(SHUFPDrri VR128:$src1, VR128:$src2,
(SHUFFLE_get_shuf_imm VR128:$src3))>;
// Generic SHUFPD patterns
- def : Pat<(v2f64 (X86Shufps VR128:$src1,
+ def : Pat<(v2f64 (X86Shufpd VR128:$src1,
(memopv2f64 addr:$src2), (i8 imm:$imm))),
(SHUFPDrmi VR128:$src1, addr:$src2, imm:$imm)>;
def : Pat<(v2i64 (X86Shufpd VR128:$src1, VR128:$src2, (i8 imm:$imm))),
(VSHUFPDrri VR128:$src1, VR128:$src2,
(SHUFFLE_get_shuf_imm VR128:$src3))>;
- def : Pat<(v2f64 (X86Shufps VR128:$src1,
+ def : Pat<(v2f64 (X86Shufpd VR128:$src1,
(memopv2f64 addr:$src2), (i8 imm:$imm))),
(VSHUFPDrmi VR128:$src1, addr:$src2, imm:$imm)>;
def : Pat<(v2i64 (X86Shufpd VR128:$src1, VR128:$src2, (i8 imm:$imm))),
ret <8 x float> %shuffle
}
-; CHECK: vshufps $-53, (%
+; CHECK: vshufps $-53, (%{{.*}}), %ymm
define <8 x float> @A2(<8 x float>* %a, <8 x float>* %b) nounwind uwtable readnone ssp {
entry:
%a2 = load <8 x float>* %a
ret <4 x double> %shuffle
}
-; CHECK: vshufpd $10, (%
+; CHECK: vshufpd $10, (%{{.*}}), %ymm
define <4 x double> @B2(<4 x double>* %a, <4 x double>* %b) nounwind uwtable readnone ssp {
entry:
%a2 = load <4 x double>* %a
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 4, i32 2, i32 7>
ret <4 x double> %shuffle
}
+
+; CHECK: vshufps $-53, %xmm
+define <4 x float> @A128(<4 x float> %a, <4 x float> %b) nounwind uwtable readnone ssp {
+entry:
+ %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 3, i32 2, i32 4, i32 7>
+ ret <4 x float> %shuffle
+}
+
+; CHECK: vshufps $-53, (%{{.*}}), %xmm
+define <4 x float> @A2128(<4 x float>* %a, <4 x float>* %b) nounwind uwtable readnone ssp {
+entry:
+ %a2 = load <4 x float>* %a
+ %b2 = load <4 x float>* %b
+ %shuffle = shufflevector <4 x float> %a2, <4 x float> %b2, <4 x i32> <i32 3, i32 2, i32 4, i32 7>
+ ret <4 x float> %shuffle
+}
+
+; CHECK: vshufpd $1, %xmm
+define <2 x double> @B128(<2 x double> %a, <2 x double> %b) nounwind uwtable readnone ssp {
+entry:
+ %shuffle = shufflevector <2 x double> %a, <2 x double> %b, <2 x i32> <i32 1, i32 2>
+ ret <2 x double> %shuffle
+}
+
+; CHECK: vshufpd $1, (%{{.*}}), %xmm
+define <2 x double> @B2128(<2 x double>* %a, <2 x double>* %b) nounwind uwtable readnone ssp {
+entry:
+ %a2 = load <2 x double>* %a
+ %b2 = load <2 x double>* %b
+ %shuffle = shufflevector <2 x double> %a2, <2 x double> %b2, <2 x i32> <i32 1, i32 2>
+ ret <2 x double> %shuffle
+}