// We may end up computing an offset pointer that has the wrong type. If we
// never are able to compute one directly that has the correct type, we'll
- // fall back to it, so keep it around here.
+ // fall back to it, so keep it and the base it was computed from around here.
Value *OffsetPtr = nullptr;
+ Value *OffsetBasePtr;
// Remember any i8 pointer we come across to re-use if we need to do a raw
// byte offset.
Indices.clear();
if (Value *P = getNaturalGEPWithOffset(IRB, DL, Ptr, Offset, TargetTy,
Indices, NamePrefix)) {
- if (P->getType() == PointerTy) {
- // Zap any offset pointer that we ended up computing in previous rounds.
- if (OffsetPtr && OffsetPtr->use_empty())
- if (Instruction *I = dyn_cast<Instruction>(OffsetPtr))
- I->eraseFromParent();
+ // If we have a new natural pointer at the offset, clear out any old
+ // offset pointer we computed. Unless it is the base pointer or
+ // a non-instruction, we built a GEP we don't need. Zap it.
+ if (OffsetPtr && OffsetPtr != OffsetBasePtr)
+ if (Instruction *I = dyn_cast<Instruction>(OffsetPtr)) {
+ assert(I->use_empty() && "Built a GEP with uses some how!");
+ I->eraseFromParent();
+ }
+ OffsetPtr = P;
+ OffsetBasePtr = Ptr;
+ // If we also found a pointer of the right type, we're done.
+ if (P->getType() == PointerTy)
return P;
- }
- if (!OffsetPtr) {
- OffsetPtr = P;
- }
}
// Stash this pointer if we've found an i8*.