// Accessors.
C &operator*() {
void* tmp = Ptr;
- sys::MemoryFence();
+ if (llvm_is_multithreaded()) sys::MemoryFence();
if (!tmp) RegisterManagedStatic(object_creator<C>, object_deleter<C>);
return *static_cast<C*>(Ptr);
}
C *operator->() {
void* tmp = Ptr;
- sys::MemoryFence();
+ if (llvm_is_multithreaded()) sys::MemoryFence();
if (!tmp) RegisterManagedStatic(object_creator<C>, object_deleter<C>);
return static_cast<C*>(Ptr);
}
const C &operator*() const {
void* tmp = Ptr;
- sys::MemoryFence();
+ if (llvm_is_multithreaded()) sys::MemoryFence();
if (!tmp) RegisterManagedStatic(object_creator<C>, object_deleter<C>);
return *static_cast<C*>(Ptr);
}
const C *operator->() const {
void* tmp = Ptr;
- sys::MemoryFence();
+ if (llvm_is_multithreaded()) sys::MemoryFence();
if (!tmp) RegisterManagedStatic(object_creator<C>, object_deleter<C>);
return static_cast<C*>(Ptr);