bool isCloned : 1; // True if this node has been cloned.
Sched::Preference SchedulingPref; // Scheduling preference.
- SmallVector<MachineInstr*, 4> DbgInstrList; // dbg_values referencing this.
private:
bool isDepthCurrent : 1; // True if Depth is current.
bool isHeightCurrent : 1; // True if Height is current.
// Then re-insert them according to the given schedule.
for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
- SUnit *SU = Sequence[i];
- if (!SU) {
+ if (SUnit *SU = Sequence[i])
+ BB->insert(InsertPos, SU->getInstr());
+ else
// Null SUnit* is a noop.
EmitNoop();
- continue;
- }
-
- BB->insert(InsertPos, SU->getInstr());
- for (unsigned i = 0, e = SU->DbgInstrList.size() ; i < e ; ++i)
- BB->insert(InsertPos, SU->DbgInstrList[i]);
}
// Update the Begin iterator, as the first instruction in the block