#include "SIDefines.h"
#include "SIMachineFunctionInfo.h"
#include "SIRegisterInfo.h"
+#include "R600Defines.h"
#include "R600MachineFunctionInfo.h"
#include "R600RegisterInfo.h"
#include "llvm/MC/MCContext.h"
const R600RegisterInfo * RI =
static_cast<const R600RegisterInfo*>(TM.getRegisterInfo());
R600MachineFunctionInfo *MFI = MF.getInfo<R600MachineFunctionInfo>();
+ const AMDGPUSubtarget &STM = TM.getSubtarget<AMDGPUSubtarget>();
for (MachineFunction::iterator BB = MF.begin(), BB_E = MF.end();
BB != BB_E; ++BB) {
}
}
}
- OutStreamer.EmitIntValue(MaxGPR + 1, 4);
- OutStreamer.EmitIntValue(MFI->StackSize, 4);
- OutStreamer.EmitIntValue(killPixel, 4);
+
+ unsigned RsrcReg;
+ if (STM.device()->getGeneration() >= AMDGPUDeviceInfo::HD5XXX) {
+ // Evergreen / Northern Islands
+ switch (MFI->ShaderType) {
+ default: // Fall through
+ case ShaderType::COMPUTE: RsrcReg = R_0288D4_SQ_PGM_RESOURCES_LS; break;
+ case ShaderType::GEOMETRY: RsrcReg = R_028878_SQ_PGM_RESOURCES_GS; break;
+ case ShaderType::PIXEL: RsrcReg = R_028844_SQ_PGM_RESOURCES_PS; break;
+ case ShaderType::VERTEX: RsrcReg = R_028860_SQ_PGM_RESOURCES_VS; break;
+ }
+ } else {
+ // R600 / R700
+ switch (MFI->ShaderType) {
+ default: // Fall through
+ case ShaderType::GEOMETRY: // Fall through
+ case ShaderType::COMPUTE: // Fall through
+ case ShaderType::VERTEX: RsrcReg = R_028868_SQ_PGM_RESOURCES_VS; break;
+ case ShaderType::PIXEL: RsrcReg = R_028850_SQ_PGM_RESOURCES_PS; break;
+ }
+ }
+
+ OutStreamer.EmitIntValue(RsrcReg, 4);
+ OutStreamer.EmitIntValue(S_NUM_GPRS(MaxGPR + 1) |
+ S_STACK_SIZE(MFI->StackSize), 4);
+ OutStreamer.EmitIntValue(R_02880C_DB_SHADER_CONTROL, 4);
+ OutStreamer.EmitIntValue(S_02880C_KILL_ENABLE(killPixel), 4);
}
void AMDGPUAsmPrinter::EmitProgramInfoSI(MachineFunction &MF) {
}
+//===----------------------------------------------------------------------===//
+// Config register definitions
+//===----------------------------------------------------------------------===//
+
+#define R_02880C_DB_SHADER_CONTROL 0x02880C
+#define S_02880C_KILL_ENABLE(x) (((x) & 0x1) << 6)
+
+// These fields are the same for all shader types and families.
+#define S_NUM_GPRS(x) (((x) & 0xFF) << 0)
+#define S_STACK_SIZE(x) (((x) & 0xFF) << 8)
+//===----------------------------------------------------------------------===//
+// R600, R700 Registers
+//===----------------------------------------------------------------------===//
+
+#define R_028850_SQ_PGM_RESOURCES_PS 0x028850
+#define R_028868_SQ_PGM_RESOURCES_VS 0x028868
+
+//===----------------------------------------------------------------------===//
+// Evergreen, Northern Islands Registers
+//===----------------------------------------------------------------------===//
+
+#define R_028844_SQ_PGM_RESOURCES_PS 0x028844
+#define R_028860_SQ_PGM_RESOURCES_VS 0x028860
+#define R_028878_SQ_PGM_RESOURCES_GS 0x028878
+#define R_0288D4_SQ_PGM_RESOURCES_LS 0x0288d4
+
#endif // R600DEFINES_H_
; ELF-CHECK: Name: .AMDGPU.config
; CONFIG-CHECK: .section .AMDGPU.config
-; CONFIG-CHECK-NEXT: .long 2
-; CONFIG-CHECK-NEXT: .long 1
+; CONFIG-CHECK-NEXT: .long 166100
+; CONFIG-CHECK-NEXT: .long 258
+; CONFIG-CHECK-NEXT: .long 165900
; CONFIG-CHECK-NEXT: .long 0
define void @test(float addrspace(1)* %out, i32 %p) {
%i = add i32 %p, 2