Run an instcombine pass after inlining but before scalarrepl. This allows
authorChris Lattner <sabre@nondot.org>
Mon, 15 Jan 2007 07:41:51 +0000 (07:41 +0000)
committerChris Lattner <sabre@nondot.org>
Mon, 15 Jan 2007 07:41:51 +0000 (07:41 +0000)
instcombine to clean up the code, which makes more code suitable for SRoA.
This helps C++ code in particular, e.g. speeding up tramp3d by 31%.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33235 91177308-0d34-0410-b5e6-96231b3b80d8

tools/gccas/gccas.cpp

index 2d08f36cc837614ad946c2d5ea1a45f5c382e543..587a6a850d88acc89578a70fb24bdec9b72f9bab 100644 (file)
@@ -102,6 +102,7 @@ void AddConfiguredTransformationPasses(PassManager &PM) {
 
   addPass(PM, createRaisePointerReferencesPass());// Recover type information
   addPass(PM, createTailDuplicationPass());      // Simplify cfg by copying code
 
   addPass(PM, createRaisePointerReferencesPass());// Recover type information
   addPass(PM, createTailDuplicationPass());      // Simplify cfg by copying code
+  addPass(PM, createInstructionCombiningPass()); // Cleanup for scalarrepl.
   addPass(PM, createCFGSimplificationPass());    // Merge & remove BBs
   addPass(PM, createScalarReplAggregatesPass()); // Break up aggregate allocas
   addPass(PM, createInstructionCombiningPass()); // Combine silly seq's
   addPass(PM, createCFGSimplificationPass());    // Merge & remove BBs
   addPass(PM, createScalarReplAggregatesPass()); // Break up aggregate allocas
   addPass(PM, createInstructionCombiningPass()); // Combine silly seq's