// Search for tied operands, so that we can correctly instantiate
// operands that are not explicitly represented in the encoding.
- std::map<Init*, std::string> TiedNames;
+ std::map<std::string, std::string> TiedNames;
for (unsigned i = 0; i < CGI.Operands.size(); ++i) {
int tiedTo = CGI.Operands[i].getTiedRegister();
- if (tiedTo != -1)
- TiedNames[InOutOperands[i].first] = InOutOperands[tiedTo].second;
+ if (tiedTo != -1) {
+ TiedNames[InOutOperands[i].second] = InOutOperands[tiedTo].second;
+ TiedNames[InOutOperands[tiedTo].second] = InOutOperands[i].second;
+ }
}
// For each operand, see if we can figure out where it is encoded.
unsigned Offset = 0;
for (unsigned bi = 0; bi < Bits.getNumBits(); ++bi) {
- std::string name = NI->second;
- std::string altname = TiedNames[NI->first];
VarBitInit *BI = dynamic_cast<VarBitInit*>(Bits.getBit(bi));
if (!BI) {
if (Base != ~0U) {
VarInit *Var = dynamic_cast<VarInit*>(BI->getVariable());
assert(Var);
if (Var->getName() != NI->second &&
- Var->getName() != TiedNames[NI->first]) {
+ Var->getName() != TiedNames[NI->second]) {
if (Base != ~0U) {
OpInfo.addField(Base, Width, Offset);
Base = ~0U;