assert(N->getNodeId() == ReadyToProcess &&
"Node should be ready if on worklist!");
+ if (IgnoreNodeResults(N))
+ goto ScanOperands;
+
// Scan the values produced by the node, checking to see if any result
// types are illegal.
- unsigned i = 0;
- unsigned NumResults = N->getNumValues();
- do {
+ for (unsigned i = 0, NumResults = N->getNumValues(); i < NumResults; ++i) {
MVT ResultVT = N->getValueType(i);
switch (getTypeAction(ResultVT)) {
default:
SplitVectorResult(N, i);
goto NodeDone;
}
- } while (++i < NumResults);
+ }
+ScanOperands:
// Scan the operand list for the node, handling any nodes with operands that
// are illegal.
{
unsigned NumOperands = N->getNumOperands();
bool NeedsRevisit = false;
+ unsigned i;
for (i = 0; i != NumOperands; ++i) {
+ if (IgnoreNodeResults(N->getOperand(i).Val))
+ continue;
+
MVT OpVT = N->getOperand(i).getValueType();
switch (getTypeAction(OpVT)) {
default:
bool Failed = false;
// Check that all result types are legal.
- for (unsigned i = 0, NumVals = I->getNumValues(); i < NumVals; ++i)
- if (!isTypeLegal(I->getValueType(i))) {
- cerr << "Result type " << i << " illegal!\n";
- Failed = true;
- }
+ if (!IgnoreNodeResults(I))
+ for (unsigned i = 0, NumVals = I->getNumValues(); i < NumVals; ++i)
+ if (!isTypeLegal(I->getValueType(i))) {
+ cerr << "Result type " << i << " illegal!\n";
+ Failed = true;
+ }
// Check that all operand types are legal.
for (unsigned i = 0, NumOps = I->getNumOperands(); i < NumOps; ++i)
- if (!isTypeLegal(I->getOperand(i).getValueType())) {
+ if (!IgnoreNodeResults(I->getOperand(i).Val) &&
+ !isTypeLegal(I->getOperand(i).getValueType())) {
cerr << "Operand type " << i << " illegal!\n";
Failed = true;
}
return ValueTypeActions.getTypeAction(VT) == TargetLowering::Legal;
}
+ /// IgnoreNodeResults - Pretend all of this node's results are legal.
+ bool IgnoreNodeResults(SDNode *N) const {
+ return N->getOpcode() == ISD::TargetConstant;
+ }
+
/// PromotedIntegers - For integer nodes that are below legal width, this map
/// indicates what promoted value to use.
DenseMap<SDOperand, SDOperand> PromotedIntegers;