//===----------------------------------------------------------------------===//
#include "llvm/Analysis/Dominators.h"
-#include "llvm/Transforms/UnifyFunctionExitNodes.h"
+#include "llvm/Transforms/Scalar/UnifyFunctionExitNodes.h"
#include "llvm/Support/CFG.h"
#include "Support/DepthFirstIterator.h"
#include "Support/STLExtras.h"
#include "Interpreter.h"
#include "llvm/Bytecode/Reader.h"
#include "llvm/DerivedTypes.h"
-#include "llvm/Transforms/Linker.h"
+#include "llvm/Transforms/Utils/Linker.h"
#include <algorithm>
using std::string;
using std::cout;
// Specifically, this:
// * Merges global variables between the two modules
// * Uninit + Uninit = Init, Init + Uninit = Init, Init + Init = Error if !=
-// * Merges methods between two modules
+// * Merges functions between two modules
//
//===----------------------------------------------------------------------===//
-#include "llvm/Transforms/Linker.h"
+#include "llvm/Transforms/Utils/Linker.h"
#include "llvm/Module.h"
#include "llvm/Function.h"
#include "llvm/BasicBlock.h"
}
// LinkFunctionProtos - Link the functions together between the two modules,
-// without doing method bodies... this just adds external method prototypes to
-// the Dest function...
+// without doing function bodies... this just adds external function prototypes
+// to the Dest function...
//
static bool LinkFunctionProtos(Module *Dest, const Module *Src,
map<const Value*, Value*> &ValueMap,
// level symbol table...
SymbolTable *ST = Src->getSymbolTable() ? Dest->getSymbolTableSure() : 0;
- // Loop over all of the methods in the src module, mapping them over as we go
+ // Loop over all of the functions in the src module, mapping them over as we
+ // go
//
for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
const Function *SM = *I; // SrcFunction
Value *V;
- // If the method has a name, and that name is already in use in the
- // Dest module, make sure that the name is a compatible method...
+ // If the function has a name, and that name is already in use in the Dest
+ // module, make sure that the name is a compatible function...
//
if (SM->hasExternalLinkage() && SM->hasName() &&
(V = ST->lookup(SM->getType(), SM->getName())) &&
//
Function *DM = cast<Function>(V); // DestFunction
- // Check to make sure the method is not defined in both modules...
+ // Check to make sure the function is not defined in both modules...
if (!SM->isExternal() && !DM->isExternal())
return Error(Err, "Function '" +
SM->getFunctionType()->getDescription() + "':\"" +
// Otherwise, just remember this mapping...
ValueMap.insert(std::make_pair(SM, DM));
} else {
- // Function does not already exist, simply insert an external method
+ // Function does not already exist, simply insert an external function
// signature identical to SM into the dest module...
Function *DM = new Function(SM->getFunctionType(),
SM->hasInternalLinkage(),
SM->getName());
- // Add the method signature to the dest module...
+ // Add the function signature to the dest module...
Dest->getFunctionList().push_back(DM);
// ... and remember this mapping...
return false;
}
-// LinkFunctionBody - Copy the source method over into the dest method
-// and fix up references to values. At this point we know that Dest
-// is an external method, and that Src is not.
+// LinkFunctionBody - Copy the source function over into the dest function and
+// fix up references to values. At this point we know that Dest is an external
+// function, and that Src is not.
//
static bool LinkFunctionBody(Function *Dest, const Function *Src,
const map<const Value*, Value*> &GlobalMap,
string *Err = 0) {
assert(Src && Dest && Dest->isExternal() && !Src->isExternal());
- map<const Value*, Value*> LocalMap; // Map for method local values
+ map<const Value*, Value*> LocalMap; // Map for function local values
- // Go through and convert method arguments over...
+ // Go through and convert function arguments over...
for (Function::ArgumentListType::const_iterator
I = Src->getArgumentList().begin(),
E = Src->getArgumentList().end(); I != E; ++I) {
const Argument *SMA = *I;
- // Create the new method argument and add to the dest method...
+ // Create the new function argument and add to the dest function...
Argument *DMA = new Argument(SMA->getType(), SMA->getName());
Dest->getArgumentList().push_back(DMA);
for (Function::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
const BasicBlock *SBB = *I;
- // Create new basic block and add to mapping and the Dest method...
+ // Create new basic block and add to mapping and the Dest function...
BasicBlock *DBB = new BasicBlock(SBB->getName(), Dest);
LocalMap.insert(std::make_pair(SBB, DBB));
}
}
- // At this point, all of the instructions and values of the method are now
- // copied over. The only problem is that they are still referencing values
- // in the Source method as operands. Loop through all of the operands of the
- // methods and patch them up to point to the local versions...
+ // At this point, all of the instructions and values of the function are now
+ // copied over. The only problem is that they are still referencing values in
+ // the Source function as operands. Loop through all of the operands of the
+ // functions and patch them up to point to the local versions...
//
for (Function::iterator BI = Dest->begin(), BE = Dest->end();
BI != BE; ++BI) {
}
-// LinkFunctionBodies - Link in the method bodies that are defined in the source
-// module into the DestModule. This consists basically of copying the method
-// over and fixing up references to values.
+// LinkFunctionBodies - Link in the function bodies that are defined in the
+// source module into the DestModule. This consists basically of copying the
+// function over and fixing up references to values.
//
static bool LinkFunctionBodies(Module *Dest, const Module *Src,
map<const Value*, Value*> &ValueMap,
string *Err = 0) {
- // Loop over all of the methods in the src module, mapping them over as we go
+ // Loop over all of the functions in the src module, mapping them over as we
+ // go
//
for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
- const Function *SM = *I; // Source Function
- if (!SM->isExternal()) { // No body if method is external
- Function *DM = cast<Function>(ValueMap[SM]); // Destination method
+ const Function *SM = *I; // Source Function
+ if (!SM->isExternal()) { // No body if function is external
+ Function *DM = cast<Function>(ValueMap[SM]); // Destination function
// DM not external SM external?
if (!DM->isExternal()) {
//
if (LinkGlobalInits(Dest, Src, ValueMap, ErrorMsg)) return true;
- // Link the methods together between the two modules, without doing method
- // bodies... this just adds external method prototypes to the Dest method...
- // We do this so that when we begin processing method bodies, all of the
- // global values that may be referenced are available in our ValueMap.
+ // Link the functions together between the two modules, without doing function
+ // bodies... this just adds external function prototypes to the Dest
+ // function... We do this so that when we begin processing function bodies,
+ // all of the global values that may be referenced are available in our
+ // ValueMap.
//
if (LinkFunctionProtos(Dest, Src, ValueMap, ErrorMsg)) return true;
- // Link in the method bodies that are defined in the source module into the
- // DestModule. This consists basically of copying the method over and fixing
- // up references to values.
+ // Link in the function bodies that are defined in the source module into the
+ // DestModule. This consists basically of copying the function over and
+ // fixing up references to values.
//
if (LinkFunctionBodies(Dest, Src, ValueMap, ErrorMsg)) return true;
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/IPO/PoolAllocate.h"
-#include "llvm/Transforms/CloneFunction.h"
+#include "llvm/Transforms/Utils/CloneFunction.h"
#include "llvm/Analysis/DataStructureGraph.h"
#include "llvm/Module.h"
#include "llvm/Function.h"
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Instrumentation/ProfilePaths.h"
-#include "llvm/Transforms/UnifyFunctionExitNodes.h"
+#include "llvm/Transforms/Scalar/UnifyFunctionExitNodes.h"
#include "llvm/Support/CFG.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
//
//===----------------------------------------------------------------------===//
-#include "llvm/Transforms/SymbolStripping.h"
+#include "llvm/Transforms/Scalar/SymbolStripping.h"
#include "llvm/Module.h"
#include "llvm/Function.h"
#include "llvm/SymbolTable.h"
// FIXME: document
-#include "llvm/Transforms/CloneFunction.h"
+#include "llvm/Transforms/Utils/CloneFunction.h"
#include "llvm/Function.h"
#include "llvm/BasicBlock.h"
#include "llvm/Instruction.h"
// Specifically, this:
// * Merges global variables between the two modules
// * Uninit + Uninit = Init, Init + Uninit = Init, Init + Init = Error if !=
-// * Merges methods between two modules
+// * Merges functions between two modules
//
//===----------------------------------------------------------------------===//
-#include "llvm/Transforms/Linker.h"
+#include "llvm/Transforms/Utils/Linker.h"
#include "llvm/Module.h"
#include "llvm/Function.h"
#include "llvm/BasicBlock.h"
}
// LinkFunctionProtos - Link the functions together between the two modules,
-// without doing method bodies... this just adds external method prototypes to
-// the Dest function...
+// without doing function bodies... this just adds external function prototypes
+// to the Dest function...
//
static bool LinkFunctionProtos(Module *Dest, const Module *Src,
map<const Value*, Value*> &ValueMap,
// level symbol table...
SymbolTable *ST = Src->getSymbolTable() ? Dest->getSymbolTableSure() : 0;
- // Loop over all of the methods in the src module, mapping them over as we go
+ // Loop over all of the functions in the src module, mapping them over as we
+ // go
//
for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
const Function *SM = *I; // SrcFunction
Value *V;
- // If the method has a name, and that name is already in use in the
- // Dest module, make sure that the name is a compatible method...
+ // If the function has a name, and that name is already in use in the Dest
+ // module, make sure that the name is a compatible function...
//
if (SM->hasExternalLinkage() && SM->hasName() &&
(V = ST->lookup(SM->getType(), SM->getName())) &&
//
Function *DM = cast<Function>(V); // DestFunction
- // Check to make sure the method is not defined in both modules...
+ // Check to make sure the function is not defined in both modules...
if (!SM->isExternal() && !DM->isExternal())
return Error(Err, "Function '" +
SM->getFunctionType()->getDescription() + "':\"" +
// Otherwise, just remember this mapping...
ValueMap.insert(std::make_pair(SM, DM));
} else {
- // Function does not already exist, simply insert an external method
+ // Function does not already exist, simply insert an external function
// signature identical to SM into the dest module...
Function *DM = new Function(SM->getFunctionType(),
SM->hasInternalLinkage(),
SM->getName());
- // Add the method signature to the dest module...
+ // Add the function signature to the dest module...
Dest->getFunctionList().push_back(DM);
// ... and remember this mapping...
return false;
}
-// LinkFunctionBody - Copy the source method over into the dest method
-// and fix up references to values. At this point we know that Dest
-// is an external method, and that Src is not.
+// LinkFunctionBody - Copy the source function over into the dest function and
+// fix up references to values. At this point we know that Dest is an external
+// function, and that Src is not.
//
static bool LinkFunctionBody(Function *Dest, const Function *Src,
const map<const Value*, Value*> &GlobalMap,
string *Err = 0) {
assert(Src && Dest && Dest->isExternal() && !Src->isExternal());
- map<const Value*, Value*> LocalMap; // Map for method local values
+ map<const Value*, Value*> LocalMap; // Map for function local values
- // Go through and convert method arguments over...
+ // Go through and convert function arguments over...
for (Function::ArgumentListType::const_iterator
I = Src->getArgumentList().begin(),
E = Src->getArgumentList().end(); I != E; ++I) {
const Argument *SMA = *I;
- // Create the new method argument and add to the dest method...
+ // Create the new function argument and add to the dest function...
Argument *DMA = new Argument(SMA->getType(), SMA->getName());
Dest->getArgumentList().push_back(DMA);
for (Function::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
const BasicBlock *SBB = *I;
- // Create new basic block and add to mapping and the Dest method...
+ // Create new basic block and add to mapping and the Dest function...
BasicBlock *DBB = new BasicBlock(SBB->getName(), Dest);
LocalMap.insert(std::make_pair(SBB, DBB));
}
}
- // At this point, all of the instructions and values of the method are now
- // copied over. The only problem is that they are still referencing values
- // in the Source method as operands. Loop through all of the operands of the
- // methods and patch them up to point to the local versions...
+ // At this point, all of the instructions and values of the function are now
+ // copied over. The only problem is that they are still referencing values in
+ // the Source function as operands. Loop through all of the operands of the
+ // functions and patch them up to point to the local versions...
//
for (Function::iterator BI = Dest->begin(), BE = Dest->end();
BI != BE; ++BI) {
}
-// LinkFunctionBodies - Link in the method bodies that are defined in the source
-// module into the DestModule. This consists basically of copying the method
-// over and fixing up references to values.
+// LinkFunctionBodies - Link in the function bodies that are defined in the
+// source module into the DestModule. This consists basically of copying the
+// function over and fixing up references to values.
//
static bool LinkFunctionBodies(Module *Dest, const Module *Src,
map<const Value*, Value*> &ValueMap,
string *Err = 0) {
- // Loop over all of the methods in the src module, mapping them over as we go
+ // Loop over all of the functions in the src module, mapping them over as we
+ // go
//
for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
- const Function *SM = *I; // Source Function
- if (!SM->isExternal()) { // No body if method is external
- Function *DM = cast<Function>(ValueMap[SM]); // Destination method
+ const Function *SM = *I; // Source Function
+ if (!SM->isExternal()) { // No body if function is external
+ Function *DM = cast<Function>(ValueMap[SM]); // Destination function
// DM not external SM external?
if (!DM->isExternal()) {
//
if (LinkGlobalInits(Dest, Src, ValueMap, ErrorMsg)) return true;
- // Link the methods together between the two modules, without doing method
- // bodies... this just adds external method prototypes to the Dest method...
- // We do this so that when we begin processing method bodies, all of the
- // global values that may be referenced are available in our ValueMap.
+ // Link the functions together between the two modules, without doing function
+ // bodies... this just adds external function prototypes to the Dest
+ // function... We do this so that when we begin processing function bodies,
+ // all of the global values that may be referenced are available in our
+ // ValueMap.
//
if (LinkFunctionProtos(Dest, Src, ValueMap, ErrorMsg)) return true;
- // Link in the method bodies that are defined in the source module into the
- // DestModule. This consists basically of copying the method over and fixing
- // up references to values.
+ // Link in the function bodies that are defined in the source module into the
+ // DestModule. This consists basically of copying the function over and
+ // fixing up references to values.
//
if (LinkFunctionBodies(Dest, Src, ValueMap, ErrorMsg)) return true;
//
//===----------------------------------------------------------------------===//
-#include "llvm/Transforms/UnifyFunctionExitNodes.h"
+#include "llvm/Transforms/Scalar/UnifyFunctionExitNodes.h"
#include "llvm/BasicBlock.h"
#include "llvm/Function.h"
#include "llvm/iTerminators.h"
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/Dominators.h"
-#include "llvm/Transforms/UnifyFunctionExitNodes.h"
+#include "llvm/Transforms/Scalar/UnifyFunctionExitNodes.h"
#include "llvm/Support/CFG.h"
#include "Support/DepthFirstIterator.h"
#include "Support/STLExtras.h"
// Specifically, this:
// * Merges global variables between the two modules
// * Uninit + Uninit = Init, Init + Uninit = Init, Init + Init = Error if !=
-// * Merges methods between two modules
+// * Merges functions between two modules
//
//===----------------------------------------------------------------------===//
-#include "llvm/Transforms/Linker.h"
+#include "llvm/Transforms/Utils/Linker.h"
#include "llvm/Module.h"
#include "llvm/Function.h"
#include "llvm/BasicBlock.h"
}
// LinkFunctionProtos - Link the functions together between the two modules,
-// without doing method bodies... this just adds external method prototypes to
-// the Dest function...
+// without doing function bodies... this just adds external function prototypes
+// to the Dest function...
//
static bool LinkFunctionProtos(Module *Dest, const Module *Src,
map<const Value*, Value*> &ValueMap,
// level symbol table...
SymbolTable *ST = Src->getSymbolTable() ? Dest->getSymbolTableSure() : 0;
- // Loop over all of the methods in the src module, mapping them over as we go
+ // Loop over all of the functions in the src module, mapping them over as we
+ // go
//
for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
const Function *SM = *I; // SrcFunction
Value *V;
- // If the method has a name, and that name is already in use in the
- // Dest module, make sure that the name is a compatible method...
+ // If the function has a name, and that name is already in use in the Dest
+ // module, make sure that the name is a compatible function...
//
if (SM->hasExternalLinkage() && SM->hasName() &&
(V = ST->lookup(SM->getType(), SM->getName())) &&
//
Function *DM = cast<Function>(V); // DestFunction
- // Check to make sure the method is not defined in both modules...
+ // Check to make sure the function is not defined in both modules...
if (!SM->isExternal() && !DM->isExternal())
return Error(Err, "Function '" +
SM->getFunctionType()->getDescription() + "':\"" +
// Otherwise, just remember this mapping...
ValueMap.insert(std::make_pair(SM, DM));
} else {
- // Function does not already exist, simply insert an external method
+ // Function does not already exist, simply insert an external function
// signature identical to SM into the dest module...
Function *DM = new Function(SM->getFunctionType(),
SM->hasInternalLinkage(),
SM->getName());
- // Add the method signature to the dest module...
+ // Add the function signature to the dest module...
Dest->getFunctionList().push_back(DM);
// ... and remember this mapping...
return false;
}
-// LinkFunctionBody - Copy the source method over into the dest method
-// and fix up references to values. At this point we know that Dest
-// is an external method, and that Src is not.
+// LinkFunctionBody - Copy the source function over into the dest function and
+// fix up references to values. At this point we know that Dest is an external
+// function, and that Src is not.
//
static bool LinkFunctionBody(Function *Dest, const Function *Src,
const map<const Value*, Value*> &GlobalMap,
string *Err = 0) {
assert(Src && Dest && Dest->isExternal() && !Src->isExternal());
- map<const Value*, Value*> LocalMap; // Map for method local values
+ map<const Value*, Value*> LocalMap; // Map for function local values
- // Go through and convert method arguments over...
+ // Go through and convert function arguments over...
for (Function::ArgumentListType::const_iterator
I = Src->getArgumentList().begin(),
E = Src->getArgumentList().end(); I != E; ++I) {
const Argument *SMA = *I;
- // Create the new method argument and add to the dest method...
+ // Create the new function argument and add to the dest function...
Argument *DMA = new Argument(SMA->getType(), SMA->getName());
Dest->getArgumentList().push_back(DMA);
for (Function::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
const BasicBlock *SBB = *I;
- // Create new basic block and add to mapping and the Dest method...
+ // Create new basic block and add to mapping and the Dest function...
BasicBlock *DBB = new BasicBlock(SBB->getName(), Dest);
LocalMap.insert(std::make_pair(SBB, DBB));
}
}
- // At this point, all of the instructions and values of the method are now
- // copied over. The only problem is that they are still referencing values
- // in the Source method as operands. Loop through all of the operands of the
- // methods and patch them up to point to the local versions...
+ // At this point, all of the instructions and values of the function are now
+ // copied over. The only problem is that they are still referencing values in
+ // the Source function as operands. Loop through all of the operands of the
+ // functions and patch them up to point to the local versions...
//
for (Function::iterator BI = Dest->begin(), BE = Dest->end();
BI != BE; ++BI) {
}
-// LinkFunctionBodies - Link in the method bodies that are defined in the source
-// module into the DestModule. This consists basically of copying the method
-// over and fixing up references to values.
+// LinkFunctionBodies - Link in the function bodies that are defined in the
+// source module into the DestModule. This consists basically of copying the
+// function over and fixing up references to values.
//
static bool LinkFunctionBodies(Module *Dest, const Module *Src,
map<const Value*, Value*> &ValueMap,
string *Err = 0) {
- // Loop over all of the methods in the src module, mapping them over as we go
+ // Loop over all of the functions in the src module, mapping them over as we
+ // go
//
for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
- const Function *SM = *I; // Source Function
- if (!SM->isExternal()) { // No body if method is external
- Function *DM = cast<Function>(ValueMap[SM]); // Destination method
+ const Function *SM = *I; // Source Function
+ if (!SM->isExternal()) { // No body if function is external
+ Function *DM = cast<Function>(ValueMap[SM]); // Destination function
// DM not external SM external?
if (!DM->isExternal()) {
//
if (LinkGlobalInits(Dest, Src, ValueMap, ErrorMsg)) return true;
- // Link the methods together between the two modules, without doing method
- // bodies... this just adds external method prototypes to the Dest method...
- // We do this so that when we begin processing method bodies, all of the
- // global values that may be referenced are available in our ValueMap.
+ // Link the functions together between the two modules, without doing function
+ // bodies... this just adds external function prototypes to the Dest
+ // function... We do this so that when we begin processing function bodies,
+ // all of the global values that may be referenced are available in our
+ // ValueMap.
//
if (LinkFunctionProtos(Dest, Src, ValueMap, ErrorMsg)) return true;
- // Link in the method bodies that are defined in the source module into the
- // DestModule. This consists basically of copying the method over and fixing
- // up references to values.
+ // Link in the function bodies that are defined in the source module into the
+ // DestModule. This consists basically of copying the function over and
+ // fixing up references to values.
//
if (LinkFunctionBodies(Dest, Src, ValueMap, ErrorMsg)) return true;
//
//===----------------------------------------------------------------------===//
-#include "llvm/Transforms/Linker.h"
+#include "llvm/Transforms/Utils/Linker.h"
#include "llvm/Module.h"
#include "llvm/PassManager.h"
#include "llvm/Bytecode/Reader.h"
#include "llvm/Bytecode/WriteBytecodePass.h"
-#include "llvm/Transforms/SymbolStripping.h"
#include "llvm/Transforms/CleanupGCCOutput.h"
#include "llvm/Transforms/ConstantMerge.h"
+#include "llvm/Transforms/ScalarSymbolStripping.h"
#include "llvm/Transforms/IPO/GlobalDCE.h"
#include "llvm/Transforms/IPO/Internalize.h"
#include "Support/CommandLine.h"
//
//===----------------------------------------------------------------------===//
-#include "llvm/Transforms/Linker.h"
+#include "llvm/Transforms/Utils/Linker.h"
#include "llvm/Bytecode/Reader.h"
#include "llvm/Bytecode/Writer.h"
#include "llvm/Module.h"
//
//===----------------------------------------------------------------------===//
-#include "llvm/Transforms/Linker.h"
+#include "llvm/Transforms/Utils/Linker.h"
#include "llvm/Bytecode/Reader.h"
#include "llvm/Bytecode/Writer.h"
#include "llvm/Module.h"
#include "llvm/Bytecode/WriteBytecodePass.h"
#include "llvm/Assembly/PrintModulePass.h"
#include "llvm/Analysis/Verifier.h"
-#include "llvm/Transforms/UnifyFunctionExitNodes.h"
#include "llvm/Transforms/ConstantMerge.h"
#include "llvm/Transforms/CleanupGCCOutput.h"
#include "llvm/Transforms/LevelChange.h"
#include "llvm/Transforms/FunctionInlining.h"
-#include "llvm/Transforms/SymbolStripping.h"
#include "llvm/Transforms/ChangeAllocations.h"
#include "llvm/Transforms/IPO/SimpleStructMutation.h"
#include "llvm/Transforms/IPO/Internalize.h"
#include "llvm/Transforms/IPO/GlobalDCE.h"
#include "llvm/Transforms/IPO/PoolAllocate.h"
-#include "llvm/Transforms/Scalar/DCE.h"
#include "llvm/Transforms/Scalar/ConstantProp.h"
+#include "llvm/Transforms/Scalar/DCE.h"
+#include "llvm/Transforms/Scalar/DecomposeMultiDimRefs.h"
#include "llvm/Transforms/Scalar/GCSE.h"
#include "llvm/Transforms/Scalar/IndVarSimplify.h"
#include "llvm/Transforms/Scalar/InstructionCombining.h"
#include "llvm/Transforms/Scalar/PromoteMemoryToRegister.h"
-#include "llvm/Transforms/Scalar/DecomposeMultiDimRefs.h"
+#include "llvm/Transforms/Scalar/SymbolStripping.h"
+#include "llvm/Transforms/Scalar/UnifyFunctionExitNodes.h"
#include "llvm/Transforms/Instrumentation/TraceValues.h"
#include "llvm/Transforms/Instrumentation/ProfilePaths.h"
#include "Support/CommandLine.h"