return 0;
}
+/// getOrInsertGlobal - Look up the specified global in the module symbol table.
+/// 1. If it does not exist, add a declaration of the global and return it.
+/// 2. Else, the global exists but has the wrong type: return the function
+/// with a constantexpr cast to the right type.
+/// 3. Finally, if the existing global is the correct delclaration, return the
+/// existing global.
Constant *Module::getOrInsertGlobal(const std::string &Name, const Type *Ty) {
ValueSymbolTable &SymTab = getValueSymbolTable();