/// isSuccessor - Return true if the specified MBB is a successor of this
/// block.
- bool isSuccessor(MachineBasicBlock *MBB) const;
+ bool isSuccessor(const MachineBasicBlock *MBB) const;
/// isLayoutSuccessor - Return true if the specified MBB will be emitted
/// immediately after this block, such that if this block exits by
/// falling through, control will transfer to the specified MBB. Note
/// that MBB need not be a successor at all, for example if this block
/// ends with an unconditional branch to some other block.
- bool isLayoutSuccessor(MachineBasicBlock *MBB) const;
+ bool isLayoutSuccessor(const MachineBasicBlock *MBB) const;
/// getFirstTerminator - returns an iterator to the first terminator
/// instruction of this basic block. If a terminator does not exist,
fromMBB->removeSuccessor(fromMBB->succ_begin());
}
-bool MachineBasicBlock::isSuccessor(MachineBasicBlock *MBB) const {
+bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
std::vector<MachineBasicBlock *>::const_iterator I =
std::find(Successors.begin(), Successors.end(), MBB);
return I != Successors.end();
}
-bool MachineBasicBlock::isLayoutSuccessor(MachineBasicBlock *MBB) const {
+bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
MachineFunction::const_iterator I(this);
return next(I) == MachineFunction::const_iterator(MBB);
}