstantOffset(const_cast<Value*>(Ptr), Offset,TD);
}
/// being addressed. Note that the returned value has pointer type if the
/// specified value does. If the MaxLookup value is non-zero, it limits the
/// number of instructions to be stripped off.
- Value *GetUnderlyingObject(Value *V, const TargetData *TD = 0,
+ Value *GetUnderlyingObject(Value *V, const DataLayout *TD = 0,
unsigned MaxLookup = 6);
static inline const Value *
- GetUnderlyingObject(const Value *V, const TargetData *TD = 0,
+ GetUnderlyingObject(const Value *V, const DataLayout *TD = 0,
unsigned MaxLookup = 6) {
return GetUnderlyingObject(const_cast<Value *>(V), TD, MaxLookup);
}
/// multiple objects.
void GetUnderlyingObjects(Value *V,
SmallVectorImpl<Value *> &Objects,
- const TargetData *TD = 0,
+ const DataLayout *TD = 0,
unsigned MaxLookup = 6);
/// onlyUsedByLifetimeMarkers - Return true if the only users of this pointer
/// However, this method can return true for instructions that read memory;
/// for such instructions, moving them may change the resulting value.
bool isSafeToSpeculativelyExecute(const Value *V,
- const TargetData *TD = 0);
+ const DataLayout *TD = 0);
} // end namespace llvm