Add new intrinsics for Neon VTRN, VZIP and VUZP operations. Modeling these
authorBob Wilson <bob.wilson@apple.com>
Fri, 7 Aug 2009 23:53:05 +0000 (23:53 +0000)
committerBob Wilson <bob.wilson@apple.com>
Fri, 7 Aug 2009 23:53:05 +0000 (23:53 +0000)
as vector shuffles did not work out well.  Shuffles that produce double-wide
vectors accurately represent the operation but make it hard to do anything
with the results.  I considered splitting them up into 2 shuffles, one to
write each register separately, but there doesn't seem to be a good way to
reunite them for codegen.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78437 91177308-0d34-0410-b5e6-96231b3b80d8

include/llvm/IntrinsicsARM.td

index efe5bff43713e14c9eebcad9ad07a490cab5417a..e9a7e2e91da7e2f99aff06ea8493d033462adb79 100644 (file)
@@ -66,6 +66,12 @@ let TargetPrefix = "arm" in {  // All intrinsics start with "llvm.arm.".
                  LLVMTruncatedElementVectorType<0>,
                  LLVMTruncatedElementVectorType<0>],
                 [IntrNoMem]>;
+  class Neon_2Result_Intrinsic
+    : Intrinsic<[llvm_anyint_ty, LLVMMatchType<0>],
+                [LLVMMatchType<0>, LLVMMatchType<0>], [IntrNoMem]>;
+  class Neon_2Result_Float_Intrinsic
+    : Intrinsic<[llvm_anyfloat_ty, LLVMMatchType<0>],
+                [LLVMMatchType<0>, LLVMMatchType<0>], [IntrNoMem]>;
   class Neon_CvtFxToFP_Intrinsic
     : Intrinsic<[llvm_anyfloat_ty], [llvm_anyint_ty, llvm_i32_ty], [IntrNoMem]>;
   class Neon_CvtFPToFx_Intrinsic
@@ -288,6 +294,18 @@ def int_arm_neon_vqmovnsu : Neon_1Arg_Narrow_Intrinsic;
 def int_arm_neon_vmovls : Neon_1Arg_Long_Intrinsic;
 def int_arm_neon_vmovlu : Neon_1Arg_Long_Intrinsic;
 
+// Vector Transpose.
+def int_arm_neon_vtrni : Neon_2Result_Intrinsic;
+def int_arm_neon_vtrnf : Neon_2Result_Float_Intrinsic;
+
+// Vector Interleave (vzip).
+def int_arm_neon_vzipi : Neon_2Result_Intrinsic;
+def int_arm_neon_vzipf : Neon_2Result_Float_Intrinsic;
+
+// Vector Deinterleave (vuzp).
+def int_arm_neon_vuzpi : Neon_2Result_Intrinsic;
+def int_arm_neon_vuzpf : Neon_2Result_Float_Intrinsic;
+
 let TargetPrefix = "arm" in {
 
   // De-interleaving vector loads from N-element structures.