git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221037
91177308-0d34-0410-b5e6-
96231b3b80d8
/// Set the skeleton unit associated with this unit.
void setSkeleton(DwarfUnit &Skel) { Skeleton = &Skel; }
- /// Get the skeleton unit associated with this unit.
- DwarfUnit *getSkeleton() const { return Skeleton; }
-
/// Pass in the SectionSym even though we could recreate it in every compile
/// unit (type units will have actually distinct symbols once they're in
/// comdat sections).