Fixing a bug where we can have two events with different objects/classes, e.g., beaco...
[smartthings-infrastructure.git] / eventSimulator / switchOnEvent.groovy
1                         switchObject.setValue([name: "switch", value: "on", deviceId: "switchID0", descriptionText: "",
2                                         displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])