+++ /dev/null
-//===-- llvm/CodeGen/SDNodeOrdering.h - SDNode Ordering ---------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file declares the SDNodeOrdering class.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_CODEGEN_SDNODEORDERING_H
-#define LLVM_CODEGEN_SDNODEORDERING_H
-
-#include "llvm/ADT/DenseMap.h"
-
-namespace llvm {
-
-class SDNode;
-
-/// SDNodeOrdering - Maps a unique (monotonically increasing) value to each
-/// SDNode that roughly corresponds to the ordering of the original LLVM
-/// instruction. This is used for turning off scheduling, because we'll forgo
-/// the normal scheduling algorithms and output the instructions according to
-/// this ordering.
-class SDNodeOrdering {
- DenseMap<const SDNode*, unsigned> OrderMap;
-
- void operator=(const SDNodeOrdering&); // Do not implement.
- SDNodeOrdering(const SDNodeOrdering&); // Do not implement.
-public:
- SDNodeOrdering() {}
-
- void add(const SDNode *Node, unsigned O) {
- assert(O && "Invalid ordering!");
- OrderMap[Node] = O;
- }
- void remove(const SDNode *Node) {
- DenseMap<const SDNode*, unsigned>::iterator Itr = OrderMap.find(Node);
- if (Itr != OrderMap.end())
- OrderMap.erase(Itr);
- }
- void clear() {
- OrderMap.clear();
- }
- unsigned getOrder(const SDNode *Node) {
- unsigned Order = OrderMap[Node];
- assert(Order && "Node isn't in ordering map!");
- return Order;
- }
-};
-
-} // end llvm namespace
-
-#endif
--- /dev/null
+//===-- llvm/CodeGen/SDNodeOrdering.h - SDNode Ordering ---------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file declares the SDNodeOrdering class.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CODEGEN_SDNODEORDERING_H
+#define LLVM_CODEGEN_SDNODEORDERING_H
+
+#include "llvm/ADT/DenseMap.h"
+
+namespace llvm {
+
+class SDNode;
+
+/// SDNodeOrdering - Maps a unique (monotonically increasing) value to each
+/// SDNode that roughly corresponds to the ordering of the original LLVM
+/// instruction. This is used for turning off scheduling, because we'll forgo
+/// the normal scheduling algorithms and output the instructions according to
+/// this ordering.
+class SDNodeOrdering {
+ DenseMap<const SDNode*, unsigned> OrderMap;
+
+ void operator=(const SDNodeOrdering&); // Do not implement.
+ SDNodeOrdering(const SDNodeOrdering&); // Do not implement.
+public:
+ SDNodeOrdering() {}
+
+ void add(const SDNode *Node, unsigned O) {
+ assert(O && "Invalid ordering!");
+ OrderMap[Node] = O;
+ }
+ void remove(const SDNode *Node) {
+ DenseMap<const SDNode*, unsigned>::iterator Itr = OrderMap.find(Node);
+ if (Itr != OrderMap.end())
+ OrderMap.erase(Itr);
+ }
+ void clear() {
+ OrderMap.clear();
+ }
+ unsigned getOrder(const SDNode *Node) {
+ unsigned Order = OrderMap[Node];
+ assert(Order && "Node isn't in ordering map!");
+ return Order;
+ }
+};
+
+} // end llvm namespace
+
+#endif
// This implements the SelectionDAG class.
//
//===----------------------------------------------------------------------===//
+
#include "llvm/CodeGen/SelectionDAG.h"
+#include "SDNodeOrdering.h"
#include "llvm/Constants.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/Function.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
-#include "llvm/CodeGen/SDNodeOrdering.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetFrameInfo.h"