#include "llvm/Module.h"
#include "llvm/Assembly/Parser.h"
#include "llvm/Transforms/CleanupGCCOutput.h"
+#include "llvm/Optimizations/LevelChange.h"
+#include "llvm/Optimizations/ConstantProp.h"
#include "llvm/Optimizations/DCE.h"
+#include "llvm/Transforms/ConstantMerge.h"
#include "llvm/Bytecode/Writer.h"
#include "llvm/Support/CommandLine.h"
#include <memory>
// a little bit. Do this now.
//
vector<Pass*> Passes;
- Passes.push_back(new CleanupGCCOutput());
- Passes.push_back(new opt::DeadCodeElimination());
+ Passes.push_back(new CleanupGCCOutput()); // Fix gccisms
+ Passes.push_back(new opt::RaiseRepresentation());// Fix general low level code
+ Passes.push_back(new opt::ConstantPropogation());// Trivial const prop
+ Passes.push_back(new opt::DeadCodeElimination());// Trivial DCE
+ Passes.push_back(new ConstantMerge()); // Merge dup global constants
// Run our queue of passes all at once now, efficiently. This form of
// runAllPasses frees the Pass objects after runAllPasses completes.