/// the setReg method should be used.
void ChangeToRegister(unsigned Reg, bool isDef, bool isImp = false,
bool isKill = false, bool isDead = false,
- bool isUndef = false);
+ bool isUndef = false, bool isDebug = false);
//===--------------------------------------------------------------------===//
// Construction methods.
/// the specified value. If an operand is known to be an register already,
/// the setReg method should be used.
void MachineOperand::ChangeToRegister(unsigned Reg, bool isDef, bool isImp,
- bool isKill, bool isDead, bool isUndef) {
+ bool isKill, bool isDead, bool isUndef,
+ bool isDebug) {
// If this operand is already a register operand, use setReg to update the
// register's use/def lists.
if (isReg()) {
IsDead = isDead;
IsUndef = isUndef;
IsEarlyClobber = false;
+ IsDebug = isDebug;
SubReg = 0;
}