int getFramePointerSaveIndex() const { return FramePointerSaveIndex; }
void setFramePointerSaveIndex(int Idx) { FramePointerSaveIndex = Idx; }
+ /// UsesLR - This is set when the prolog/epilog inserter does its initial scan
+ /// of the function, it is true if the LR/LR8 register is ever explicitly
+ /// accessed/clobbered in the machine function (e.g. by calls and movpctolr,
+ /// which is used in PIC generation).
void setUsesLR(bool U) { UsesLR = U; }
- bool usesLR() { return UsesLR; }
+ bool usesLR() const { return UsesLR; }
};
return MFI->getStackSize() && needsFP(MF);
}
-/// usesLR - Returns if the link registers (LR) has been used in the function.
-///
-bool PPCRegisterInfo::usesLR(MachineFunction &MF) const {
- PPCFunctionInfo *FI = MF.getInfo<PPCFunctionInfo>();
- return FI->usesLR();
+/// MustSaveLR - Return true if this function requires that we save the LR
+/// register onto the stack in the prolog and restore it in the epilog of the function.
+static bool MustSaveLR(const MachineFunction &MF) {
+ return MF.getInfo<PPCFunctionInfo>()->usesLR() ||
+ // FIXME: Anything that has a call should clobber the LR register,
+ // isn't this redundant??
+ MF.getFrameInfo()->hasCalls();
}
void PPCRegisterInfo::
// Get operating system
bool IsMachoABI = Subtarget.isMachoABI();
// Check if the link register (LR) has been used.
- bool UsesLR = MFI->hasCalls() || usesLR(MF);
+ bool UsesLR = MustSaveLR(MF);
// Do we have a frame pointer for this function?
bool HasFP = hasFP(MF) && FrameSize;
// Get operating system
bool IsMachoABI = Subtarget.isMachoABI();
// Check if the link register (LR) has been used.
- bool UsesLR = MFI->hasCalls() || usesLR(MF);
+ bool UsesLR = MustSaveLR(MF);
// Do we have a frame pointer for this function?
bool HasFP = hasFP(MF) && FrameSize;
MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const;
- /// usesLR - Returns if the link registers (LR) has been used in the function.
- ///
- bool usesLR(MachineFunction &MF) const;
-
void lowerDynamicAlloc(MachineBasicBlock::iterator II) const;
void eliminateFrameIndex(MachineBasicBlock::iterator II,
int SPAdj, RegScavenger *RS = NULL) const;