static StructType *create(LLVMContext &Context, ArrayRef<Type*> Elements);
static StructType *create(StringRef Name, Type *elt1, ...) END_WITH_NULL;
-
+#if 1
// FIXME: Remove these.
bool isAnonymous() const {return (getSubclassData() & SCDB_IsLiteral) != 0;}
static StructType *createNamed(LLVMContext &Context,
ArrayRef<Type*> Elements,
bool isPacked = false);
static StructType *createNamed(StringRef Name, Type *elt1, ...) END_WITH_NULL;
-
+#endif
+
/// StructType::get - This static method is the primary way to create a
/// literal StructType.
static StructType *get(LLVMContext &Context, ArrayRef<Type*> Elements,
NumContainedTys = Elements.size();
}
-StructType *StructType::createNamed(LLVMContext &Context, StringRef Name) {
- StructType *ST = new (Context.pImpl->TypeAllocator) StructType(Context);
- if (!Name.empty())
- ST->setName(Name);
- return ST;
-}
-
void StructType::setName(StringRef Name) {
if (Name == getName()) return;
}
-
+#if 1
StructType *StructType::createNamed(LLVMContext &Context, StringRef Name,
ArrayRef<Type*> Elements, bool isPacked) {
return ST;
}
+StructType *StructType::createNamed(LLVMContext &Context, StringRef Name) {
+ StructType *ST = new (Context.pImpl->TypeAllocator) StructType(Context);
+ if (!Name.empty())
+ ST->setName(Name);
+ return ST;
+}
+
+
StructType *StructType::createNamed(StringRef Name, ArrayRef<Type*> Elements,
bool isPacked) {
assert(!Elements.empty() &&
}
return llvm::StructType::createNamed(Ctx, Name, StructFields);
}
+#endif
StringRef StructType::getName() const {
assert(!isLiteral() && "Literal structs never have names");