// InstrSelection.cpp
//
// Purpose:
+// Machine-independent driver file for instruction selection.
+// This file constructs a forest of BURG instruction trees and then
+// use the BURG-generated tree grammar (BURM) to find the optimal
+// instruction sequences for a given machine.
//
// History:
// 7/02/01 - Vikram Adve - Created
"enable instruction selection debugging information",
clEnumValN(Select_NoDebugInfo, "n", "disable debug output"),
clEnumValN(Select_PrintMachineCode, "y", "print generated machine code"),
- clEnumValN(Select_DebugInstTrees, "i", "print instruction selection debug info"),
+ clEnumValN(Select_DebugInstTrees, "i", "print debugging info for instruction selection "),
clEnumValN(Select_DebugBurgTrees, "b", "print burg trees"), 0);
// Returns true if instruction selection failed, false otherwise.
//---------------------------------------------------------------------------
-bool SelectInstructionsForMethod(Method* method, TargetMachine &Target) {
+bool
+SelectInstructionsForMethod(Method* method, TargetMachine &Target)
+{
bool failed = false;
//
const hash_set<InstructionNode*> &treeRoots = instrForest.getRootSet();
for (hash_set<InstructionNode*>::const_iterator
treeRootIter = treeRoots.begin(); treeRootIter != treeRoots.end();
- ++treeRootIter) {
- InstrTreeNode* basicNode = *treeRootIter;
+ ++treeRootIter)
+ {
+ InstrTreeNode* basicNode = *treeRootIter;
- // Invoke BURM to label each tree node with a state
- burm_label(basicNode);
+ // Invoke BURM to label each tree node with a state
+ burm_label(basicNode);
- if (SelectDebugLevel >= Select_DebugBurgTrees) {
- printcover(basicNode, 1, 0);
- cerr << "\nCover cost == " << treecost(basicNode, 1, 0) << "\n\n";
- printMatches(basicNode);
- }
+ if (SelectDebugLevel >= Select_DebugBurgTrees)
+ {
+ printcover(basicNode, 1, 0);
+ cerr << "\nCover cost == " << treecost(basicNode, 1, 0) << "\n\n";
+ printMatches(basicNode);
+ }
- // Then recursively walk the tree to select instructions
- if (SelectInstructionsForTree(basicNode, /*goalnt*/1, Target)) {
- failed = true;
- break;
+ // Then recursively walk the tree to select instructions
+ if (SelectInstructionsForTree(basicNode, /*goalnt*/1, Target))
+ {
+ failed = true;
+ break;
+ }
}
- }
//
// Record instructions in the vector for each basic block
//
- for (Method::iterator BI = method->begin(); BI != method->end(); ++BI) {
- MachineCodeForBasicBlock& bbMvec = (*BI)->getMachineInstrVec();
- for (BasicBlock::iterator II = (*BI)->begin(); II != (*BI)->end(); ++II) {
- MachineCodeForVMInstr& mvec = (*II)->getMachineInstrVec();
- for (unsigned i=0; i < mvec.size(); i++)
- bbMvec.push_back(mvec[i]);
+ for (Method::iterator BI = method->begin(); BI != method->end(); ++BI)
+ {
+ MachineCodeForBasicBlock& bbMvec = (*BI)->getMachineInstrVec();
+ for (BasicBlock::iterator II = (*BI)->begin(); II != (*BI)->end(); ++II)
+ {
+ MachineCodeForVMInstr& mvec = (*II)->getMachineInstrVec();
+ for (unsigned i=0; i < mvec.size(); i++)
+ bbMvec.push_back(mvec[i]);
+ }
}
- }
- if (SelectDebugLevel >= Select_PrintMachineCode) {
- cout << endl << "*** Machine instructions after INSTRUCTION SELECTION" << endl;
- PrintMachineInstructions(method);
- }
+ if (SelectDebugLevel >= Select_PrintMachineCode)
+ {
+ cout << endl << "*** Machine instructions after INSTRUCTION SELECTION" << endl;
+ PrintMachineInstructions(method);
+ }
return false;
}
// may be used by multiple instructions).
//---------------------------------------------------------------------------
-bool SelectInstructionsForTree(InstrTreeNode* treeRoot, int goalnt,
- TargetMachine &Target) {
+bool
+SelectInstructionsForTree(InstrTreeNode* treeRoot, int goalnt,
+ TargetMachine &Target)
+{
// Use a static vector to avoid allocating a new one per VM instruction
static MachineInstr* minstrVec[MAX_INSTR_PER_VMINSTR];
//
int ruleForNode = burm_rule(treeRoot->state, goalnt);
- if (ruleForNode == 0) {
- cerr << "Could not match instruction tree for instr selection" << endl;
- return true;
- }
+ if (ruleForNode == 0)
+ {
+ cerr << "Could not match instruction tree for instr selection" << endl;
+ assert(0);
+ return true;
+ }
// Get this rule's non-terminals and the corresponding child nodes (if any)
//
// (If this is a list node, not an instruction, then skip this step).
// This function is specific to the target architecture.
//
- if (treeRoot->opLabel != VRegListOp) {
- InstructionNode* instrNode = (InstructionNode*)treeRoot;
- assert(instrNode->getNodeType() == InstrTreeNode::NTInstructionNode);
+ if (treeRoot->opLabel != VRegListOp)
+ {
+ InstructionNode* instrNode = (InstructionNode*)treeRoot;
+ assert(instrNode->getNodeType() == InstrTreeNode::NTInstructionNode);
- unsigned N = GetInstructionsByRule(instrNode, ruleForNode, nts, Target,
- minstrVec);
- assert(N <= MAX_INSTR_PER_VMINSTR);
- for (unsigned i=0; i < N; i++) {
- assert(minstrVec[i] != NULL);
- instrNode->getInstruction()->addMachineInstruction(minstrVec[i]);
+ unsigned N = GetInstructionsByRule(instrNode, ruleForNode, nts, Target,
+ minstrVec);
+ assert(N <= MAX_INSTR_PER_VMINSTR);
+ for (unsigned i=0; i < N; i++)
+ {
+ assert(minstrVec[i] != NULL);
+ instrNode->getInstruction()->addMachineInstruction(minstrVec[i]);
+ }
}
- }
// Then, recursively compile the child nodes, if any.
//
- if (nts[0]) { // i.e., there is at least one kid
- InstrTreeNode* kids[2];
- int currentRule = ruleForNode;
- burm_kids(treeRoot, currentRule, kids);
-
- // First skip over any chain rules so that we don't visit
- // the current node again.
- //
- while (ThisIsAChainRule(currentRule)) {
- currentRule = burm_rule(treeRoot->state, nts[0]);
- nts = burm_nts[currentRule];
+ if (nts[0])
+ { // i.e., there is at least one kid
+ InstrTreeNode* kids[2];
+ int currentRule = ruleForNode;
burm_kids(treeRoot, currentRule, kids);
- }
+
+ // First skip over any chain rules so that we don't visit
+ // the current node again.
+ //
+ while (ThisIsAChainRule(currentRule))
+ {
+ currentRule = burm_rule(treeRoot->state, nts[0]);
+ nts = burm_nts[currentRule];
+ burm_kids(treeRoot, currentRule, kids);
+ }
- // Now we have the first non-chain rule so we have found
- // the actual child nodes. Recursively compile them.
- //
- for (int i = 0; nts[i]; i++) {
- assert(i < 2);
- InstrTreeNode::InstrTreeNodeType nodeType = kids[i]->getNodeType();
- if (nodeType == InstrTreeNode::NTVRegListNode ||
- nodeType == InstrTreeNode::NTInstructionNode) {
- if (SelectInstructionsForTree(kids[i], nts[i], Target))
- return true; // failure
- }
+ // Now we have the first non-chain rule so we have found
+ // the actual child nodes. Recursively compile them.
+ //
+ for (int i = 0; nts[i]; i++)
+ {
+ assert(i < 2);
+ InstrTreeNode::InstrTreeNodeType nodeType = kids[i]->getNodeType();
+ if (nodeType == InstrTreeNode::NTVRegListNode ||
+ nodeType == InstrTreeNode::NTInstructionNode)
+ {
+ if (SelectInstructionsForTree(kids[i], nts[i], Target))
+ return true; // failure
+ }
+ }
}
- }
return false; // success
}
#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/Target/MachineRegInfo.h"
#include "llvm/Method.h"
#include "llvm/ConstPoolVals.h"
#include "llvm/Instruction.h"
assert(i < operands.size());
operands[i].Initialize(operandType, _val);
operands[i].isDef = isdef ||
- TargetInstrDescriptors[opCode].resultPos == (int) i;
+ TargetInstrDescriptors[opCode].resultPos == (int) i;
}
void
assert(i < operands.size());
operands[i].InitializeConst(operandType, intValue);
operands[i].isDef = isdef ||
- TargetInstrDescriptors[opCode].resultPos == (int) i;
+ TargetInstrDescriptors[opCode].resultPos == (int) i;
}
void
assert(i < operands.size());
operands[i].InitializeReg(regNum);
operands[i].isDef = isdef ||
- TargetInstrDescriptors[opCode].resultPos == (int) i;
+ TargetInstrDescriptors[opCode].resultPos == (int) i;
}
void
return os;
}
-static inline ostream &OutputOperand(ostream &os, const MachineOperand &mop) {
- switch (mop.getOperandType()) {
- case MachineOperand::MO_CCRegister:
- case MachineOperand::MO_VirtualRegister:
- return os << "(val " << mop.getVRegValue() << ")";
- case MachineOperand::MO_MachineRegister:
- return os << "(" << mop.getMachineRegNum() << ")";
- default:
- assert(0 && "Unknown operand type");
- return os;
- }
+static inline ostream&
+OutputOperand(ostream &os, const MachineOperand &mop)
+{
+ switch (mop.getOperandType())
+ {
+ case MachineOperand::MO_CCRegister:
+ case MachineOperand::MO_VirtualRegister:
+ return os << "(val " << mop.getVRegValue() << ")";
+ case MachineOperand::MO_MachineRegister:
+ return os << "(" << mop.getMachineRegNum() << ")";
+ default:
+ assert(0 && "Unknown operand type");
+ return os;
+ }
}
-ostream &operator<<(ostream &os, const MachineOperand &mop) {
- switch(mop.opType) {
- case MachineOperand::MO_VirtualRegister:
- case MachineOperand::MO_MachineRegister:
- os << "%reg";
- return OutputOperand(os, mop);
- case MachineOperand::MO_CCRegister:
- os << "%ccreg";
- return OutputOperand(os, mop);
- case MachineOperand::MO_SignExtendedImmed:
- return os << mop.immedVal;
- case MachineOperand::MO_UnextendedImmed:
- return os << mop.immedVal;
- case MachineOperand::MO_PCRelativeDisp:
- return os << "%disp(label " << mop.getVRegValue() << ")";
- default:
- assert(0 && "Unrecognized operand type");
- break;
- }
+ostream&
+operator<<(ostream &os, const MachineOperand &mop)
+{
+ switch(mop.opType)
+ {
+ case MachineOperand::MO_VirtualRegister:
+ case MachineOperand::MO_MachineRegister:
+ os << "%reg";
+ return OutputOperand(os, mop);
+ case MachineOperand::MO_CCRegister:
+ os << "%ccreg";
+ return OutputOperand(os, mop);
+ case MachineOperand::MO_SignExtendedImmed:
+ return os << mop.immedVal;
+ case MachineOperand::MO_UnextendedImmed:
+ return os << mop.immedVal;
+ case MachineOperand::MO_PCRelativeDisp:
+ return os << "%disp(label " << mop.getVRegValue() << ")";
+ default:
+ assert(0 && "Unrecognized operand type");
+ break;
+ }
return os;
}
#ifdef REVERT_TO_EXPLICIT_CONSTANT_CHECKS
unsigned
Set3OperandsFromInstrJUNK(MachineInstr* minstr,
- InstructionNode* vmInstrNode,
- const TargetMachine& target,
- bool canDiscardResult,
- int op1Position,
- int op2Position,
- int resultPosition)
+ InstructionNode* vmInstrNode,
+ const TargetMachine& target,
+ bool canDiscardResult,
+ int op1Position,
+ int op2Position,
+ int resultPosition)
{
assert(op1Position >= 0);
assert(resultPosition >= 0);
minstr->SetMachineOperand(op1Position, /*regNum*/ target.zeroRegNum);
else
{
- if (op1Value->isConstant()) {
- // value is constant and must be loaded from constant pool
- returnFlags = returnFlags | (1 << op1Position);
- }
+ if (op1Value->isConstant())
+ {
+ // value is constant and must be loaded from constant pool
+ returnFlags = returnFlags | (1 << op1Position);
+ }
minstr->SetMachineOperand(op1Position, MachineOperand::MO_VirtualRegister,
op1Value);
}
minstr->SetMachineOperand(op2Position, machineRegNum);
else if (op2type == MachineOperand::MO_VirtualRegister)
{
- if (op2Value->isConstant()) {
- // value is constant and must be loaded from constant pool
- returnFlags = returnFlags | (1 << op2Position);
- }
+ if (op2Value->isConstant())
+ {
+ // value is constant and must be loaded from constant pool
+ returnFlags = returnFlags | (1 << op2Position);
+ }
minstr->SetMachineOperand(op2Position, op2type, op2Value);
}
else
vmInstrNode->rightChild()->getValue());
// result operand: if it can be discarded, use a dead register if one exists
- if (canDiscardResult && target.zeroRegNum >= 0)
- minstr->SetMachineOperand(resultPosition, target.zeroRegNum);
+ if (canDiscardResult && target.getRegInfo().getZeroRegNum() >= 0)
+ minstr->SetMachineOperand(resultPosition,
+ target.getRegInfo().getZeroRegNum());
else
- minstr->SetMachineOperand(resultPosition, MachineOperand::MO_VirtualRegister, vmInstrNode->getValue());
+ minstr->SetMachineOperand(resultPosition,
+ MachineOperand::MO_VirtualRegister, vmInstrNode->getValue());
}
ConstPoolVal *CPV = val->castConstant();
if (!CPV) return opType;
- if (CPV->getType() == Type::BoolTy) {
- ConstPoolBool *CPB = (ConstPoolBool*)CPV;
- if (!CPB->getValue() && target.zeroRegNum >= 0) {
- getMachineRegNum = target.zeroRegNum;
- return MachineOperand::MO_MachineRegister;
- }
+ if (CPV->getType() == Type::BoolTy)
+ {
+ ConstPoolBool *CPB = (ConstPoolBool*)CPV;
+ if (!CPB->getValue() && target.getRegInfo().getZeroRegNum() >= 0)
+ {
+ getMachineRegNum = target.getRegInfo().getZeroRegNum();
+ return MachineOperand::MO_MachineRegister;
+ }
- getImmedValue = 1;
- return MachineOperand::MO_SignExtendedImmed;
- }
+ getImmedValue = 1;
+ return MachineOperand::MO_SignExtendedImmed;
+ }
if (!CPV->getType()->isIntegral()) return opType;
// unsigned constants to signed).
//
int64_t intValue;
- if (CPV->getType()->isSigned()) {
- intValue = ((ConstPoolSInt*)CPV)->getValue();
- } else {
- uint64_t V = ((ConstPoolUInt*)CPV)->getValue();
- if (V >= INT64_MAX) return opType;
- intValue = (int64_t)V;
- }
+ if (CPV->getType()->isSigned())
+ {
+ intValue = ((ConstPoolSInt*)CPV)->getValue();
+ }
+ else
+ {
+ uint64_t V = ((ConstPoolUInt*)CPV)->getValue();
+ if (V >= INT64_MAX) return opType;
+ intValue = (int64_t)V;
+ }
- if (intValue == 0 && target.zeroRegNum >= 0){
- opType = MachineOperand::MO_MachineRegister;
- getMachineRegNum = target.zeroRegNum;
- } else if (canUseImmed &&
- target.getInstrInfo().constantFitsInImmedField(opCode, intValue)) {
- opType = MachineOperand::MO_SignExtendedImmed;
- getImmedValue = intValue;
- }
+ if (intValue == 0 && target.getRegInfo().getZeroRegNum() >= 0)
+ {
+ opType = MachineOperand::MO_MachineRegister;
+ getMachineRegNum = target.getRegInfo().getZeroRegNum();
+ }
+ else if (canUseImmed &&
+ target.getInstrInfo().constantFitsInImmedField(opCode, intValue))
+ {
+ opType = MachineOperand::MO_SignExtendedImmed;
+ getImmedValue = intValue;
+ }
return opType;
}
cout << endl << "End method \"" << method->getName() << "\""
<< endl << endl;
}
-
-#if 0
-
-void PrintMachineInstructions(Method * method)
-
-{
- cout << "\n" << method->getReturnType()
- << " \"" << method->getName() << "\"" << endl;
-
- for (Method::const_iterator BI = method->begin(); BI != method->end(); ++BI)
- {
- const BasicBlock* bb = *BI;
- cout << "\n"
- << (bb->hasName()? bb->getName() : "Label")
- << " (" << bb << ")" << ":"
- << endl;
-
- const MachineCodeForBasicBlock& mvec = bb->getMachineInstrVec();
- for (unsigned i=0; i < mvec.size(); i++)
- cout << "\t" << *mvec[i] << endl;
- }
- cout << endl << "End method \"" << method->getName() << "\""
- << endl << endl;
-}
-#endif
// InstrSelection.cpp
//
// Purpose:
+// Machine-independent driver file for instruction selection.
+// This file constructs a forest of BURG instruction trees and then
+// use the BURG-generated tree grammar (BURM) to find the optimal
+// instruction sequences for a given machine.
//
// History:
// 7/02/01 - Vikram Adve - Created
"enable instruction selection debugging information",
clEnumValN(Select_NoDebugInfo, "n", "disable debug output"),
clEnumValN(Select_PrintMachineCode, "y", "print generated machine code"),
- clEnumValN(Select_DebugInstTrees, "i", "print instruction selection debug info"),
+ clEnumValN(Select_DebugInstTrees, "i", "print debugging info for instruction selection "),
clEnumValN(Select_DebugBurgTrees, "b", "print burg trees"), 0);
// Returns true if instruction selection failed, false otherwise.
//---------------------------------------------------------------------------
-bool SelectInstructionsForMethod(Method* method, TargetMachine &Target) {
+bool
+SelectInstructionsForMethod(Method* method, TargetMachine &Target)
+{
bool failed = false;
//
const hash_set<InstructionNode*> &treeRoots = instrForest.getRootSet();
for (hash_set<InstructionNode*>::const_iterator
treeRootIter = treeRoots.begin(); treeRootIter != treeRoots.end();
- ++treeRootIter) {
- InstrTreeNode* basicNode = *treeRootIter;
+ ++treeRootIter)
+ {
+ InstrTreeNode* basicNode = *treeRootIter;
- // Invoke BURM to label each tree node with a state
- burm_label(basicNode);
+ // Invoke BURM to label each tree node with a state
+ burm_label(basicNode);
- if (SelectDebugLevel >= Select_DebugBurgTrees) {
- printcover(basicNode, 1, 0);
- cerr << "\nCover cost == " << treecost(basicNode, 1, 0) << "\n\n";
- printMatches(basicNode);
- }
+ if (SelectDebugLevel >= Select_DebugBurgTrees)
+ {
+ printcover(basicNode, 1, 0);
+ cerr << "\nCover cost == " << treecost(basicNode, 1, 0) << "\n\n";
+ printMatches(basicNode);
+ }
- // Then recursively walk the tree to select instructions
- if (SelectInstructionsForTree(basicNode, /*goalnt*/1, Target)) {
- failed = true;
- break;
+ // Then recursively walk the tree to select instructions
+ if (SelectInstructionsForTree(basicNode, /*goalnt*/1, Target))
+ {
+ failed = true;
+ break;
+ }
}
- }
//
// Record instructions in the vector for each basic block
//
- for (Method::iterator BI = method->begin(); BI != method->end(); ++BI) {
- MachineCodeForBasicBlock& bbMvec = (*BI)->getMachineInstrVec();
- for (BasicBlock::iterator II = (*BI)->begin(); II != (*BI)->end(); ++II) {
- MachineCodeForVMInstr& mvec = (*II)->getMachineInstrVec();
- for (unsigned i=0; i < mvec.size(); i++)
- bbMvec.push_back(mvec[i]);
+ for (Method::iterator BI = method->begin(); BI != method->end(); ++BI)
+ {
+ MachineCodeForBasicBlock& bbMvec = (*BI)->getMachineInstrVec();
+ for (BasicBlock::iterator II = (*BI)->begin(); II != (*BI)->end(); ++II)
+ {
+ MachineCodeForVMInstr& mvec = (*II)->getMachineInstrVec();
+ for (unsigned i=0; i < mvec.size(); i++)
+ bbMvec.push_back(mvec[i]);
+ }
}
- }
- if (SelectDebugLevel >= Select_PrintMachineCode) {
- cout << endl << "*** Machine instructions after INSTRUCTION SELECTION" << endl;
- PrintMachineInstructions(method);
- }
+ if (SelectDebugLevel >= Select_PrintMachineCode)
+ {
+ cout << endl << "*** Machine instructions after INSTRUCTION SELECTION" << endl;
+ PrintMachineInstructions(method);
+ }
return false;
}
// may be used by multiple instructions).
//---------------------------------------------------------------------------
-bool SelectInstructionsForTree(InstrTreeNode* treeRoot, int goalnt,
- TargetMachine &Target) {
+bool
+SelectInstructionsForTree(InstrTreeNode* treeRoot, int goalnt,
+ TargetMachine &Target)
+{
// Use a static vector to avoid allocating a new one per VM instruction
static MachineInstr* minstrVec[MAX_INSTR_PER_VMINSTR];
//
int ruleForNode = burm_rule(treeRoot->state, goalnt);
- if (ruleForNode == 0) {
- cerr << "Could not match instruction tree for instr selection" << endl;
- return true;
- }
+ if (ruleForNode == 0)
+ {
+ cerr << "Could not match instruction tree for instr selection" << endl;
+ assert(0);
+ return true;
+ }
// Get this rule's non-terminals and the corresponding child nodes (if any)
//
// (If this is a list node, not an instruction, then skip this step).
// This function is specific to the target architecture.
//
- if (treeRoot->opLabel != VRegListOp) {
- InstructionNode* instrNode = (InstructionNode*)treeRoot;
- assert(instrNode->getNodeType() == InstrTreeNode::NTInstructionNode);
+ if (treeRoot->opLabel != VRegListOp)
+ {
+ InstructionNode* instrNode = (InstructionNode*)treeRoot;
+ assert(instrNode->getNodeType() == InstrTreeNode::NTInstructionNode);
- unsigned N = GetInstructionsByRule(instrNode, ruleForNode, nts, Target,
- minstrVec);
- assert(N <= MAX_INSTR_PER_VMINSTR);
- for (unsigned i=0; i < N; i++) {
- assert(minstrVec[i] != NULL);
- instrNode->getInstruction()->addMachineInstruction(minstrVec[i]);
+ unsigned N = GetInstructionsByRule(instrNode, ruleForNode, nts, Target,
+ minstrVec);
+ assert(N <= MAX_INSTR_PER_VMINSTR);
+ for (unsigned i=0; i < N; i++)
+ {
+ assert(minstrVec[i] != NULL);
+ instrNode->getInstruction()->addMachineInstruction(minstrVec[i]);
+ }
}
- }
// Then, recursively compile the child nodes, if any.
//
- if (nts[0]) { // i.e., there is at least one kid
- InstrTreeNode* kids[2];
- int currentRule = ruleForNode;
- burm_kids(treeRoot, currentRule, kids);
-
- // First skip over any chain rules so that we don't visit
- // the current node again.
- //
- while (ThisIsAChainRule(currentRule)) {
- currentRule = burm_rule(treeRoot->state, nts[0]);
- nts = burm_nts[currentRule];
+ if (nts[0])
+ { // i.e., there is at least one kid
+ InstrTreeNode* kids[2];
+ int currentRule = ruleForNode;
burm_kids(treeRoot, currentRule, kids);
- }
+
+ // First skip over any chain rules so that we don't visit
+ // the current node again.
+ //
+ while (ThisIsAChainRule(currentRule))
+ {
+ currentRule = burm_rule(treeRoot->state, nts[0]);
+ nts = burm_nts[currentRule];
+ burm_kids(treeRoot, currentRule, kids);
+ }
- // Now we have the first non-chain rule so we have found
- // the actual child nodes. Recursively compile them.
- //
- for (int i = 0; nts[i]; i++) {
- assert(i < 2);
- InstrTreeNode::InstrTreeNodeType nodeType = kids[i]->getNodeType();
- if (nodeType == InstrTreeNode::NTVRegListNode ||
- nodeType == InstrTreeNode::NTInstructionNode) {
- if (SelectInstructionsForTree(kids[i], nts[i], Target))
- return true; // failure
- }
+ // Now we have the first non-chain rule so we have found
+ // the actual child nodes. Recursively compile them.
+ //
+ for (int i = 0; nts[i]; i++)
+ {
+ assert(i < 2);
+ InstrTreeNode::InstrTreeNodeType nodeType = kids[i]->getNodeType();
+ if (nodeType == InstrTreeNode::NTVRegListNode ||
+ nodeType == InstrTreeNode::NTInstructionNode)
+ {
+ if (SelectInstructionsForTree(kids[i], nts[i], Target))
+ return true; // failure
+ }
+ }
}
- }
return false; // success
}