// Only handle simple types.
if (!VT.isSimple()) return 0;
+
+ // Handle double width floating point?
+ if (VT.getSimpleVT().SimpleTy == MVT::f64) return 0;
- // TODO: This should be safe for fp because they're just bits from the
- // Constant.
- // TODO: Theoretically we could materialize fp constants with instructions
- // from VFP3.
+ // TODO: Theoretically we could materialize fp constants directly with
+ // instructions from VFP3.
// MachineConstantPool wants an explicit alignment.
unsigned Align = TD.getPrefTypeAlignment(C->getType());
}
unsigned Idx = MCP.getConstantPoolIndex(C, Align);
- unsigned DestReg = createResultReg(TLI.getRegClassFor(VT));
- // Different addressing modes between ARM/Thumb2 for constant pool loads.
+ unsigned DestReg = createResultReg(TLI.getRegClassFor(MVT::i32));
if (isThumb)
AddOptionalDefs(BuildMI(*FuncInfo.MBB, FuncInfo.InsertPt, DL,
TII.get(ARM::t2LDRpci))
else
AddOptionalDefs(BuildMI(*FuncInfo.MBB, FuncInfo.InsertPt, DL,
TII.get(ARM::LDRcp))
- .addReg(DestReg).addConstantPoolIndex(Idx)
+ .addReg(DestReg).addConstantPoolIndex(Idx)
.addReg(0).addImm(0));
+
+ // If we have a floating point constant we expect it in a floating point
+ // register.
+ // TODO: Make this use ARMBaseInstrInfo::copyPhysReg.
+ if (C->getType()->isFloatTy()) {
+ unsigned MoveReg = createResultReg(TLI.getRegClassFor(VT));
+ AddOptionalDefs(BuildMI(*FuncInfo.MBB, FuncInfo.InsertPt, DL,
+ TII.get(ARM::VMOVRS), MoveReg)
+ .addReg(DestReg));
+ return MoveReg;
+ }
return DestReg;
}