Instruction *Second = I != First ? I : Other; // Get iterator to second inst
BI = Second;
+ if (isa<LoadInst>(Second))
+ ++NumLoadRemoved; // Keep track of loads eliminated
+ if (isa<CallInst>(Second))
+ ++NumCallRemoved; // Keep track of calls eliminated
+
// Destroy Second, using First instead.
ReplaceInstWithInst(First, BI);
Ret = First;
// dominates the other instruction, we can simply use it
//
} else if (DomSetInfo->dominates(BB1, BB2)) { // I dom Other?
+ if (isa<LoadInst>(Other))
+ ++NumLoadRemoved; // Keep track of loads eliminated
+ if (isa<CallInst>(Other))
+ ++NumCallRemoved; // Keep track of calls eliminated
+
ReplaceInstWithInst(I, Other);
Ret = I;
} else if (DomSetInfo->dominates(BB2, BB1)) { // Other dom I?
+ if (isa<LoadInst>(I))
+ ++NumLoadRemoved; // Keep track of loads eliminated
+ if (isa<CallInst>(I))
+ ++NumCallRemoved; // Keep track of calls eliminated
+
ReplaceInstWithInst(Other, I);
Ret = Other;
} else {
return 0;
}
- if (isa<LoadInst>(Ret))
- ++NumLoadRemoved; // Keep track of loads eliminated
- if (isa<CallInst>(Ret))
- ++NumCallRemoved; // Keep track of calls eliminated
++NumInstRemoved; // Keep track of number of instructions eliminated
// Add all users of Ret to the worklist...