Fixing a bug where we can have two events with different objects/classes, e.g., beaco...
[smartthings-infrastructure.git] / eventSimulator / doorOpenEvent.groovy
1                         doorControlObject.setValue([name: "doorState", value: "open", deviceId: "doorControlID0", descriptionText: "",
2                                         displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])