// ExitSU.
AddSchedBarrierDeps();
+ for (int i = 0, e = TRI->getNumRegs(); i != e; ++i) {
+ assert(Defs[i].empty() && "Only BuildGraph should push/pop Defs");
+ }
+
// Walk the list of instructions, from bottom moving up.
for (MachineBasicBlock::iterator MII = InsertPos, MIE = Begin;
MII != MIE; --MII) {
}
std::vector<SUnit *> &UseList = Uses[Reg];
+ // Defs are push in the order they are visited and never reordered.
std::vector<SUnit *> &DefList = Defs[Reg];
// Optionally add output and anti dependencies. For anti
// dependencies we use a latency of 0 because for a multi-issue
DefSU->addPred(SDep(SU, Kind, AOLatency, /*Reg=*/Reg));
}
for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
- std::vector<SUnit *> &DefList = Defs[*Alias];
- for (unsigned i = 0, e = DefList.size(); i != e; ++i) {
- SUnit *DefSU = DefList[i];
+ std::vector<SUnit *> &MemDefList = Defs[*Alias];
+ for (unsigned i = 0, e = MemDefList.size(); i != e; ++i) {
+ SUnit *DefSU = MemDefList[i];
if (DefSU == &ExitSU)
continue;
if (DefSU != SU &&
// to the DefList making dependence checking quadratic in the size of
// the block. Instead, we leave only one call at the back of the
// DefList.
- //
- // NOTE: This assumes that the DefList is ordered!
if (SU->isCall) {
while (!DefList.empty() && DefList.back()->isCall)
DefList.pop_back();