Rearrange #includes ... since there are fewer now I guess it's a win.
authorBrian Gaeke <gaeke@uiuc.edu>
Sun, 21 Sep 2003 02:50:21 +0000 (02:50 +0000)
committerBrian Gaeke <gaeke@uiuc.edu>
Sun, 21 Sep 2003 02:50:21 +0000 (02:50 +0000)
(I also zapped printMachineCode() and printLabel() at the previous checkin,
but forgot to mention it.)

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@8646 91177308-0d34-0410-b5e6-96231b3b80d8

lib/CodeGen/RegAlloc/PhyRegAlloc.cpp
lib/Target/SparcV9/RegAlloc/PhyRegAlloc.cpp

index 83470f6580b6c3b6988d09920fac49e4ba1e60cd..1c740b6e01ec4548a1f41a5fba8492dde87d9672 100644 (file)
@@ -4,11 +4,11 @@
 // 
 //===----------------------------------------------------------------------===//
 
-#include "llvm/CodeGen/RegisterAllocation.h"
 #include "PhyRegAlloc.h"
 #include "RegAllocCommon.h"
 #include "RegClass.h"
 #include "IGNode.h"
+#include "llvm/CodeGen/MachineInstr.h"
 #include "llvm/CodeGen/MachineInstrBuilder.h"
 #include "llvm/CodeGen/MachineInstrAnnot.h"
 #include "llvm/CodeGen/MachineFunction.h"
@@ -16,7 +16,6 @@
 #include "llvm/CodeGen/FunctionLiveVarInfo.h"
 #include "llvm/CodeGen/InstrSelection.h"
 #include "llvm/Analysis/LoopInfo.h"
-#include "llvm/Target/TargetFrameInfo.h"
 #include "llvm/Target/TargetInstrInfo.h"
 #include "llvm/Function.h"
 #include "llvm/Type.h"
@@ -1169,6 +1168,7 @@ void PhyRegAlloc::allocateStackSpace4SpilledLRs() {
   } // for all LR's in hash map
 }
 
+
 //----------------------------------------------------------------------------
 // The entry point to Register Allocation
 //----------------------------------------------------------------------------
index 83470f6580b6c3b6988d09920fac49e4ba1e60cd..1c740b6e01ec4548a1f41a5fba8492dde87d9672 100644 (file)
@@ -4,11 +4,11 @@
 // 
 //===----------------------------------------------------------------------===//
 
-#include "llvm/CodeGen/RegisterAllocation.h"
 #include "PhyRegAlloc.h"
 #include "RegAllocCommon.h"
 #include "RegClass.h"
 #include "IGNode.h"
+#include "llvm/CodeGen/MachineInstr.h"
 #include "llvm/CodeGen/MachineInstrBuilder.h"
 #include "llvm/CodeGen/MachineInstrAnnot.h"
 #include "llvm/CodeGen/MachineFunction.h"
@@ -16,7 +16,6 @@
 #include "llvm/CodeGen/FunctionLiveVarInfo.h"
 #include "llvm/CodeGen/InstrSelection.h"
 #include "llvm/Analysis/LoopInfo.h"
-#include "llvm/Target/TargetFrameInfo.h"
 #include "llvm/Target/TargetInstrInfo.h"
 #include "llvm/Function.h"
 #include "llvm/Type.h"
@@ -1169,6 +1168,7 @@ void PhyRegAlloc::allocateStackSpace4SpilledLRs() {
   } // for all LR's in hash map
 }
 
+
 //----------------------------------------------------------------------------
 // The entry point to Register Allocation
 //----------------------------------------------------------------------------