/// instruction. This will generate a udiv in the process, and Builder's insert
/// point will be pointing at the udiv (if present, i.e. not folded), ready to
/// be expanded if the user wishes.
-static Value *GenerateSignedDivisionCode(Value *Dividend, Value *Divisor,
+static Value *generateSignedDivisionCode(Value *Dividend, Value *Divisor,
IRBuilder<> &Builder) {
// Implementation taken from compiler-rt's __divsi3
/// Generates code to divide two unsigned scalar 32-bit integers. Returns the
/// quotient, rounded towards 0. Builder's insert point should be pointing at
/// the udiv instruction.
-static Value *GenerateUnsignedDivisionCode(Value *Dividend, Value *Divisor,
+static Value *generateUnsignedDivisionCode(Value *Dividend, Value *Divisor,
IRBuilder<> &Builder) {
// The basic algorithm can be found in the compiler-rt project's
// implementation of __udivsi3.c. Here, we do a lower-level IR based approach
// First prepare the sign if it's a signed division
if (Div->getOpcode() == Instruction::SDiv) {
// Lower the code to unsigned division, and reset Div to point to the udiv.
- Value *Quotient = GenerateSignedDivisionCode(Div->getOperand(0),
+ Value *Quotient = generateSignedDivisionCode(Div->getOperand(0),
Div->getOperand(1), Builder);
Div->replaceAllUsesWith(Quotient);
Div->dropAllReferences();
}
// Insert the unsigned division code
- Value *Quotient = GenerateUnsignedDivisionCode(Div->getOperand(0),
+ Value *Quotient = generateUnsignedDivisionCode(Div->getOperand(0),
Div->getOperand(1),
Builder);
Div->replaceAllUsesWith(Quotient);