private:
void DoInstructionSelection();
SDNode *MorphNode(SDNode *Node, unsigned TargetOpc, SDVTList VTs,
- const SDValue *Ops, unsigned NumOps, unsigned EmitNodeInfo);
+ ArrayRef<SDValue> Ops, unsigned EmitNodeInfo);
void PrepareEHLandingPad();
/// MorphNode - Handle morphing a node in place for the selector.
SDNode *SelectionDAGISel::
MorphNode(SDNode *Node, unsigned TargetOpc, SDVTList VTList,
- const SDValue *Ops, unsigned NumOps, unsigned EmitNodeInfo) {
+ ArrayRef<SDValue> Ops, unsigned EmitNodeInfo) {
// It is possible we're using MorphNodeTo to replace a node with no
// normal results with one that has a normal result (or we could be
// adding a chain) and the input could have glue and chains as well.
// Call the underlying SelectionDAG routine to do the transmogrification. Note
// that this deletes operands of the old node that become dead.
- SDNode *Res = CurDAG->MorphNodeTo(Node, ~TargetOpc, VTList,
- ArrayRef<SDValue>(Ops, NumOps));
+ SDNode *Res = CurDAG->MorphNodeTo(Node, ~TargetOpc, VTList, Ops);
// MorphNodeTo can operate in two ways: if an existing node with the
// specified operands exists, it can just return it. Otherwise, it
}
} else if (NodeToMatch->getOpcode() != ISD::DELETED_NODE) {
- Res = MorphNode(NodeToMatch, TargetOpc, VTList, Ops.data(), Ops.size(),
- EmitNodeInfo);
+ Res = MorphNode(NodeToMatch, TargetOpc, VTList, Ops, EmitNodeInfo);
} else {
// NodeToMatch was eliminated by CSE when the target changed the DAG.
// We will visit the equivalent node later.