-; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSE2
-; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse3 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSE3
-; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+ssse3 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSSE3
-; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse4.1 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSE41
-; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=AVX1
+; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE2
+; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse3 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE3
+; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+ssse3 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSSE3
+; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse4.1 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE41
+; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX1
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-unknown"
; SSE41: movsldup {{.*}} # xmm0 = xmm0[0,0,2,2]
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4f32_0022
-; AVX1: vmovsldup {{.*}} # xmm0 = xmm0[0,0,2,2]
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4f32_0022
+; AVX: vmovsldup {{.*}} # xmm0 = xmm0[0,0,2,2]
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 2>
ret <4 x float> %shuffle
}
; SSE41: movshdup {{.*}} # xmm0 = xmm0[1,1,3,3]
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4f32_1133
-; AVX1: vmovshdup {{.*}} # xmm0 = xmm0[1,1,3,3]
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4f32_1133
+; AVX: vmovshdup {{.*}} # xmm0 = xmm0[1,1,3,3]
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 1, i32 1, i32 3, i32 3>
ret <4 x float> %shuffle
}
; SSE41: insertps {{.*}} # xmm0 = xmm0[0,1,2],xmm1[0]
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4i32_0124
-; AVX1: vinsertps {{.*}} # xmm0 = xmm0[0,1,2],xmm1[0]
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4i32_0124
+; AVX: vinsertps {{.*}} # xmm0 = xmm0[0,1,2],xmm1[0]
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
ret <4 x i32> %shuffle
}
ret <4 x i32> %shuffle
}
define <4 x i32> @shuffle_v4i32_0412(<4 x i32> %a, <4 x i32> %b) {
-; SSE2-LABEL: @shuffle_v4i32_0412
-; SSE2: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0]
-; SSE2-NEXT: shufps {{.*}} # xmm1 = xmm1[2,0],xmm0[1,2]
-; SSE2-NEXT: movaps %xmm1, %xmm0
-; SSE2-NEXT: retq
-;
-; SSE3-LABEL: @shuffle_v4i32_0412
-; SSE3: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0]
-; SSE3-NEXT: shufps {{.*}} # xmm1 = xmm1[2,0],xmm0[1,2]
-; SSE3-NEXT: movaps %xmm1, %xmm0
-; SSE3-NEXT: retq
-;
-; SSSE3-LABEL: @shuffle_v4i32_0412
-; SSSE3: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0]
-; SSSE3-NEXT: shufps {{.*}} # xmm1 = xmm1[2,0],xmm0[1,2]
-; SSSE3-NEXT: movaps %xmm1, %xmm0
-; SSSE3-NEXT: retq
-;
-; SSE41-LABEL: @shuffle_v4i32_0412
-; SSE41: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0]
-; SSE41-NEXT: shufps {{.*}} # xmm1 = xmm1[2,0],xmm0[1,2]
-; SSE41-NEXT: movaps %xmm1, %xmm0
-; SSE41-NEXT: retq
-;
-; AVX1-LABEL: @shuffle_v4i32_0412
-; AVX1: vshufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0]
-; AVX1-NEXT: vshufps {{.*}} # xmm0 = xmm1[2,0],xmm0[1,2]
-; AVX1-NEXT: retq
+; SSE-LABEL: @shuffle_v4i32_0412
+; SSE: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0]
+; SSE-NEXT: shufps {{.*}} # xmm1 = xmm1[2,0],xmm0[1,2]
+; SSE-NEXT: movaps %xmm1, %xmm0
+; SSE-NEXT: retq
+;
+; AVX-LABEL: @shuffle_v4i32_0412
+; AVX: vshufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0]
+; AVX-NEXT: vshufps {{.*}} # xmm0 = xmm1[2,0],xmm0[1,2]
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 4, i32 1, i32 2>
ret <4 x i32> %shuffle
}
define <4 x i32> @shuffle_v4i32_4012(<4 x i32> %a, <4 x i32> %b) {
-; SSE2-LABEL: @shuffle_v4i32_4012
-; SSE2: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0]
-; SSE2-NEXT: shufps {{.*}} # xmm1 = xmm1[0,2],xmm0[1,2]
-; SSE2-NEXT: movaps %xmm1, %xmm0
-; SSE2-NEXT: retq
-;
-; SSE3-LABEL: @shuffle_v4i32_4012
-; SSE3: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0]
-; SSE3-NEXT: shufps {{.*}} # xmm1 = xmm1[0,2],xmm0[1,2]
-; SSE3-NEXT: movaps %xmm1, %xmm0
-; SSE3-NEXT: retq
-;
-; SSSE3-LABEL: @shuffle_v4i32_4012
-; SSSE3: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0]
-; SSSE3-NEXT: shufps {{.*}} # xmm1 = xmm1[0,2],xmm0[1,2]
-; SSSE3-NEXT: movaps %xmm1, %xmm0
-; SSSE3-NEXT: retq
-;
-; SSE41-LABEL: @shuffle_v4i32_4012
-; SSE41: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0]
-; SSE41-NEXT: shufps {{.*}} # xmm1 = xmm1[0,2],xmm0[1,2]
-; SSE41-NEXT: movaps %xmm1, %xmm0
-; SSE41-NEXT: retq
-;
-; AVX1-LABEL: @shuffle_v4i32_4012
-; AVX1: vshufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0]
-; AVX1-NEXT: vshufps {{.*}} # xmm0 = xmm1[0,2],xmm0[1,2]
-; AVX1-NEXT: retq
+; SSE-LABEL: @shuffle_v4i32_4012
+; SSE: shufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0]
+; SSE-NEXT: shufps {{.*}} # xmm1 = xmm1[0,2],xmm0[1,2]
+; SSE-NEXT: movaps %xmm1, %xmm0
+; SSE-NEXT: retq
+;
+; AVX-LABEL: @shuffle_v4i32_4012
+; AVX: vshufps {{.*}} # xmm1 = xmm1[0,0],xmm0[0,0]
+; AVX-NEXT: vshufps {{.*}} # xmm0 = xmm1[0,2],xmm0[1,2]
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 4, i32 0, i32 1, i32 2>
ret <4 x i32> %shuffle
}
ret <4 x i32> %shuffle
}
define <4 x i32> @shuffle_v4i32_4501(<4 x i32> %a, <4 x i32> %b) {
-; SSE2-LABEL: @shuffle_v4i32_4501
-; SSE2: punpcklqdq {{.*}} # xmm1 = xmm1[0],xmm0[0]
-; SSE2-NEXT: movdqa %xmm1, %xmm0
-; SSE2-NEXT: retq
-;
-; SSE3-LABEL: @shuffle_v4i32_4501
-; SSE3: punpcklqdq {{.*}} # xmm1 = xmm1[0],xmm0[0]
-; SSE3-NEXT: movdqa %xmm1, %xmm0
-; SSE3-NEXT: retq
-;
-; SSSE3-LABEL: @shuffle_v4i32_4501
-; SSSE3: punpcklqdq {{.*}} # xmm1 = xmm1[0],xmm0[0]
-; SSSE3-NEXT: movdqa %xmm1, %xmm0
-; SSSE3-NEXT: retq
-;
-; SSE41-LABEL: @shuffle_v4i32_4501
-; SSE41: punpcklqdq {{.*}} # xmm1 = xmm1[0],xmm0[0]
-; SSE41-NEXT: movdqa %xmm1, %xmm0
-; SSE41-NEXT: retq
-;
-; AVX1-LABEL: @shuffle_v4i32_4501
-; AVX1: punpcklqdq {{.*}} # xmm0 = xmm1[0],xmm0[0]
-; AVX1-NEXT: retq
+; SSE-LABEL: @shuffle_v4i32_4501
+; SSE: punpcklqdq {{.*}} # xmm1 = xmm1[0],xmm0[0]
+; SSE-NEXT: movdqa %xmm1, %xmm0
+; SSE-NEXT: retq
+;
+; AVX-LABEL: @shuffle_v4i32_4501
+; AVX: punpcklqdq {{.*}} # xmm0 = xmm1[0],xmm0[0]
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 4, i32 5, i32 0, i32 1>
ret <4 x i32> %shuffle
}
; SSE41-NEXT: movaps %[[X]], %xmm0
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4f32_4zzz
-; AVX1: vxorps %[[X:xmm[0-9]+]], %[[X]]
-; AVX1-NEXT: vblendps {{.*}} # xmm0 = xmm0[0],[[X]][1,2,3]
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4f32_4zzz
+; AVX: vxorps %[[X:xmm[0-9]+]], %[[X]]
+; AVX-NEXT: vblendps {{.*}} # xmm0 = xmm0[0],[[X]][1,2,3]
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
ret <4 x float> %shuffle
}
; SSE41: insertps {{.*}} # xmm0 = zero,xmm0[0],zero,zero
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4f32_z4zz
-; AVX1: vinsertps {{.*}} # xmm0 = zero,xmm0[0],zero,zero
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4f32_z4zz
+; AVX: vinsertps {{.*}} # xmm0 = zero,xmm0[0],zero,zero
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 2, i32 4, i32 3, i32 0>
ret <4 x float> %shuffle
}
; SSE41: insertps {{.*}} # xmm0 = zero,zero,xmm0[0],zero
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4f32_zz4z
-; AVX1: vinsertps {{.*}} # xmm0 = zero,zero,xmm0[0],zero
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4f32_zz4z
+; AVX: vinsertps {{.*}} # xmm0 = zero,zero,xmm0[0],zero
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 0, i32 4, i32 0>
ret <4 x float> %shuffle
}
; SSE41: insertps {{.*}} # xmm0 = zero,zero,zero,xmm0[0]
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4f32_zuu4
-; AVX1: vinsertps {{.*}} # xmm0 = zero,zero,zero,xmm0[0]
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4f32_zuu4
+; AVX: vinsertps {{.*}} # xmm0 = zero,zero,zero,xmm0[0]
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 undef, i32 undef, i32 4>
ret <4 x float> %shuffle
}
; SSE41-NEXT: movaps %[[X]], %xmm0
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4f32_zzz7
-; AVX1: vxorps %[[X:xmm[0-9]+]], %[[X]]
-; AVX1-NEXT: vblendps {{.*}} # xmm0 = [[X]][0,1,2],xmm0[3]
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4f32_zzz7
+; AVX: vxorps %[[X:xmm[0-9]+]], %[[X]]
+; AVX-NEXT: vblendps {{.*}} # xmm0 = [[X]][0,1,2],xmm0[3]
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 7>
ret <4 x float> %shuffle
}
; SSE41: insertps {{.*}} # xmm0 = zero,xmm0[2],zero,zero
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4f32_z6zz
-; AVX1: vinsertps {{.*}} # xmm0 = zero,xmm0[2],zero,zero
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4f32_z6zz
+; AVX: vinsertps {{.*}} # xmm0 = zero,xmm0[2],zero,zero
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 6, i32 2, i32 3>
ret <4 x float> %shuffle
}
; SSE41-NEXT: palignr $12, {{.*}} # xmm0 = xmm1[12,13,14,15],xmm0[0,1,2,3,4,5,6,7,8,9,10,11]
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4i32_7012
-; AVX1: # BB#0:
-; AVX1-NEXT: vpalignr $12, {{.*}} # xmm0 = xmm1[12,13,14,15],xmm0[0,1,2,3,4,5,6,7,8,9,10,11]
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4i32_7012
+; AVX: # BB#0:
+; AVX-NEXT: vpalignr $12, {{.*}} # xmm0 = xmm1[12,13,14,15],xmm0[0,1,2,3,4,5,6,7,8,9,10,11]
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 7, i32 0, i32 1, i32 2>
ret <4 x i32> %shuffle
}
; SSE41-NEXT: palignr $8, {{.*}} # xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7]
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4i32_6701
-; AVX1: # BB#0:
-; AVX1-NEXT: vpalignr $8, {{.*}} # xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7]
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4i32_6701
+; AVX: # BB#0:
+; AVX-NEXT: vpalignr $8, {{.*}} # xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7]
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 6, i32 7, i32 0, i32 1>
ret <4 x i32> %shuffle
}
; SSE41-NEXT: palignr $4, {{.*}} # xmm0 = xmm1[4,5,6,7,8,9,10,11,12,13,14,15],xmm0[0,1,2,3]
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4i32_5670
-; AVX1: # BB#0:
-; AVX1-NEXT: vpalignr $4, {{.*}} # xmm0 = xmm1[4,5,6,7,8,9,10,11,12,13,14,15],xmm0[0,1,2,3]
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4i32_5670
+; AVX: # BB#0:
+; AVX-NEXT: vpalignr $4, {{.*}} # xmm0 = xmm1[4,5,6,7,8,9,10,11,12,13,14,15],xmm0[0,1,2,3]
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 5, i32 6, i32 7, i32 0>
ret <4 x i32> %shuffle
}
; SSE41-NEXT: movdqa %xmm1, %xmm0
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4i32_1234
-; AVX1: # BB#0:
-; AVX1-NEXT: vpalignr $4, {{.*}} # xmm0 = xmm0[4,5,6,7,8,9,10,11,12,13,14,15],xmm1[0,1,2,3]
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4i32_1234
+; AVX: # BB#0:
+; AVX-NEXT: vpalignr $4, {{.*}} # xmm0 = xmm0[4,5,6,7,8,9,10,11,12,13,14,15],xmm1[0,1,2,3]
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 1, i32 2, i32 3, i32 4>
ret <4 x i32> %shuffle
}
; SSE41-NEXT: movdqa %xmm1, %xmm0
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4i32_2345
-; AVX1: # BB#0:
-; AVX1-NEXT: vpalignr $8, {{.*}} # xmm0 = xmm0[8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7]
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4i32_2345
+; AVX: # BB#0:
+; AVX-NEXT: vpalignr $8, {{.*}} # xmm0 = xmm0[8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7]
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 2, i32 3, i32 4, i32 5>
ret <4 x i32> %shuffle
}
; SSE41-NEXT: movdqa %xmm1, %xmm0
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4i32_3456
-; AVX1: # BB#0:
-; AVX1-NEXT: vpalignr $12, {{.*}} # xmm0 = xmm0[12,13,14,15],xmm1[0,1,2,3,4,5,6,7,8,9,10,11]
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4i32_3456
+; AVX: # BB#0:
+; AVX-NEXT: vpalignr $12, {{.*}} # xmm0 = xmm0[12,13,14,15],xmm1[0,1,2,3,4,5,6,7,8,9,10,11]
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
ret <4 x i32> %shuffle
}
; SSE41-NEXT: pmovzxdq %xmm0, %xmm0
; SSE41-NEXT: retq
;
-; AVX1-LABEL: @shuffle_v4i32_0z1z
-; AVX1: # BB#0:
-; AVX1-NEXT: vpmovzxdq %xmm0, %xmm0
-; AVX1-NEXT: retq
+; AVX-LABEL: @shuffle_v4i32_0z1z
+; AVX: # BB#0:
+; AVX-NEXT: vpmovzxdq %xmm0, %xmm0
+; AVX-NEXT: retq
%shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 1, i32 7>
ret <4 x i32> %shuffle
}
}
define <4 x float> @insert_reg_and_zero_v4f32(float %a) {
-; SSE2-LABEL: @insert_reg_and_zero_v4f32
-; SSE2: # BB#0:
-; SSE2-NEXT: xorps %[[X:xmm[0-9]+]], %[[X]]
-; SSE2-NEXT: movss %xmm0, %[[X]]
-; SSE2-NEXT: movaps %[[X]], %xmm0
-; SSE2-NEXT: retq
-;
-; SSE3-LABEL: @insert_reg_and_zero_v4f32
-; SSE3: # BB#0:
-; SSE3-NEXT: xorps %[[X:xmm[0-9]+]], %[[X]]
-; SSE3-NEXT: movss %xmm0, %[[X]]
-; SSE3-NEXT: movaps %[[X]], %xmm0
-; SSE3-NEXT: retq
-;
-; SSSE3-LABEL: @insert_reg_and_zero_v4f32
-; SSSE3: # BB#0:
-; SSSE3-NEXT: xorps %[[X:xmm[0-9]+]], %[[X]]
-; SSSE3-NEXT: movss %xmm0, %[[X]]
-; SSSE3-NEXT: movaps %[[X]], %xmm0
-; SSSE3-NEXT: retq
-;
-; SSE41-LABEL: @insert_reg_and_zero_v4f32
-; SSE41: # BB#0:
-; SSE41-NEXT: xorps %[[X:xmm[0-9]+]], %[[X]]
-; SSE41-NEXT: movss %xmm0, %[[X]]
-; SSE41-NEXT: movaps %[[X]], %xmm0
-; SSE41-NEXT: retq
-;
-; AVX1-LABEL: @insert_reg_and_zero_v4f32
-; AVX1: # BB#0:
-; AVX1-NEXT: vxorps %[[X:xmm[0-9]+]], %[[X]], %[[X]]
-; AVX1-NEXT: vmovss %xmm0, %[[X]], %xmm0
-; AVX1-NEXT: retq
+; SSE-LABEL: @insert_reg_and_zero_v4f32
+; SSE: # BB#0:
+; SSE-NEXT: xorps %[[X:xmm[0-9]+]], %[[X]]
+; SSE-NEXT: movss %xmm0, %[[X]]
+; SSE-NEXT: movaps %[[X]], %xmm0
+; SSE-NEXT: retq
+;
+; AVX-LABEL: @insert_reg_and_zero_v4f32
+; AVX: # BB#0:
+; AVX-NEXT: vxorps %[[X:xmm[0-9]+]], %[[X]], %[[X]]
+; AVX-NEXT: vmovss %xmm0, %[[X]], %xmm0
+; AVX-NEXT: retq
%v = insertelement <4 x float> undef, float %a, i32 0
%shuffle = shufflevector <4 x float> %v, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
ret <4 x float> %shuffle