void removeDeadPasses() { /* TODO : Implement */ }
/// Add pass P into the PassVector. Update RequiredAnalysis and
- /// AvailableAnalysis appropriately
- void addPassToManager (Pass *P);
+ /// AvailableAnalysis appropriately if ProcessAnalysis is true.
+ void addPassToManager (Pass *P, bool ProcessAnalysis = true);
inline std::vector<Pass *>::iterator passVectorBegin() {
return PassVector.begin();
}
/// Add pass P into the PassVector. Update RequiredAnalysis and
-/// AvailableAnalysis appropriately
-void CommonPassManagerImpl::addPassToManager (Pass *P) {
+/// AvailableAnalysis appropriately if ProcessAnalysis is true.
+void CommonPassManagerImpl::addPassToManager (Pass *P,
+ bool ProcessAnalysis) {
- // Take a note of analysis required and made available by this pass
- noteDownRequiredAnalysis(P);
- noteDownAvailableAnalysis(P);
+ if (ProcessAnalysis) {
+ // Take a note of analysis required and made available by this pass
+ noteDownRequiredAnalysis(P);
+ noteDownAvailableAnalysis(P);
+
+ // Remove the analysis not preserved by this pass
+ removeNotPreservedAnalysis(P);
+ }
// Add pass
PassVector.push_back(P);
-
- // Remove the analysis not preserved by this pass
- removeNotPreservedAnalysis(P);
}
/// BasicBlockPassManager implementation
|| !activeBBPassManager->addPass(BP)) {
activeBBPassManager = new BasicBlockPassManager_New();
- addPassToManager(activeBBPassManager);
+ addPassToManager(activeBBPassManager, false);
if (!activeBBPassManager->addPass(BP))
assert(0 && "Unable to add Pass");
}
|| !activeFunctionPassManager->addPass(P)) {
activeFunctionPassManager = new FunctionPassManagerImpl_New();
- addPassToManager(activeFunctionPassManager);
+ addPassToManager(activeFunctionPassManager, false);
if (!activeFunctionPassManager->addPass(FP))
assert(0 && "Unable to add pass");
}