Fixing a bug where we can have two events with different objects/classes, e.g., beaco...
[smartthings-infrastructure.git] / eventSimulator / motionActiveEvent.groovy
1                         motionSensorObject.setValue([name: "motion", value: "active", deviceId: "motionSensorID0", descriptionText: "",
2                                         displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])