git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122337
91177308-0d34-0410-b5e6-
96231b3b80d8
EEVT::TypeSet::TypeSet(const std::vector<MVT::SimpleValueType> &VTList) {
assert(!VTList.empty() && "empty list?");
TypeVec.append(VTList.begin(), VTList.end());
EEVT::TypeSet::TypeSet(const std::vector<MVT::SimpleValueType> &VTList) {
assert(!VTList.empty() && "empty list?");
TypeVec.append(VTList.begin(), VTList.end());
if (!VTList.empty())
assert(VTList[0] != MVT::iAny && VTList[0] != MVT::vAny &&
VTList[0] != MVT::fAny);
if (!VTList.empty())
assert(VTList[0] != MVT::iAny && VTList[0] != MVT::vAny &&
VTList[0] != MVT::fAny);
// Verify no duplicates.
array_pod_sort(TypeVec.begin(), TypeVec.end());
assert(std::unique(TypeVec.begin(), TypeVec.end()) == TypeVec.end());
// Verify no duplicates.
array_pod_sort(TypeVec.begin(), TypeVec.end());
assert(std::unique(TypeVec.begin(), TypeVec.end()) == TypeVec.end());
bool (*Pred)(MVT::SimpleValueType),
const char *PredicateName) {
assert(isCompletelyUnknown());
bool (*Pred)(MVT::SimpleValueType),
const char *PredicateName) {
assert(isCompletelyUnknown());
- const std::vector<MVT::SimpleValueType> &LegalTypes =
+ const std::vector<MVT::SimpleValueType> &LegalTypes =
TP.getDAGPatterns().getTargetInfo().getLegalValueTypes();
TP.getDAGPatterns().getTargetInfo().getLegalValueTypes();
for (unsigned i = 0, e = LegalTypes.size(); i != e; ++i)
if (Pred == 0 || Pred(LegalTypes[i]))
TypeVec.push_back(LegalTypes[i]);
for (unsigned i = 0, e = LegalTypes.size(); i != e; ++i)
if (Pred == 0 || Pred(LegalTypes[i]))
TypeVec.push_back(LegalTypes[i]);
// If we have nothing that matches the predicate, bail out.
if (TypeVec.empty())
TP.error("Type inference contradiction found, no " +
// If we have nothing that matches the predicate, bail out.
if (TypeVec.empty())
TP.error("Type inference contradiction found, no " +
- std::string(PredicateName) + " types found");
+ std::string(PredicateName) + " types found");
// No need to sort with one element.
if (TypeVec.size() == 1) return true;
// Remove duplicates.
array_pod_sort(TypeVec.begin(), TypeVec.end());
TypeVec.erase(std::unique(TypeVec.begin(), TypeVec.end()), TypeVec.end());
// No need to sort with one element.
if (TypeVec.size() == 1) return true;
// Remove duplicates.
array_pod_sort(TypeVec.begin(), TypeVec.end());
TypeVec.erase(std::unique(TypeVec.begin(), TypeVec.end()), TypeVec.end());
if (isInteger(TypeVec[i]))
return true;
return false;
if (isInteger(TypeVec[i]))
return true;
return false;
/// hasFloatingPointTypes - Return true if this TypeSet contains an fAny or
/// a floating point value type.
/// hasFloatingPointTypes - Return true if this TypeSet contains an fAny or
/// a floating point value type.
if (isFloatingPoint(TypeVec[i]))
return true;
return false;
if (isFloatingPoint(TypeVec[i]))
return true;
return false;
/// hasVectorTypes - Return true if this TypeSet contains a vAny or a vector
/// value type.
/// hasVectorTypes - Return true if this TypeSet contains a vAny or a vector
/// value type.
std::string EEVT::TypeSet::getName() const {
if (TypeVec.empty()) return "<empty>";
std::string EEVT::TypeSet::getName() const {
if (TypeVec.empty()) return "<empty>";
for (unsigned i = 0, e = TypeVec.size(); i != e; ++i) {
std::string VTName = llvm::getEnumName(TypeVec[i]);
// Strip off MVT:: prefix if present.
for (unsigned i = 0, e = TypeVec.size(); i != e; ++i) {
std::string VTName = llvm::getEnumName(TypeVec[i]);
// Strip off MVT:: prefix if present.
if (i) Result += ':';
Result += VTName;
}
if (i) Result += ':';
Result += VTName;
}
if (TypeVec.size() == 1)
return Result;
return "{" + Result + "}";
if (TypeVec.size() == 1)
return Result;
return "{" + Result + "}";
bool EEVT::TypeSet::MergeInTypeInfo(const EEVT::TypeSet &InVT, TreePattern &TP){
if (InVT.isCompletelyUnknown() || *this == InVT)
return false;
bool EEVT::TypeSet::MergeInTypeInfo(const EEVT::TypeSet &InVT, TreePattern &TP){
if (InVT.isCompletelyUnknown() || *this == InVT)
return false;
if (isCompletelyUnknown()) {
*this = InVT;
return true;
}
if (isCompletelyUnknown()) {
*this = InVT;
return true;
}
assert(TypeVec.size() >= 1 && InVT.TypeVec.size() >= 1 && "No unknowns");
assert(TypeVec.size() >= 1 && InVT.TypeVec.size() >= 1 && "No unknowns");
// Handle the abstract cases, seeing if we can resolve them better.
switch (TypeVec[0]) {
default: break;
// Handle the abstract cases, seeing if we can resolve them better.
switch (TypeVec[0]) {
default: break;
EEVT::TypeSet InCopy(InVT);
InCopy.EnforceInteger(TP);
InCopy.EnforceScalar(TP);
EEVT::TypeSet InCopy(InVT);
InCopy.EnforceInteger(TP);
InCopy.EnforceScalar(TP);
if (InCopy.isConcrete()) {
// If the RHS has one integer type, upgrade iPTR to i32.
TypeVec[0] = InVT.TypeVec[0];
return true;
}
if (InCopy.isConcrete()) {
// If the RHS has one integer type, upgrade iPTR to i32.
TypeVec[0] = InVT.TypeVec[0];
return true;
}
// If the input has multiple scalar integers, this doesn't add any info.
if (!InCopy.isCompletelyUnknown())
return false;
}
break;
}
// If the input has multiple scalar integers, this doesn't add any info.
if (!InCopy.isCompletelyUnknown())
return false;
}
break;
}
// If the input constraint is iAny/iPTR and this is an integer type list,
// remove non-integer types from the list.
if ((InVT.TypeVec[0] == MVT::iPTR || InVT.TypeVec[0] == MVT::iPTRAny) &&
hasIntegerTypes()) {
bool MadeChange = EnforceInteger(TP);
// If the input constraint is iAny/iPTR and this is an integer type list,
// remove non-integer types from the list.
if ((InVT.TypeVec[0] == MVT::iPTR || InVT.TypeVec[0] == MVT::iPTRAny) &&
hasIntegerTypes()) {
bool MadeChange = EnforceInteger(TP);
// If we're merging in iPTR/iPTRAny and the node currently has a list of
// multiple different integer types, replace them with a single iPTR.
if ((InVT.TypeVec[0] == MVT::iPTR || InVT.TypeVec[0] == MVT::iPTRAny) &&
// If we're merging in iPTR/iPTRAny and the node currently has a list of
// multiple different integer types, replace them with a single iPTR.
if ((InVT.TypeVec[0] == MVT::iPTR || InVT.TypeVec[0] == MVT::iPTRAny) &&
TypeVec[0] = InVT.TypeVec[0];
MadeChange = true;
}
TypeVec[0] = InVT.TypeVec[0];
MadeChange = true;
}
// If this is a type list and the RHS is a typelist as well, eliminate entries
// from this list that aren't in the other one.
bool MadeChange = false;
// If this is a type list and the RHS is a typelist as well, eliminate entries
// from this list that aren't in the other one.
bool MadeChange = false;
if (InInVT) continue;
TypeVec.erase(TypeVec.begin()+i--);
MadeChange = true;
}
if (InInVT) continue;
TypeVec.erase(TypeVec.begin()+i--);
MadeChange = true;
}
// If we removed all of our types, we have a type contradiction.
if (!TypeVec.empty())
return MadeChange;
// If we removed all of our types, we have a type contradiction.
if (!TypeVec.empty())
return MadeChange;
// FIXME: Really want an SMLoc here!
TP.error("Type inference contradiction found, merging '" +
InVT.getName() + "' into '" + InputSet.getName() + "'");
// FIXME: Really want an SMLoc here!
TP.error("Type inference contradiction found, merging '" +
InVT.getName() + "' into '" + InputSet.getName() + "'");
return false;
TypeSet InputSet(*this);
return false;
TypeSet InputSet(*this);
// Filter out all the fp types.
for (unsigned i = 0; i != TypeVec.size(); ++i)
if (!isInteger(TypeVec[i]))
TypeVec.erase(TypeVec.begin()+i--);
// Filter out all the fp types.
for (unsigned i = 0; i != TypeVec.size(); ++i)
if (!isInteger(TypeVec[i]))
TypeVec.erase(TypeVec.begin()+i--);
if (TypeVec.empty())
TP.error("Type inference contradiction found, '" +
InputSet.getName() + "' needs to be integer");
if (TypeVec.empty())
TP.error("Type inference contradiction found, '" +
InputSet.getName() + "' needs to be integer");
return false;
TypeSet InputSet(*this);
return false;
TypeSet InputSet(*this);
// Filter out all the fp types.
for (unsigned i = 0; i != TypeVec.size(); ++i)
if (!isFloatingPoint(TypeVec[i]))
TypeVec.erase(TypeVec.begin()+i--);
// Filter out all the fp types.
for (unsigned i = 0; i != TypeVec.size(); ++i)
if (!isFloatingPoint(TypeVec[i]))
TypeVec.erase(TypeVec.begin()+i--);
if (TypeVec.empty())
TP.error("Type inference contradiction found, '" +
InputSet.getName() + "' needs to be floating point");
if (TypeVec.empty())
TP.error("Type inference contradiction found, '" +
InputSet.getName() + "' needs to be floating point");
return false;
TypeSet InputSet(*this);
return false;
TypeSet InputSet(*this);
// Filter out all the vector types.
for (unsigned i = 0; i != TypeVec.size(); ++i)
if (!isScalar(TypeVec[i]))
TypeVec.erase(TypeVec.begin()+i--);
// Filter out all the vector types.
for (unsigned i = 0; i != TypeVec.size(); ++i)
if (!isScalar(TypeVec[i]))
TypeVec.erase(TypeVec.begin()+i--);
if (TypeVec.empty())
TP.error("Type inference contradiction found, '" +
InputSet.getName() + "' needs to be scalar");
if (TypeVec.empty())
TP.error("Type inference contradiction found, '" +
InputSet.getName() + "' needs to be scalar");
TypeSet InputSet(*this);
bool MadeChange = false;
TypeSet InputSet(*this);
bool MadeChange = false;
// Filter out all the scalar types.
for (unsigned i = 0; i != TypeVec.size(); ++i)
if (!isVector(TypeVec[i])) {
TypeVec.erase(TypeVec.begin()+i--);
MadeChange = true;
}
// Filter out all the scalar types.
for (unsigned i = 0; i != TypeVec.size(); ++i)
if (!isVector(TypeVec[i])) {
TypeVec.erase(TypeVec.begin()+i--);
MadeChange = true;
}
if (TypeVec.empty())
TP.error("Type inference contradiction found, '" +
InputSet.getName() + "' needs to be a vector");
if (TypeVec.empty())
TP.error("Type inference contradiction found, '" +
InputSet.getName() + "' needs to be a vector");
bool EEVT::TypeSet::EnforceSmallerThan(EEVT::TypeSet &Other, TreePattern &TP) {
// Both operands must be integer or FP, but we don't care which.
bool MadeChange = false;
bool EEVT::TypeSet::EnforceSmallerThan(EEVT::TypeSet &Other, TreePattern &TP) {
// Both operands must be integer or FP, but we don't care which.
bool MadeChange = false;
if (isCompletelyUnknown())
MadeChange = FillWithPossibleTypes(TP);
if (Other.isCompletelyUnknown())
MadeChange = Other.FillWithPossibleTypes(TP);
if (isCompletelyUnknown())
MadeChange = FillWithPossibleTypes(TP);
if (Other.isCompletelyUnknown())
MadeChange = Other.FillWithPossibleTypes(TP);
// If one side is known to be integer or known to be FP but the other side has
// no information, get at least the type integrality info in there.
if (!hasFloatingPointTypes())
// If one side is known to be integer or known to be FP but the other side has
// no information, get at least the type integrality info in there.
if (!hasFloatingPointTypes())
MadeChange |= EnforceInteger(TP);
else if (!Other.hasIntegerTypes())
MadeChange |= EnforceFloatingPoint(TP);
MadeChange |= EnforceInteger(TP);
else if (!Other.hasIntegerTypes())
MadeChange |= EnforceFloatingPoint(TP);
assert(!isCompletelyUnknown() && !Other.isCompletelyUnknown() &&
"Should have a type list now");
assert(!isCompletelyUnknown() && !Other.isCompletelyUnknown() &&
"Should have a type list now");
// If one contains vectors but the other doesn't pull vectors out.
if (!hasVectorTypes())
MadeChange |= Other.EnforceScalar(TP);
if (!hasVectorTypes())
MadeChange |= EnforceScalar(TP);
// If one contains vectors but the other doesn't pull vectors out.
if (!hasVectorTypes())
MadeChange |= Other.EnforceScalar(TP);
if (!hasVectorTypes())
MadeChange |= EnforceScalar(TP);
// This code does not currently handle nodes which have multiple types,
// where some types are integer, and some are fp. Assert that this is not
// the case.
assert(!(hasIntegerTypes() && hasFloatingPointTypes()) &&
!(Other.hasIntegerTypes() && Other.hasFloatingPointTypes()) &&
"SDTCisOpSmallerThanOp does not handle mixed int/fp types!");
// This code does not currently handle nodes which have multiple types,
// where some types are integer, and some are fp. Assert that this is not
// the case.
assert(!(hasIntegerTypes() && hasFloatingPointTypes()) &&
!(Other.hasIntegerTypes() && Other.hasFloatingPointTypes()) &&
"SDTCisOpSmallerThanOp does not handle mixed int/fp types!");
// Okay, find the smallest type from the current set and remove it from the
// largest set.
MVT::SimpleValueType Smallest = TypeVec[0];
for (unsigned i = 1, e = TypeVec.size(); i != e; ++i)
if (TypeVec[i] < Smallest)
Smallest = TypeVec[i];
// Okay, find the smallest type from the current set and remove it from the
// largest set.
MVT::SimpleValueType Smallest = TypeVec[0];
for (unsigned i = 1, e = TypeVec.size(); i != e; ++i)
if (TypeVec[i] < Smallest)
Smallest = TypeVec[i];
// If this is the only type in the large set, the constraint can never be
// satisfied.
if (Other.TypeVec.size() == 1 && Other.TypeVec[0] == Smallest)
TP.error("Type inference contradiction found, '" +
Other.getName() + "' has nothing larger than '" + getName() +"'!");
// If this is the only type in the large set, the constraint can never be
// satisfied.
if (Other.TypeVec.size() == 1 && Other.TypeVec[0] == Smallest)
TP.error("Type inference contradiction found, '" +
Other.getName() + "' has nothing larger than '" + getName() +"'!");
SmallVector<MVT::SimpleValueType, 2>::iterator TVI =
std::find(Other.TypeVec.begin(), Other.TypeVec.end(), Smallest);
if (TVI != Other.TypeVec.end()) {
Other.TypeVec.erase(TVI);
MadeChange = true;
}
SmallVector<MVT::SimpleValueType, 2>::iterator TVI =
std::find(Other.TypeVec.begin(), Other.TypeVec.end(), Smallest);
if (TVI != Other.TypeVec.end()) {
Other.TypeVec.erase(TVI);
MadeChange = true;
}
// Okay, find the largest type in the Other set and remove it from the
// current set.
MVT::SimpleValueType Largest = Other.TypeVec[0];
for (unsigned i = 1, e = Other.TypeVec.size(); i != e; ++i)
if (Other.TypeVec[i] > Largest)
Largest = Other.TypeVec[i];
// Okay, find the largest type in the Other set and remove it from the
// current set.
MVT::SimpleValueType Largest = Other.TypeVec[0];
for (unsigned i = 1, e = Other.TypeVec.size(); i != e; ++i)
if (Other.TypeVec[i] > Largest)
Largest = Other.TypeVec[i];
// If this is the only type in the small set, the constraint can never be
// satisfied.
if (TypeVec.size() == 1 && TypeVec[0] == Largest)
TP.error("Type inference contradiction found, '" +
getName() + "' has nothing smaller than '" + Other.getName()+"'!");
// If this is the only type in the small set, the constraint can never be
// satisfied.
if (TypeVec.size() == 1 && TypeVec[0] == Largest)
TP.error("Type inference contradiction found, '" +
getName() + "' has nothing smaller than '" + Other.getName()+"'!");
TVI = std::find(TypeVec.begin(), TypeVec.end(), Largest);
if (TVI != TypeVec.end()) {
TypeVec.erase(TVI);
MadeChange = true;
}
TVI = std::find(TypeVec.begin(), TypeVec.end(), Largest);
if (TVI != TypeVec.end()) {
TypeVec.erase(TVI);
MadeChange = true;
}
if (isConcrete()) {
EVT IVT = getConcrete();
IVT = IVT.getVectorElementType();
if (isConcrete()) {
EVT IVT = getConcrete();
IVT = IVT.getVectorElementType();
VTOperand.MergeInTypeInfo(IVT.getSimpleVT().SimpleTy, TP);
}
VTOperand.MergeInTypeInfo(IVT.getSimpleVT().SimpleTy, TP);
}
// disagree.
if (!VTOperand.isConcrete())
return MadeChange;
// disagree.
if (!VTOperand.isConcrete())
return MadeChange;
MVT::SimpleValueType VT = VTOperand.getConcrete();
MVT::SimpleValueType VT = VTOperand.getConcrete();
// Filter out all the types which don't have the right element type.
for (unsigned i = 0; i != TypeVec.size(); ++i) {
assert(isVector(TypeVec[i]) && "EnforceVector didn't work");
// Filter out all the types which don't have the right element type.
for (unsigned i = 0; i != TypeVec.size(); ++i) {
assert(isVector(TypeVec[i]) && "EnforceVector didn't work");
if (TypeVec.empty()) // FIXME: Really want an SMLoc here!
TP.error("Type inference contradiction found, forcing '" +
InputSet.getName() + "' to have a vector element");
if (TypeVec.empty()) // FIXME: Really want an SMLoc here!
TP.error("Type inference contradiction found, forcing '" +
InputSet.getName() + "' to have a vector element");
// e.g. (set R32:$dst, 0).
if (P->isLeaf() && dynamic_cast<IntInit*>(P->getLeafValue()))
Size += 2;
// e.g. (set R32:$dst, 0).
if (P->isLeaf() && dynamic_cast<IntInit*>(P->getLeafValue()))
Size += 2;
// FIXME: This is a hack to statically increase the priority of patterns
// which maps a sub-dag to a complex pattern. e.g. favors LEA over ADD.
// Later we can allow complexity / cost for each pattern to be (optionally)
// FIXME: This is a hack to statically increase the priority of patterns
// which maps a sub-dag to a complex pattern. e.g. favors LEA over ADD.
// Later we can allow complexity / cost for each pattern to be (optionally)
const ComplexPattern *AM = P->getComplexPatternInfo(CGP);
if (AM)
Size += AM->getNumOperands() * 3;
const ComplexPattern *AM = P->getComplexPatternInfo(CGP);
if (AM)
Size += AM->getNumOperands() * 3;
// If this node has some predicate function that must match, it adds to the
// complexity of this node.
if (!P->getPredicateFns().empty())
++Size;
// If this node has some predicate function that must match, it adds to the
// complexity of this node.
if (!P->getPredicateFns().empty())
++Size;
// Count children in the count if they are also nodes.
for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i) {
TreePatternNode *Child = P->getChild(i);
// Count children in the count if they are also nodes.
for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i) {
TreePatternNode *Child = P->getChild(i);
Child->getType(0) != MVT::Other)
Size += getPatternSize(Child, CGP);
else if (Child->isLeaf()) {
Child->getType(0) != MVT::Other)
Size += getPatternSize(Child, CGP);
else if (Child->isLeaf()) {
- if (dynamic_cast<IntInit*>(Child->getLeafValue()))
+ if (dynamic_cast<IntInit*>(Child->getLeafValue()))
Size += 5; // Matches a ConstantSDNode (+3) and a specific value (+2).
else if (Child->getComplexPatternInfo(CGP))
Size += getPatternSize(Child, CGP);
Size += 5; // Matches a ConstantSDNode (+3) and a specific value (+2).
else if (Child->getComplexPatternInfo(CGP))
Size += getPatternSize(Child, CGP);
SDTypeConstraint::SDTypeConstraint(Record *R) {
OperandNo = R->getValueAsInt("OperandNum");
SDTypeConstraint::SDTypeConstraint(Record *R) {
OperandNo = R->getValueAsInt("OperandNum");
if (R->isSubClassOf("SDTCisVT")) {
ConstraintType = SDTCisVT;
x.SDTCisVT_Info.VT = getValueType(R->getValueAsDef("VT"));
if (x.SDTCisVT_Info.VT == MVT::isVoid)
throw TGError(R->getLoc(), "Cannot use 'Void' as type to SDTCisVT");
if (R->isSubClassOf("SDTCisVT")) {
ConstraintType = SDTCisVT;
x.SDTCisVT_Info.VT = getValueType(R->getValueAsDef("VT"));
if (x.SDTCisVT_Info.VT == MVT::isVoid)
throw TGError(R->getLoc(), "Cannot use 'Void' as type to SDTCisVT");
} else if (R->isSubClassOf("SDTCisPtrTy")) {
ConstraintType = SDTCisPtrTy;
} else if (R->isSubClassOf("SDTCisInt")) {
} else if (R->isSubClassOf("SDTCisPtrTy")) {
ConstraintType = SDTCisPtrTy;
} else if (R->isSubClassOf("SDTCisInt")) {
x.SDTCisSameAs_Info.OtherOperandNum = R->getValueAsInt("OtherOperandNum");
} else if (R->isSubClassOf("SDTCisVTSmallerThanOp")) {
ConstraintType = SDTCisVTSmallerThanOp;
x.SDTCisSameAs_Info.OtherOperandNum = R->getValueAsInt("OtherOperandNum");
} else if (R->isSubClassOf("SDTCisVTSmallerThanOp")) {
ConstraintType = SDTCisVTSmallerThanOp;
- x.SDTCisVTSmallerThanOp_Info.OtherOperandNum =
+ x.SDTCisVTSmallerThanOp_Info.OtherOperandNum =
R->getValueAsInt("OtherOperandNum");
} else if (R->isSubClassOf("SDTCisOpSmallerThanOp")) {
ConstraintType = SDTCisOpSmallerThanOp;
R->getValueAsInt("OtherOperandNum");
} else if (R->isSubClassOf("SDTCisOpSmallerThanOp")) {
ConstraintType = SDTCisOpSmallerThanOp;
- x.SDTCisOpSmallerThanOp_Info.BigOperandNum =
+ x.SDTCisOpSmallerThanOp_Info.BigOperandNum =
R->getValueAsInt("BigOperandNum");
} else if (R->isSubClassOf("SDTCisEltOfVec")) {
ConstraintType = SDTCisEltOfVec;
R->getValueAsInt("BigOperandNum");
} else if (R->isSubClassOf("SDTCisEltOfVec")) {
ConstraintType = SDTCisEltOfVec;
ResNo = OpNo;
return N;
}
ResNo = OpNo;
return N;
}
if (OpNo >= N->getNumChildren()) {
if (OpNo >= N->getNumChildren()) {
- errs() << "Invalid operand number in type constraint "
+ errs() << "Invalid operand number in type constraint "
<< (OpNo+NumResults) << " ";
N->dump();
errs() << '\n';
<< (OpNo+NumResults) << " ";
N->dump();
errs() << '\n';
TreePattern &TP) const {
unsigned ResNo = 0; // The result number being referenced.
TreePatternNode *NodeToApply = getOperandNum(OperandNo, N, NodeInfo, ResNo);
TreePattern &TP) const {
unsigned ResNo = 0; // The result number being referenced.
TreePatternNode *NodeToApply = getOperandNum(OperandNo, N, NodeInfo, ResNo);
switch (ConstraintType) {
default: assert(0 && "Unknown constraint type!");
case SDTCisVT:
switch (ConstraintType) {
default: assert(0 && "Unknown constraint type!");
case SDTCisVT:
TP.error(N->getOperator()->getName() + " expects a VT operand!");
MVT::SimpleValueType VT =
getValueType(static_cast<DefInit*>(NodeToApply->getLeafValue())->getDef());
TP.error(N->getOperator()->getName() + " expects a VT operand!");
MVT::SimpleValueType VT =
getValueType(static_cast<DefInit*>(NodeToApply->getLeafValue())->getDef());
EEVT::TypeSet TypeListTmp(VT, TP);
EEVT::TypeSet TypeListTmp(VT, TP);
unsigned OResNo = 0;
TreePatternNode *OtherNode =
getOperandNum(x.SDTCisVTSmallerThanOp_Info.OtherOperandNum, N, NodeInfo,
unsigned OResNo = 0;
TreePatternNode *OtherNode =
getOperandNum(x.SDTCisVTSmallerThanOp_Info.OtherOperandNum, N, NodeInfo,
TreePatternNode *VecOperand =
getOperandNum(x.SDTCisEltOfVec_Info.OtherOperandNum, N, NodeInfo,
VResNo);
TreePatternNode *VecOperand =
getOperandNum(x.SDTCisEltOfVec_Info.OtherOperandNum, N, NodeInfo,
VResNo);
// Filter vector types out of VecOperand that don't have the right element
// type.
return VecOperand->getExtType(VResNo).
EnforceVectorEltTypeIs(NodeToApply->getExtType(ResNo), TP);
}
// Filter vector types out of VecOperand that don't have the right element
// type.
return VecOperand->getExtType(VResNo).
EnforceVectorEltTypeIs(NodeToApply->getExtType(ResNo), TP);
}
Record *TypeProfile = R->getValueAsDef("TypeProfile");
NumResults = TypeProfile->getValueAsInt("NumResults");
NumOperands = TypeProfile->getValueAsInt("NumOperands");
Record *TypeProfile = R->getValueAsDef("TypeProfile");
NumResults = TypeProfile->getValueAsInt("NumResults");
NumOperands = TypeProfile->getValueAsInt("NumOperands");
// Parse the properties.
Properties = 0;
std::vector<Record*> PropList = R->getValueAsListOfDefs("Properties");
// Parse the properties.
Properties = 0;
std::vector<Record*> PropList = R->getValueAsListOfDefs("Properties");
// Parse the type constraints.
std::vector<Record*> ConstraintList =
TypeProfile->getValueAsListOfDefs("Constraints");
// Parse the type constraints.
std::vector<Record*> ConstraintList =
TypeProfile->getValueAsListOfDefs("Constraints");
assert(NumResults <= 1 &&
"We only work with nodes with zero or one result so far!");
assert(ResNo == 0 && "Only handles single result nodes so far");
assert(NumResults <= 1 &&
"We only work with nodes with zero or one result so far!");
assert(ResNo == 0 && "Only handles single result nodes so far");
for (unsigned i = 0, e = TypeConstraints.size(); i != e; ++i) {
// Make sure that this applies to the correct node result.
if (TypeConstraints[i].OperandNo >= NumResults) // FIXME: need value #
continue;
for (unsigned i = 0, e = TypeConstraints.size(); i != e; ++i) {
// Make sure that this applies to the correct node result.
if (TypeConstraints[i].OperandNo >= NumResults) // FIXME: need value #
continue;
switch (TypeConstraints[i].ConstraintType) {
default: break;
case SDTypeConstraint::SDTCisVT:
switch (TypeConstraints[i].ConstraintType) {
default: break;
case SDTypeConstraint::SDTCisVT:
if (Operator->getName() == "set" ||
Operator->getName() == "implicit")
return 0; // All return nothing.
if (Operator->getName() == "set" ||
Operator->getName() == "implicit")
return 0; // All return nothing.
if (Operator->isSubClassOf("Intrinsic"))
return CDP.getIntrinsic(Operator).IS.RetVTs.size();
if (Operator->isSubClassOf("Intrinsic"))
return CDP.getIntrinsic(Operator).IS.RetVTs.size();
if (Operator->isSubClassOf("SDNode"))
return CDP.getSDNodeInfo(Operator).getNumResults();
if (Operator->isSubClassOf("SDNode"))
return CDP.getSDNodeInfo(Operator).getNumResults();
if (Operator->isSubClassOf("PatFrag")) {
// If we've already parsed this pattern fragment, get it. Otherwise, handle
// the forward reference case where one pattern fragment references another
// before it is processed.
if (TreePattern *PFRec = CDP.getPatternFragmentIfRead(Operator))
return PFRec->getOnlyTree()->getNumTypes();
if (Operator->isSubClassOf("PatFrag")) {
// If we've already parsed this pattern fragment, get it. Otherwise, handle
// the forward reference case where one pattern fragment references another
// before it is processed.
if (TreePattern *PFRec = CDP.getPatternFragmentIfRead(Operator))
return PFRec->getOnlyTree()->getNumTypes();
// Get the result tree.
DagInit *Tree = Operator->getValueAsDag("Fragment");
Record *Op = 0;
// Get the result tree.
DagInit *Tree = Operator->getValueAsDag("Fragment");
Record *Op = 0;
assert(Op && "Invalid Fragment");
return GetNumNodeResults(Op, CDP);
}
assert(Op && "Invalid Fragment");
return GetNumNodeResults(Op, CDP);
}
if (Operator->isSubClassOf("Instruction")) {
CodeGenInstruction &InstInfo = CDP.getTargetInfo().getInstruction(Operator);
// FIXME: Should allow access to all the results here.
unsigned NumDefsToAdd = InstInfo.Operands.NumDefs ? 1 : 0;
if (Operator->isSubClassOf("Instruction")) {
CodeGenInstruction &InstInfo = CDP.getTargetInfo().getInstruction(Operator);
// FIXME: Should allow access to all the results here.
unsigned NumDefsToAdd = InstInfo.Operands.NumDefs ? 1 : 0;
// Add on one implicit def if it has a resolvable type.
if (InstInfo.HasOneImplicitDefWithKnownVT(CDP.getTargetInfo()) !=MVT::Other)
++NumDefsToAdd;
return NumDefsToAdd;
}
// Add on one implicit def if it has a resolvable type.
if (InstInfo.HasOneImplicitDefWithKnownVT(CDP.getTargetInfo()) !=MVT::Other)
++NumDefsToAdd;
return NumDefsToAdd;
}
if (Operator->isSubClassOf("SDNodeXForm"))
return 1; // FIXME: Generalize SDNodeXForm
if (Operator->isSubClassOf("SDNodeXForm"))
return 1; // FIXME: Generalize SDNodeXForm
Operator->dump();
errs() << "Unhandled node in GetNumNodeResults\n";
exit(1);
Operator->dump();
errs() << "Unhandled node in GetNumNodeResults\n";
exit(1);
for (unsigned i = 0, e = PredicateFns.size(); i != e; ++i)
OS << "<<P:" << PredicateFns[i] << ">>";
if (TransformFn)
for (unsigned i = 0, e = PredicateFns.size(); i != e; ++i)
OS << "<<P:" << PredicateFns[i] << ">>";
if (TransformFn)
}
return getLeafValue() == N->getLeafValue();
}
}
return getLeafValue() == N->getLeafValue();
}
if (N->getOperator() != getOperator() ||
N->getNumChildren() != getNumChildren()) return false;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
if (N->getOperator() != getOperator() ||
N->getNumChildren() != getNumChildren()) return false;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
void TreePatternNode::
SubstituteFormalArguments(std::map<std::string, TreePatternNode*> &ArgMap) {
if (isLeaf()) return;
void TreePatternNode::
SubstituteFormalArguments(std::map<std::string, TreePatternNode*> &ArgMap) {
if (isLeaf()) return;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i) {
TreePatternNode *Child = getChild(i);
if (Child->isLeaf()) {
for (unsigned i = 0, e = getNumChildren(); i != e; ++i) {
TreePatternNode *Child = getChild(i);
if (Child->isLeaf()) {
TreePatternNode *TreePatternNode::InlinePatternFragments(TreePattern &TP) {
if (isLeaf()) return this; // nothing to do.
Record *Op = getOperator();
TreePatternNode *TreePatternNode::InlinePatternFragments(TreePattern &TP) {
if (isLeaf()) return this; // nothing to do.
Record *Op = getOperator();
if (!Op->isSubClassOf("PatFrag")) {
// Just recursively inline children nodes.
for (unsigned i = 0, e = getNumChildren(); i != e; ++i) {
if (!Op->isSubClassOf("PatFrag")) {
// Just recursively inline children nodes.
for (unsigned i = 0, e = getNumChildren(); i != e; ++i) {
// Otherwise, we found a reference to a fragment. First, look up its
// TreePattern record.
TreePattern *Frag = TP.getDAGPatterns().getPatternFragment(Op);
// Otherwise, we found a reference to a fragment. First, look up its
// TreePattern record.
TreePattern *Frag = TP.getDAGPatterns().getPatternFragment(Op);
// Verify that we are passing the right number of operands.
if (Frag->getNumArgs() != Children.size())
TP.error("'" + Op->getName() + "' fragment requires " +
// Verify that we are passing the right number of operands.
if (Frag->getNumArgs() != Children.size())
TP.error("'" + Op->getName() + "' fragment requires " +
std::map<std::string, TreePatternNode*> ArgMap;
for (unsigned i = 0, e = Frag->getNumArgs(); i != e; ++i)
ArgMap[Frag->getArgName(i)] = getChild(i)->InlinePatternFragments(TP);
std::map<std::string, TreePatternNode*> ArgMap;
for (unsigned i = 0, e = Frag->getNumArgs(); i != e; ++i)
ArgMap[Frag->getArgName(i)] = getChild(i)->InlinePatternFragments(TP);
FragTree->SubstituteFormalArguments(ArgMap);
}
FragTree->SubstituteFormalArguments(ArgMap);
}
FragTree->setName(getName());
for (unsigned i = 0, e = Types.size(); i != e; ++i)
FragTree->UpdateNodeType(i, getExtType(i), TP);
FragTree->setName(getName());
for (unsigned i = 0, e = Types.size(); i != e; ++i)
FragTree->UpdateNodeType(i, getExtType(i), TP);
// Get a new copy of this fragment to stitch into here.
//delete this; // FIXME: implement refcounting!
// Get a new copy of this fragment to stitch into here.
//delete this; // FIXME: implement refcounting!
// The fragment we inlined could have recursive inlining that is needed. See
// if there are any pattern fragments in it and inline them as needed.
return FragTree->InlinePatternFragments(TP);
// The fragment we inlined could have recursive inlining that is needed. See
// if there are any pattern fragments in it and inline them as needed.
return FragTree->InlinePatternFragments(TP);
// Check to see if this is a register or a register class.
if (R->isSubClassOf("RegisterClass")) {
assert(ResNo == 0 && "Regclass ref only has one result!");
// Check to see if this is a register or a register class.
if (R->isSubClassOf("RegisterClass")) {
assert(ResNo == 0 && "Regclass ref only has one result!");
return EEVT::TypeSet(); // Unknown.
const CodeGenTarget &T = TP.getDAGPatterns().getTargetInfo();
return EEVT::TypeSet(T.getRegisterClass(R).getValueTypes());
}
return EEVT::TypeSet(); // Unknown.
const CodeGenTarget &T = TP.getDAGPatterns().getTargetInfo();
return EEVT::TypeSet(T.getRegisterClass(R).getValueTypes());
}
if (R->isSubClassOf("PatFrag")) {
assert(ResNo == 0 && "FIXME: PatFrag with multiple results?");
// Pattern fragment types will be resolved when they are inlined.
return EEVT::TypeSet(); // Unknown.
}
if (R->isSubClassOf("PatFrag")) {
assert(ResNo == 0 && "FIXME: PatFrag with multiple results?");
// Pattern fragment types will be resolved when they are inlined.
return EEVT::TypeSet(); // Unknown.
}
if (R->isSubClassOf("Register")) {
assert(ResNo == 0 && "Registers only produce one result!");
if (R->isSubClassOf("Register")) {
assert(ResNo == 0 && "Registers only produce one result!");
return EEVT::TypeSet(); // Unknown.
const CodeGenTarget &T = TP.getDAGPatterns().getTargetInfo();
return EEVT::TypeSet(T.getRegisterVTs(R));
return EEVT::TypeSet(); // Unknown.
const CodeGenTarget &T = TP.getDAGPatterns().getTargetInfo();
return EEVT::TypeSet(T.getRegisterVTs(R));
assert(ResNo == 0 && "SubRegisterIndices only produce one result!");
return EEVT::TypeSet();
}
assert(ResNo == 0 && "SubRegisterIndices only produce one result!");
return EEVT::TypeSet();
}
if (R->isSubClassOf("ValueType") || R->isSubClassOf("CondCode")) {
assert(ResNo == 0 && "This node only has one result!");
// Using a VTSDNode or CondCodeSDNode.
return EEVT::TypeSet(MVT::Other, TP);
}
if (R->isSubClassOf("ValueType") || R->isSubClassOf("CondCode")) {
assert(ResNo == 0 && "This node only has one result!");
// Using a VTSDNode or CondCodeSDNode.
return EEVT::TypeSet(MVT::Other, TP);
}
if (R->isSubClassOf("ComplexPattern")) {
assert(ResNo == 0 && "FIXME: ComplexPattern with multiple results?");
if (R->isSubClassOf("ComplexPattern")) {
assert(ResNo == 0 && "FIXME: ComplexPattern with multiple results?");
return EEVT::TypeSet(); // Unknown.
return EEVT::TypeSet(TP.getDAGPatterns().getComplexPattern(R).getValueType(),
TP);
return EEVT::TypeSet(); // Unknown.
return EEVT::TypeSet(TP.getDAGPatterns().getComplexPattern(R).getValueType(),
TP);
assert(ResNo == 0 && "Regclass can only have one result!");
return EEVT::TypeSet(MVT::iPTR, TP);
}
assert(ResNo == 0 && "Regclass can only have one result!");
return EEVT::TypeSet(MVT::iPTR, TP);
}
if (R->getName() == "node" || R->getName() == "srcvalue" ||
R->getName() == "zero_reg") {
// Placeholder.
return EEVT::TypeSet(); // Unknown.
}
if (R->getName() == "node" || R->getName() == "srcvalue" ||
R->getName() == "zero_reg") {
// Placeholder.
return EEVT::TypeSet(); // Unknown.
}
TP.error("Unknown node flavor used in pattern: " + R->getName());
return EEVT::TypeSet(MVT::Other, TP);
}
TP.error("Unknown node flavor used in pattern: " + R->getName());
return EEVT::TypeSet(MVT::Other, TP);
}
getOperator() != CDP.get_intrinsic_w_chain_sdnode() &&
getOperator() != CDP.get_intrinsic_wo_chain_sdnode())
return 0;
getOperator() != CDP.get_intrinsic_w_chain_sdnode() &&
getOperator() != CDP.get_intrinsic_wo_chain_sdnode())
return 0;
dynamic_cast<IntInit*>(getChild(0)->getLeafValue())->getValue();
return &CDP.getIntrinsicInfo(IID);
}
dynamic_cast<IntInit*>(getChild(0)->getLeafValue())->getValue();
return &CDP.getIntrinsicInfo(IID);
}
const ComplexPattern *
TreePatternNode::getComplexPatternInfo(const CodeGenDAGPatterns &CGP) const {
if (!isLeaf()) return 0;
const ComplexPattern *
TreePatternNode::getComplexPatternInfo(const CodeGenDAGPatterns &CGP) const {
if (!isLeaf()) return 0;
DefInit *DI = dynamic_cast<DefInit*>(getLeafValue());
if (DI && DI->getDef()->isSubClassOf("ComplexPattern"))
return &CGP.getComplexPattern(DI->getDef());
DefInit *DI = dynamic_cast<DefInit*>(getLeafValue());
if (DI && DI->getDef()->isSubClassOf("ComplexPattern"))
return &CGP.getComplexPattern(DI->getDef());
return CP->hasProperty(Property);
return false;
}
return CP->hasProperty(Property);
return false;
}
Record *Operator = getOperator();
if (!Operator->isSubClassOf("SDNode")) return false;
Record *Operator = getOperator();
if (!Operator->isSubClassOf("SDNode")) return false;
return CGP.getSDNodeInfo(Operator).hasProperty(Property);
}
return CGP.getSDNodeInfo(Operator).hasProperty(Property);
}
if (getChild(i)->TreeHasProperty(Property, CGP))
return true;
return false;
if (getChild(i)->TreeHasProperty(Property, CGP))
return true;
return false;
/// isCommutativeIntrinsic - Return true if the node corresponds to a
/// commutative intrinsic.
/// isCommutativeIntrinsic - Return true if the node corresponds to a
/// commutative intrinsic.
NotRegisters, TP), TP);
return MadeChange;
}
NotRegisters, TP), TP);
return MadeChange;
}
if (IntInit *II = dynamic_cast<IntInit*>(getLeafValue())) {
assert(Types.size() == 1 && "Invalid IntInit");
if (IntInit *II = dynamic_cast<IntInit*>(getLeafValue())) {
assert(Types.size() == 1 && "Invalid IntInit");
// Int inits are always integers. :)
bool MadeChange = Types[0].EnforceInteger(TP);
// Int inits are always integers. :)
bool MadeChange = Types[0].EnforceInteger(TP);
if (!Types[0].isConcrete())
return MadeChange;
if (!Types[0].isConcrete())
return MadeChange;
MVT::SimpleValueType VT = getType(0);
if (VT == MVT::iPTR || VT == MVT::iPTRAny)
return MadeChange;
MVT::SimpleValueType VT = getType(0);
if (VT == MVT::iPTR || VT == MVT::iPTRAny)
return MadeChange;
unsigned Size = EVT(VT).getSizeInBits();
// Make sure that the value is representable for this type.
if (Size >= 32) return MadeChange;
unsigned Size = EVT(VT).getSizeInBits();
// Make sure that the value is representable for this type.
if (Size >= 32) return MadeChange;
int Val = (II->getValue() << (32-Size)) >> (32-Size);
if (Val == II->getValue()) return MadeChange;
int Val = (II->getValue() << (32-Size)) >> (32-Size);
if (Val == II->getValue()) return MadeChange;
// If sign-extended doesn't fit, does it fit as unsigned?
unsigned ValueMask;
unsigned UnsignedVal;
// If sign-extended doesn't fit, does it fit as unsigned?
unsigned ValueMask;
unsigned UnsignedVal;
if ((ValueMask & UnsignedVal) == UnsignedVal)
return MadeChange;
if ((ValueMask & UnsignedVal) == UnsignedVal)
return MadeChange;
TP.error("Integer value '" + itostr(II->getValue())+
"' is out of range for type '" + getEnumName(getType(0)) + "'!");
return MadeChange;
}
return false;
}
TP.error("Integer value '" + itostr(II->getValue())+
"' is out of range for type '" + getEnumName(getType(0)) + "'!");
return MadeChange;
}
return false;
}
// special handling for set, which isn't really an SDNode.
if (getOperator()->getName() == "set") {
assert(getNumTypes() == 0 && "Set doesn't produce a value");
assert(getNumChildren() >= 2 && "Missing RHS of a set?");
unsigned NC = getNumChildren();
// special handling for set, which isn't really an SDNode.
if (getOperator()->getName() == "set") {
assert(getNumTypes() == 0 && "Set doesn't produce a value");
assert(getNumChildren() >= 2 && "Missing RHS of a set?");
unsigned NC = getNumChildren();
TreePatternNode *SetVal = getChild(NC-1);
bool MadeChange = SetVal->ApplyTypeConstraints(TP, NotRegisters);
for (unsigned i = 0; i < NC-1; ++i) {
TreePatternNode *Child = getChild(i);
MadeChange |= Child->ApplyTypeConstraints(TP, NotRegisters);
TreePatternNode *SetVal = getChild(NC-1);
bool MadeChange = SetVal->ApplyTypeConstraints(TP, NotRegisters);
for (unsigned i = 0; i < NC-1; ++i) {
TreePatternNode *Child = getChild(i);
MadeChange |= Child->ApplyTypeConstraints(TP, NotRegisters);
// Types of operands must match.
MadeChange |= Child->UpdateNodeType(0, SetVal->getExtType(i), TP);
MadeChange |= SetVal->UpdateNodeType(i, Child->getExtType(0), TP);
}
return MadeChange;
}
// Types of operands must match.
MadeChange |= Child->UpdateNodeType(0, SetVal->getExtType(i), TP);
MadeChange |= SetVal->UpdateNodeType(i, Child->getExtType(0), TP);
}
return MadeChange;
}
if (getOperator()->getName() == "implicit") {
assert(getNumTypes() == 0 && "Node doesn't produce a value");
if (getOperator()->getName() == "implicit") {
assert(getNumTypes() == 0 && "Node doesn't produce a value");
MadeChange = getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
return MadeChange;
}
MadeChange = getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
return MadeChange;
}
if (getOperator()->getName() == "COPY_TO_REGCLASS") {
bool MadeChange = false;
MadeChange |= getChild(0)->ApplyTypeConstraints(TP, NotRegisters);
MadeChange |= getChild(1)->ApplyTypeConstraints(TP, NotRegisters);
if (getOperator()->getName() == "COPY_TO_REGCLASS") {
bool MadeChange = false;
MadeChange |= getChild(0)->ApplyTypeConstraints(TP, NotRegisters);
MadeChange |= getChild(1)->ApplyTypeConstraints(TP, NotRegisters);
assert(getChild(0)->getNumTypes() == 1 &&
getChild(1)->getNumTypes() == 1 && "Unhandled case");
assert(getChild(0)->getNumTypes() == 1 &&
getChild(1)->getNumTypes() == 1 && "Unhandled case");
// child #1 of COPY_TO_REGCLASS should be a register class. We don't care
// what type it gets, so if it didn't get a concrete type just give it the
// first viable type from the reg class.
// child #1 of COPY_TO_REGCLASS should be a register class. We don't care
// what type it gets, so if it didn't get a concrete type just give it the
// first viable type from the reg class.
if (const CodeGenIntrinsic *Int = getIntrinsicInfo(CDP)) {
bool MadeChange = false;
// Apply the result type to the node.
unsigned NumRetVTs = Int->IS.RetVTs.size();
unsigned NumParamVTs = Int->IS.ParamVTs.size();
if (const CodeGenIntrinsic *Int = getIntrinsicInfo(CDP)) {
bool MadeChange = false;
// Apply the result type to the node.
unsigned NumRetVTs = Int->IS.RetVTs.size();
unsigned NumParamVTs = Int->IS.ParamVTs.size();
for (unsigned i = 0, e = NumRetVTs; i != e; ++i)
MadeChange |= UpdateNodeType(i, Int->IS.RetVTs[i], TP);
for (unsigned i = 0, e = NumRetVTs; i != e; ++i)
MadeChange |= UpdateNodeType(i, Int->IS.RetVTs[i], TP);
// Apply type info to the intrinsic ID.
MadeChange |= getChild(0)->UpdateNodeType(0, MVT::iPTR, TP);
// Apply type info to the intrinsic ID.
MadeChange |= getChild(0)->UpdateNodeType(0, MVT::iPTR, TP);
for (unsigned i = 0, e = getNumChildren()-1; i != e; ++i) {
MadeChange |= getChild(i+1)->ApplyTypeConstraints(TP, NotRegisters);
for (unsigned i = 0, e = getNumChildren()-1; i != e; ++i) {
MadeChange |= getChild(i+1)->ApplyTypeConstraints(TP, NotRegisters);
MVT::SimpleValueType OpVT = Int->IS.ParamVTs[i];
assert(getChild(i+1)->getNumTypes() == 1 && "Unhandled case");
MadeChange |= getChild(i+1)->UpdateNodeType(0, OpVT, TP);
}
return MadeChange;
}
MVT::SimpleValueType OpVT = Int->IS.ParamVTs[i];
assert(getChild(i+1)->getNumTypes() == 1 && "Unhandled case");
MadeChange |= getChild(i+1)->UpdateNodeType(0, OpVT, TP);
}
return MadeChange;
}
if (getOperator()->isSubClassOf("SDNode")) {
const SDNodeInfo &NI = CDP.getSDNodeInfo(getOperator());
if (getOperator()->isSubClassOf("SDNode")) {
const SDNodeInfo &NI = CDP.getSDNodeInfo(getOperator());
// Check that the number of operands is sane. Negative operands -> varargs.
if (NI.getNumOperands() >= 0 &&
getNumChildren() != (unsigned)NI.getNumOperands())
TP.error(getOperator()->getName() + " node requires exactly " +
itostr(NI.getNumOperands()) + " operands!");
// Check that the number of operands is sane. Negative operands -> varargs.
if (NI.getNumOperands() >= 0 &&
getNumChildren() != (unsigned)NI.getNumOperands())
TP.error(getOperator()->getName() + " node requires exactly " +
itostr(NI.getNumOperands()) + " operands!");
bool MadeChange = NI.ApplyTypeConstraints(this, TP);
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
MadeChange |= getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
return MadeChange;
}
bool MadeChange = NI.ApplyTypeConstraints(this, TP);
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
MadeChange |= getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
return MadeChange;
}
if (getOperator()->isSubClassOf("Instruction")) {
const DAGInstruction &Inst = CDP.getInstruction(getOperator());
CodeGenInstruction &InstInfo =
CDP.getTargetInfo().getInstruction(getOperator());
if (getOperator()->isSubClassOf("Instruction")) {
const DAGInstruction &Inst = CDP.getInstruction(getOperator());
CodeGenInstruction &InstInfo =
CDP.getTargetInfo().getInstruction(getOperator());
bool MadeChange = false;
// Apply the result types to the node, these come from the things in the
bool MadeChange = false;
// Apply the result types to the node, these come from the things in the
unsigned NumResultsToAdd = InstInfo.Operands.NumDefs ? 1 : 0;
for (unsigned ResNo = 0; ResNo != NumResultsToAdd; ++ResNo) {
Record *ResultNode = Inst.getResult(ResNo);
unsigned NumResultsToAdd = InstInfo.Operands.NumDefs ? 1 : 0;
for (unsigned ResNo = 0; ResNo != NumResultsToAdd; ++ResNo) {
Record *ResultNode = Inst.getResult(ResNo);
if (ResultNode->isSubClassOf("PointerLikeRegClass")) {
MadeChange |= UpdateNodeType(ResNo, MVT::iPTR, TP);
} else if (ResultNode->getName() == "unknown") {
if (ResultNode->isSubClassOf("PointerLikeRegClass")) {
MadeChange |= UpdateNodeType(ResNo, MVT::iPTR, TP);
} else if (ResultNode->getName() == "unknown") {
} else {
assert(ResultNode->isSubClassOf("RegisterClass") &&
"Operands should be register classes!");
} else {
assert(ResultNode->isSubClassOf("RegisterClass") &&
"Operands should be register classes!");
- const CodeGenRegisterClass &RC =
+ const CodeGenRegisterClass &RC =
CDP.getTargetInfo().getRegisterClass(ResultNode);
MadeChange |= UpdateNodeType(ResNo, RC.getValueTypes(), TP);
}
}
CDP.getTargetInfo().getRegisterClass(ResultNode);
MadeChange |= UpdateNodeType(ResNo, RC.getValueTypes(), TP);
}
}
// If the instruction has implicit defs, we apply the first one as a result.
// FIXME: This sucks, it should apply all implicit defs.
if (!InstInfo.ImplicitDefs.empty()) {
unsigned ResNo = NumResultsToAdd;
// If the instruction has implicit defs, we apply the first one as a result.
// FIXME: This sucks, it should apply all implicit defs.
if (!InstInfo.ImplicitDefs.empty()) {
unsigned ResNo = NumResultsToAdd;
// FIXME: Generalize to multiple possible types and multiple possible
// ImplicitDefs.
MVT::SimpleValueType VT =
InstInfo.HasOneImplicitDefWithKnownVT(CDP.getTargetInfo());
// FIXME: Generalize to multiple possible types and multiple possible
// ImplicitDefs.
MVT::SimpleValueType VT =
InstInfo.HasOneImplicitDefWithKnownVT(CDP.getTargetInfo());
if (VT != MVT::Other)
MadeChange |= UpdateNodeType(ResNo, VT, TP);
}
if (VT != MVT::Other)
MadeChange |= UpdateNodeType(ResNo, VT, TP);
}
// If this is an INSERT_SUBREG, constrain the source and destination VTs to
// be the same.
if (getOperator()->getName() == "INSERT_SUBREG") {
// If this is an INSERT_SUBREG, constrain the source and destination VTs to
// be the same.
if (getOperator()->getName() == "INSERT_SUBREG") {
unsigned ChildNo = 0;
for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i) {
Record *OperandNode = Inst.getOperand(i);
unsigned ChildNo = 0;
for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i) {
Record *OperandNode = Inst.getOperand(i);
// If the instruction expects a predicate or optional def operand, we
// codegen this by setting the operand to it's default value if it has a
// non-empty DefaultOps field.
// If the instruction expects a predicate or optional def operand, we
// codegen this by setting the operand to it's default value if it has a
// non-empty DefaultOps field.
OperandNode->isSubClassOf("OptionalDefOperand")) &&
!CDP.getDefaultOperand(OperandNode).DefaultOps.empty())
continue;
OperandNode->isSubClassOf("OptionalDefOperand")) &&
!CDP.getDefaultOperand(OperandNode).DefaultOps.empty())
continue;
// Verify that we didn't run out of provided operands.
if (ChildNo >= getNumChildren())
TP.error("Instruction '" + getOperator()->getName() +
"' expects more operands than were provided.");
// Verify that we didn't run out of provided operands.
if (ChildNo >= getNumChildren())
TP.error("Instruction '" + getOperator()->getName() +
"' expects more operands than were provided.");
MVT::SimpleValueType VT;
TreePatternNode *Child = getChild(ChildNo++);
unsigned ChildResNo = 0; // Instructions always use res #0 of their op.
MVT::SimpleValueType VT;
TreePatternNode *Child = getChild(ChildNo++);
unsigned ChildResNo = 0; // Instructions always use res #0 of their op.
if (OperandNode->isSubClassOf("RegisterClass")) {
if (OperandNode->isSubClassOf("RegisterClass")) {
- const CodeGenRegisterClass &RC =
+ const CodeGenRegisterClass &RC =
CDP.getTargetInfo().getRegisterClass(OperandNode);
MadeChange |= Child->UpdateNodeType(ChildResNo, RC.getValueTypes(), TP);
} else if (OperandNode->isSubClassOf("Operand")) {
CDP.getTargetInfo().getRegisterClass(OperandNode);
MadeChange |= Child->UpdateNodeType(ChildResNo, RC.getValueTypes(), TP);
} else if (OperandNode->isSubClassOf("Operand")) {
if (ChildNo != getNumChildren())
TP.error("Instruction '" + getOperator()->getName() +
"' was provided too many operands!");
if (ChildNo != getNumChildren())
TP.error("Instruction '" + getOperator()->getName() +
"' was provided too many operands!");
assert(getOperator()->isSubClassOf("SDNodeXForm") && "Unknown node type!");
assert(getOperator()->isSubClassOf("SDNodeXForm") && "Unknown node type!");
// Node transforms always take one operand.
if (getNumChildren() != 1)
TP.error("Node transform '" + getOperator()->getName() +
// Node transforms always take one operand.
if (getNumChildren() != 1)
TP.error("Node transform '" + getOperator()->getName() +
bool MadeChange = getChild(0)->ApplyTypeConstraints(TP, NotRegisters);
bool MadeChange = getChild(0)->ApplyTypeConstraints(TP, NotRegisters);
// If either the output or input of the xform does not have exact
// type info. We assume they must be the same. Otherwise, it is perfectly
// legal to transform from one type to a completely different type.
// If either the output or input of the xform does not have exact
// type info. We assume they must be the same. Otherwise, it is perfectly
// legal to transform from one type to a completely different type.
/// used as a sanity check for .td files (to prevent people from writing stuff
/// that can never possibly work), and to prevent the pattern permuter from
/// generating stuff that is useless.
/// used as a sanity check for .td files (to prevent people from writing stuff
/// that can never possibly work), and to prevent the pattern permuter from
/// generating stuff that is useless.
-bool TreePatternNode::canPatternMatch(std::string &Reason,
+bool TreePatternNode::canPatternMatch(std::string &Reason,
const CodeGenDAGPatterns &CDP) {
if (isLeaf()) return true;
const CodeGenDAGPatterns &CDP) {
if (isLeaf()) return true;
// If this node is a commutative operator, check that the LHS isn't an
// immediate.
const SDNodeInfo &NodeInfo = CDP.getSDNodeInfo(getOperator());
// If this node is a commutative operator, check that the LHS isn't an
// immediate.
const SDNodeInfo &NodeInfo = CDP.getSDNodeInfo(getOperator());
void TreePattern::ComputeNamedNodes(TreePatternNode *N) {
if (!N->getName().empty())
NamedNodes[N->getName()].push_back(N);
void TreePattern::ComputeNamedNodes(TreePatternNode *N) {
if (!N->getName().empty())
NamedNodes[N->getName()].push_back(N);
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
ComputeNamedNodes(N->getChild(i));
}
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
ComputeNamedNodes(N->getChild(i));
}
TreePatternNode *TreePattern::ParseTreePattern(Init *TheInit, StringRef OpName){
if (DefInit *DI = dynamic_cast<DefInit*>(TheInit)) {
Record *R = DI->getDef();
TreePatternNode *TreePattern::ParseTreePattern(Init *TheInit, StringRef OpName){
if (DefInit *DI = dynamic_cast<DefInit*>(TheInit)) {
Record *R = DI->getDef();
// Direct reference to a leaf DagNode or PatFrag? Turn it into a
// TreePatternNode if its own. For example:
/// (foo GPR, imm) -> (foo GPR, (imm))
// Direct reference to a leaf DagNode or PatFrag? Turn it into a
// TreePatternNode if its own. For example:
/// (foo GPR, imm) -> (foo GPR, (imm))
return ParseTreePattern(new DagInit(DI, "",
std::vector<std::pair<Init*, std::string> >()),
OpName);
return ParseTreePattern(new DagInit(DI, "",
std::vector<std::pair<Init*, std::string> >()),
OpName);
// Input argument?
TreePatternNode *Res = new TreePatternNode(DI, 1);
if (R->getName() == "node" && !OpName.empty()) {
// Input argument?
TreePatternNode *Res = new TreePatternNode(DI, 1);
if (R->getName() == "node" && !OpName.empty()) {
Res->setName(OpName);
return Res;
}
Res->setName(OpName);
return Res;
}
if (IntInit *II = dynamic_cast<IntInit*>(TheInit)) {
if (!OpName.empty())
error("Constant int argument should not have a name!");
return new TreePatternNode(II, 1);
}
if (IntInit *II = dynamic_cast<IntInit*>(TheInit)) {
if (!OpName.empty())
error("Constant int argument should not have a name!");
return new TreePatternNode(II, 1);
}
if (BitsInit *BI = dynamic_cast<BitsInit*>(TheInit)) {
// Turn this into an IntInit.
Init *II = BI->convertInitializerTo(new IntRecTy());
if (BitsInit *BI = dynamic_cast<BitsInit*>(TheInit)) {
// Turn this into an IntInit.
Init *II = BI->convertInitializerTo(new IntRecTy());
DefInit *OpDef = dynamic_cast<DefInit*>(Dag->getOperator());
if (!OpDef) error("Pattern has unexpected operator type!");
Record *Operator = OpDef->getDef();
DefInit *OpDef = dynamic_cast<DefInit*>(Dag->getOperator());
if (!OpDef) error("Pattern has unexpected operator type!");
Record *Operator = OpDef->getDef();
if (Operator->isSubClassOf("ValueType")) {
// If the operator is a ValueType, then this must be "type cast" of a leaf
// node.
if (Dag->getNumArgs() != 1)
error("Type cast only takes one operand!");
if (Operator->isSubClassOf("ValueType")) {
// If the operator is a ValueType, then this must be "type cast" of a leaf
// node.
if (Dag->getNumArgs() != 1)
error("Type cast only takes one operand!");
TreePatternNode *New = ParseTreePattern(Dag->getArg(0), Dag->getArgName(0));
TreePatternNode *New = ParseTreePattern(Dag->getArg(0), Dag->getArgName(0));
// Apply the type cast.
assert(New->getNumTypes() == 1 && "FIXME: Unhandled");
New->UpdateNodeType(0, getValueType(Operator), *this);
// Apply the type cast.
assert(New->getNumTypes() == 1 && "FIXME: Unhandled");
New->UpdateNodeType(0, getValueType(Operator), *this);
if (!OpName.empty())
error("ValueType cast should not have a name!");
return New;
}
if (!OpName.empty())
error("ValueType cast should not have a name!");
return New;
}
// Verify that this is something that makes sense for an operator.
// Verify that this is something that makes sense for an operator.
- if (!Operator->isSubClassOf("PatFrag") &&
+ if (!Operator->isSubClassOf("PatFrag") &&
!Operator->isSubClassOf("SDNode") &&
!Operator->isSubClassOf("SDNode") &&
- !Operator->isSubClassOf("Instruction") &&
+ !Operator->isSubClassOf("Instruction") &&
!Operator->isSubClassOf("SDNodeXForm") &&
!Operator->isSubClassOf("Intrinsic") &&
Operator->getName() != "set" &&
Operator->getName() != "implicit")
error("Unrecognized node '" + Operator->getName() + "'!");
!Operator->isSubClassOf("SDNodeXForm") &&
!Operator->isSubClassOf("Intrinsic") &&
Operator->getName() != "set" &&
Operator->getName() != "implicit")
error("Unrecognized node '" + Operator->getName() + "'!");
// Check to see if this is something that is illegal in an input pattern.
if (isInputPattern) {
if (Operator->isSubClassOf("Instruction") ||
// Check to see if this is something that is illegal in an input pattern.
if (isInputPattern) {
if (Operator->isSubClassOf("Instruction") ||
} else {
if (Operator->isSubClassOf("Intrinsic"))
error("Cannot use '" + Operator->getName() + "' in an output pattern!");
} else {
if (Operator->isSubClassOf("Intrinsic"))
error("Cannot use '" + Operator->getName() + "' in an output pattern!");
if (Operator->isSubClassOf("SDNode") &&
Operator->getName() != "imm" &&
Operator->getName() != "fpimm" &&
if (Operator->isSubClassOf("SDNode") &&
Operator->getName() != "imm" &&
Operator->getName() != "fpimm" &&
Operator->getName() != "vt")
error("Cannot use '" + Operator->getName() + "' in an output pattern!");
}
Operator->getName() != "vt")
error("Cannot use '" + Operator->getName() + "' in an output pattern!");
}
std::vector<TreePatternNode*> Children;
// Parse all the operands.
for (unsigned i = 0, e = Dag->getNumArgs(); i != e; ++i)
Children.push_back(ParseTreePattern(Dag->getArg(i), Dag->getArgName(i)));
std::vector<TreePatternNode*> Children;
// Parse all the operands.
for (unsigned i = 0, e = Dag->getNumArgs(); i != e; ++i)
Children.push_back(ParseTreePattern(Dag->getArg(i), Dag->getArgName(i)));
// If the operator is an intrinsic, then this is just syntactic sugar for for
// If the operator is an intrinsic, then this is just syntactic sugar for for
- // (intrinsic_* <number>, ..children..). Pick the right intrinsic node, and
+ // (intrinsic_* <number>, ..children..). Pick the right intrinsic node, and
// convert the intrinsic name to a number.
if (Operator->isSubClassOf("Intrinsic")) {
const CodeGenIntrinsic &Int = getDAGPatterns().getIntrinsic(Operator);
// convert the intrinsic name to a number.
if (Operator->isSubClassOf("Intrinsic")) {
const CodeGenIntrinsic &Int = getDAGPatterns().getIntrinsic(Operator);
Operator = getDAGPatterns().get_intrinsic_w_chain_sdnode();
else // Otherwise, no chain.
Operator = getDAGPatterns().get_intrinsic_wo_chain_sdnode();
Operator = getDAGPatterns().get_intrinsic_w_chain_sdnode();
else // Otherwise, no chain.
Operator = getDAGPatterns().get_intrinsic_wo_chain_sdnode();
TreePatternNode *IIDNode = new TreePatternNode(new IntInit(IID), 1);
Children.insert(Children.begin(), IIDNode);
}
TreePatternNode *IIDNode = new TreePatternNode(new IntInit(IID), 1);
Children.insert(Children.begin(), IIDNode);
}
unsigned NumResults = GetNumNodeResults(Operator, CDP);
TreePatternNode *Result = new TreePatternNode(Operator, Children, NumResults);
Result->setName(OpName);
unsigned NumResults = GetNumNodeResults(Operator, CDP);
TreePatternNode *Result = new TreePatternNode(Operator, Children, NumResults);
Result->setName(OpName);
if (!Dag->getName().empty()) {
assert(Result->getName().empty());
Result->setName(Dag->getName());
if (!Dag->getName().empty()) {
assert(Result->getName().empty());
Result->setName(Dag->getName());
}
// If there are constraints on our named nodes, apply them.
}
// If there are constraints on our named nodes, apply them.
- for (StringMap<SmallVector<TreePatternNode*,1> >::iterator
+ for (StringMap<SmallVector<TreePatternNode*,1> >::iterator
I = NamedNodes.begin(), E = NamedNodes.end(); I != E; ++I) {
SmallVectorImpl<TreePatternNode*> &Nodes = I->second;
I = NamedNodes.begin(), E = NamedNodes.end(); I != E; ++I) {
SmallVectorImpl<TreePatternNode*> &Nodes = I->second;
// If we have input named node types, propagate their types to the named
// values here.
if (InNamedTypes) {
// If we have input named node types, propagate their types to the named
// values here.
if (InNamedTypes) {
if (DI && DI->getDef()->isSubClassOf("RegisterClass"))
continue;
}
if (DI && DI->getDef()->isSubClassOf("RegisterClass"))
continue;
}
assert(Nodes[i]->getNumTypes() == 1 &&
InNodes[0]->getNumTypes() == 1 &&
"FIXME: cannot name multiple result nodes yet");
assert(Nodes[i]->getNumTypes() == 1 &&
InNodes[0]->getNumTypes() == 1 &&
"FIXME: cannot name multiple result nodes yet");
// If there are multiple nodes with the same name, they must all have the
// same type.
if (I->second.size() > 1) {
// If there are multiple nodes with the same name, they must all have the
// same type.
if (I->second.size() > 1) {
TreePatternNode *N1 = Nodes[i], *N2 = Nodes[i+1];
assert(N1->getNumTypes() == 1 && N2->getNumTypes() == 1 &&
"FIXME: cannot name multiple result nodes yet");
TreePatternNode *N1 = Nodes[i], *N2 = Nodes[i+1];
assert(N1->getNumTypes() == 1 && N2->getNumTypes() == 1 &&
"FIXME: cannot name multiple result nodes yet");
MadeChange |= N1->UpdateNodeType(0, N2->getExtType(0), *this);
MadeChange |= N2->UpdateNodeType(0, N1->getExtType(0), *this);
}
}
}
}
MadeChange |= N1->UpdateNodeType(0, N2->getExtType(0), *this);
MadeChange |= N2->UpdateNodeType(0, N1->getExtType(0), *this);
}
}
}
}
bool HasUnresolvedTypes = false;
for (unsigned i = 0, e = Trees.size(); i != e; ++i)
HasUnresolvedTypes |= Trees[i]->ContainsUnresolvedType();
bool HasUnresolvedTypes = false;
for (unsigned i = 0, e = Trees.size(); i != e; ++i)
HasUnresolvedTypes |= Trees[i]->ContainsUnresolvedType();
if (Trees.size() > 1)
OS << "[\n";
for (unsigned i = 0, e = Trees.size(); i != e; ++i) {
if (Trees.size() > 1)
OS << "[\n";
for (unsigned i = 0, e = Trees.size(); i != e; ++i) {
// CodeGenDAGPatterns implementation
//
// CodeGenDAGPatterns implementation
//
-CodeGenDAGPatterns::CodeGenDAGPatterns(RecordKeeper &R) :
+CodeGenDAGPatterns::CodeGenDAGPatterns(RecordKeeper &R) :
Records(R), Target(R) {
Intrinsics = LoadIntrinsics(Records, false);
Records(R), Target(R) {
Intrinsics = LoadIntrinsics(Records, false);
ParseDefaultOperands();
ParseInstructions();
ParsePatterns();
ParseDefaultOperands();
ParseInstructions();
ParsePatterns();
// Generate variants. For example, commutative patterns can match
// multiple ways. Add them to PatternsToMatch as well.
GenerateVariants();
// Generate variants. For example, commutative patterns can match
// multiple ways. Add them to PatternsToMatch as well.
GenerateVariants();
///
void CodeGenDAGPatterns::ParsePatternFragments() {
std::vector<Record*> Fragments = Records.getAllDerivedDefinitions("PatFrag");
///
void CodeGenDAGPatterns::ParsePatternFragments() {
std::vector<Record*> Fragments = Records.getAllDerivedDefinitions("PatFrag");
// First step, parse all of the fragments.
for (unsigned i = 0, e = Fragments.size(); i != e; ++i) {
DagInit *Tree = Fragments[i]->getValueAsDag("Fragment");
TreePattern *P = new TreePattern(Fragments[i], Tree, true, *this);
PatternFragments[Fragments[i]] = P;
// First step, parse all of the fragments.
for (unsigned i = 0, e = Fragments.size(); i != e; ++i) {
DagInit *Tree = Fragments[i]->getValueAsDag("Fragment");
TreePattern *P = new TreePattern(Fragments[i], Tree, true, *this);
PatternFragments[Fragments[i]] = P;
// Validate the argument list, converting it to set, to discard duplicates.
std::vector<std::string> &Args = P->getArgList();
std::set<std::string> OperandsSet(Args.begin(), Args.end());
// Validate the argument list, converting it to set, to discard duplicates.
std::vector<std::string> &Args = P->getArgList();
std::set<std::string> OperandsSet(Args.begin(), Args.end());
if (OperandsSet.count(""))
P->error("Cannot have unnamed 'node' values in pattern fragment!");
if (OperandsSet.count(""))
P->error("Cannot have unnamed 'node' values in pattern fragment!");
// Parse the operands list.
DagInit *OpsList = Fragments[i]->getValueAsDag("Operands");
DefInit *OpsOp = dynamic_cast<DefInit*>(OpsList->getOperator());
// Parse the operands list.
DagInit *OpsList = Fragments[i]->getValueAsDag("Operands");
DefInit *OpsOp = dynamic_cast<DefInit*>(OpsList->getOperator());
OpsOp->getDef()->getName() != "outs" &&
OpsOp->getDef()->getName() != "ins"))
P->error("Operands list should start with '(ops ... '!");
OpsOp->getDef()->getName() != "outs" &&
OpsOp->getDef()->getName() != "ins"))
P->error("Operands list should start with '(ops ... '!");
-
- // Copy over the arguments.
+
+ // Copy over the arguments.
Args.clear();
for (unsigned j = 0, e = OpsList->getNumArgs(); j != e; ++j) {
if (!dynamic_cast<DefInit*>(OpsList->getArg(j)) ||
Args.clear();
for (unsigned j = 0, e = OpsList->getNumArgs(); j != e; ++j) {
if (!dynamic_cast<DefInit*>(OpsList->getArg(j)) ||
OperandsSet.erase(OpsList->getArgName(j));
Args.push_back(OpsList->getArgName(j));
}
OperandsSet.erase(OpsList->getArgName(j));
Args.push_back(OpsList->getArgName(j));
}
if (!OperandsSet.empty())
P->error("Operands list does not contain an entry for operand '" +
*OperandsSet.begin() + "'!");
if (!OperandsSet.empty())
P->error("Operands list does not contain an entry for operand '" +
*OperandsSet.begin() + "'!");
std::string Code = Fragments[i]->getValueAsCode("Predicate");
if (!Code.empty())
P->getOnlyTree()->addPredicateFn("Predicate_"+Fragments[i]->getName());
std::string Code = Fragments[i]->getValueAsCode("Predicate");
if (!Code.empty())
P->getOnlyTree()->addPredicateFn("Predicate_"+Fragments[i]->getName());
// If there is a node transformation corresponding to this, keep track of
// it.
Record *Transform = Fragments[i]->getValueAsDef("OperandTransform");
if (!getSDNodeTransform(Transform).second.empty()) // not noop xform?
P->getOnlyTree()->setTransformFn(Transform);
}
// If there is a node transformation corresponding to this, keep track of
// it.
Record *Transform = Fragments[i]->getValueAsDef("OperandTransform");
if (!getSDNodeTransform(Transform).second.empty()) // not noop xform?
P->getOnlyTree()->setTransformFn(Transform);
}
// Now that we've parsed all of the tree fragments, do a closure on them so
// that there are not references to PatFrags left inside of them.
for (unsigned i = 0, e = Fragments.size(); i != e; ++i) {
TreePattern *ThePat = PatternFragments[Fragments[i]];
ThePat->InlinePatternFragments();
// Now that we've parsed all of the tree fragments, do a closure on them so
// that there are not references to PatFrags left inside of them.
for (unsigned i = 0, e = Fragments.size(); i != e; ++i) {
TreePattern *ThePat = PatternFragments[Fragments[i]];
ThePat->InlinePatternFragments();
// Infer as many types as possible. Don't worry about it if we don't infer
// all of them, some may depend on the inputs of the pattern.
try {
// Infer as many types as possible. Don't worry about it if we don't infer
// all of them, some may depend on the inputs of the pattern.
try {
// actually used by instructions, the type consistency error will be
// reported there.
}
// actually used by instructions, the type consistency error will be
// reported there.
}
// If debugging, print out the pattern fragment result.
DEBUG(ThePat->dump());
}
// If debugging, print out the pattern fragment result.
DEBUG(ThePat->dump());
}
// Find some SDNode.
assert(!SDNodes.empty() && "No SDNodes parsed?");
Init *SomeSDNode = new DefInit(SDNodes.begin()->first);
// Find some SDNode.
assert(!SDNodes.empty() && "No SDNodes parsed?");
Init *SomeSDNode = new DefInit(SDNodes.begin()->first);
for (unsigned iter = 0; iter != 2; ++iter) {
for (unsigned i = 0, e = DefaultOps[iter].size(); i != e; ++i) {
DagInit *DefaultInfo = DefaultOps[iter][i]->getValueAsDag("DefaultOps");
for (unsigned iter = 0; iter != 2; ++iter) {
for (unsigned i = 0, e = DefaultOps[iter].size(); i != e; ++i) {
DagInit *DefaultInfo = DefaultOps[iter][i]->getValueAsDag("DefaultOps");
// Clone the DefaultInfo dag node, changing the operator from 'ops' to
// SomeSDnode so that we can parse this.
std::vector<std::pair<Init*, std::string> > Ops;
// Clone the DefaultInfo dag node, changing the operator from 'ops' to
// SomeSDnode so that we can parse this.
std::vector<std::pair<Init*, std::string> > Ops;
Ops.push_back(std::make_pair(DefaultInfo->getArg(op),
DefaultInfo->getArgName(op)));
DagInit *DI = new DagInit(SomeSDNode, "", Ops);
Ops.push_back(std::make_pair(DefaultInfo->getArg(op),
DefaultInfo->getArgName(op)));
DagInit *DI = new DagInit(SomeSDNode, "", Ops);
// Create a TreePattern to parse this.
TreePattern P(DefaultOps[iter][i], DI, false, *this);
assert(P.getNumTrees() == 1 && "This ctor can only produce one tree!");
// Copy the operands over into a DAGDefaultOperand.
DAGDefaultOperand DefaultOpInfo;
// Create a TreePattern to parse this.
TreePattern P(DefaultOps[iter][i], DI, false, *this);
assert(P.getNumTrees() == 1 && "This ctor can only produce one tree!");
// Copy the operands over into a DAGDefaultOperand.
DAGDefaultOperand DefaultOpInfo;
TreePatternNode *T = P.getTree(0);
for (unsigned op = 0, e = T->getNumChildren(); op != e; ++op) {
TreePatternNode *TPN = T->getChild(op);
while (TPN->ApplyTypeConstraints(P, false))
/* Resolve all types */;
TreePatternNode *T = P.getTree(0);
for (unsigned op = 0, e = T->getNumChildren(); op != e; ++op) {
TreePatternNode *TPN = T->getChild(op);
while (TPN->ApplyTypeConstraints(P, false))
/* Resolve all types */;
if (TPN->ContainsUnresolvedType()) {
if (iter == 0)
throw "Value #" + utostr(i) + " of PredicateOperand '" +
if (TPN->ContainsUnresolvedType()) {
if (iter == 0)
throw "Value #" + utostr(i) + " of PredicateOperand '" +
assert(Slot->getNumChildren() == 0 && "can't be a use with children!");
SlotRec = Slot->getOperator();
}
assert(Slot->getNumChildren() == 0 && "can't be a use with children!");
SlotRec = Slot->getOperator();
}
// Ensure that the inputs agree if we've already seen this input.
if (Rec != SlotRec)
I->error("All $" + Pat->getName() + " inputs must agree with each other");
// Ensure that the inputs agree if we've already seen this input.
if (Rec != SlotRec)
I->error("All $" + Pat->getName() + " inputs must agree with each other");
I->error("Cannot specify a transform function for a non-input value!");
return;
}
I->error("Cannot specify a transform function for a non-input value!");
return;
}
if (Pat->getOperator()->getName() == "implicit") {
for (unsigned i = 0, e = Pat->getNumChildren(); i != e; ++i) {
TreePatternNode *Dest = Pat->getChild(i);
if (!Dest->isLeaf())
I->error("implicitly defined value should be a register!");
if (Pat->getOperator()->getName() == "implicit") {
for (unsigned i = 0, e = Pat->getNumChildren(); i != e; ++i) {
TreePatternNode *Dest = Pat->getChild(i);
if (!Dest->isLeaf())
I->error("implicitly defined value should be a register!");
DefInit *Val = dynamic_cast<DefInit*>(Dest->getLeafValue());
if (!Val || !Val->getDef()->isSubClassOf("Register"))
I->error("implicitly defined value should be a register!");
DefInit *Val = dynamic_cast<DefInit*>(Dest->getLeafValue());
if (!Val || !Val->getDef()->isSubClassOf("Register"))
I->error("implicitly defined value should be a register!");
if (Pat->getOperator()->getName() != "set") {
// If this is not a set, verify that the children nodes are not void typed,
// and recurse.
if (Pat->getOperator()->getName() != "set") {
// If this is not a set, verify that the children nodes are not void typed,
// and recurse.
FindPatternInputsAndOutputs(I, Pat->getChild(i), InstInputs, InstResults,
InstImpResults);
}
FindPatternInputsAndOutputs(I, Pat->getChild(i), InstInputs, InstResults,
InstImpResults);
}
// If this is a non-leaf node with no children, treat it basically as if
// it were a leaf. This handles nodes like (imm).
bool isUse = HandleUse(I, Pat, InstInputs);
// If this is a non-leaf node with no children, treat it basically as if
// it were a leaf. This handles nodes like (imm).
bool isUse = HandleUse(I, Pat, InstInputs);
if (!isUse && Pat->getTransformFn())
I->error("Cannot specify a transform function for a non-input value!");
return;
}
if (!isUse && Pat->getTransformFn())
I->error("Cannot specify a transform function for a non-input value!");
return;
}
// Otherwise, this is a set, validate and collect instruction results.
if (Pat->getNumChildren() == 0)
I->error("set requires operands!");
// Otherwise, this is a set, validate and collect instruction results.
if (Pat->getNumChildren() == 0)
I->error("set requires operands!");
if (Pat->getTransformFn())
I->error("Cannot specify a transform function on a set node!");
if (Pat->getTransformFn())
I->error("Cannot specify a transform function on a set node!");
// Check the set destinations.
unsigned NumDests = Pat->getNumChildren()-1;
for (unsigned i = 0; i != NumDests; ++i) {
TreePatternNode *Dest = Pat->getChild(i);
if (!Dest->isLeaf())
I->error("set destination should be a register!");
// Check the set destinations.
unsigned NumDests = Pat->getNumChildren()-1;
for (unsigned i = 0; i != NumDests; ++i) {
TreePatternNode *Dest = Pat->getChild(i);
if (!Dest->isLeaf())
I->error("set destination should be a register!");
DefInit *Val = dynamic_cast<DefInit*>(Dest->getLeafValue());
if (!Val)
I->error("set destination should be a register!");
DefInit *Val = dynamic_cast<DefInit*>(Dest->getLeafValue());
if (!Val)
I->error("set destination should be a register!");
I->error("set destination should be a register!");
}
}
I->error("set destination should be a register!");
}
}
// Verify and collect info from the computation.
FindPatternInputsAndOutputs(I, Pat->getChild(NumDests),
InstInputs, InstResults, InstImpResults);
// Verify and collect info from the computation.
FindPatternInputsAndOutputs(I, Pat->getChild(NumDests),
InstInputs, InstResults, InstImpResults);
"which already inferred this.\n", Inst.TheDef->getName().c_str());
HasSideEffects = true;
}
"which already inferred this.\n", Inst.TheDef->getName().c_str());
HasSideEffects = true;
}
if (Inst.Operands.isVariadic)
IsVariadic = true; // Can warn if we want.
}
if (Inst.Operands.isVariadic)
IsVariadic = true; // Can warn if we want.
}
/// resolved instructions.
void CodeGenDAGPatterns::ParseInstructions() {
std::vector<Record*> Instrs = Records.getAllDerivedDefinitions("Instruction");
/// resolved instructions.
void CodeGenDAGPatterns::ParseInstructions() {
std::vector<Record*> Instrs = Records.getAllDerivedDefinitions("Instruction");
for (unsigned i = 0, e = Instrs.size(); i != e; ++i) {
ListInit *LI = 0;
for (unsigned i = 0, e = Instrs.size(); i != e; ++i) {
ListInit *LI = 0;
if (dynamic_cast<ListInit*>(Instrs[i]->getValueInit("Pattern")))
LI = Instrs[i]->getValueAsListInit("Pattern");
if (dynamic_cast<ListInit*>(Instrs[i]->getValueInit("Pattern")))
LI = Instrs[i]->getValueAsListInit("Pattern");
// If there is no pattern, only collect minimal information about the
// instruction for its operand list. We have to assume that there is one
// result, as we have no detailed info.
if (!LI || LI->getSize() == 0) {
std::vector<Record*> Results;
std::vector<Record*> Operands;
// If there is no pattern, only collect minimal information about the
// instruction for its operand list. We have to assume that there is one
// result, as we have no detailed info.
if (!LI || LI->getSize() == 0) {
std::vector<Record*> Results;
std::vector<Record*> Operands;
CodeGenInstruction &InstInfo = Target.getInstruction(Instrs[i]);
if (InstInfo.Operands.size() != 0) {
CodeGenInstruction &InstInfo = Target.getInstruction(Instrs[i]);
if (InstInfo.Operands.size() != 0) {
} else {
// Assume the first operand is the result.
Results.push_back(InstInfo.Operands[0].Rec);
} else {
// Assume the first operand is the result.
Results.push_back(InstInfo.Operands[0].Rec);
// The rest are inputs.
for (unsigned j = 1, e = InstInfo.Operands.size(); j < e; ++j)
Operands.push_back(InstInfo.Operands[j].Rec);
}
}
// The rest are inputs.
for (unsigned j = 1, e = InstInfo.Operands.size(); j < e; ++j)
Operands.push_back(InstInfo.Operands[j].Rec);
}
}
// Create and insert the instruction.
std::vector<Record*> ImpResults;
// Create and insert the instruction.
std::vector<Record*> ImpResults;
- Instructions.insert(std::make_pair(Instrs[i],
+ Instructions.insert(std::make_pair(Instrs[i],
DAGInstruction(0, Results, Operands, ImpResults)));
continue; // no pattern.
}
DAGInstruction(0, Results, Operands, ImpResults)));
continue; // no pattern.
}
// Parse the instruction.
TreePattern *I = new TreePattern(Instrs[i], LI, true, *this);
// Inline pattern fragments into it.
I->InlinePatternFragments();
// Parse the instruction.
TreePattern *I = new TreePattern(Instrs[i], LI, true, *this);
// Inline pattern fragments into it.
I->InlinePatternFragments();
// Infer as many types as possible. If we cannot infer all of them, we can
// never do anything with this instruction pattern: report it to the user.
if (!I->InferAllTypes())
I->error("Could not infer all types in pattern!");
// Infer as many types as possible. If we cannot infer all of them, we can
// never do anything with this instruction pattern: report it to the user.
if (!I->InferAllTypes())
I->error("Could not infer all types in pattern!");
-
- // InstInputs - Keep track of all of the inputs of the instruction, along
+
+ // InstInputs - Keep track of all of the inputs of the instruction, along
// with the record they are declared as.
std::map<std::string, TreePatternNode*> InstInputs;
// with the record they are declared as.
std::map<std::string, TreePatternNode*> InstInputs;
// InstResults - Keep track of all the virtual registers that are 'set'
// in the instruction, including what reg class they are.
std::map<std::string, TreePatternNode*> InstResults;
std::vector<Record*> InstImpResults;
// InstResults - Keep track of all the virtual registers that are 'set'
// in the instruction, including what reg class they are.
std::map<std::string, TreePatternNode*> InstResults;
std::vector<Record*> InstImpResults;
// Verify that the top-level forms in the instruction are of void type, and
// fill in the InstResults map.
for (unsigned j = 0, e = I->getNumTrees(); j != e; ++j) {
// Verify that the top-level forms in the instruction are of void type, and
// fill in the InstResults map.
for (unsigned j = 0, e = I->getNumTrees(); j != e; ++j) {
I->error("'" + InstResults.begin()->first +
"' set but does not appear in operand list!");
const std::string &OpName = CGI.Operands[i].Name;
I->error("'" + InstResults.begin()->first +
"' set but does not appear in operand list!");
const std::string &OpName = CGI.Operands[i].Name;
// Check that it exists in InstResults.
TreePatternNode *RNode = InstResults[OpName];
if (RNode == 0)
I->error("Operand $" + OpName + " does not exist in operand list!");
// Check that it exists in InstResults.
TreePatternNode *RNode = InstResults[OpName];
if (RNode == 0)
I->error("Operand $" + OpName + " does not exist in operand list!");
if (i == 0)
Res0Node = RNode;
Record *R = dynamic_cast<DefInit*>(RNode->getLeafValue())->getDef();
if (R == 0)
I->error("Operand $" + OpName + " should be a set destination: all "
"outputs must occur before inputs in operand list!");
if (i == 0)
Res0Node = RNode;
Record *R = dynamic_cast<DefInit*>(RNode->getLeafValue())->getDef();
if (R == 0)
I->error("Operand $" + OpName + " should be a set destination: all "
"outputs must occur before inputs in operand list!");
if (CGI.Operands[i].Rec != R)
I->error("Operand $" + OpName + " class mismatch!");
if (CGI.Operands[i].Rec != R)
I->error("Operand $" + OpName + " class mismatch!");
// Remember the return type.
Results.push_back(CGI.Operands[i].Rec);
// Remember the return type.
Results.push_back(CGI.Operands[i].Rec);
// Okay, this one checks out.
InstResults.erase(OpName);
}
// Okay, this one checks out.
InstResults.erase(OpName);
}
}
TreePatternNode *InVal = InstInputsCheck[OpName];
InstInputsCheck.erase(OpName); // It occurred, remove from map.
}
TreePatternNode *InVal = InstInputsCheck[OpName];
InstInputsCheck.erase(OpName); // It occurred, remove from map.
if (InVal->isLeaf() &&
dynamic_cast<DefInit*>(InVal->getLeafValue())) {
Record *InRec = static_cast<DefInit*>(InVal->getLeafValue())->getDef();
if (InVal->isLeaf() &&
dynamic_cast<DefInit*>(InVal->getLeafValue())) {
Record *InRec = static_cast<DefInit*>(InVal->getLeafValue())->getDef();
" between the operand and pattern");
}
Operands.push_back(Op.Rec);
" between the operand and pattern");
}
Operands.push_back(Op.Rec);
// Construct the result for the dest-pattern operand list.
TreePatternNode *OpNode = InVal->clone();
// Construct the result for the dest-pattern operand list.
TreePatternNode *OpNode = InVal->clone();
// No predicate is useful on the result.
OpNode->clearPredicateFns();
// No predicate is useful on the result.
OpNode->clearPredicateFns();
// Promote the xform function to be an explicit node if set.
if (Record *Xform = OpNode->getTransformFn()) {
OpNode->setTransformFn(0);
// Promote the xform function to be an explicit node if set.
if (Record *Xform = OpNode->getTransformFn()) {
OpNode->setTransformFn(0);
Children.push_back(OpNode);
OpNode = new TreePatternNode(Xform, Children, OpNode->getNumTypes());
}
Children.push_back(OpNode);
OpNode = new TreePatternNode(Xform, Children, OpNode->getNumTypes());
}
ResultNodeOperands.push_back(OpNode);
}
ResultNodeOperands.push_back(OpNode);
}
if (!InstInputsCheck.empty())
I->error("Input operand $" + InstInputsCheck.begin()->first +
" occurs in pattern but not in operands list!");
if (!InstInputsCheck.empty())
I->error("Input operand $" + InstInputsCheck.begin()->first +
" occurs in pattern but not in operands list!");
DAGInstruction &TheInsertedInst = Instructions.find(I->getRecord())->second;
TheInsertedInst.setResultPattern(Temp.getOnlyTree());
DAGInstruction &TheInsertedInst = Instructions.find(I->getRecord())->second;
TheInsertedInst.setResultPattern(Temp.getOnlyTree());
// If we can, convert the instructions to be patterns that are matched!
for (std::map<Record*, DAGInstruction, RecordPtrCmp>::iterator II =
Instructions.begin(),
// If we can, convert the instructions to be patterns that are matched!
for (std::map<Record*, DAGInstruction, RecordPtrCmp>::iterator II =
Instructions.begin(),
// Not a set (store or something?)
SrcPattern = Pattern;
}
// Not a set (store or something?)
SrcPattern = Pattern;
}
Record *Instr = II->first;
AddPatternToMatch(I,
PatternToMatch(Instr,
Record *Instr = II->first;
AddPatternToMatch(I,
PatternToMatch(Instr,
typedef std::pair<const TreePatternNode*, unsigned> NameRecord;
typedef std::pair<const TreePatternNode*, unsigned> NameRecord;
-static void FindNames(const TreePatternNode *P,
+static void FindNames(const TreePatternNode *P,
std::map<std::string, NameRecord> &Names,
const TreePattern *PatternTop) {
if (!P->getName().empty()) {
std::map<std::string, NameRecord> &Names,
const TreePattern *PatternTop) {
if (!P->getName().empty()) {
PatternTop->error("repetition of value: $" + P->getName() +
" where different uses have different types!");
}
PatternTop->error("repetition of value: $" + P->getName() +
" where different uses have different types!");
}
if (!P->isLeaf()) {
for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i)
FindNames(P->getChild(i), Names, PatternTop);
if (!P->isLeaf()) {
for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i)
FindNames(P->getChild(i), Names, PatternTop);
std::string Reason;
if (!PTM.getSrcPattern()->canPatternMatch(Reason, *this))
Pattern->error("Pattern can never match: " + Reason);
std::string Reason;
if (!PTM.getSrcPattern()->canPatternMatch(Reason, *this))
Pattern->error("Pattern can never match: " + Reason);
// If the source pattern's root is a complex pattern, that complex pattern
// must specify the nodes it can potentially match.
if (const ComplexPattern *CP =
// If the source pattern's root is a complex pattern, that complex pattern
// must specify the nodes it can potentially match.
if (const ComplexPattern *CP =
if (CP->getRootNodes().empty())
Pattern->error("ComplexPattern at root must specify list of opcodes it"
" could match");
if (CP->getRootNodes().empty())
Pattern->error("ComplexPattern at root must specify list of opcodes it"
" could match");
// Find all of the named values in the input and output, ensure they have the
// same type.
std::map<std::string, NameRecord> SrcNames, DstNames;
// Find all of the named values in the input and output, ensure they have the
// same type.
std::map<std::string, NameRecord> SrcNames, DstNames;
Pattern->error("Pattern has input without matching name in output: $" +
I->first);
}
Pattern->error("Pattern has input without matching name in output: $" +
I->first);
}
// Scan all of the named values in the source pattern, rejecting them if the
// name isn't used in the dest, and isn't used to tie two values together.
for (std::map<std::string, NameRecord>::iterator
I = SrcNames.begin(), E = SrcNames.end(); I != E; ++I)
if (DstNames[I->first].first == 0 && SrcNames[I->first].second == 1)
Pattern->error("Pattern has dead named input: $" + I->first);
// Scan all of the named values in the source pattern, rejecting them if the
// name isn't used in the dest, and isn't used to tie two values together.
for (std::map<std::string, NameRecord>::iterator
I = SrcNames.begin(), E = SrcNames.end(); I != E; ++I)
if (DstNames[I->first].first == 0 && SrcNames[I->first].second == 1)
Pattern->error("Pattern has dead named input: $" + I->first);
PatternsToMatch.push_back(PTM);
}
PatternsToMatch.push_back(PTM);
}
static bool ForceArbitraryInstResultType(TreePatternNode *N, TreePattern &TP) {
if (N->isLeaf())
return false;
static bool ForceArbitraryInstResultType(TreePatternNode *N, TreePattern &TP) {
if (N->isLeaf())
return false;
// Analyze children.
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
if (ForceArbitraryInstResultType(N->getChild(i), TP))
// Analyze children.
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
if (ForceArbitraryInstResultType(N->getChild(i), TP))
for (unsigned i = 0, e = N->getNumTypes(); i != e; ++i) {
if (N->getExtType(i).isCompletelyUnknown() || N->getExtType(i).isConcrete())
continue;
for (unsigned i = 0, e = N->getNumTypes(); i != e; ++i) {
if (N->getExtType(i).isCompletelyUnknown() || N->getExtType(i).isConcrete())
continue;
// Otherwise, force its type to the first possibility (an arbitrary choice).
if (N->getExtType(i).MergeInTypeInfo(N->getExtType(i).getTypeList()[0], TP))
return true;
}
// Otherwise, force its type to the first possibility (an arbitrary choice).
if (N->getExtType(i).MergeInTypeInfo(N->getExtType(i).getTypeList()[0], TP))
return true;
}
// Inline pattern fragments into it.
Pattern->InlinePatternFragments();
// Inline pattern fragments into it.
Pattern->InlinePatternFragments();
ListInit *LI = CurPattern->getValueAsListInit("ResultInstrs");
if (LI->getSize() == 0) continue; // no pattern.
ListInit *LI = CurPattern->getValueAsListInit("ResultInstrs");
if (LI->getSize() == 0) continue; // no pattern.
// Parse the instruction.
TreePattern *Result = new TreePattern(CurPattern, LI, false, *this);
// Parse the instruction.
TreePattern *Result = new TreePattern(CurPattern, LI, false, *this);
// Inline pattern fragments into it.
Result->InlinePatternFragments();
if (Result->getNumTrees() != 1)
Result->error("Cannot handle instructions producing instructions "
"with temporaries yet!");
// Inline pattern fragments into it.
Result->InlinePatternFragments();
if (Result->getNumTrees() != 1)
Result->error("Cannot handle instructions producing instructions "
"with temporaries yet!");
bool IterateInference;
bool InferredAllPatternTypes, InferredAllResultTypes;
do {
bool IterateInference;
bool InferredAllPatternTypes, InferredAllResultTypes;
do {
// can never do anything with this pattern: report it to the user.
InferredAllPatternTypes =
Pattern->InferAllTypes(&Pattern->getNamedNodesMap());
// can never do anything with this pattern: report it to the user.
InferredAllPatternTypes =
Pattern->InferAllTypes(&Pattern->getNamedNodesMap());
// Infer as many types as possible. If we cannot infer all of them, we
// can never do anything with this pattern: report it to the user.
InferredAllResultTypes =
Result->InferAllTypes(&Pattern->getNamedNodesMap());
IterateInference = false;
// Infer as many types as possible. If we cannot infer all of them, we
// can never do anything with this pattern: report it to the user.
InferredAllResultTypes =
Result->InferAllTypes(&Pattern->getNamedNodesMap());
IterateInference = false;
// Apply the type of the result to the source pattern. This helps us
// resolve cases where the input type is known to be a pointer type (which
// is considered resolved), but the result knows it needs to be 32- or
// Apply the type of the result to the source pattern. This helps us
// resolve cases where the input type is known to be a pointer type (which
// is considered resolved), but the result knows it needs to be 32- or
IterateInference |= Result->getTree(0)->
UpdateNodeType(i, Pattern->getTree(0)->getExtType(i), *Result);
}
IterateInference |= Result->getTree(0)->
UpdateNodeType(i, Pattern->getTree(0)->getExtType(i), *Result);
}
// If our iteration has converged and the input pattern's types are fully
// resolved but the result pattern is not fully resolved, we may have a
// situation where we have two instructions in the result pattern and
// If our iteration has converged and the input pattern's types are fully
// resolved but the result pattern is not fully resolved, we may have a
// situation where we have two instructions in the result pattern and
IterateInference = ForceArbitraryInstResultType(Result->getTree(0),
*Result);
} while (IterateInference);
IterateInference = ForceArbitraryInstResultType(Result->getTree(0),
*Result);
} while (IterateInference);
// Verify that we inferred enough types that we can do something with the
// pattern and result. If these fire the user has to add type casts.
if (!InferredAllPatternTypes)
// Verify that we inferred enough types that we can do something with the
// pattern and result. If these fire the user has to add type casts.
if (!InferredAllPatternTypes)
Pattern->dump();
Result->error("Could not infer all types in pattern result!");
}
Pattern->dump();
Result->error("Could not infer all types in pattern result!");
}
// Validate that the input pattern is correct.
std::map<std::string, TreePatternNode*> InstInputs;
std::map<std::string, TreePatternNode*> InstResults;
// Validate that the input pattern is correct.
std::map<std::string, TreePatternNode*> InstInputs;
std::map<std::string, TreePatternNode*> InstResults;
DstPattern = new TreePatternNode(DstPattern->getOperator(),
ResultNodeOperands,
DstPattern->getNumTypes());
DstPattern = new TreePatternNode(DstPattern->getOperator(),
ResultNodeOperands,
DstPattern->getNumTypes());
for (unsigned i = 0, e = Result->getOnlyTree()->getNumTypes(); i != e; ++i)
DstPattern->setType(i, Result->getOnlyTree()->getExtType(i));
for (unsigned i = 0, e = Result->getOnlyTree()->getNumTypes(); i != e; ++i)
DstPattern->setType(i, Result->getOnlyTree()->getExtType(i));
TreePattern Temp(Result->getRecord(), DstPattern, false, *this);
Temp.InferAllTypes();
TreePattern Temp(Result->getRecord(), DstPattern, false, *this);
Temp.InferAllTypes();
AddPatternToMatch(Pattern,
PatternToMatch(CurPattern,
CurPattern->getValueAsListInit("Predicates"),
AddPatternToMatch(Pattern,
PatternToMatch(CurPattern,
CurPattern->getValueAsListInit("Predicates"),
/// CombineChildVariants - Given a bunch of permutations of each child of the
/// 'operator' node, put them together in all possible ways.
/// CombineChildVariants - Given a bunch of permutations of each child of the
/// 'operator' node, put them together in all possible ways.
-static void CombineChildVariants(TreePatternNode *Orig,
+static void CombineChildVariants(TreePatternNode *Orig,
const std::vector<std::vector<TreePatternNode*> > &ChildVariants,
std::vector<TreePatternNode*> &OutVariants,
CodeGenDAGPatterns &CDP,
const std::vector<std::vector<TreePatternNode*> > &ChildVariants,
std::vector<TreePatternNode*> &OutVariants,
CodeGenDAGPatterns &CDP,
for (unsigned i = 0, e = ChildVariants.size(); i != e; ++i)
if (ChildVariants[i].empty())
return;
for (unsigned i = 0, e = ChildVariants.size(); i != e; ++i)
if (ChildVariants[i].empty())
return;
// The end result is an all-pairs construction of the resultant pattern.
std::vector<unsigned> Idxs;
Idxs.resize(ChildVariants.size());
// The end result is an all-pairs construction of the resultant pattern.
std::vector<unsigned> Idxs;
Idxs.resize(ChildVariants.size());
NewChildren.push_back(ChildVariants[i][Idxs[i]]);
TreePatternNode *R = new TreePatternNode(Orig->getOperator(), NewChildren,
Orig->getNumTypes());
NewChildren.push_back(ChildVariants[i][Idxs[i]]);
TreePatternNode *R = new TreePatternNode(Orig->getOperator(), NewChildren,
Orig->getNumTypes());
// Copy over properties.
R->setName(Orig->getName());
R->setPredicateFns(Orig->getPredicateFns());
R->setTransformFn(Orig->getTransformFn());
for (unsigned i = 0, e = Orig->getNumTypes(); i != e; ++i)
R->setType(i, Orig->getExtType(i));
// Copy over properties.
R->setName(Orig->getName());
R->setPredicateFns(Orig->getPredicateFns());
R->setTransformFn(Orig->getTransformFn());
for (unsigned i = 0, e = Orig->getNumTypes(); i != e; ++i)
R->setType(i, Orig->getExtType(i));
// If this pattern cannot match, do not include it as a variant.
std::string ErrString;
if (!R->canPatternMatch(ErrString, CDP)) {
delete R;
} else {
bool AlreadyExists = false;
// If this pattern cannot match, do not include it as a variant.
std::string ErrString;
if (!R->canPatternMatch(ErrString, CDP)) {
delete R;
} else {
bool AlreadyExists = false;
// Scan to see if this pattern has already been emitted. We can get
// duplication due to things like commuting:
// (and GPRC:$a, GPRC:$b) -> (and GPRC:$b, GPRC:$a)
// Scan to see if this pattern has already been emitted. We can get
// duplication due to things like commuting:
// (and GPRC:$a, GPRC:$b) -> (and GPRC:$b, GPRC:$a)
AlreadyExists = true;
break;
}
AlreadyExists = true;
break;
}
if (AlreadyExists)
delete R;
else
OutVariants.push_back(R);
}
if (AlreadyExists)
delete R;
else
OutVariants.push_back(R);
}
// Increment indices to the next permutation by incrementing the
// indicies from last index backward, e.g., generate the sequence
// [0, 0], [0, 1], [1, 0], [1, 1].
// Increment indices to the next permutation by incrementing the
// indicies from last index backward, e.g., generate the sequence
// [0, 0], [0, 1], [1, 0], [1, 1].
/// CombineChildVariants - A helper function for binary operators.
///
/// CombineChildVariants - A helper function for binary operators.
///
-static void CombineChildVariants(TreePatternNode *Orig,
+static void CombineChildVariants(TreePatternNode *Orig,
const std::vector<TreePatternNode*> &LHS,
const std::vector<TreePatternNode*> &RHS,
std::vector<TreePatternNode*> &OutVariants,
const std::vector<TreePatternNode*> &LHS,
const std::vector<TreePatternNode*> &RHS,
std::vector<TreePatternNode*> &OutVariants,
ChildVariants.push_back(LHS);
ChildVariants.push_back(RHS);
CombineChildVariants(Orig, ChildVariants, OutVariants, CDP, DepVars);
ChildVariants.push_back(LHS);
ChildVariants.push_back(RHS);
CombineChildVariants(Orig, ChildVariants, OutVariants, CDP, DepVars);
static void GatherChildrenOfAssociativeOpcode(TreePatternNode *N,
std::vector<TreePatternNode *> &Children) {
assert(N->getNumChildren()==2 &&"Associative but doesn't have 2 children!");
Record *Operator = N->getOperator();
static void GatherChildrenOfAssociativeOpcode(TreePatternNode *N,
std::vector<TreePatternNode *> &Children) {
assert(N->getNumChildren()==2 &&"Associative but doesn't have 2 children!");
Record *Operator = N->getOperator();
// Only permit raw nodes.
if (!N->getName().empty() || !N->getPredicateFns().empty() ||
N->getTransformFn()) {
// Only permit raw nodes.
if (!N->getName().empty() || !N->getPredicateFns().empty() ||
N->getTransformFn()) {
// If this node is associative, re-associate.
if (NodeInfo.hasProperty(SDNPAssociative)) {
// If this node is associative, re-associate.
if (NodeInfo.hasProperty(SDNPAssociative)) {
- // Re-associate by pulling together all of the linked operators
+ // Re-associate by pulling together all of the linked operators
std::vector<TreePatternNode*> MaximalChildren;
GatherChildrenOfAssociativeOpcode(N, MaximalChildren);
std::vector<TreePatternNode*> MaximalChildren;
GatherChildrenOfAssociativeOpcode(N, MaximalChildren);
GenerateVariantsOf(MaximalChildren[0], AVariants, CDP, DepVars);
GenerateVariantsOf(MaximalChildren[1], BVariants, CDP, DepVars);
GenerateVariantsOf(MaximalChildren[2], CVariants, CDP, DepVars);
GenerateVariantsOf(MaximalChildren[0], AVariants, CDP, DepVars);
GenerateVariantsOf(MaximalChildren[1], BVariants, CDP, DepVars);
GenerateVariantsOf(MaximalChildren[2], CVariants, CDP, DepVars);
// There are only two ways we can permute the tree:
// (A op B) op C and A op (B op C)
// Within these forms, we can also permute A/B/C.
// There are only two ways we can permute the tree:
// (A op B) op C and A op (B op C)
// Within these forms, we can also permute A/B/C.
// Generate legal pair permutations of A/B/C.
std::vector<TreePatternNode*> ABVariants;
std::vector<TreePatternNode*> BAVariants;
// Generate legal pair permutations of A/B/C.
std::vector<TreePatternNode*> ABVariants;
std::vector<TreePatternNode*> BAVariants;
// Compute permutations of all children.
std::vector<std::vector<TreePatternNode*> > ChildVariants;
ChildVariants.resize(N->getNumChildren());
// Compute permutations of all children.
std::vector<std::vector<TreePatternNode*> > ChildVariants;
ChildVariants.resize(N->getNumChildren());
// match multiple ways. Add them to PatternsToMatch as well.
void CodeGenDAGPatterns::GenerateVariants() {
DEBUG(errs() << "Generating instruction variants.\n");
// match multiple ways. Add them to PatternsToMatch as well.
void CodeGenDAGPatterns::GenerateVariants() {
DEBUG(errs() << "Generating instruction variants.\n");
// Loop over all of the patterns we've collected, checking to see if we can
// generate variants of the instruction, through the exploitation of
// identities. This permits the target to provide aggressive matching without
// Loop over all of the patterns we've collected, checking to see if we can
// generate variants of the instruction, through the exploitation of
// identities. This permits the target to provide aggressive matching without
DEBUG(errs() << " VAR#" << v << ": ";
Variant->dump();
errs() << "\n");
DEBUG(errs() << " VAR#" << v << ": ";
Variant->dump();
errs() << "\n");
// Scan to see if an instruction or explicit pattern already matches this.
bool AlreadyExists = false;
for (unsigned p = 0, e = PatternsToMatch.size(); p != e; ++p) {
// Scan to see if an instruction or explicit pattern already matches this.
bool AlreadyExists = false;
for (unsigned p = 0, e = PatternsToMatch.size(); p != e; ++p) {
Matcher *Matcher::unlinkNode(Matcher *Other) {
if (this == Other)
return takeNext();
Matcher *Matcher::unlinkNode(Matcher *Other) {
if (this == Other)
return takeNext();
// Scan until we find the predecessor of Other.
Matcher *Cur = this;
for (; Cur && Cur->getNext() != Other; Cur = Cur->getNext())
// Scan until we find the predecessor of Other.
Matcher *Cur = this;
for (; Cur && Cur->getNext() != Other; Cur = Cur->getNext())
// We can move simple predicates before record nodes.
if (isSimplePredicateNode())
return Other->isSimplePredicateOrRecordNode();
// We can move simple predicates before record nodes.
if (isSimplePredicateNode())
return Other->isSimplePredicateOrRecordNode();
// We can move record nodes across simple predicates.
if (isSimplePredicateOrRecordNode())
return isSimplePredicateNode();
// We can move record nodes across simple predicates.
if (isSimplePredicateOrRecordNode())
return isSimplePredicateNode();
// We can't move record nodes across each other etc.
return false;
}
// We can't move record nodes across each other etc.
return false;
}
bool CheckOpcodeMatcher::isEqualImpl(const Matcher *M) const {
// Note: pointer equality isn't enough here, we have to check the enum names
bool CheckOpcodeMatcher::isEqualImpl(const Matcher *M) const {
// Note: pointer equality isn't enough here, we have to check the enum names
- // to ensure that the nodes are for the same opcode.
+ // to ensure that the nodes are for the same opcode.
return cast<CheckOpcodeMatcher>(M)->Opcode.getEnumName() ==
Opcode.getEnumName();
}
return cast<CheckOpcodeMatcher>(M)->Opcode.getEnumName() ==
Opcode.getEnumName();
}
}
unsigned CompleteMatchMatcher::getHashImpl() const {
}
unsigned CompleteMatchMatcher::getHashImpl() const {
- return HashUnsigneds(Results.begin(), Results.end()) ^
+ return HashUnsigneds(Results.begin(), Results.end()) ^
((unsigned)(intptr_t)&Pattern << 8);
}
((unsigned)(intptr_t)&Pattern << 8);
}
// If the two types are the same, then they are the same, so they don't
// contradict.
if (T1 == T2) return false;
// If the two types are the same, then they are the same, so they don't
// contradict.
if (T1 == T2) return false;
// If either type is about iPtr, then they don't conflict unless the other
// one is not a scalar integer type.
if (T1 == MVT::iPTR)
return !MVT(T2).isInteger() || MVT(T2).isVector();
// If either type is about iPtr, then they don't conflict unless the other
// one is not a scalar integer type.
if (T1 == MVT::iPTR)
return !MVT(T2).isInteger() || MVT(T2).isVector();
if (T2 == MVT::iPTR)
return !MVT(T1).isInteger() || MVT(T1).isVector();
if (T2 == MVT::iPTR)
return !MVT(T1).isInteger() || MVT(T1).isVector();
// Otherwise, they are two different non-iPTR types, they conflict.
return true;
}
// Otherwise, they are two different non-iPTR types, they conflict.
return true;
}
if (const CheckOpcodeMatcher *COM = dyn_cast<CheckOpcodeMatcher>(M)) {
// One node can't have two different opcodes!
// Note: pointer equality isn't enough here, we have to check the enum names
if (const CheckOpcodeMatcher *COM = dyn_cast<CheckOpcodeMatcher>(M)) {
// One node can't have two different opcodes!
// Note: pointer equality isn't enough here, we have to check the enum names
- // to ensure that the nodes are for the same opcode.
+ // to ensure that the nodes are for the same opcode.
return COM->getOpcode().getEnumName() != getOpcode().getEnumName();
}
return COM->getOpcode().getEnumName() != getOpcode().getEnumName();
}
// If the node has a known type, and if the type we're checking for is
// different, then we know they contradict. For example, a check for
// ISD::STORE will never be true at the same time a check for Type i32 is.
// If the node has a known type, and if the type we're checking for is
// different, then we know they contradict. For example, a check for
// ISD::STORE will never be true at the same time a check for Type i32 is.
// If checking for a result the opcode doesn't have, it can't match.
if (CT->getResNo() >= getOpcode().getNumResults())
return true;
// If checking for a result the opcode doesn't have, it can't match.
if (CT->getResNo() >= getOpcode().getNumResults())
return true;
MVT::SimpleValueType NodeType = getOpcode().getKnownType(CT->getResNo());
if (NodeType != MVT::Other)
return TypesAreContradictory(NodeType, CT->getType());
}
MVT::SimpleValueType NodeType = getOpcode().getKnownType(CT->getResNo());
if (NodeType != MVT::Other)
return TypesAreContradictory(NodeType, CT->getType());
}
// conflict!
if (CC->getChildNo() != getChildNo())
return false;
// conflict!
if (CC->getChildNo() != getChildNo())
return false;
return TypesAreContradictory(getType(), CC->getType());
}
return false;
}
return TypesAreContradictory(getType(), CC->getType());
}
return false;
}
bool CheckIntegerMatcher::isContradictoryImpl(const Matcher *M) const {
if (const CheckIntegerMatcher *CIM = dyn_cast<CheckIntegerMatcher>(M))
return CIM->getValue() != getValue();
bool CheckIntegerMatcher::isContradictoryImpl(const Matcher *M) const {
if (const CheckIntegerMatcher *CIM = dyn_cast<CheckIntegerMatcher>(M))
return CIM->getValue() != getValue();
void EmitMatcherTable(const Matcher *Matcher, const CodeGenDAGPatterns &CGP,
raw_ostream &OS);
void EmitMatcherTable(const Matcher *Matcher, const CodeGenDAGPatterns &CGP,
raw_ostream &OS);
/// Matcher - Base class for all the the DAG ISel Matcher representation
/// nodes.
class Matcher {
/// Matcher - Base class for all the the DAG ISel Matcher representation
/// nodes.
class Matcher {
CaptureFlagInput, // If the current node has an input flag, save it.
MoveChild, // Move current node to specified child.
MoveParent, // Move current node to parent.
CaptureFlagInput, // If the current node has an input flag, save it.
MoveChild, // Move current node to specified child.
MoveParent, // Move current node to parent.
// Predicate checking.
CheckSame, // Fail if not same as prev match.
CheckPatternPredicate,
// Predicate checking.
CheckSame, // Fail if not same as prev match.
CheckPatternPredicate,
CheckAndImm,
CheckOrImm,
CheckFoldableChainNode,
CheckAndImm,
CheckOrImm,
CheckFoldableChainNode,
// Node creation/emisssion.
EmitInteger, // Create a TargetConstant
EmitStringInteger, // Create a TargetConstant from a string.
// Node creation/emisssion.
EmitInteger, // Create a TargetConstant
EmitStringInteger, // Create a TargetConstant from a string.
Matcher(KindTy K) : Kind(K) {}
public:
virtual ~Matcher() {}
Matcher(KindTy K) : Kind(K) {}
public:
virtual ~Matcher() {}
KindTy getKind() const { return Kind; }
Matcher *getNext() { return Next.get(); }
KindTy getKind() const { return Kind; }
Matcher *getNext() { return Next.get(); }
Matcher *takeNext() { return Next.take(); }
OwningPtr<Matcher> &getNextPtr() { return Next; }
Matcher *takeNext() { return Next.take(); }
OwningPtr<Matcher> &getNextPtr() { return Next; }
static inline bool classof(const Matcher *) { return true; }
static inline bool classof(const Matcher *) { return true; }
bool isEqual(const Matcher *M) const {
if (getKind() != M->getKind()) return false;
return isEqualImpl(M);
}
bool isEqual(const Matcher *M) const {
if (getKind() != M->getKind()) return false;
return isEqualImpl(M);
}
unsigned getHash() const {
// Clear the high bit so we don't conflict with tombstones etc.
return ((getHashImpl() << 4) ^ getKind()) & (~0U>>1);
}
unsigned getHash() const {
// Clear the high bit so we don't conflict with tombstones etc.
return ((getHashImpl() << 4) ^ getKind()) & (~0U>>1);
}
/// isSafeToReorderWithPatternPredicate - Return true if it is safe to sink a
/// PatternPredicate node past this one.
virtual bool isSafeToReorderWithPatternPredicate() const {
return false;
}
/// isSafeToReorderWithPatternPredicate - Return true if it is safe to sink a
/// PatternPredicate node past this one.
virtual bool isSafeToReorderWithPatternPredicate() const {
return false;
}
/// isSimplePredicateNode - Return true if this is a simple predicate that
/// operates on the node or its children without potential side effects or a
/// change of the current node.
/// isSimplePredicateNode - Return true if this is a simple predicate that
/// operates on the node or its children without potential side effects or a
/// change of the current node.
/// isSimplePredicateOrRecordNode - Return true if this is a record node or
/// a simple predicate.
bool isSimplePredicateOrRecordNode() const {
return isSimplePredicateNode() ||
getKind() == RecordNode || getKind() == RecordChild;
}
/// isSimplePredicateOrRecordNode - Return true if this is a record node or
/// a simple predicate.
bool isSimplePredicateOrRecordNode() const {
return isSimplePredicateNode() ||
getKind() == RecordNode || getKind() == RecordChild;
}
/// unlinkNode - Unlink the specified node from this chain. If Other == this,
/// we unlink the next pointer and return it. Otherwise we unlink Other from
/// the list and return this.
Matcher *unlinkNode(Matcher *Other);
/// unlinkNode - Unlink the specified node from this chain. If Other == this,
/// we unlink the next pointer and return it. Otherwise we unlink Other from
/// the list and return this.
Matcher *unlinkNode(Matcher *Other);
/// canMoveBefore - Return true if this matcher is the same as Other, or if
/// we can move this matcher past all of the nodes in-between Other and this
/// node. Other must be equal to or before this.
bool canMoveBefore(const Matcher *Other) const;
/// canMoveBefore - Return true if this matcher is the same as Other, or if
/// we can move this matcher past all of the nodes in-between Other and this
/// node. Other must be equal to or before this.
bool canMoveBefore(const Matcher *Other) const;
/// canMoveBefore - Return true if it is safe to move the current matcher
/// across the specified one.
bool canMoveBeforeNode(const Matcher *Other) const;
/// canMoveBefore - Return true if it is safe to move the current matcher
/// across the specified one.
bool canMoveBeforeNode(const Matcher *Other) const;
/// isContradictory - Return true of these two matchers could never match on
/// the same node.
bool isContradictory(const Matcher *Other) const {
/// isContradictory - Return true of these two matchers could never match on
/// the same node.
bool isContradictory(const Matcher *Other) const {
return isContradictoryImpl(Other);
return Other->isContradictoryImpl(this);
}
return isContradictoryImpl(Other);
return Other->isContradictoryImpl(this);
}
void print(raw_ostream &OS, unsigned indent = 0) const;
void printOne(raw_ostream &OS) const;
void dump() const;
void print(raw_ostream &OS, unsigned indent = 0) const;
void printOne(raw_ostream &OS) const;
void dump() const;
virtual unsigned getHashImpl() const = 0;
virtual bool isContradictoryImpl(const Matcher *M) const { return false; }
};
virtual unsigned getHashImpl() const = 0;
virtual bool isContradictoryImpl(const Matcher *M) const { return false; }
};
/// ScopeMatcher - This attempts to match each of its children to find the first
/// one that successfully matches. If one child fails, it tries the next child.
/// If none of the children match then this check fails. It never has a 'next'.
/// ScopeMatcher - This attempts to match each of its children to find the first
/// one that successfully matches. If one child fails, it tries the next child.
/// If none of the children match then this check fails. It never has a 'next'.
: Matcher(Scope), Children(children, children+numchildren) {
}
virtual ~ScopeMatcher();
: Matcher(Scope), Children(children, children+numchildren) {
}
virtual ~ScopeMatcher();
unsigned getNumChildren() const { return Children.size(); }
unsigned getNumChildren() const { return Children.size(); }
Matcher *getChild(unsigned i) { return Children[i]; }
const Matcher *getChild(unsigned i) const { return Children[i]; }
Matcher *getChild(unsigned i) { return Children[i]; }
const Matcher *getChild(unsigned i) const { return Children[i]; }
void resetChild(unsigned i, Matcher *N) {
delete Children[i];
Children[i] = N;
void resetChild(unsigned i, Matcher *N) {
delete Children[i];
Children[i] = N;
Children[i] = 0;
return Res;
}
Children[i] = 0;
return Res;
}
void setNumChildren(unsigned NC) {
if (NC < Children.size()) {
// delete any children we're about to lose pointers to.
void setNumChildren(unsigned NC) {
if (NC < Children.size()) {
// delete any children we're about to lose pointers to.
static inline bool classof(const Matcher *N) {
return N->getKind() == Scope;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == Scope;
}
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const { return false; }
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const { return false; }
/// WhatFor - This is a string indicating why we're recording this. This
/// should only be used for comment generation not anything semantic.
std::string WhatFor;
/// WhatFor - This is a string indicating why we're recording this. This
/// should only be used for comment generation not anything semantic.
std::string WhatFor;
/// ResultNo - The slot number in the RecordedNodes vector that this will be,
/// just printed as a comment.
unsigned ResultNo;
public:
RecordMatcher(const std::string &whatfor, unsigned resultNo)
: Matcher(RecordNode), WhatFor(whatfor), ResultNo(resultNo) {}
/// ResultNo - The slot number in the RecordedNodes vector that this will be,
/// just printed as a comment.
unsigned ResultNo;
public:
RecordMatcher(const std::string &whatfor, unsigned resultNo)
: Matcher(RecordNode), WhatFor(whatfor), ResultNo(resultNo) {}
const std::string &getWhatFor() const { return WhatFor; }
unsigned getResultNo() const { return ResultNo; }
const std::string &getWhatFor() const { return WhatFor; }
unsigned getResultNo() const { return ResultNo; }
static inline bool classof(const Matcher *N) {
return N->getKind() == RecordNode;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == RecordNode;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const { return true; }
virtual unsigned getHashImpl() const { return 0; }
};
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const { return true; }
virtual unsigned getHashImpl() const { return 0; }
};
/// RecordChildMatcher - Save a numbered child of the current node, or fail
/// the match if it doesn't exist. This is logically equivalent to:
/// MoveChild N + RecordNode + MoveParent.
class RecordChildMatcher : public Matcher {
unsigned ChildNo;
/// RecordChildMatcher - Save a numbered child of the current node, or fail
/// the match if it doesn't exist. This is logically equivalent to:
/// MoveChild N + RecordNode + MoveParent.
class RecordChildMatcher : public Matcher {
unsigned ChildNo;
/// WhatFor - This is a string indicating why we're recording this. This
/// should only be used for comment generation not anything semantic.
std::string WhatFor;
/// WhatFor - This is a string indicating why we're recording this. This
/// should only be used for comment generation not anything semantic.
std::string WhatFor;
/// ResultNo - The slot number in the RecordedNodes vector that this will be,
/// just printed as a comment.
unsigned ResultNo;
/// ResultNo - The slot number in the RecordedNodes vector that this will be,
/// just printed as a comment.
unsigned ResultNo;
unsigned resultNo)
: Matcher(RecordChild), ChildNo(childno), WhatFor(whatfor),
ResultNo(resultNo) {}
unsigned resultNo)
: Matcher(RecordChild), ChildNo(childno), WhatFor(whatfor),
ResultNo(resultNo) {}
unsigned getChildNo() const { return ChildNo; }
const std::string &getWhatFor() const { return WhatFor; }
unsigned getResultNo() const { return ResultNo; }
unsigned getChildNo() const { return ChildNo; }
const std::string &getWhatFor() const { return WhatFor; }
unsigned getResultNo() const { return ResultNo; }
static inline bool classof(const Matcher *N) {
return N->getKind() == RecordChild;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == RecordChild;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
}
virtual unsigned getHashImpl() const { return getChildNo(); }
};
}
virtual unsigned getHashImpl() const { return getChildNo(); }
};
/// RecordMemRefMatcher - Save the current node's memref.
class RecordMemRefMatcher : public Matcher {
public:
RecordMemRefMatcher() : Matcher(RecordMemRef) {}
/// RecordMemRefMatcher - Save the current node's memref.
class RecordMemRefMatcher : public Matcher {
public:
RecordMemRefMatcher() : Matcher(RecordMemRef) {}
static inline bool classof(const Matcher *N) {
return N->getKind() == RecordMemRef;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == RecordMemRef;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual unsigned getHashImpl() const { return 0; }
};
virtual unsigned getHashImpl() const { return 0; }
};
/// CaptureFlagInputMatcher - If the current record has a flag input, record
/// it so that it is used as an input to the generated code.
class CaptureFlagInputMatcher : public Matcher {
public:
CaptureFlagInputMatcher() : Matcher(CaptureFlagInput) {}
/// CaptureFlagInputMatcher - If the current record has a flag input, record
/// it so that it is used as an input to the generated code.
class CaptureFlagInputMatcher : public Matcher {
public:
CaptureFlagInputMatcher() : Matcher(CaptureFlagInput) {}
static inline bool classof(const Matcher *N) {
return N->getKind() == CaptureFlagInput;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == CaptureFlagInput;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isEqualImpl(const Matcher *M) const { return true; }
virtual unsigned getHashImpl() const { return 0; }
};
virtual bool isEqualImpl(const Matcher *M) const { return true; }
virtual unsigned getHashImpl() const { return 0; }
};
/// MoveChildMatcher - This tells the interpreter to move into the
/// specified child node.
class MoveChildMatcher : public Matcher {
unsigned ChildNo;
public:
MoveChildMatcher(unsigned childNo) : Matcher(MoveChild), ChildNo(childNo) {}
/// MoveChildMatcher - This tells the interpreter to move into the
/// specified child node.
class MoveChildMatcher : public Matcher {
unsigned ChildNo;
public:
MoveChildMatcher(unsigned childNo) : Matcher(MoveChild), ChildNo(childNo) {}
unsigned getChildNo() const { return ChildNo; }
unsigned getChildNo() const { return ChildNo; }
static inline bool classof(const Matcher *N) {
return N->getKind() == MoveChild;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == MoveChild;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
}
virtual unsigned getHashImpl() const { return getChildNo(); }
};
}
virtual unsigned getHashImpl() const { return getChildNo(); }
};
/// MoveParentMatcher - This tells the interpreter to move to the parent
/// of the current node.
class MoveParentMatcher : public Matcher {
public:
MoveParentMatcher() : Matcher(MoveParent) {}
/// MoveParentMatcher - This tells the interpreter to move to the parent
/// of the current node.
class MoveParentMatcher : public Matcher {
public:
MoveParentMatcher() : Matcher(MoveParent) {}
static inline bool classof(const Matcher *N) {
return N->getKind() == MoveParent;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == MoveParent;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
public:
CheckSameMatcher(unsigned matchnumber)
: Matcher(CheckSame), MatchNumber(matchnumber) {}
public:
CheckSameMatcher(unsigned matchnumber)
: Matcher(CheckSame), MatchNumber(matchnumber) {}
unsigned getMatchNumber() const { return MatchNumber; }
unsigned getMatchNumber() const { return MatchNumber; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckSame;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckSame;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
}
virtual unsigned getHashImpl() const { return getMatchNumber(); }
};
}
virtual unsigned getHashImpl() const { return getMatchNumber(); }
};
/// CheckPatternPredicateMatcher - This checks the target-specific predicate
/// to see if the entire pattern is capable of matching. This predicate does
/// not take a node as input. This is used for subtarget feature checks etc.
/// CheckPatternPredicateMatcher - This checks the target-specific predicate
/// to see if the entire pattern is capable of matching. This predicate does
/// not take a node as input. This is used for subtarget feature checks etc.
public:
CheckPatternPredicateMatcher(StringRef predicate)
: Matcher(CheckPatternPredicate), Predicate(predicate) {}
public:
CheckPatternPredicateMatcher(StringRef predicate)
: Matcher(CheckPatternPredicate), Predicate(predicate) {}
StringRef getPredicate() const { return Predicate; }
StringRef getPredicate() const { return Predicate; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckPatternPredicate;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckPatternPredicate;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
}
virtual unsigned getHashImpl() const;
};
}
virtual unsigned getHashImpl() const;
};
/// CheckPredicateMatcher - This checks the target-specific predicate to
/// see if the node is acceptable.
class CheckPredicateMatcher : public Matcher {
/// CheckPredicateMatcher - This checks the target-specific predicate to
/// see if the node is acceptable.
class CheckPredicateMatcher : public Matcher {
public:
CheckPredicateMatcher(StringRef predname)
: Matcher(CheckPredicate), PredName(predname) {}
public:
CheckPredicateMatcher(StringRef predname)
: Matcher(CheckPredicate), PredName(predname) {}
StringRef getPredicateName() const { return PredName; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckPredicate;
}
StringRef getPredicateName() const { return PredName; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckPredicate;
}
// TODO: Ok?
//virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
// TODO: Ok?
//virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
}
virtual unsigned getHashImpl() const;
};
}
virtual unsigned getHashImpl() const;
};
/// CheckOpcodeMatcher - This checks to see if the current node has the
/// specified opcode, if not it fails to match.
class CheckOpcodeMatcher : public Matcher {
/// CheckOpcodeMatcher - This checks to see if the current node has the
/// specified opcode, if not it fails to match.
class CheckOpcodeMatcher : public Matcher {
public:
CheckOpcodeMatcher(const SDNodeInfo &opcode)
: Matcher(CheckOpcode), Opcode(opcode) {}
public:
CheckOpcodeMatcher(const SDNodeInfo &opcode)
: Matcher(CheckOpcode), Opcode(opcode) {}
const SDNodeInfo &getOpcode() const { return Opcode; }
const SDNodeInfo &getOpcode() const { return Opcode; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckOpcode;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckOpcode;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
static inline bool classof(const Matcher *N) {
return N->getKind() == SwitchOpcode;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == SwitchOpcode;
}
unsigned getNumCases() const { return Cases.size(); }
unsigned getNumCases() const { return Cases.size(); }
const SDNodeInfo &getCaseOpcode(unsigned i) const { return *Cases[i].first; }
Matcher *getCaseMatcher(unsigned i) { return Cases[i].second; }
const Matcher *getCaseMatcher(unsigned i) const { return Cases[i].second; }
const SDNodeInfo &getCaseOpcode(unsigned i) const { return *Cases[i].first; }
Matcher *getCaseMatcher(unsigned i) { return Cases[i].second; }
const Matcher *getCaseMatcher(unsigned i) const { return Cases[i].second; }
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const { return false; }
virtual unsigned getHashImpl() const { return 4123; }
};
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const { return false; }
virtual unsigned getHashImpl() const { return 4123; }
};
/// CheckTypeMatcher - This checks to see if the current node has the
/// specified type at the specified result, if not it fails to match.
class CheckTypeMatcher : public Matcher {
/// CheckTypeMatcher - This checks to see if the current node has the
/// specified type at the specified result, if not it fails to match.
class CheckTypeMatcher : public Matcher {
public:
CheckTypeMatcher(MVT::SimpleValueType type, unsigned resno)
: Matcher(CheckType), Type(type), ResNo(resno) {}
public:
CheckTypeMatcher(MVT::SimpleValueType type, unsigned resno)
: Matcher(CheckType), Type(type), ResNo(resno) {}
MVT::SimpleValueType getType() const { return Type; }
unsigned getResNo() const { return ResNo; }
MVT::SimpleValueType getType() const { return Type; }
unsigned getResNo() const { return ResNo; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckType;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckType;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual unsigned getHashImpl() const { return Type; }
virtual bool isContradictoryImpl(const Matcher *M) const;
};
virtual unsigned getHashImpl() const { return Type; }
virtual bool isContradictoryImpl(const Matcher *M) const;
};
/// SwitchTypeMatcher - Switch based on the current node's type, dispatching
/// to one matcher per case. If the type doesn't match any of the cases,
/// then the match fails. This is semantically equivalent to a Scope node where
/// SwitchTypeMatcher - Switch based on the current node's type, dispatching
/// to one matcher per case. If the type doesn't match any of the cases,
/// then the match fails. This is semantically equivalent to a Scope node where
SwitchTypeMatcher(const std::pair<MVT::SimpleValueType, Matcher*> *cases,
unsigned numcases)
: Matcher(SwitchType), Cases(cases, cases+numcases) {}
SwitchTypeMatcher(const std::pair<MVT::SimpleValueType, Matcher*> *cases,
unsigned numcases)
: Matcher(SwitchType), Cases(cases, cases+numcases) {}
static inline bool classof(const Matcher *N) {
return N->getKind() == SwitchType;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == SwitchType;
}
unsigned getNumCases() const { return Cases.size(); }
unsigned getNumCases() const { return Cases.size(); }
MVT::SimpleValueType getCaseType(unsigned i) const { return Cases[i].first; }
Matcher *getCaseMatcher(unsigned i) { return Cases[i].second; }
const Matcher *getCaseMatcher(unsigned i) const { return Cases[i].second; }
MVT::SimpleValueType getCaseType(unsigned i) const { return Cases[i].first; }
Matcher *getCaseMatcher(unsigned i) { return Cases[i].second; }
const Matcher *getCaseMatcher(unsigned i) const { return Cases[i].second; }
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const { return false; }
virtual unsigned getHashImpl() const { return 4123; }
};
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const { return false; }
virtual unsigned getHashImpl() const { return 4123; }
};
/// CheckChildTypeMatcher - This checks to see if a child node has the
/// specified type, if not it fails to match.
class CheckChildTypeMatcher : public Matcher {
/// CheckChildTypeMatcher - This checks to see if a child node has the
/// specified type, if not it fails to match.
class CheckChildTypeMatcher : public Matcher {
public:
CheckChildTypeMatcher(unsigned childno, MVT::SimpleValueType type)
: Matcher(CheckChildType), ChildNo(childno), Type(type) {}
public:
CheckChildTypeMatcher(unsigned childno, MVT::SimpleValueType type)
: Matcher(CheckChildType), ChildNo(childno), Type(type) {}
unsigned getChildNo() const { return ChildNo; }
MVT::SimpleValueType getType() const { return Type; }
unsigned getChildNo() const { return ChildNo; }
MVT::SimpleValueType getType() const { return Type; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckChildType;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckChildType;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual unsigned getHashImpl() const { return (Type << 3) | ChildNo; }
virtual bool isContradictoryImpl(const Matcher *M) const;
};
virtual unsigned getHashImpl() const { return (Type << 3) | ChildNo; }
virtual bool isContradictoryImpl(const Matcher *M) const;
};
/// CheckIntegerMatcher - This checks to see if the current node is a
/// ConstantSDNode with the specified integer value, if not it fails to match.
/// CheckIntegerMatcher - This checks to see if the current node is a
/// ConstantSDNode with the specified integer value, if not it fails to match.
public:
CheckIntegerMatcher(int64_t value)
: Matcher(CheckInteger), Value(value) {}
public:
CheckIntegerMatcher(int64_t value)
: Matcher(CheckInteger), Value(value) {}
int64_t getValue() const { return Value; }
int64_t getValue() const { return Value; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckInteger;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckInteger;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual unsigned getHashImpl() const { return Value; }
virtual bool isContradictoryImpl(const Matcher *M) const;
};
virtual unsigned getHashImpl() const { return Value; }
virtual bool isContradictoryImpl(const Matcher *M) const;
};
/// CheckCondCodeMatcher - This checks to see if the current node is a
/// CondCodeSDNode with the specified condition, if not it fails to match.
class CheckCondCodeMatcher : public Matcher {
/// CheckCondCodeMatcher - This checks to see if the current node is a
/// CondCodeSDNode with the specified condition, if not it fails to match.
class CheckCondCodeMatcher : public Matcher {
public:
CheckCondCodeMatcher(StringRef condcodename)
: Matcher(CheckCondCode), CondCodeName(condcodename) {}
public:
CheckCondCodeMatcher(StringRef condcodename)
: Matcher(CheckCondCode), CondCodeName(condcodename) {}
StringRef getCondCodeName() const { return CondCodeName; }
StringRef getCondCodeName() const { return CondCodeName; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckCondCode;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckCondCode;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
}
virtual unsigned getHashImpl() const;
};
}
virtual unsigned getHashImpl() const;
};
/// CheckValueTypeMatcher - This checks to see if the current node is a
/// VTSDNode with the specified type, if not it fails to match.
class CheckValueTypeMatcher : public Matcher {
/// CheckValueTypeMatcher - This checks to see if the current node is a
/// VTSDNode with the specified type, if not it fails to match.
class CheckValueTypeMatcher : public Matcher {
public:
CheckValueTypeMatcher(StringRef type_name)
: Matcher(CheckValueType), TypeName(type_name) {}
public:
CheckValueTypeMatcher(StringRef type_name)
: Matcher(CheckValueType), TypeName(type_name) {}
StringRef getTypeName() const { return TypeName; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckValueType;
}
StringRef getTypeName() const { return TypeName; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckValueType;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual unsigned getHashImpl() const;
bool isContradictoryImpl(const Matcher *M) const;
};
virtual unsigned getHashImpl() const;
bool isContradictoryImpl(const Matcher *M) const;
};
/// CheckComplexPatMatcher - This node runs the specified ComplexPattern on
/// the current node.
class CheckComplexPatMatcher : public Matcher {
const ComplexPattern &Pattern;
/// CheckComplexPatMatcher - This node runs the specified ComplexPattern on
/// the current node.
class CheckComplexPatMatcher : public Matcher {
const ComplexPattern &Pattern;
-
- /// MatchNumber - This is the recorded nodes slot that contains the node we want to
- /// match against.
+
+ /// MatchNumber - This is the recorded nodes slot that contains the node we
+ /// want to match against.
/// Name - The name of the node we're matching, for comment emission.
std::string Name;
/// Name - The name of the node we're matching, for comment emission.
std::string Name;
/// FirstResult - This is the first slot in the RecordedNodes list that the
/// result of the match populates.
unsigned FirstResult;
/// FirstResult - This is the first slot in the RecordedNodes list that the
/// result of the match populates.
unsigned FirstResult;
const std::string &name, unsigned firstresult)
: Matcher(CheckComplexPat), Pattern(pattern), MatchNumber(matchnumber),
Name(name), FirstResult(firstresult) {}
const std::string &name, unsigned firstresult)
: Matcher(CheckComplexPat), Pattern(pattern), MatchNumber(matchnumber),
Name(name), FirstResult(firstresult) {}
const ComplexPattern &getPattern() const { return Pattern; }
unsigned getMatchNumber() const { return MatchNumber; }
const ComplexPattern &getPattern() const { return Pattern; }
unsigned getMatchNumber() const { return MatchNumber; }
const std::string getName() const { return Name; }
unsigned getFirstResult() const { return FirstResult; }
const std::string getName() const { return Name; }
unsigned getFirstResult() const { return FirstResult; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckComplexPat;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckComplexPat;
}
// Not safe to move a pattern predicate past a complex pattern.
virtual bool isSafeToReorderWithPatternPredicate() const { return false; }
// Not safe to move a pattern predicate past a complex pattern.
virtual bool isSafeToReorderWithPatternPredicate() const { return false; }
return (unsigned)(intptr_t)&Pattern ^ MatchNumber;
}
};
return (unsigned)(intptr_t)&Pattern ^ MatchNumber;
}
};
/// CheckAndImmMatcher - This checks to see if the current node is an 'and'
/// with something equivalent to the specified immediate.
class CheckAndImmMatcher : public Matcher {
/// CheckAndImmMatcher - This checks to see if the current node is an 'and'
/// with something equivalent to the specified immediate.
class CheckAndImmMatcher : public Matcher {
public:
CheckAndImmMatcher(int64_t value)
: Matcher(CheckAndImm), Value(value) {}
public:
CheckAndImmMatcher(int64_t value)
: Matcher(CheckAndImm), Value(value) {}
int64_t getValue() const { return Value; }
int64_t getValue() const { return Value; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckAndImm;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckAndImm;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
public:
CheckOrImmMatcher(int64_t value)
: Matcher(CheckOrImm), Value(value) {}
public:
CheckOrImmMatcher(int64_t value)
: Matcher(CheckOrImm), Value(value) {}
int64_t getValue() const { return Value; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckOrImm;
}
int64_t getValue() const { return Value; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckOrImm;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
public:
CheckFoldableChainNodeMatcher()
: Matcher(CheckFoldableChainNode) {}
public:
CheckFoldableChainNodeMatcher()
: Matcher(CheckFoldableChainNode) {}
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckFoldableChainNode;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == CheckFoldableChainNode;
}
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
virtual bool isSafeToReorderWithPatternPredicate() const { return true; }
private:
public:
EmitIntegerMatcher(int64_t val, MVT::SimpleValueType vt)
: Matcher(EmitInteger), Val(val), VT(vt) {}
public:
EmitIntegerMatcher(int64_t val, MVT::SimpleValueType vt)
: Matcher(EmitInteger), Val(val), VT(vt) {}
int64_t getValue() const { return Val; }
MVT::SimpleValueType getVT() const { return VT; }
int64_t getValue() const { return Val; }
MVT::SimpleValueType getVT() const { return VT; }
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitInteger;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitInteger;
}
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
public:
EmitStringIntegerMatcher(const std::string &val, MVT::SimpleValueType vt)
: Matcher(EmitStringInteger), Val(val), VT(vt) {}
public:
EmitStringIntegerMatcher(const std::string &val, MVT::SimpleValueType vt)
: Matcher(EmitStringInteger), Val(val), VT(vt) {}
const std::string &getValue() const { return Val; }
MVT::SimpleValueType getVT() const { return VT; }
const std::string &getValue() const { return Val; }
MVT::SimpleValueType getVT() const { return VT; }
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitStringInteger;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitStringInteger;
}
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
}
virtual unsigned getHashImpl() const;
};
}
virtual unsigned getHashImpl() const;
};
/// EmitRegisterMatcher - This creates a new TargetConstant.
class EmitRegisterMatcher : public Matcher {
/// Reg - The def for the register that we're emitting. If this is null, then
/// EmitRegisterMatcher - This creates a new TargetConstant.
class EmitRegisterMatcher : public Matcher {
/// Reg - The def for the register that we're emitting. If this is null, then
public:
EmitRegisterMatcher(Record *reg, MVT::SimpleValueType vt)
: Matcher(EmitRegister), Reg(reg), VT(vt) {}
public:
EmitRegisterMatcher(Record *reg, MVT::SimpleValueType vt)
: Matcher(EmitRegister), Reg(reg), VT(vt) {}
Record *getReg() const { return Reg; }
MVT::SimpleValueType getVT() const { return VT; }
Record *getReg() const { return Reg; }
MVT::SimpleValueType getVT() const { return VT; }
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitRegister;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitRegister;
}
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
public:
EmitConvertToTargetMatcher(unsigned slot)
: Matcher(EmitConvertToTarget), Slot(slot) {}
public:
EmitConvertToTargetMatcher(unsigned slot)
: Matcher(EmitConvertToTarget), Slot(slot) {}
unsigned getSlot() const { return Slot; }
unsigned getSlot() const { return Slot; }
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitConvertToTarget;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitConvertToTarget;
}
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
}
virtual unsigned getHashImpl() const { return Slot; }
};
}
virtual unsigned getHashImpl() const { return Slot; }
};
/// EmitMergeInputChainsMatcher - Emit a node that merges a list of input
/// chains together with a token factor. The list of nodes are the nodes in the
/// matched pattern that have chain input/outputs. This node adds all input
/// EmitMergeInputChainsMatcher - Emit a node that merges a list of input
/// chains together with a token factor. The list of nodes are the nodes in the
/// matched pattern that have chain input/outputs. This node adds all input
public:
EmitMergeInputChainsMatcher(const unsigned *nodes, unsigned NumNodes)
: Matcher(EmitMergeInputChains), ChainNodes(nodes, nodes+NumNodes) {}
public:
EmitMergeInputChainsMatcher(const unsigned *nodes, unsigned NumNodes)
: Matcher(EmitMergeInputChains), ChainNodes(nodes, nodes+NumNodes) {}
unsigned getNumNodes() const { return ChainNodes.size(); }
unsigned getNumNodes() const { return ChainNodes.size(); }
unsigned getNode(unsigned i) const {
assert(i < ChainNodes.size());
return ChainNodes[i];
unsigned getNode(unsigned i) const {
assert(i < ChainNodes.size());
return ChainNodes[i];
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitMergeInputChains;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitMergeInputChains;
}
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
}
virtual unsigned getHashImpl() const;
};
}
virtual unsigned getHashImpl() const;
};
/// EmitCopyToRegMatcher - Emit a CopyToReg node from a value to a physreg,
/// pushing the chain and flag results.
///
/// EmitCopyToRegMatcher - Emit a CopyToReg node from a value to a physreg,
/// pushing the chain and flag results.
///
public:
EmitCopyToRegMatcher(unsigned srcSlot, Record *destPhysReg)
: Matcher(EmitCopyToReg), SrcSlot(srcSlot), DestPhysReg(destPhysReg) {}
public:
EmitCopyToRegMatcher(unsigned srcSlot, Record *destPhysReg)
: Matcher(EmitCopyToReg), SrcSlot(srcSlot), DestPhysReg(destPhysReg) {}
unsigned getSrcSlot() const { return SrcSlot; }
Record *getDestPhysReg() const { return DestPhysReg; }
unsigned getSrcSlot() const { return SrcSlot; }
Record *getDestPhysReg() const { return DestPhysReg; }
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitCopyToReg;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitCopyToReg;
}
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
return cast<EmitCopyToRegMatcher>(M)->SrcSlot == SrcSlot &&
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
return cast<EmitCopyToRegMatcher>(M)->SrcSlot == SrcSlot &&
- cast<EmitCopyToRegMatcher>(M)->DestPhysReg == DestPhysReg;
+ cast<EmitCopyToRegMatcher>(M)->DestPhysReg == DestPhysReg;
}
virtual unsigned getHashImpl() const {
return SrcSlot ^ ((unsigned)(intptr_t)DestPhysReg << 4);
}
};
}
virtual unsigned getHashImpl() const {
return SrcSlot ^ ((unsigned)(intptr_t)DestPhysReg << 4);
}
};
/// EmitNodeXFormMatcher - Emit an operation that runs an SDNodeXForm on a
/// recorded node and records the result.
class EmitNodeXFormMatcher : public Matcher {
/// EmitNodeXFormMatcher - Emit an operation that runs an SDNodeXForm on a
/// recorded node and records the result.
class EmitNodeXFormMatcher : public Matcher {
public:
EmitNodeXFormMatcher(unsigned slot, Record *nodeXForm)
: Matcher(EmitNodeXForm), Slot(slot), NodeXForm(nodeXForm) {}
public:
EmitNodeXFormMatcher(unsigned slot, Record *nodeXForm)
: Matcher(EmitNodeXForm), Slot(slot), NodeXForm(nodeXForm) {}
unsigned getSlot() const { return Slot; }
Record *getNodeXForm() const { return NodeXForm; }
unsigned getSlot() const { return Slot; }
Record *getNodeXForm() const { return NodeXForm; }
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitNodeXForm;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitNodeXForm;
}
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
return cast<EmitNodeXFormMatcher>(M)->Slot == Slot &&
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
return cast<EmitNodeXFormMatcher>(M)->Slot == Slot &&
- cast<EmitNodeXFormMatcher>(M)->NodeXForm == NodeXForm;
+ cast<EmitNodeXFormMatcher>(M)->NodeXForm == NodeXForm;
}
virtual unsigned getHashImpl() const {
return Slot ^ ((unsigned)(intptr_t)NodeXForm << 4);
}
};
}
virtual unsigned getHashImpl() const {
return Slot ^ ((unsigned)(intptr_t)NodeXForm << 4);
}
};
/// EmitNodeMatcherCommon - Common class shared between EmitNode and
/// MorphNodeTo.
class EmitNodeMatcherCommon : public Matcher {
/// EmitNodeMatcherCommon - Common class shared between EmitNode and
/// MorphNodeTo.
class EmitNodeMatcherCommon : public Matcher {
const SmallVector<MVT::SimpleValueType, 3> VTs;
const SmallVector<unsigned, 6> Operands;
bool HasChain, HasInFlag, HasOutFlag, HasMemRefs;
const SmallVector<MVT::SimpleValueType, 3> VTs;
const SmallVector<unsigned, 6> Operands;
bool HasChain, HasInFlag, HasOutFlag, HasMemRefs;
/// NumFixedArityOperands - If this is a fixed arity node, this is set to -1.
/// If this is a varidic node, this is set to the number of fixed arity
/// operands in the root of the pattern. The rest are appended to this node.
/// NumFixedArityOperands - If this is a fixed arity node, this is set to -1.
/// If this is a varidic node, this is set to the number of fixed arity
/// operands in the root of the pattern. The rest are appended to this node.
VTs(vts, vts+numvts), Operands(operands, operands+numops),
HasChain(hasChain), HasInFlag(hasInFlag), HasOutFlag(hasOutFlag),
HasMemRefs(hasmemrefs), NumFixedArityOperands(numfixedarityoperands) {}
VTs(vts, vts+numvts), Operands(operands, operands+numops),
HasChain(hasChain), HasInFlag(hasInFlag), HasOutFlag(hasOutFlag),
HasMemRefs(hasmemrefs), NumFixedArityOperands(numfixedarityoperands) {}
const std::string &getOpcodeName() const { return OpcodeName; }
const std::string &getOpcodeName() const { return OpcodeName; }
unsigned getNumVTs() const { return VTs.size(); }
MVT::SimpleValueType getVT(unsigned i) const {
assert(i < VTs.size());
unsigned getNumVTs() const { return VTs.size(); }
MVT::SimpleValueType getVT(unsigned i) const {
assert(i < VTs.size());
assert(i < Operands.size());
return Operands[i];
}
assert(i < Operands.size());
return Operands[i];
}
const SmallVectorImpl<MVT::SimpleValueType> &getVTList() const { return VTs; }
const SmallVectorImpl<unsigned> &getOperandList() const { return Operands; }
const SmallVectorImpl<MVT::SimpleValueType> &getVTList() const { return VTs; }
const SmallVectorImpl<unsigned> &getOperandList() const { return Operands; }
bool hasChain() const { return HasChain; }
bool hasInFlag() const { return HasInFlag; }
bool hasOutFlag() const { return HasOutFlag; }
bool hasMemRefs() const { return HasMemRefs; }
int getNumFixedArityOperands() const { return NumFixedArityOperands; }
bool hasChain() const { return HasChain; }
bool hasInFlag() const { return HasInFlag; }
bool hasOutFlag() const { return HasOutFlag; }
bool hasMemRefs() const { return HasMemRefs; }
int getNumFixedArityOperands() const { return NumFixedArityOperands; }
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitNode || N->getKind() == MorphNodeTo;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitNode || N->getKind() == MorphNodeTo;
}
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const;
virtual unsigned getHashImpl() const;
};
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const;
virtual unsigned getHashImpl() const;
};
/// EmitNodeMatcher - This signals a successful match and generates a node.
class EmitNodeMatcher : public EmitNodeMatcherCommon {
unsigned FirstResultSlot;
/// EmitNodeMatcher - This signals a successful match and generates a node.
class EmitNodeMatcher : public EmitNodeMatcherCommon {
unsigned FirstResultSlot;
hasInFlag, hasOutFlag, hasmemrefs,
numfixedarityoperands, false),
FirstResultSlot(firstresultslot) {}
hasInFlag, hasOutFlag, hasmemrefs,
numfixedarityoperands, false),
FirstResultSlot(firstresultslot) {}
unsigned getFirstResultSlot() const { return FirstResultSlot; }
unsigned getFirstResultSlot() const { return FirstResultSlot; }
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitNode;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == EmitNode;
}
class MorphNodeToMatcher : public EmitNodeMatcherCommon {
const PatternToMatch &Pattern;
public:
class MorphNodeToMatcher : public EmitNodeMatcherCommon {
const PatternToMatch &Pattern;
public:
numfixedarityoperands, true),
Pattern(pattern) {
}
numfixedarityoperands, true),
Pattern(pattern) {
}
const PatternToMatch &getPattern() const { return Pattern; }
static inline bool classof(const Matcher *N) {
return N->getKind() == MorphNodeTo;
}
};
const PatternToMatch &getPattern() const { return Pattern; }
static inline bool classof(const Matcher *N) {
return N->getKind() == MorphNodeTo;
}
};
/// MarkFlagResultsMatcher - This node indicates which non-root nodes in the
/// pattern produce flags. This allows CompleteMatchMatcher to update them
/// with the output flag of the resultant code.
/// MarkFlagResultsMatcher - This node indicates which non-root nodes in the
/// pattern produce flags. This allows CompleteMatchMatcher to update them
/// with the output flag of the resultant code.
public:
MarkFlagResultsMatcher(const unsigned *nodes, unsigned NumNodes)
: Matcher(MarkFlagResults), FlagResultNodes(nodes, nodes+NumNodes) {}
public:
MarkFlagResultsMatcher(const unsigned *nodes, unsigned NumNodes)
: Matcher(MarkFlagResults), FlagResultNodes(nodes, nodes+NumNodes) {}
unsigned getNumNodes() const { return FlagResultNodes.size(); }
unsigned getNumNodes() const { return FlagResultNodes.size(); }
unsigned getNode(unsigned i) const {
assert(i < FlagResultNodes.size());
return FlagResultNodes[i];
unsigned getNode(unsigned i) const {
assert(i < FlagResultNodes.size());
return FlagResultNodes[i];
static inline bool classof(const Matcher *N) {
return N->getKind() == MarkFlagResults;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == MarkFlagResults;
}
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
unsigned getNumResults() const { return Results.size(); }
unsigned getResult(unsigned R) const { return Results[R]; }
const PatternToMatch &getPattern() const { return Pattern; }
unsigned getNumResults() const { return Results.size(); }
unsigned getResult(unsigned R) const { return Results[R]; }
const PatternToMatch &getPattern() const { return Pattern; }
static inline bool classof(const Matcher *N) {
return N->getKind() == CompleteMatch;
}
static inline bool classof(const Matcher *N) {
return N->getKind() == CompleteMatch;
}
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
private:
virtual void printImpl(raw_ostream &OS, unsigned indent) const;
virtual bool isEqualImpl(const Matcher *M) const {
}
virtual unsigned getHashImpl() const;
};
}
virtual unsigned getHashImpl() const;
};
} // end namespace llvm
#endif
} // end namespace llvm
#endif
MVT::SimpleValueType VT = MVT::Other;
const std::vector<CodeGenRegisterClass> &RCs = T.getRegisterClasses();
std::vector<Record*>::const_iterator Element;
MVT::SimpleValueType VT = MVT::Other;
const std::vector<CodeGenRegisterClass> &RCs = T.getRegisterClasses();
std::vector<Record*>::const_iterator Element;
for (unsigned rc = 0, e = RCs.size(); rc != e; ++rc) {
const CodeGenRegisterClass &RC = RCs[rc];
if (!std::count(RC.Elements.begin(), RC.Elements.end(), R))
continue;
for (unsigned rc = 0, e = RCs.size(); rc != e; ++rc) {
const CodeGenRegisterClass &RC = RCs[rc];
if (!std::count(RC.Elements.begin(), RC.Elements.end(), R))
continue;
if (!FoundRC) {
FoundRC = true;
VT = RC.getValueTypeNum(0);
if (!FoundRC) {
FoundRC = true;
VT = RC.getValueTypeNum(0);
class MatcherGen {
const PatternToMatch &Pattern;
const CodeGenDAGPatterns &CGP;
class MatcherGen {
const PatternToMatch &Pattern;
const CodeGenDAGPatterns &CGP;
/// PatWithNoTypes - This is a clone of Pattern.getSrcPattern() that starts
/// out with all of the types removed. This allows us to insert type checks
/// as we scan the tree.
TreePatternNode *PatWithNoTypes;
/// PatWithNoTypes - This is a clone of Pattern.getSrcPattern() that starts
/// out with all of the types removed. This allows us to insert type checks
/// as we scan the tree.
TreePatternNode *PatWithNoTypes;
/// VariableMap - A map from variable names ('$dst') to the recorded operand
/// number that they were captured as. These are biased by 1 to make
/// insertion easier.
StringMap<unsigned> VariableMap;
/// VariableMap - A map from variable names ('$dst') to the recorded operand
/// number that they were captured as. These are biased by 1 to make
/// insertion easier.
StringMap<unsigned> VariableMap;
/// NextRecordedOperandNo - As we emit opcodes to record matched values in
/// the RecordedNodes array, this keeps track of which slot will be next to
/// record into.
unsigned NextRecordedOperandNo;
/// NextRecordedOperandNo - As we emit opcodes to record matched values in
/// the RecordedNodes array, this keeps track of which slot will be next to
/// record into.
unsigned NextRecordedOperandNo;
/// MatchedChainNodes - This maintains the position in the recorded nodes
/// array of all of the recorded input nodes that have chains.
SmallVector<unsigned, 2> MatchedChainNodes;
/// MatchedChainNodes - This maintains the position in the recorded nodes
/// array of all of the recorded input nodes that have chains.
SmallVector<unsigned, 2> MatchedChainNodes;
/// MatchedFlagResultNodes - This maintains the position in the recorded
/// nodes array of all of the recorded input nodes that have flag results.
SmallVector<unsigned, 2> MatchedFlagResultNodes;
/// MatchedFlagResultNodes - This maintains the position in the recorded
/// nodes array of all of the recorded input nodes that have flag results.
SmallVector<unsigned, 2> MatchedFlagResultNodes;
/// MatchedComplexPatterns - This maintains a list of all of the
/// ComplexPatterns that we need to check. The patterns are known to have
/// names which were recorded. The second element of each pair is the first
/// MatchedComplexPatterns - This maintains a list of all of the
/// ComplexPatterns that we need to check. The patterns are known to have
/// names which were recorded. The second element of each pair is the first
/// results into.
SmallVector<std::pair<const TreePatternNode*,
unsigned>, 2> MatchedComplexPatterns;
/// results into.
SmallVector<std::pair<const TreePatternNode*,
unsigned>, 2> MatchedComplexPatterns;
/// PhysRegInputs - List list has an entry for each explicitly specified
/// physreg input to the pattern. The first elt is the Register node, the
/// second is the recorded slot number the input pattern match saved it in.
SmallVector<std::pair<Record*, unsigned>, 2> PhysRegInputs;
/// PhysRegInputs - List list has an entry for each explicitly specified
/// physreg input to the pattern. The first elt is the Register node, the
/// second is the recorded slot number the input pattern match saved it in.
SmallVector<std::pair<Record*, unsigned>, 2> PhysRegInputs;
/// Matcher - This is the top level of the generated matcher, the result.
Matcher *TheMatcher;
/// Matcher - This is the top level of the generated matcher, the result.
Matcher *TheMatcher;
/// CurPredicate - As we emit matcher nodes, this points to the latest check
/// which should have future checks stuck into its Next position.
Matcher *CurPredicate;
public:
MatcherGen(const PatternToMatch &pattern, const CodeGenDAGPatterns &cgp);
/// CurPredicate - As we emit matcher nodes, this points to the latest check
/// which should have future checks stuck into its Next position.
Matcher *CurPredicate;
public:
MatcherGen(const PatternToMatch &pattern, const CodeGenDAGPatterns &cgp);
~MatcherGen() {
delete PatWithNoTypes;
}
~MatcherGen() {
delete PatWithNoTypes;
}
bool EmitMatcherCode(unsigned Variant);
void EmitResultCode();
bool EmitMatcherCode(unsigned Variant);
void EmitResultCode();
Matcher *GetMatcher() const { return TheMatcher; }
private:
void AddMatcher(Matcher *NewNode);
void InferPossibleTypes();
Matcher *GetMatcher() const { return TheMatcher; }
private:
void AddMatcher(Matcher *NewNode);
void InferPossibleTypes();
// Matcher Generation.
void EmitMatchCode(const TreePatternNode *N, TreePatternNode *NodeNoTypes);
void EmitLeafMatchCode(const TreePatternNode *N);
void EmitOperatorMatchCode(const TreePatternNode *N,
TreePatternNode *NodeNoTypes);
// Matcher Generation.
void EmitMatchCode(const TreePatternNode *N, TreePatternNode *NodeNoTypes);
void EmitLeafMatchCode(const TreePatternNode *N);
void EmitOperatorMatchCode(const TreePatternNode *N,
TreePatternNode *NodeNoTypes);
// Result Code Generation.
unsigned getNamedArgumentSlot(StringRef Name) {
unsigned VarMapEntry = VariableMap[Name];
// Result Code Generation.
unsigned getNamedArgumentSlot(StringRef Name) {
unsigned VarMapEntry = VariableMap[Name];
/// GetInstPatternNode - Get the pattern for an instruction.
const TreePatternNode *GetInstPatternNode(const DAGInstruction &Ins,
const TreePatternNode *N);
/// GetInstPatternNode - Get the pattern for an instruction.
const TreePatternNode *GetInstPatternNode(const DAGInstruction &Ins,
const TreePatternNode *N);
void EmitResultOperand(const TreePatternNode *N,
SmallVectorImpl<unsigned> &ResultOps);
void EmitResultOfNamedOperand(const TreePatternNode *N,
void EmitResultOperand(const TreePatternNode *N,
SmallVectorImpl<unsigned> &ResultOps);
void EmitResultOfNamedOperand(const TreePatternNode *N,
void EmitResultSDNodeXFormAsOperand(const TreePatternNode *N,
SmallVectorImpl<unsigned> &ResultOps);
};
void EmitResultSDNodeXFormAsOperand(const TreePatternNode *N,
SmallVectorImpl<unsigned> &ResultOps);
};
} // end anon namespace.
MatcherGen::MatcherGen(const PatternToMatch &pattern,
} // end anon namespace.
MatcherGen::MatcherGen(const PatternToMatch &pattern,
//
PatWithNoTypes = Pattern.getSrcPattern()->clone();
PatWithNoTypes->RemoveAllTypes();
//
PatWithNoTypes = Pattern.getSrcPattern()->clone();
PatWithNoTypes->RemoveAllTypes();
// If there are types that are manifestly known, infer them.
InferPossibleTypes();
}
// If there are types that are manifestly known, infer them.
InferPossibleTypes();
}
// TP - Get *SOME* tree pattern, we don't care which. It is only used for
// diagnostics, which we know are impossible at this point.
TreePattern &TP = *CGP.pf_begin()->second;
// TP - Get *SOME* tree pattern, we don't care which. It is only used for
// diagnostics, which we know are impossible at this point.
TreePattern &TP = *CGP.pf_begin()->second;
try {
bool MadeChange = true;
while (MadeChange)
try {
bool MadeChange = true;
while (MadeChange)
-/// AddMatcher - Add a matcher node to the current graph we're building.
+/// AddMatcher - Add a matcher node to the current graph we're building.
void MatcherGen::AddMatcher(Matcher *NewNode) {
if (CurPredicate != 0)
CurPredicate->setNext(NewNode);
void MatcherGen::AddMatcher(Matcher *NewNode) {
if (CurPredicate != 0)
CurPredicate->setNext(NewNode);
/// EmitLeafMatchCode - Generate matching code for leaf nodes.
void MatcherGen::EmitLeafMatchCode(const TreePatternNode *N) {
assert(N->isLeaf() && "Not a leaf?");
/// EmitLeafMatchCode - Generate matching code for leaf nodes.
void MatcherGen::EmitLeafMatchCode(const TreePatternNode *N) {
assert(N->isLeaf() && "Not a leaf?");
// Direct match against an integer constant.
if (IntInit *II = dynamic_cast<IntInit*>(N->getLeafValue())) {
// If this is the root of the dag we're matching, we emit a redundant opcode
// Direct match against an integer constant.
if (IntInit *II = dynamic_cast<IntInit*>(N->getLeafValue())) {
// If this is the root of the dag we're matching, we emit a redundant opcode
return AddMatcher(new CheckIntegerMatcher(II->getValue()));
}
return AddMatcher(new CheckIntegerMatcher(II->getValue()));
}
DefInit *DI = dynamic_cast<DefInit*>(N->getLeafValue());
if (DI == 0) {
errs() << "Unknown leaf kind: " << *DI << "\n";
abort();
}
DefInit *DI = dynamic_cast<DefInit*>(N->getLeafValue());
if (DI == 0) {
errs() << "Unknown leaf kind: " << *DI << "\n";
abort();
}
Record *LeafRec = DI->getDef();
if (// Handle register references. Nothing to do here, they always match.
Record *LeafRec = DI->getDef();
if (// Handle register references. Nothing to do here, they always match.
- LeafRec->isSubClassOf("RegisterClass") ||
+ LeafRec->isSubClassOf("RegisterClass") ||
LeafRec->isSubClassOf("PointerLikeRegClass") ||
LeafRec->isSubClassOf("SubRegIndex") ||
// Place holder for SRCVALUE nodes. Nothing to do here.
LeafRec->isSubClassOf("PointerLikeRegClass") ||
LeafRec->isSubClassOf("SubRegIndex") ||
// Place holder for SRCVALUE nodes. Nothing to do here.
return;
// If we have a physreg reference like (mul gpr:$src, EAX) then we need to
return;
// If we have a physreg reference like (mul gpr:$src, EAX) then we need to
if (LeafRec->isSubClassOf("Register")) {
AddMatcher(new RecordMatcher("physreg input "+LeafRec->getName(),
NextRecordedOperandNo));
PhysRegInputs.push_back(std::make_pair(LeafRec, NextRecordedOperandNo++));
return;
}
if (LeafRec->isSubClassOf("Register")) {
AddMatcher(new RecordMatcher("physreg input "+LeafRec->getName(),
NextRecordedOperandNo));
PhysRegInputs.push_back(std::make_pair(LeafRec, NextRecordedOperandNo++));
return;
}
if (LeafRec->isSubClassOf("ValueType"))
return AddMatcher(new CheckValueTypeMatcher(LeafRec->getName()));
if (LeafRec->isSubClassOf("ValueType"))
return AddMatcher(new CheckValueTypeMatcher(LeafRec->getName()));
if (LeafRec->isSubClassOf("CondCode"))
return AddMatcher(new CheckCondCodeMatcher(LeafRec->getName()));
if (LeafRec->isSubClassOf("CondCode"))
return AddMatcher(new CheckCondCodeMatcher(LeafRec->getName()));
if (LeafRec->isSubClassOf("ComplexPattern")) {
// We can't model ComplexPattern uses that don't have their name taken yet.
// The OPC_CheckComplexPattern operation implicitly records the results.
if (LeafRec->isSubClassOf("ComplexPattern")) {
// We can't model ComplexPattern uses that don't have their name taken yet.
// The OPC_CheckComplexPattern operation implicitly records the results.
MatchedComplexPatterns.push_back(std::make_pair(N, 0));
return;
}
MatchedComplexPatterns.push_back(std::make_pair(N, 0));
return;
}
errs() << "Unknown leaf kind: " << *N << "\n";
abort();
}
errs() << "Unknown leaf kind: " << *N << "\n";
abort();
}
TreePatternNode *NodeNoTypes) {
assert(!N->isLeaf() && "Not an operator?");
const SDNodeInfo &CInfo = CGP.getSDNodeInfo(N->getOperator());
TreePatternNode *NodeNoTypes) {
assert(!N->isLeaf() && "Not an operator?");
const SDNodeInfo &CInfo = CGP.getSDNodeInfo(N->getOperator());
// If this is an 'and R, 1234' where the operation is AND/OR and the RHS is
// a constant without a predicate fn that has more that one bit set, handle
// this as a special case. This is usually for targets that have special
// If this is an 'and R, 1234' where the operation is AND/OR and the RHS is
// a constant without a predicate fn that has more that one bit set, handle
// this as a special case. This is usually for targets that have special
// them from the mask in the dag. For example, it might turn 'AND X, 255'
// into 'AND X, 254' if it knows the low bit is set. Emit code that checks
// to handle this.
// them from the mask in the dag. For example, it might turn 'AND X, 255'
// into 'AND X, 254' if it knows the low bit is set. Emit code that checks
// to handle this.
- if ((N->getOperator()->getName() == "and" ||
+ if ((N->getOperator()->getName() == "and" ||
N->getOperator()->getName() == "or") &&
N->getChild(1)->isLeaf() && N->getChild(1)->getPredicateFns().empty() &&
N->getPredicateFns().empty()) {
N->getOperator()->getName() == "or") &&
N->getChild(1)->isLeaf() && N->getChild(1)->getPredicateFns().empty() &&
N->getPredicateFns().empty()) {
// Check that the current opcode lines up.
AddMatcher(new CheckOpcodeMatcher(CInfo));
// Check that the current opcode lines up.
AddMatcher(new CheckOpcodeMatcher(CInfo));
// If this node has memory references (i.e. is a load or store), tell the
// interpreter to capture them in the memref array.
if (N->NodeHasProperty(SDNPMemOperand, CGP))
AddMatcher(new RecordMemRefMatcher());
// If this node has memory references (i.e. is a load or store), tell the
// interpreter to capture them in the memref array.
if (N->NodeHasProperty(SDNPMemOperand, CGP))
AddMatcher(new RecordMemRefMatcher());
// If this node has a chain, then the chain is operand #0 is the SDNode, and
// the child numbers of the node are all offset by one.
unsigned OpNo = 0;
// If this node has a chain, then the chain is operand #0 is the SDNode, and
// the child numbers of the node are all offset by one.
unsigned OpNo = 0;
NextRecordedOperandNo));
// Remember all of the input chains our pattern will match.
MatchedChainNodes.push_back(NextRecordedOperandNo++);
NextRecordedOperandNo));
// Remember all of the input chains our pattern will match.
MatchedChainNodes.push_back(NextRecordedOperandNo++);
// Don't look at the input chain when matching the tree pattern to the
// SDNode.
OpNo = 1;
// Don't look at the input chain when matching the tree pattern to the
// SDNode.
OpNo = 1;
// If there is a node between the root and this node, then we definitely
// need to emit the check.
bool NeedCheck = !Root->hasChild(N);
// If there is a node between the root and this node, then we definitely
// need to emit the check.
bool NeedCheck = !Root->hasChild(N);
// If it *is* an immediate child of the root, we can still need a check if
// the root SDNode has multiple inputs. For us, this means that it is an
// intrinsic, has multiple operands, or has other inputs like chain or
// If it *is* an immediate child of the root, we can still need a check if
// the root SDNode has multiple inputs. For us, this means that it is an
// intrinsic, has multiple operands, or has other inputs like chain or
PInfo.hasProperty(SDNPInFlag) ||
PInfo.hasProperty(SDNPOptInFlag);
}
PInfo.hasProperty(SDNPInFlag) ||
PInfo.hasProperty(SDNPOptInFlag);
}
if (NeedCheck)
AddMatcher(new CheckFoldableChainNodeMatcher());
}
}
// If this node has an output flag and isn't the root, remember it.
if (NeedCheck)
AddMatcher(new CheckFoldableChainNodeMatcher());
}
}
// If this node has an output flag and isn't the root, remember it.
- if (N->NodeHasProperty(SDNPOutFlag, CGP) &&
+ if (N->NodeHasProperty(SDNPOutFlag, CGP) &&
N != Pattern.getSrcPattern()) {
// TODO: This redundantly records nodes with both flags and chains.
N != Pattern.getSrcPattern()) {
// TODO: This redundantly records nodes with both flags and chains.
// Record the node and remember it in our chained nodes list.
AddMatcher(new RecordMatcher("'" + N->getOperator()->getName() +
"' flag output node",
// Record the node and remember it in our chained nodes list.
AddMatcher(new RecordMatcher("'" + N->getOperator()->getName() +
"' flag output node",
// Remember all of the nodes with output flags our pattern will match.
MatchedFlagResultNodes.push_back(NextRecordedOperandNo++);
}
// Remember all of the nodes with output flags our pattern will match.
MatchedFlagResultNodes.push_back(NextRecordedOperandNo++);
}
// If this node is known to have an input flag or if it *might* have an input
// flag, capture it as the flag input of the pattern.
if (N->NodeHasProperty(SDNPOptInFlag, CGP) ||
N->NodeHasProperty(SDNPInFlag, CGP))
AddMatcher(new CaptureFlagInputMatcher());
// If this node is known to have an input flag or if it *might* have an input
// flag, capture it as the flag input of the pattern.
if (N->NodeHasProperty(SDNPOptInFlag, CGP) ||
N->NodeHasProperty(SDNPInFlag, CGP))
AddMatcher(new CaptureFlagInputMatcher());
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i, ++OpNo) {
// Get the code suitable for matching this child. Move to the child, check
// it then move back to the parent.
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i, ++OpNo) {
// Get the code suitable for matching this child. Move to the child, check
// it then move back to the parent.
// need to do a type check. Emit the check, apply the tyep to NodeNoTypes and
// reinfer any correlated types.
SmallVector<unsigned, 2> ResultsToTypeCheck;
// need to do a type check. Emit the check, apply the tyep to NodeNoTypes and
// reinfer any correlated types.
SmallVector<unsigned, 2> ResultsToTypeCheck;
for (unsigned i = 0, e = NodeNoTypes->getNumTypes(); i != e; ++i) {
if (NodeNoTypes->getExtType(i) == N->getExtType(i)) continue;
NodeNoTypes->setType(i, N->getExtType(i));
InferPossibleTypes();
ResultsToTypeCheck.push_back(i);
}
for (unsigned i = 0, e = NodeNoTypes->getNumTypes(); i != e; ++i) {
if (NodeNoTypes->getExtType(i) == N->getExtType(i)) continue;
NodeNoTypes->setType(i, N->getExtType(i));
InferPossibleTypes();
ResultsToTypeCheck.push_back(i);
}
// If this node has a name associated with it, capture it in VariableMap. If
// we already saw this in the pattern, emit code to verify dagness.
if (!N->getName().empty()) {
// If this node has a name associated with it, capture it in VariableMap. If
// we already saw this in the pattern, emit code to verify dagness.
if (!N->getName().empty()) {
if (N->isLeaf())
EmitLeafMatchCode(N);
else
EmitOperatorMatchCode(N, NodeNoTypes);
if (N->isLeaf())
EmitLeafMatchCode(N);
else
EmitOperatorMatchCode(N, NodeNoTypes);
// If there are node predicates for this node, generate their checks.
for (unsigned i = 0, e = N->getPredicateFns().size(); i != e; ++i)
AddMatcher(new CheckPredicateMatcher(N->getPredicateFns()[i]));
// If there are node predicates for this node, generate their checks.
for (unsigned i = 0, e = N->getPredicateFns().size(); i != e; ++i)
AddMatcher(new CheckPredicateMatcher(N->getPredicateFns()[i]));
for (unsigned i = 0, e = ResultsToTypeCheck.size(); i != e; ++i)
AddMatcher(new CheckTypeMatcher(N->getType(ResultsToTypeCheck[i]),
ResultsToTypeCheck[i]));
for (unsigned i = 0, e = ResultsToTypeCheck.size(); i != e; ++i)
AddMatcher(new CheckTypeMatcher(N->getType(ResultsToTypeCheck[i]),
ResultsToTypeCheck[i]));
const std::vector<Record*> &OpNodes = CP->getRootNodes();
assert(!OpNodes.empty() &&"Complex Pattern must specify what it can match");
if (Variant >= OpNodes.size()) return true;
const std::vector<Record*> &OpNodes = CP->getRootNodes();
assert(!OpNodes.empty() &&"Complex Pattern must specify what it can match");
if (Variant >= OpNodes.size()) return true;
AddMatcher(new CheckOpcodeMatcher(CGP.getSDNodeInfo(OpNodes[Variant])));
} else {
if (Variant != 0) return true;
}
AddMatcher(new CheckOpcodeMatcher(CGP.getSDNodeInfo(OpNodes[Variant])));
} else {
if (Variant != 0) return true;
}
// Emit the matcher for the pattern structure and types.
EmitMatchCode(Pattern.getSrcPattern(), PatWithNoTypes);
// Emit the matcher for the pattern structure and types.
EmitMatchCode(Pattern.getSrcPattern(), PatWithNoTypes);
// If the pattern has a predicate on it (e.g. only enabled when a subtarget
// feature is around, do the check).
if (!Pattern.getPredicateCheck().empty())
AddMatcher(new CheckPatternPredicateMatcher(Pattern.getPredicateCheck()));
// If the pattern has a predicate on it (e.g. only enabled when a subtarget
// feature is around, do the check).
if (!Pattern.getPredicateCheck().empty())
AddMatcher(new CheckPatternPredicateMatcher(Pattern.getPredicateCheck()));
// Now that we've completed the structural type match, emit any ComplexPattern
// checks (e.g. addrmode matches). We emit this after the structural match
// because they are generally more expensive to evaluate and more difficult to
// factor.
for (unsigned i = 0, e = MatchedComplexPatterns.size(); i != e; ++i) {
const TreePatternNode *N = MatchedComplexPatterns[i].first;
// Now that we've completed the structural type match, emit any ComplexPattern
// checks (e.g. addrmode matches). We emit this after the structural match
// because they are generally more expensive to evaluate and more difficult to
// factor.
for (unsigned i = 0, e = MatchedComplexPatterns.size(); i != e; ++i) {
const TreePatternNode *N = MatchedComplexPatterns[i].first;
// Remember where the results of this match get stuck.
MatchedComplexPatterns[i].second = NextRecordedOperandNo;
// Remember where the results of this match get stuck.
MatchedComplexPatterns[i].second = NextRecordedOperandNo;
assert(!N->getName().empty() && RecNodeEntry &&
"Complex pattern should have a name and slot");
--RecNodeEntry; // Entries in VariableMap are biased.
assert(!N->getName().empty() && RecNodeEntry &&
"Complex pattern should have a name and slot");
--RecNodeEntry; // Entries in VariableMap are biased.
const ComplexPattern &CP =
CGP.getComplexPattern(((DefInit*)N->getLeafValue())->getDef());
const ComplexPattern &CP =
CGP.getComplexPattern(((DefInit*)N->getLeafValue())->getDef());
// Emit a CheckComplexPat operation, which does the match (aborting if it
// fails) and pushes the matched operands onto the recorded nodes list.
AddMatcher(new CheckComplexPatMatcher(CP, RecNodeEntry,
N->getName(), NextRecordedOperandNo));
// Emit a CheckComplexPat operation, which does the match (aborting if it
// fails) and pushes the matched operands onto the recorded nodes list.
AddMatcher(new CheckComplexPatMatcher(CP, RecNodeEntry,
N->getName(), NextRecordedOperandNo));
// Record the right number of operands.
NextRecordedOperandNo += CP.getNumOperands();
if (CP.hasProperty(SDNPHasChain)) {
// Record the right number of operands.
NextRecordedOperandNo += CP.getNumOperands();
if (CP.hasProperty(SDNPHasChain)) {
// fact that we just recorded a chain input. The chain input will be
// matched as the last operand of the predicate if it was successful.
++NextRecordedOperandNo; // Chained node operand.
// fact that we just recorded a chain input. The chain input will be
// matched as the last operand of the predicate if it was successful.
++NextRecordedOperandNo; // Chained node operand.
// It is the last operand recorded.
assert(NextRecordedOperandNo > 1 &&
"Should have recorded input/result chains at least!");
MatchedChainNodes.push_back(NextRecordedOperandNo-1);
}
// It is the last operand recorded.
assert(NextRecordedOperandNo > 1 &&
"Should have recorded input/result chains at least!");
MatchedChainNodes.push_back(NextRecordedOperandNo-1);
}
// TODO: Complex patterns can't have output flags, if they did, we'd want
// to record them.
}
// TODO: Complex patterns can't have output flags, if they did, we'd want
// to record them.
}
void MatcherGen::EmitResultOfNamedOperand(const TreePatternNode *N,
SmallVectorImpl<unsigned> &ResultOps){
assert(!N->getName().empty() && "Operand not named!");
void MatcherGen::EmitResultOfNamedOperand(const TreePatternNode *N,
SmallVectorImpl<unsigned> &ResultOps){
assert(!N->getName().empty() && "Operand not named!");
// A reference to a complex pattern gets all of the results of the complex
// pattern's match.
if (const ComplexPattern *CP = N->getComplexPatternInfo(CGP)) {
// A reference to a complex pattern gets all of the results of the complex
// pattern's match.
if (const ComplexPattern *CP = N->getComplexPatternInfo(CGP)) {
break;
}
assert(SlotNo != 0 && "Didn't get a slot number assigned?");
break;
}
assert(SlotNo != 0 && "Didn't get a slot number assigned?");
// The first slot entry is the node itself, the subsequent entries are the
// matched values.
for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i)
// The first slot entry is the node itself, the subsequent entries are the
// matched values.
for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i)
ResultOps.push_back(SlotNo);
}
void MatcherGen::EmitResultLeafAsOperand(const TreePatternNode *N,
SmallVectorImpl<unsigned> &ResultOps) {
assert(N->isLeaf() && "Must be a leaf");
ResultOps.push_back(SlotNo);
}
void MatcherGen::EmitResultLeafAsOperand(const TreePatternNode *N,
SmallVectorImpl<unsigned> &ResultOps) {
assert(N->isLeaf() && "Must be a leaf");
if (IntInit *II = dynamic_cast<IntInit*>(N->getLeafValue())) {
AddMatcher(new EmitIntegerMatcher(II->getValue(), N->getType(0)));
ResultOps.push_back(NextRecordedOperandNo++);
return;
}
if (IntInit *II = dynamic_cast<IntInit*>(N->getLeafValue())) {
AddMatcher(new EmitIntegerMatcher(II->getValue(), N->getType(0)));
ResultOps.push_back(NextRecordedOperandNo++);
return;
}
// If this is an explicit register reference, handle it.
if (DefInit *DI = dynamic_cast<DefInit*>(N->getLeafValue())) {
if (DI->getDef()->isSubClassOf("Register")) {
// If this is an explicit register reference, handle it.
if (DefInit *DI = dynamic_cast<DefInit*>(N->getLeafValue())) {
if (DI->getDef()->isSubClassOf("Register")) {
ResultOps.push_back(NextRecordedOperandNo++);
return;
}
ResultOps.push_back(NextRecordedOperandNo++);
return;
}
if (DI->getDef()->getName() == "zero_reg") {
AddMatcher(new EmitRegisterMatcher(0, N->getType(0)));
ResultOps.push_back(NextRecordedOperandNo++);
return;
}
if (DI->getDef()->getName() == "zero_reg") {
AddMatcher(new EmitRegisterMatcher(0, N->getType(0)));
ResultOps.push_back(NextRecordedOperandNo++);
return;
}
// Handle a reference to a register class. This is used
// in COPY_TO_SUBREG instructions.
if (DI->getDef()->isSubClassOf("RegisterClass")) {
// Handle a reference to a register class. This is used
// in COPY_TO_SUBREG instructions.
if (DI->getDef()->isSubClassOf("RegisterClass")) {
errs() << "unhandled leaf node: \n";
N->dump();
}
/// GetInstPatternNode - Get the pattern for an instruction.
errs() << "unhandled leaf node: \n";
N->dump();
}
/// GetInstPatternNode - Get the pattern for an instruction.
const TreePatternNode *MatcherGen::
GetInstPatternNode(const DAGInstruction &Inst, const TreePatternNode *N) {
const TreePattern *InstPat = Inst.getPattern();
const TreePatternNode *MatcherGen::
GetInstPatternNode(const DAGInstruction &Inst, const TreePatternNode *N) {
const TreePattern *InstPat = Inst.getPattern();
// FIXME2?: Assume actual pattern comes before "implicit".
TreePatternNode *InstPatNode;
if (InstPat)
// FIXME2?: Assume actual pattern comes before "implicit".
TreePatternNode *InstPatNode;
if (InstPat)
InstPatNode = Pattern.getSrcPattern();
else
return 0;
InstPatNode = Pattern.getSrcPattern();
else
return 0;
if (InstPatNode && !InstPatNode->isLeaf() &&
InstPatNode->getOperator()->getName() == "set")
InstPatNode = InstPatNode->getChild(InstPatNode->getNumChildren()-1);
if (InstPatNode && !InstPatNode->isLeaf() &&
InstPatNode->getOperator()->getName() == "set")
InstPatNode = InstPatNode->getChild(InstPatNode->getNumChildren()-1);
const CodeGenTarget &CGT = CGP.getTargetInfo();
CodeGenInstruction &II = CGT.getInstruction(Op);
const DAGInstruction &Inst = CGP.getInstruction(Op);
const CodeGenTarget &CGT = CGP.getTargetInfo();
CodeGenInstruction &II = CGT.getInstruction(Op);
const DAGInstruction &Inst = CGP.getInstruction(Op);
// If we can, get the pattern for the instruction we're generating. We derive
// a variety of information from this pattern, such as whether it has a chain.
//
// If we can, get the pattern for the instruction we're generating. We derive
// a variety of information from this pattern, such as whether it has a chain.
//
// nodes can't duplicate.
const TreePatternNode *InstPatNode = GetInstPatternNode(Inst, N);
// nodes can't duplicate.
const TreePatternNode *InstPatNode = GetInstPatternNode(Inst, N);
- // NodeHasChain - Whether the instruction node we're creating takes chains.
+ // NodeHasChain - Whether the instruction node we're creating takes chains.
bool NodeHasChain = InstPatNode &&
InstPatNode->TreeHasProperty(SDNPHasChain, CGP);
bool NodeHasChain = InstPatNode &&
InstPatNode->TreeHasProperty(SDNPHasChain, CGP);
bool isRoot = N == Pattern.getDstPattern();
// TreeHasOutFlag - True if this tree has a flag.
bool isRoot = N == Pattern.getDstPattern();
// TreeHasOutFlag - True if this tree has a flag.
const TreePatternNode *SrcPat = Pattern.getSrcPattern();
TreeHasInFlag = SrcPat->TreeHasProperty(SDNPOptInFlag, CGP) ||
SrcPat->TreeHasProperty(SDNPInFlag, CGP);
const TreePatternNode *SrcPat = Pattern.getSrcPattern();
TreeHasInFlag = SrcPat->TreeHasProperty(SDNPOptInFlag, CGP) ||
SrcPat->TreeHasProperty(SDNPInFlag, CGP);
// FIXME2: this is checking the entire pattern, not just the node in
// question, doing this just for the root seems like a total hack.
TreeHasOutFlag = SrcPat->TreeHasProperty(SDNPOutFlag, CGP);
// FIXME2: this is checking the entire pattern, not just the node in
// question, doing this just for the root seems like a total hack.
TreeHasOutFlag = SrcPat->TreeHasProperty(SDNPOutFlag, CGP);
// NumResults - This is the number of results produced by the instruction in
// the "outs" list.
// NumResults - This is the number of results produced by the instruction in
// the "outs" list.
- unsigned NumResults = Inst.getNumResults();
+ unsigned NumResults = Inst.getNumResults();
// Loop over all of the operands of the instruction pattern, emitting code
// to fill them all in. The node 'N' usually has number children equal to
// Loop over all of the operands of the instruction pattern, emitting code
// to fill them all in. The node 'N' usually has number children equal to
SmallVector<unsigned, 8> InstOps;
for (unsigned ChildNo = 0, InstOpNo = NumResults, e = II.Operands.size();
InstOpNo != e; ++InstOpNo) {
SmallVector<unsigned, 8> InstOps;
for (unsigned ChildNo = 0, InstOpNo = NumResults, e = II.Operands.size();
InstOpNo != e; ++InstOpNo) {
// Determine what to emit for this operand.
Record *OperandNode = II.Operands[InstOpNo].Rec;
if ((OperandNode->isSubClassOf("PredicateOperand") ||
// Determine what to emit for this operand.
Record *OperandNode = II.Operands[InstOpNo].Rec;
if ((OperandNode->isSubClassOf("PredicateOperand") ||
// This is a predicate or optional def operand; emit the
// 'default ops' operands.
const DAGDefaultOperand &DefaultOp
// This is a predicate or optional def operand; emit the
// 'default ops' operands.
const DAGDefaultOperand &DefaultOp
- = CGP.getDefaultOperand(OperandNode);
+ = CGP.getDefaultOperand(OperandNode);
for (unsigned i = 0, e = DefaultOp.DefaultOps.size(); i != e; ++i)
EmitResultOperand(DefaultOp.DefaultOps[i], InstOps);
continue;
}
for (unsigned i = 0, e = DefaultOp.DefaultOps.size(); i != e; ++i)
EmitResultOperand(DefaultOp.DefaultOps[i], InstOps);
continue;
}
const TreePatternNode *Child = N->getChild(ChildNo);
const TreePatternNode *Child = N->getChild(ChildNo);
// Otherwise this is a normal operand or a predicate operand without
// 'execute always'; emit it.
unsigned BeforeAddingNumOps = InstOps.size();
EmitResultOperand(Child, InstOps);
assert(InstOps.size() > BeforeAddingNumOps && "Didn't add any operands");
// Otherwise this is a normal operand or a predicate operand without
// 'execute always'; emit it.
unsigned BeforeAddingNumOps = InstOps.size();
EmitResultOperand(Child, InstOps);
assert(InstOps.size() > BeforeAddingNumOps && "Didn't add any operands");
// If the operand is an instruction and it produced multiple results, just
// take the first one.
if (!Child->isLeaf() && Child->getOperator()->isSubClassOf("Instruction"))
InstOps.resize(BeforeAddingNumOps+1);
// If the operand is an instruction and it produced multiple results, just
// take the first one.
if (!Child->isLeaf() && Child->getOperator()->isSubClassOf("Instruction"))
InstOps.resize(BeforeAddingNumOps+1);
// If this node has an input flag or explicitly specified input physregs, we
// need to add chained and flagged copyfromreg nodes and materialize the flag
// input.
// If this node has an input flag or explicitly specified input physregs, we
// need to add chained and flagged copyfromreg nodes and materialize the flag
// input.
// flagged to the CopyFromReg nodes we just generated.
TreeHasInFlag = true;
}
// flagged to the CopyFromReg nodes we just generated.
TreeHasInFlag = true;
}
// Result order: node results, chain, flags
// Result order: node results, chain, flags
// Determine the result types.
SmallVector<MVT::SimpleValueType, 4> ResultVTs;
for (unsigned i = 0, e = N->getNumTypes(); i != e; ++i)
ResultVTs.push_back(N->getType(i));
// Determine the result types.
SmallVector<MVT::SimpleValueType, 4> ResultVTs;
for (unsigned i = 0, e = N->getNumTypes(); i != e; ++i)
ResultVTs.push_back(N->getType(i));
// If this is the root instruction of a pattern that has physical registers in
// its result pattern, add output VTs for them. For example, X86 has:
// (set AL, (mul ...))
// If this is the root instruction of a pattern that has physical registers in
// its result pattern, add output VTs for them. For example, X86 has:
// (set AL, (mul ...))
Record *HandledReg = 0;
if (II.HasOneImplicitDefWithKnownVT(CGT) != MVT::Other)
HandledReg = II.ImplicitDefs[0];
Record *HandledReg = 0;
if (II.HasOneImplicitDefWithKnownVT(CGT) != MVT::Other)
HandledReg = II.ImplicitDefs[0];
for (unsigned i = 0; i != Pattern.getDstRegs().size(); ++i) {
Record *Reg = Pattern.getDstRegs()[i];
if (!Reg->isSubClassOf("Register") || Reg == HandledReg) continue;
for (unsigned i = 0; i != Pattern.getDstRegs().size(); ++i) {
Record *Reg = Pattern.getDstRegs()[i];
if (!Reg->isSubClassOf("Register") || Reg == HandledReg) continue;
if (isRoot &&
(Pattern.getSrcPattern()->NodeHasProperty(SDNPVariadic, CGP)))
NumFixedArityOperands = Pattern.getSrcPattern()->getNumChildren();
if (isRoot &&
(Pattern.getSrcPattern()->NodeHasProperty(SDNPVariadic, CGP)))
NumFixedArityOperands = Pattern.getSrcPattern()->getNumChildren();
// If this is the root node and any of the nodes matched nodes in the input
// pattern have MemRefs in them, have the interpreter collect them and plop
// them onto this node.
// If this is the root node and any of the nodes matched nodes in the input
// pattern have MemRefs in them, have the interpreter collect them and plop
// them onto this node.
assert((!ResultVTs.empty() || TreeHasOutFlag || NodeHasChain) &&
"Node has no result");
assert((!ResultVTs.empty() || TreeHasOutFlag || NodeHasChain) &&
"Node has no result");
AddMatcher(new EmitNodeMatcher(II.Namespace+"::"+II.TheDef->getName(),
ResultVTs.data(), ResultVTs.size(),
InstOps.data(), InstOps.size(),
NodeHasChain, TreeHasInFlag, TreeHasOutFlag,
NodeHasMemRefs, NumFixedArityOperands,
NextRecordedOperandNo));
AddMatcher(new EmitNodeMatcher(II.Namespace+"::"+II.TheDef->getName(),
ResultVTs.data(), ResultVTs.size(),
InstOps.data(), InstOps.size(),
NodeHasChain, TreeHasInFlag, TreeHasOutFlag,
NodeHasMemRefs, NumFixedArityOperands,
NextRecordedOperandNo));
// The non-chain and non-flag results of the newly emitted node get recorded.
for (unsigned i = 0, e = ResultVTs.size(); i != e; ++i) {
if (ResultVTs[i] == MVT::Other || ResultVTs[i] == MVT::Glue) break;
// The non-chain and non-flag results of the newly emitted node get recorded.
for (unsigned i = 0, e = ResultVTs.size(); i != e; ++i) {
if (ResultVTs[i] == MVT::Other || ResultVTs[i] == MVT::Glue) break;
// Emit the operand.
SmallVector<unsigned, 8> InputOps;
// Emit the operand.
SmallVector<unsigned, 8> InputOps;
// FIXME2: Could easily generalize this to support multiple inputs and outputs
// to the SDNodeXForm. For now we just support one input and one output like
// the old instruction selector.
// FIXME2: Could easily generalize this to support multiple inputs and outputs
// to the SDNodeXForm. For now we just support one input and one output like
// the old instruction selector.
if (!MatchedChainNodes.empty())
AddMatcher(new EmitMergeInputChainsMatcher
(MatchedChainNodes.data(), MatchedChainNodes.size()));
if (!MatchedChainNodes.empty())
AddMatcher(new EmitMergeInputChainsMatcher
(MatchedChainNodes.data(), MatchedChainNodes.size()));
// Codegen the root of the result pattern, capturing the resulting values.
SmallVector<unsigned, 8> Ops;
EmitResultOperand(Pattern.getDstPattern(), Ops);
// Codegen the root of the result pattern, capturing the resulting values.
SmallVector<unsigned, 8> Ops;
EmitResultOperand(Pattern.getDstPattern(), Ops);
// explicit results.
//
unsigned NumSrcResults = Pattern.getSrcPattern()->getNumTypes();
// explicit results.
//
unsigned NumSrcResults = Pattern.getSrcPattern()->getNumTypes();
// If the pattern also has (implicit) results, count them as well.
if (!Pattern.getDstRegs().empty()) {
// If the root came from an implicit def in the instruction handling stuff,
// If the pattern also has (implicit) results, count them as well.
if (!Pattern.getDstRegs().empty()) {
// If the root came from an implicit def in the instruction handling stuff,
if (II.HasOneImplicitDefWithKnownVT(CGT) != MVT::Other)
HandledReg = II.ImplicitDefs[0];
}
if (II.HasOneImplicitDefWithKnownVT(CGT) != MVT::Other)
HandledReg = II.ImplicitDefs[0];
}
for (unsigned i = 0; i != Pattern.getDstRegs().size(); ++i) {
Record *Reg = Pattern.getDstRegs()[i];
if (!Reg->isSubClassOf("Register") || Reg == HandledReg) continue;
++NumSrcResults;
}
for (unsigned i = 0; i != Pattern.getDstRegs().size(); ++i) {
Record *Reg = Pattern.getDstRegs()[i];
if (!Reg->isSubClassOf("Register") || Reg == HandledReg) continue;
++NumSrcResults;
}
assert(Ops.size() >= NumSrcResults && "Didn't provide enough results");
Ops.resize(NumSrcResults);
assert(Ops.size() >= NumSrcResults && "Didn't provide enough results");
Ops.resize(NumSrcResults);
if (!MatchedFlagResultNodes.empty())
AddMatcher(new MarkFlagResultsMatcher(MatchedFlagResultNodes.data(),
MatchedFlagResultNodes.size()));
if (!MatchedFlagResultNodes.empty())
AddMatcher(new MarkFlagResultsMatcher(MatchedFlagResultNodes.data(),
MatchedFlagResultNodes.size()));
AddMatcher(new CompleteMatchMatcher(Ops.data(), Ops.size(), Pattern));
}
AddMatcher(new CompleteMatchMatcher(Ops.data(), Ops.size(), Pattern));
}
// Generate the code for the matcher.
if (Gen.EmitMatcherCode(Variant))
return 0;
// Generate the code for the matcher.
if (Gen.EmitMatcherCode(Variant))
return 0;
// FIXME2: Kill extra MoveParent commands at the end of the matcher sequence.
// FIXME2: Split result code out to another table, and make the matcher end
// with an "Emit <index>" command. This allows result generation stuff to be
// shared and factored?
// FIXME2: Kill extra MoveParent commands at the end of the matcher sequence.
// FIXME2: Split result code out to another table, and make the matcher end
// with an "Emit <index>" command. This allows result generation stuff to be
// shared and factored?
// If the match succeeds, then we generate Pattern.
Gen.EmitResultCode();
// If the match succeeds, then we generate Pattern.
Gen.EmitResultCode();