/// CompileUnit - Compile unit constructor.
CompileUnit::CompileUnit(unsigned UID, DIE *D, DICompileUnit Node,
AsmPrinter *A, DwarfDebug *DW, DwarfUnits *DWU)
- : UniqueID(UID), Node(Node), Language(Node.getLanguage()), CUDie(D), Asm(A),
- DD(DW), DU(DWU), IndexTyDie(0), DebugInfoOffset(0) {
+ : UniqueID(UID), Node(Node), Language(Node.getLanguage()), CUDie(D),
+ DebugInfoOffset(0), Asm(A), DD(DW), DU(DWU), IndexTyDie(0) {
DIEIntegerOne = new (DIEValueAllocator) DIEInteger(1);
insertDIE(Node, D);
}
CompileUnit::CompileUnit(unsigned UID, DIE *D, uint16_t Language, AsmPrinter *A,
DwarfDebug *DD, DwarfUnits *DU)
- : UniqueID(UID), Node(NULL), Language(Language), CUDie(D), Asm(A), DD(DD),
- DU(DU), IndexTyDie(0), DebugInfoOffset(0) {
+ : UniqueID(UID), Node(NULL), Language(Language), CUDie(D),
+ DebugInfoOffset(0), Asm(A), DD(DD), DU(DU), IndexTyDie(0) {
DIEIntegerOne = new (DIEValueAllocator) DIEInteger(1);
}
/// CUDie - Compile unit debug information entry.
const OwningPtr<DIE> CUDie;
+ /// Offset of the CUDie from beginning of debug info section.
+ unsigned DebugInfoOffset;
+
/// Asm - Target of Dwarf emission.
AsmPrinter *Asm;
// DIEIntegerOne - A preallocated DIEValue because 1 is used frequently.
DIEInteger *DIEIntegerOne;
- /// Offset of the CUDie from beginning of debug info section.
- unsigned DebugInfoOffset;
-
public:
CompileUnit(unsigned UID, DIE *D, DICompileUnit CU, AsmPrinter *A,
DwarfDebug *DW, DwarfUnits *DWU);